TW201343224A - Golf gaming device, golf gaming server, and golf gaming system - Google Patents
Golf gaming device, golf gaming server, and golf gaming system Download PDFInfo
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- A63B69/00—Training appliances or apparatus for special sports
- A63B69/36—Training appliances or apparatus for special sports for golf
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
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- A63—SPORTS; GAMES; AMUSEMENTS
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- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0084—Exercising apparatus with means for competitions, e.g. virtual races
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- A63B67/00—Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
- A63B67/02—Special golf games, e.g. miniature golf or golf putting games played on putting tracks; putting practice apparatus having an elongated platform as a putting track
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- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
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- A63B67/00—Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
- A63B67/02—Special golf games, e.g. miniature golf or golf putting games played on putting tracks; putting practice apparatus having an elongated platform as a putting track
- A63B2067/025—Special golf games, e.g. miniature golf or golf putting games played on putting tracks; putting practice apparatus having an elongated platform as a putting track with incorporated means acting on the track surface for varying its topography, e.g. slope
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2102/00—Application of clubs, bats, rackets or the like to the sporting activity ; particular sports involving the use of balls and clubs, bats, rackets, or the like
- A63B2102/32—Golf
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/05—Image processing for measuring physical parameters
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/10—Positions
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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- A—HUMAN NECESSITIES
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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- A63B2225/50—Wireless data transmission, e.g. by radio transmitters or telemetry
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B57/00—Golfing accessories
- A63B57/40—Golf cups or holes
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Abstract
Description
本發明,係有關於高爾夫遊戲裝置、高爾夫遊戲伺服器及高爾夫遊戲系統。 The present invention relates to a golf game device, a golf game server, and a golf game system.
具備有模仿草地之球場、和被設置在前述球場上的複數之杯、以及被設置在特定區域內之複數的安置位置,並藉由使玩家以高爾夫球桿來擊打高爾夫球而能夠擬似性地對於高爾夫作體感的高爾夫遊戲裝置,係為周知(例如,參考專利文獻1)。 It has a court that mimics the grass, a plurality of cups set on the aforementioned court, and a plurality of placement positions set in a specific area, and can be pseudo-like by causing the player to hit the golf ball with a golf club. A golf game device that is realistic for golf is known (for example, refer to Patent Document 1).
[先前技術文獻] [Previous Technical Literature]
[專利文獻] [Patent Literature]
[專利文獻1]日本特開2004-242747號公報 [Patent Document 1] Japanese Patent Laid-Open Publication No. 2004-242747
在此種高爾夫遊戲裝置中,玩家係將高爾夫球安置在自身所選擇的安置位置處,並瞄準自身所選擇之杯而可藉由高爾夫球桿來擊打該球。因此,玩家係成為從 自己所擅長的安置位置來使球進入至能夠簡單地瞄準的杯中,而會有對於單調的遊戲遊玩感到厭煩之虞。 In such a golf game device, the player places the golf ball at the position of his or her choice and targets the cup of his choice and can hit the ball with the golf club. Therefore, the player becomes a slave The placement position that you are good at will put the ball into a cup that can be simply aimed, and there will be annoyance for monotonous game play.
本發明,係為有鑑於此種課題而進行者,其目的,係在於成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 The present invention has been made in view of such a problem, and an object of the present invention is to enable a game play that is rich in changes that do not make the player tired.
用以達成上述目的之主要發明,係為一種高爾夫遊戲裝置,其特徵為,具備有:模仿草地之球場;和被設置在前述球場處的複數之杯;和將球進入至前述杯中一事檢測出來的進杯檢測部;和將複數之前述杯中的成為目標之標的杯對於玩家作指示之杯指示部;和將玩家把球擊出之前述球場上的擊出位置對於該玩家作指示之擊出位置指示部;和當被安置在前述擊出位置處之球被玩家作了打擊時,根據從前述進杯檢測部而來之檢測訊號來判定被作了打擊的前述球是否進入了前述標的杯,並根據判定結果來對於高爾夫遊戲之進行作控制的控制部。 The main invention for achieving the above object is a golf game device characterized by comprising: a golf ball mimicking a grass; and a plurality of cups disposed at the golf course; and detecting the ball into the cup a cup detecting unit that is out; and a cup indicating unit that indicates the player to the target cup in the plurality of cups; and a shooting position on the court that the player hits the ball to indicate to the player And hitting the position indicating portion; and when the ball placed at the hitting position is struck by the player, determining whether the hit ball has entered the aforementioned according to the detection signal from the cup detecting portion A target cup, and a control unit that controls the execution of the golf game based on the determination result.
若依據此種高爾夫遊戲裝置,則係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 According to such a golf game device, it is possible to perform a game play that is rich in changes that do not make the player tired.
又,在此種高爾夫遊戲裝置中,係亦可設為下述構成:亦即是,前述控制部,係將複數之前述杯中的其中一個杯,選擇為前述杯指示部所指示之標的杯,並對於直到被選擇了的前述標的杯為止之距離作決定,再根據所決定的前述距離,來決定前述擊出位置指示部所指示的 前述球場上之前述擊出位置。 Further, in such a golf game device, the control unit may be configured to select one of the plurality of cups as the target cup indicated by the cup instruction unit. And determining the distance until the selected target cup is selected, and determining the indication indicated by the shot position indication unit based on the determined distance The aforementioned hitting position on the aforementioned court.
若依據此種高爾夫遊戲裝置,則由於係基於直到標的杯為止的距離而決定擊打位置,因此係成為能夠進行各種難易度之遊戲遊玩。 According to such a golf game device, since the hitting position is determined based on the distance up to the target cup, it is possible to play the game with various difficulty levels.
又,在此種高爾夫遊戲裝置中,係亦可設為下述之構成:亦即是,前述擊出位置指示部,係藉由對於在前述球場上之任意的位置而照射雷射光,來對於前述玩家指示前述擊出位置。 Further, in such a golf game device, the hit position indicating unit may be configured to irradiate laser light at an arbitrary position on the course. The aforementioned player indicates the aforementioned hit position.
若依據此種高爾夫遊戲裝置,則由於係能夠明確地標示出擊打位置,因此係成為能夠容易地將球安置在擊打位置處。 According to such a golf game apparatus, since the hitting position can be clearly indicated, it is possible to easily place the ball at the hitting position.
又,在此種高爾夫遊戲裝置中,係亦可設為下述之構成:亦即是,前述控制部,在前述高爾夫遊戲之第1揮桿時,係將複數之前述杯中的其中一個杯,選擇為前述杯指示部所指示之標的杯,並對於直到被選擇了的前述標的杯為止之第1距離作決定,再根據所決定的前述第1距離,來決定前述擊出位置指示部所指示的前述球場上之第1擊出位置,在前述高爾夫遊戲之第2揮桿時,係將直到被選擇了的前述標的杯為止之第2距離決定為較前述第1距離而更短之距離,再根據所決定的前述第2距離,來決定前述擊出位置指示部所指示的前述球場上之第2擊出位置。 Further, in such a golf game device, the control unit may be configured to include one of the plurality of cups in the first swing of the golf game. Selecting a target cup indicated by the cup indication unit, and determining a first distance up to the selected target cup, and determining the shot position indication unit based on the determined first distance The first hit position on the court is instructed to determine the second distance from the selected target cup to be shorter than the first distance in the second swing of the golf game. And determining, according to the determined second distance, the second hitting position on the court indicated by the hitting position indicating unit.
若依據此種高爾夫遊戲裝置,則就算是當在第1揮桿中並未進杯的情況時,亦能夠在第2揮桿中而簡單地追求 進杯。 According to such a golf game device, even when there is no cup in the first swing, it is possible to simply pursue in the second swing. Into the cup.
又,在此種高爾夫遊戲裝置中,係亦可設為具備有使前述球場傾斜之傾斜部。 Further, in such a golf game device, it is also possible to provide an inclined portion that inclines the court.
若依據此種高爾夫遊戲裝置,則係成為能夠進行變化更加豐富的遊戲遊玩。 According to such a golf game device, it is possible to make a game play that is more varied.
又,在此種高爾夫遊戲裝置中,係亦可設為下述之構成:亦即是,前述控制部,係在使玩家進行第1揮桿時,藉由使前述傾斜部動作來使前述球場傾斜,並在使前述玩家進行第2揮桿時,並不使前述傾斜部動作地而將在前述第1揮桿時之前述球場的傾斜維持原狀。 Further, in such a golf game device, the control unit may be configured to operate the golf course by operating the inclined portion when the player performs the first swing. When the player performs the second swing, the inclination of the court at the time of the first swing is maintained without changing the inclined portion.
若依據此種高爾夫遊戲裝置,則在第2揮桿時,係能夠對於玩家賦予像是在與第1揮桿時相同之草地上而接續進行遊玩一般的印象。 According to such a golf game device, in the second swing, it is possible to give the player an impression that the image is played on the same grass as the first swing.
又,係為一種高爾夫遊戲系統,其係具備有複數之高爾夫遊戲裝置、以及將複數之前述高爾夫遊戲裝置透過網路來作了連接之高爾夫遊戲伺服器,該高爾夫遊戲系統,其特徵為:前述高爾夫遊戲裝置,係具備有:模仿草地之球場;和被設置在前述球場處的複數之杯;和將球進入至前述杯中一事檢測出來的進杯檢測部;和將複數之前述杯中的成為目標之標的杯對於玩家作指示之杯指示部;和將玩家把球擊出之前述球場上的擊出位置對於該玩家作指示之擊出位置指示部;和當被安置在前述擊出位置處之球被玩家作了打擊時,根據從前述進杯檢測部而來之檢測訊號來判定被作了打擊的前述球是否進入了前述標的 杯,並根據判定結果來對於高爾夫遊戲之進行作控制,而藉由此來決定包含有前述玩家的遊戲成績之遊戲結果資訊的控制部;和將前述玩家之前述遊戲結果資訊透過前述網路而送訊至前述高爾夫遊戲伺服器處之送訊部,前述高爾夫遊戲伺服器,係具備有:對於從前述高爾夫遊戲裝置透過前述網路所送訊而來之前述玩家的前述遊戲結果資訊作受訊之受訊部;和將所受訊了的前述遊戲結果資訊與前述玩家附加有關連地作記憶之記憶部。 Further, a golf game system includes a plurality of golf game devices and a golf game server that connects the plurality of golf game devices via a network, the golf game system characterized in that: The golf game device includes: a court that imitates the grass; and a plurality of cups set at the golf course; and a cup detecting portion that detects the entry of the ball into the cup; and the plurality of cups a cup indicating portion for indicating the player to the target; and a hitting position indicating portion for indicating the hitting position on the aforementioned field on which the player hits the ball; and when being placed at the aforementioned hitting position When the ball is hit by the player, it is determined whether the ball that has been hit has entered the aforementioned target based on the detection signal from the aforementioned cup detecting portion. a cup, and controlling a golf game according to the determination result, thereby determining a control unit including game result information of the game score of the player; and transmitting the game result information of the player through the network Transmitting to the transmitting unit of the golf game server, the golf game server is configured to receive the game result information of the player sent from the golf game device through the network a receiving unit; and a memory unit that memorizes the aforementioned game result information in association with the player.
若依據此種高爾夫遊戲系統,則係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 According to such a golf game system, it is possible to perform a game play that is rich in changes that do not make the player tired.
又,係為一種高爾夫遊戲伺服器,其特徵為:係將高爾夫遊戲裝置透過網路來作連接,該高爾夫遊戲裝置,係具備有:模仿草地之球場;和被設置在前述球場處的複數之杯;和將球進入至前述杯中一事檢測出來的進杯檢測部;和將複數之前述杯中的成為目標之標的杯對於玩家作指示之杯指示部;和將玩家把球擊出之前述球場上的擊出位置對於該玩家作指示之擊出位置指示部;和當被安置在前述擊出位置處之球被玩家作了打擊時,根據從前述進杯檢測部而來之檢測訊號來判定被作了打擊的前述球是否進入了前述標的杯,並根據判定結果來對於高爾夫遊戲之進行作控制,而藉由此來決定包含有前述玩家的遊戲成績之遊戲結果資訊的控制部;和將前述玩家之前述遊戲結果資訊透過前述網路而送訊至前述高爾夫遊戲伺服器處之送訊部,該高爾夫遊戲伺服器,係具備有:對於從前述 高爾夫遊戲裝置透過前述網路所送訊而來之前述玩家的前述遊戲結果資訊作受訊之受訊部;和將所受訊了的前述遊戲結果資訊與前述玩家附加有關連地作記憶之記憶部。 Further, a golf game server is characterized in that a golf game device is connected via a network, and the golf game device is provided with: a stadium that imitates grass; and a plurality of golf courses installed at the golf course. a cup detecting portion detected by entering the ball into the cup; and a cup indicating portion for indicating the player of the plurality of cups in the plurality of cups; and the player for hitting the ball a hitting position indication portion on the court for indicating the position of the player; and when the ball placed at the hitting position is struck by the player, based on the detection signal from the aforementioned cup detecting portion Determining whether the ball that has been struck has entered the aforementioned target cup, and controlling the progress of the golf game based on the determination result, thereby determining a control unit including game result information of the game score of the player; and Transmitting the aforementioned game result information of the player to the transmitting part of the golf game server through the network, the golf game server There Department comprising: for from the The game information of the player that is sent by the golf game device through the aforementioned network is used as the receiving portion of the received news; and the memory of the received game result information is associated with the player's additional memory. unit.
若依據此種高爾夫遊戲伺服器,則係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 According to such a golf game server, it is possible to perform a game play that is rich in changes that do not make the player tired.
如同上述一般,本發明之高爾夫遊戲裝置、高爾夫遊戲伺服器以及高爾夫遊戲系統,係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 As described above, the golf game device, the golf game server, and the golf game system of the present invention are game play that can be made rich in changes that do not make the player tired.
1‧‧‧遊戲系統 1‧‧‧Game system
2‧‧‧網路 2‧‧‧Network
10‧‧‧高爾夫遊戲伺服器 10‧‧‧Golf Game Server
11‧‧‧伺服器控制部 11‧‧‧Server Control Department
12‧‧‧伺服器記憶部 12‧‧‧Server Memory
13‧‧‧伺服器顯示部 13‧‧‧Server display
14‧‧‧伺服器操作部 14‧‧‧Server Operation Department
15‧‧‧伺服器通訊部 15‧‧‧Server Communication Department
20‧‧‧高爾夫遊戲裝置 20‧‧‧Golf game device
20A‧‧‧球場部 20A‧‧‧Pedestrian Department
20B‧‧‧起立部 20B‧‧‧立立部
21‧‧‧球場板 21‧‧‧Field board
22‧‧‧杯部 22‧‧‧ Cup
22H‧‧‧杯 22H‧‧‧ cup
22L‧‧‧杯燈光 22L‧‧‧ cups of light
22S‧‧‧進杯感測器 22S‧‧‧Into the cup sensor
22S1‧‧‧發光元件 22S1‧‧‧Lighting elements
22S2‧‧‧發光元件 22S2‧‧‧Lighting elements
23‧‧‧傾斜部 23‧‧‧ inclined section
23A~23D‧‧‧昇降機 23A~23D‧‧‧ Lifts
231‧‧‧滾珠螺桿軸 231‧‧‧Rolling screw shaft
232‧‧‧馬達 232‧‧‧Motor
24‧‧‧擊出位置指示部 24‧‧‧Bit out the position indication department
24a‧‧‧雷射光照射部 24a‧‧‧Laser Light Irradiation Department
24b‧‧‧托架 24b‧‧‧ bracket
24c‧‧‧第1軸 24c‧‧‧1st axis
24d‧‧‧第1馬達 24d‧‧‧1st motor
24e‧‧‧第2軸 24e‧‧‧2nd axis
24f‧‧‧第2馬達 24f‧‧‧2nd motor
25‧‧‧球供給部 25‧‧‧ Ball Supply Department
26‧‧‧球回收部 26‧‧‧Ball recycling department
27‧‧‧操作部 27‧‧‧Operation Department
27a‧‧‧操作鍵 27a‧‧‧ operation keys
27b‧‧‧卡片R/W 27b‧‧‧Card R/W
28‧‧‧顯示部 28‧‧‧Display Department
30‧‧‧控制部 30‧‧‧Control Department
31‧‧‧記憶部 31‧‧‧Memory Department
32‧‧‧畫像產生部 32‧‧‧Portrait Generation Department
33‧‧‧聲音輸出部 33‧‧‧Sound Output Department
34‧‧‧通訊部 34‧‧‧Communication Department
[圖1]在本實施形態中之高爾夫遊戲系統1的網路構成圖。 Fig. 1 is a diagram showing the network configuration of the golf game system 1 in the present embodiment.
[圖2]對於高爾夫遊戲伺服器10之功能上的構成作展示之區塊圖。 FIG. 2 is a block diagram showing the functional configuration of the golf game server 10.
[圖3]對於玩家表的構成例作展示之圖。 [Fig. 3] A diagram showing a configuration example of a player table.
[圖4]對於本實施形態中之高爾夫遊戲裝置20的構成作展示之外觀圖。 Fig. 4 is an external view showing the configuration of the golf game apparatus 20 in the present embodiment.
[圖5]對於高爾夫遊戲裝置20之功能上的構成作展示之區塊圖。 FIG. 5 is a block diagram showing the functional configuration of the golf game device 20.
[圖6]對於杯部22之構成作展示的概略圖。 FIG. 6 is a schematic view showing the configuration of the cup portion 22.
[圖7]對於傾斜部23之構成作展示的概略圖。 FIG. 7 is a schematic view showing the configuration of the inclined portion 23.
[圖8]對於擊出位置指示部24之構成作展示的概略圖。 FIG. 8 is a schematic view showing the configuration of the hit position indicating unit 24.
[圖9]在本實施形態中之高爾夫遊戲裝置20的側面圖。 Fig. 9 is a side view of the golf game apparatus 20 in the present embodiment.
[圖10]對於在各洞(第1揮桿)之球場設定中而被記憶於記憶部31中之資料的構成例作展示之圖。 FIG. 10 is a view showing a configuration example of the material stored in the memory unit 31 in the course setting of each hole (first swing).
[圖11]對於在各洞(第2揮桿)之球場設定中而被記憶於記憶部31中之資料的構成例作展示之圖。 [Fig. 11] A diagram showing a configuration example of data stored in the memory unit 31 in the course setting of each hole (second swing).
[圖12]對於本實施形態中之高爾夫遊戲裝置20的動作例作展示之流程圖。 Fig. 12 is a flow chart showing an example of the operation of the golf game apparatus 20 in the present embodiment.
[實施形態] [Embodiment]
<高爾夫遊戲系統之構成> <Composition of Golf Game System>
使用圖1,針對高爾夫遊戲系統1之構成例作說明。圖1,係為在本實施形態中之高爾夫遊戲系統1的網路構成圖。 A configuration example of the golf game system 1 will be described with reference to Fig. 1 . Fig. 1 is a network configuration diagram of the golf game system 1 in the present embodiment.
本實施形態之高爾夫遊戲系統1,係如圖1中所示一般,具備有高爾夫遊戲伺服器10、和複數之高爾夫遊戲裝置20。高爾夫遊戲伺服器10以及高爾夫遊戲裝置20,係構成為可經由網路2而相互作連接。 The golf game system 1 of the present embodiment is generally provided with a golf game server 10 and a plurality of golf game devices 20 as shown in FIG. The golf game server 10 and the golf game device 20 are configured to be connectable to each other via the network 2.
此高爾夫遊戲系統1,係能夠在高爾夫遊戲裝置20中,藉由使玩家以高爾夫球桿來打擊高爾夫球,而進行高爾夫遊戲之遊玩。又,高爾夫遊戲系統1,係能夠 對於在高爾夫遊戲伺服器10中之藉由高爾夫遊戲裝置20而進行了遊玩的玩家之成績、等級、進行狀況、履歷等的相關於玩家之各種資訊作管理。又,高爾夫遊戲系統1,係能夠提供像是如果玩家藉由所擁有之行動電話或智慧型手機等之資訊處理終端(未圖示)來經由網路2而對於高爾夫遊戲伺服器10作存取,則藉由對於該資訊處理終端而配送WEB網頁來使玩家對相關於玩家之各種資訊作閱覽等的各種服務。 In the golf game system 1, the golf game device 20 can play the golf game by causing the player to hit the golf ball with the golf club. In addition, the golf game system 1 is capable of The various information related to the player, such as the score, the rank, the progress status, and the history of the player who has played by the golf game device 20 in the golf game server 10 is managed. Further, the golf game system 1 can provide access to the golf game server 10 via the network 2, for example, if the player uses an information processing terminal (not shown) such as a mobile phone or a smart phone owned by the player. Then, by distributing the WEB web page to the information processing terminal, the player can perform various services such as viewing related information of the player.
(高爾夫遊戲伺服器之構成) (Composition of golf game server)
使用圖2以及圖3,針對高爾夫遊戲伺服器10之構成例作說明。圖2,係為對於高爾夫遊戲伺服器10之功能上的構成作展示之區塊圖。圖3,係為對於玩家表的構成例作展示之圖。 An example of the configuration of the golf game server 10 will be described with reference to Figs. 2 and 3 . FIG. 2 is a block diagram showing the functional configuration of the golf game server 10. Fig. 3 is a diagram showing a configuration example of a player table.
本實施形態之高爾夫遊戲伺服器10,係具備有CPU(Central Processing Unit)等之伺服器控制部11、和ROM(Read Only Memory)、RAM(Random Access Memory)等之伺服器記憶部12、和伺服器顯示部13、和伺服器操作部14、和用以透過網路2來可進行資訊通訊地與高爾夫遊戲裝置20作連接之伺服器通訊部15。 The golf game server 10 of the present embodiment includes a server control unit 11 such as a CPU (Central Processing Unit), a server memory unit 12 such as a ROM (Read Only Memory), a RAM (Random Access Memory), and the like. The server display unit 13 and the server operation unit 14 and the server communication unit 15 for connecting to the golf game device 20 via the network 2 for information communication.
伺服器控制部11,係具備有將相關於高爾夫遊戲系統1之各種控制、資訊處理作統籌性實行之功能。 The server control unit 11 is provided with a function of collectively implementing various control and information processing related to the golf game system 1.
伺服器記憶部12,係具備有:記憶有在高爾夫遊戲伺服器10中之系統程式的身為讀取專用之記憶區 域的ROM、和將藉由伺服器控制部11所產生之各種資料(在系統程式中所使用之插件或演算出之值)作記憶,並且作為伺服器控制部11之演算處理的工作區域而使用之身為可改寫的記憶區域之RAM。又,此伺服器記憶部12,係經由匯流排而與伺服器控制部11作連接,並因應於伺服器控制部11之處理而進行對於所記憶之資料作參考、讀出、改寫之處理。本實施形態之伺服器記憶部12,係如圖2中所示一般,具備有系統程式和玩家表。 The server storage unit 12 is provided with a memory area dedicated to reading in which a system program stored in the golf game server 10 is stored. The ROM of the domain and the various data (the value of the plug-in or the calculation used in the system program) generated by the server control unit 11 are memorized, and are used as the work area of the arithmetic processing of the server control unit 11. Use the RAM as a rewritable memory area. Further, the server storage unit 12 is connected to the server control unit 11 via the bus bar, and performs processing for referring to, reading, and rewriting the stored data in response to the processing by the server control unit 11. The server storage unit 12 of the present embodiment is generally provided with a system program and a player table as shown in FIG.
玩家表,係與玩家ID相互附加關連地而將相關於該玩家之各種資訊作儲存。在本實施形態之玩家表中,係如圖3中所示一般,儲存有用以對於玩家作辨識之玩家ID、玩家名稱、等級、代表玩家之左用的慣用手之慣用手資訊等之玩家資訊,以及分數、排名、遊玩履歷等之遊戲結果資訊。 The player table stores the various information related to the player in association with the player ID. In the player table of the present embodiment, as shown in FIG. 3, the player information for using the player ID, the player name, the level, and the dominant hand information of the left hand used for the player is stored. And game result information such as scores, rankings, and game history.
伺服器顯示部13,係經由匯流排而與伺服器控制部11作連接,並基於從伺服器控制部11而來之指令,而用以顯示系統管理者用之操作畫面者,例如,係藉由液晶顯示器(LCD:Liquid Crystal Display)等而實現之。 The server display unit 13 is connected to the server control unit 11 via the bus bar, and is based on an instruction from the server control unit 11 to display an operation screen for the system administrator, for example, to borrow It is realized by a liquid crystal display (LCD: Liquid Crystal Display) or the like.
伺服器操作部14,係為用以使系統管理者等對於各種資料(例如玩家資訊等)進行操作輸入者,例如,係藉由鍵盤、滑鼠、觸控面板等而實現之。若是玩家從高爾夫遊戲裝置20之操作鍵27a而進行操作輸入,則與該玩家操作相對應之操作訊號係被送訊至經由匯流排而作 了連接的伺服器控制部11處。 The server operation unit 14 is configured to allow a system administrator or the like to input various data (for example, player information), for example, by a keyboard, a mouse, a touch panel, or the like. If the player performs an operation input from the operation key 27a of the golf game device 20, the operation signal corresponding to the player operation is sent to the bus bar. The connected server control unit 11 is located.
伺服器通訊部15,係為用以與高爾夫遊戲裝置20等進行通訊者,並具備有受訊從高爾夫遊戲裝置20所送訊而來之各種資料或訊號的作為受訊部之功能、和因應於經由匯流排而作了連接的伺服器控制部11之指令而將各種資料或訊號送訊至高爾夫遊戲裝置20處之作為送訊部的功能。 The server communication unit 15 is configured to communicate with the golf game device 20 and the like, and has a function as a receiving unit for receiving various data or signals transmitted from the golf game device 20, and In response to an instruction from the server control unit 11 connected via the bus bar, various materials or signals are transmitted to the golf game device 20 as a function of the transmitting unit.
(高爾夫遊戲裝置之構成) (Composition of golf game device)
使用圖4乃至圖9,針對高爾夫遊戲裝置20之構成例作說明。圖4,係為對於本實施形態中之高爾夫遊戲裝置20的構成作展示之外觀圖。圖5,係為對於高爾夫遊戲裝置20之功能上的構成作展示之區塊圖。圖6,係為對於杯部22之構成作展示的概略圖。圖7,係為對於傾斜部23之構成作展示的概略圖。圖8,係為對於擊出位置指示部24之構成作展示的概略圖。圖9,係為在本實施形態中之高爾夫遊戲裝置20的側面圖。 A configuration example of the golf game apparatus 20 will be described with reference to Figs. 4 to 9 . Fig. 4 is an external view showing the configuration of the golf game apparatus 20 in the present embodiment. FIG. 5 is a block diagram showing the functional configuration of the golf game device 20. Fig. 6 is a schematic view showing the configuration of the cup portion 22. FIG. 7 is a schematic view showing the configuration of the inclined portion 23. FIG. 8 is a schematic view showing the configuration of the hit position indicating unit 24. Fig. 9 is a side view of the golf game device 20 in the present embodiment.
高爾夫遊戲裝置20,係為玩家對於高爾夫遊戲進行遊玩時所使用的遊戲裝置。本實施形態之高爾夫遊戲裝置20,係如圖4以及圖5中所示一般,由成為遊玩場地之球場部20A、以及相對於球場部20A而於上下方向(鉛直方向)作了起立的起立部20B所構成,並具備有:球場板21、和杯部22、和傾斜部23、和擊出位置指示部24、和球供給部25、和球回收部26、和玩家用以進行操 作之操作部27、和將畫像作顯示之顯示部28、和CPU(Central Processing Unit)等之控制部30、和ROM(Read Only Memory)、RAM(Random Access Memory)等之記憶部31、和產生遊戲畫像等之畫像產生部32、和將效果音等作輸出之聲音輸出部33、以及用以透過網路而可進行資訊通訊地與高爾夫遊戲伺服器10作連接之通訊部34。 The golf game device 20 is a game device used when a player plays a golf game. As shown in FIG. 4 and FIG. 5, the golf game device 20 of the present embodiment is generally a standing portion that is a vertical portion (vertical direction) with respect to the course portion 20A that is a play site and the course portion 20A. 20B is configured to include: a court board 21, a cup portion 22, and an inclined portion 23, and a shot position indicating portion 24, a ball supply portion 25, and a ball collecting portion 26, and a player for performing The operation unit 27, the display unit 28 for displaying an image, the control unit 30 such as a CPU (Central Processing Unit), and the memory unit 31 such as a ROM (Read Only Memory) or a RAM (Random Access Memory), and An image generating unit 32 that generates a game image or the like, a sound output unit 33 that outputs an effect sound or the like, and a communication unit 34 that can communicate with the golf game server 10 via the network for information communication.
球場部20A,係如圖4中所示一般,為被形成為長方形狀之遊玩場地,並能夠使玩家在被設置於上面之球場板21上而進行高爾夫遊戲之遊玩。球場板21,係藉由人工草皮而被作覆蓋,並為對於在高爾夫球道上之草皮作了模仿者。在本實施形態中,玩家係可進行使用推桿來打擊高爾夫球之推桿高爾夫遊戲。 The course portion 20A is a play site formed in a rectangular shape as shown in FIG. 4, and allows the player to play a golf game on the court board 21 provided thereon. The court board 21 is covered by artificial turf and is an imitator for the turf on the golf course. In the present embodiment, the player can perform a putt golf game using a putter to strike the golf ball.
杯部22,係如圖4中所示一般,被設置在球場部20A處之長邊以及短邊中的短邊(單側)近旁處。此杯部22,係如圖4以及圖6中所示一般,具備有複數之杯22H、和用以照亮杯22H之杯燈光22L、以及將進入至杯22H中之球檢測出來的進杯感測器22S。 The cup portion 22, as shown in Fig. 4, is disposed at the long side of the course portion 20A and the short side (one side) of the short side. The cup portion 22, as shown in Figures 4 and 6, has a plurality of cups 22H, a cup light 22L for illuminating the cup 22H, and a cup for detecting the ball entering the cup 22H. Sensor 22S.
本實施形態之杯22H,係具備有2個的杯22HR、22HL。其中一方之杯22HR,係在球場板21之全區域中,位置在當對於杯22H所位置之其中一方的短邊而從另外一方之短邊的中央來作了觀察時之玩家的右手側之區域(球場板21之右側區域)處。另外一方之杯22HL,係在球場板21之全區域中,位置在當對於杯22H所位置 之其中一方的短邊而從另外一方之短邊的中央來作了觀察時之玩家的左手側之區域(球場板21之左側區域)處。 The cup 22H of the present embodiment includes two cups 22HR and 22HL. One of the cups 22HR is located in the entire area of the court board 21, and is located on the right hand side of the player when the short side of one of the positions of the cup 22H is viewed from the center of the short side of the other side. The area (the right side of the court board 21). The other side of the cup 22HL, is in the entire area of the court board 21, the position is in the position of the cup 22H The short side of one of the sides is viewed from the center of the short side of the other side on the left-hand side of the player (the left side of the court board 21).
杯燈光22L,係為杯指示部之其中一例,並為用以將複數之杯22H中的成為目標之杯(以下,稱作標的杯)對於玩家作指示者。本實施形態之杯燈光22L,係具備有與其中一方之杯22HR相對應地作設置之杯燈光22LR、和與另外一方之杯22HL相對應地作設置之杯燈光22LL。又,本實施形態之杯燈光22L,係為藉由搭載有LED之LED基板所構成者,並如圖6中所示一般,沿著杯22H內之週緣而被作設置。 The cup light 22L is an example of a cup indicating portion, and is used to indicate a target cup (hereinafter referred to as a target cup) of the plurality of cups 22H to the player. The cup light 22L of the present embodiment is provided with a cup light 22LR provided corresponding to one of the cups 22HR and a cup light 22LL provided corresponding to the other cup 22HL. Further, the cup lamp 22L of the present embodiment is constituted by an LED substrate on which an LED is mounted, and is generally disposed along the periphery of the cup 22H as shown in FIG.
進杯感測器22S,係為進杯檢測部之其中一例,並為用以將被玩家所打擊之球進入至標的杯中一事檢測出來者。此進杯感測器22S,係被設置在2個的杯22HR、22HL之各個處。 The cup sensor 22S is an example of the cup detecting unit and is used to detect that the ball hit by the player enters the target cup. This cup sensor 22S is provided at each of the two cups 22HR, 22HL.
本實施形態之進杯感測器22S,係為光學式感測器,並具備有發射紅外線之發光元件22S1、和受光紅外線之受光元件22S2。此進杯感測器22S,係如圖6中所示一般,以使發光元件22S1和受光元件22S2相互對向的方式而被配置在杯22H內。又,進杯感測器22S,當從發光元件22S1而發射紅外光時,若是起因於該紅外光被高爾夫球所遮蔽而使得受光元件22S2成為無法將應受光之紅外光作受光,則係能夠將進杯了的高爾夫球存在於杯22H中一事檢測出來。 The cup sensor 22S of the present embodiment is an optical sensor, and includes a light-emitting element 22S1 that emits infrared rays and a light-receiving element 22S2 that receives infrared light. The cup sensor 22S is disposed in the cup 22H such that the light-emitting element 22S1 and the light-receiving element 22S2 face each other as shown in FIG. Further, when the infrared sensor is emitted from the light-emitting element 22S1, the cup sensor 22S causes the light-receiving element 22S2 to be exposed to the infrared light to be received by the light-receiving element 22S. The presence of the golf ball in the cup 22H was detected.
傾斜部23,係被設置在球場部20A處,並為 用以在該球場部20A處形成傾斜面者,而為使球場板21作傾斜者。本實施形態之傾斜部23,係如圖7中所示一般,具備有從下方而將球場板21之四角隅作支持之4個的昇降機23A~23D。 The inclined portion 23 is provided at the course portion 20A and is It is used to form an inclined surface at the course portion 20A, and to tilt the court board 21. As shown in Fig. 7, the inclined portion 23 of the present embodiment is provided with four elevators 23A to 23D having four corners of the court board 21 supported from below.
昇降機23A~23D之各個,係具備有滾珠螺桿軸231和馬達232。此滾珠螺桿軸231,係與被接合在球場板21之下面的滾珠螺帽(未圖示)作螺合。因此,若是驅動馬達232,則滾珠螺桿軸231係旋轉,滾珠螺帽係沿著滾珠螺桿軸231而移動。亦即是,由馬達232之驅動所導致的滾珠螺桿軸231之旋轉運動,由於係被變換為滾珠螺帽之直線前進運動,因此,被與滾珠螺帽相接合之球場板21係成為沿著軸方向而作上下運動。 Each of the elevators 23A to 23D is provided with a ball screw shaft 231 and a motor 232. The ball screw shaft 231 is screwed to a ball nut (not shown) that is joined to the lower surface of the field plate 21. Therefore, when the motor 232 is driven, the ball screw shaft 231 rotates, and the ball nut moves along the ball screw shaft 231. That is, the rotational movement of the ball screw shaft 231 caused by the driving of the motor 232 is converted into a linear forward movement of the ball nut, so that the course plate 21 engaged with the ball nut becomes along Move up and down in the direction of the axis.
在本實施形態中,藉由使控制部30實行各昇降機23A~23D之各馬達232的驅動控制,傾斜部23係能夠在球場部20A處而形成上坡之傾斜面、下坡之傾斜面、右曲(slice)之傾斜面、左曲(hook)之傾斜面等。 In the present embodiment, by causing the control unit 30 to perform drive control of each of the motors 232 of the respective lifts 23A to 23D, the inclined portion 23 can form an inclined surface of an uphill slope and an inclined surface of a downhill slope at the course portion 20A. The inclined surface of the slice, the inclined surface of the hook, and the like.
具體而言,如圖7中所示一般,傾斜部23,若是僅使前方側之2個的昇降機23A、23B進行上升動作,則由於球場板21之前方側的端部係從基準位置起而朝向上方移動,因此係能夠在球場部20A處形成上坡之傾斜面。又,傾斜部23,若是僅使後方側之2個的昇降機23C、23D進行上升動作,則由於球場板21之後方側的端部係從基準位置起而朝向上方移動,因此係能夠在球場部20A處形成下坡之傾斜面。又,傾斜部23,若是僅使左方 側之2個的昇降機23B、23D進行上升動作,則由於球場板21之左方側的端部係從基準位置起而朝向上方移動,因此係能夠在球場部20A處形成右曲之傾斜面。又,傾斜部23,若是僅使右方側之2個的昇降機23A、23C進行上升動作,則由於球場板21之右方側的端部係從基準位置起而朝向上方移動,因此係能夠在球場部20A處形成左曲之傾斜面。進而,傾斜部23,係亦能夠藉由使昇降機23A~23D動作,而形成將上坡之傾斜面或下坡之傾斜面以及右曲之傾斜面或左曲之傾斜面作了組合的傾斜面。 Specifically, as shown in FIG. 7 , in the inclined portion 23 , when only the elevators 23A and 23B on the front side are raised, the end portion on the front side of the court board 21 is from the reference position. Moving upwards, it is possible to form an inclined slope of the uphill slope at the course portion 20A. In addition, when the two elevators 23C and 23D of the rear side are raised, the inclined portion 23 is moved upward from the reference position, so that the inclined portion 23 can be moved upward from the reference position. At 20A, an inclined surface of the downslope is formed. Moreover, the inclined portion 23 is only left When the two elevators 23B and 23D on the side are moved upward, the end portion on the left side of the court board 21 moves upward from the reference position, so that the inclined surface of the right curve can be formed in the course portion 20A. In addition, when the two elevators 23A and 23C on the right side of the inclined portion 23 are moved upward, the end portion on the right side of the course plate 21 moves upward from the reference position, so that it is possible to The inclined portion of the left curve is formed at the course portion 20A. Further, the inclined portion 23 can also form an inclined surface that combines the inclined surface of the uphill slope or the inclined surface of the uphill slope and the inclined surface of the right curved or the inclined surface of the left curved piece by operating the elevators 23A to 23D. .
如此這般,藉由在球場部20A處而形成各種之傾斜面,係成為能夠進行富有變化之遊戲遊玩。 In this way, by forming various inclined faces at the course portion 20A, it is possible to play games that are rich in change.
擊出位置指示部24,係為將玩家擊出球之球場板21上的擊出位置對於該玩家作指示者。此擊出位置指示部24,由於係如圖4中所示一般,被配設在較球場板21而更朝向上方向作了起立的起立部20B處,因此,係能夠將在球場板21之全區域中的任意之位置作為擊出位置而對於玩家作指示。 The hit position indicating unit 24 is a pointing position for the player to hit the player on the court board 21 of the ball. The hit position indicating portion 24 is disposed at the rising portion 20B which is disposed more toward the upper direction than the court board 21 as shown in FIG. 4, and therefore can be placed on the court board 21 Any position in the entire area is indicated to the player as the hit position.
在本實施形態中之高爾夫遊戲裝置,係並不具備有如同先前技術一般之被固定在球場板21上的擊出位置(例如,被印刷在球場上之記號等的標誌),而能夠將因應於遊戲之進行而在球場板21上所指示的任意之位置作為擊出位置。在先前技術中,會有玩家無法在球場上找到擊出位置(例如,被印刷在球場上之記號等的標誌)而變得無法判斷應該將球安置在球場板21上之何處的位 置之虞。因此,本實施形態之高爾夫遊戲裝置,係藉由設置此擊出位置指示部24,而能夠將球場板21上之擊出位置對於玩家作明確的指示。特別是,擊出位置指示部24,當因應於遊戲之進行而使擊出位置有所變動的情況時,係能夠對於玩家而明確地指示應該將球安置在球場板21上之何處的位置。 The golf game apparatus according to the present embodiment does not have a shooting position (for example, a mark printed on a golf course or the like) that is fixed to the court board 21 as in the prior art, and can be adapted. Any position indicated on the court board 21 as the play position is performed as the hit position. In the prior art, there is a possibility that the player cannot find the hit position on the court (for example, a mark printed on the court, etc.) and becomes unable to determine where the ball should be placed on the court board 21. Set it up. Therefore, in the golf game apparatus of the present embodiment, by setting the hit position indicating unit 24, the hit position on the court board 21 can be clearly instructed to the player. In particular, when the hit position indication unit 24 changes the hit position in response to the progress of the game, it is possible to clearly indicate to the player where the ball should be placed on the court board 21. .
本實施形態之擊出位置指示部24,係如圖8中所示一般,具備有:照射雷射光之雷射光照射部24a、和被沿著左右方向作配置之第1軸24b、和被與第1軸24b作連結之第1馬達24c、和被沿著上下方向作配置之第2軸24d、和被與第2軸24d作連結之第2馬達24e、以及將雷射光照射部24a透過第1軸24b以及第2軸24d來可轉動地作支持之托架24f。 As shown in FIG. 8, the shot position indication unit 24 of the present embodiment includes a laser beam irradiation unit 24a that emits laser light, a first axis 24b that is disposed along the left-right direction, and The first motor 24c that is connected to the first shaft 24b, the second shaft 24d that is disposed in the vertical direction, the second motor 24e that is coupled to the second shaft 24d, and the laser light irradiation unit 24a. The bracket 24f is rotatably supported by the 1 shaft 24b and the second shaft 24d.
雷射光照射部24a,係安裝在被連結於第1馬達24c處之第1軸24b上,第1軸24b係經由軸承(未圖示)而可轉動地被支持於托架24f上。因此,雷射光照射部24a,係藉由第1馬達24c之驅動而以第1軸24b為中心地轉動,而能夠對於球場板21之前後方向(縱方向)上的任意之位置照射雷射光。例如,如圖9中所示一般,球場板21之前後方向(縱方向)上的任意之位置A,係成為藉由擊出位置指示部24(雷射光照射部24a)來照射雷射光(以二點鍊線作圖示)而作了指示的擊出位置。 The laser beam irradiation unit 24a is attached to the first shaft 24b that is coupled to the first motor 24c, and the first shaft 24b is rotatably supported by the bracket 24f via a bearing (not shown). Therefore, the laser light irradiation unit 24a is rotated about the first shaft 24b by the driving of the first motor 24c, and can irradiate the laser beam to any position in the front-rear direction (longitudinal direction) of the field plate 21. For example, as shown in FIG. 9, generally, any position A in the front-rear direction (longitudinal direction) of the course plate 21 is irradiated with laser light by the shot position indicating portion 24 (the laser light irradiating portion 24a). The two-point chain line is shown in the figure) and the indicated hit position is indicated.
又,將雷射光照射部24a以能夠將第1軸24b作為中心地來轉動的方式而作支持之托架24f,係被安裝 在被與第2馬達24e作了連結的第2軸24d處。因此,雷射光照射部24a,係成為不僅是藉由第1馬達24c之驅動而以第1軸24b為中心地轉動,而亦藉由第2馬達24e之驅動來與托架24f一同地以第2軸24d為中心地作轉動。其結果,雷射光照射部24a,係成為能夠將球場板21之全區域中的任意之位置作為擊出位置並照射雷射光。 Further, the bracket 24f that supports the laser beam irradiation unit 24a so as to be rotatable about the first shaft 24b is mounted. The second shaft 24d is connected to the second motor 24e. Therefore, the laser light irradiation unit 24a is rotated not only by the first motor 24c but also by the first motor 24c, and by the second motor 24e, together with the bracket 24f. The 2 shaft 24d is rotated centrally. As a result, the laser light irradiation unit 24a can irradiate the laser light with any position in the entire area of the court board 21 as the shot position.
如同上述一般,擊出位置指示部24,由於係能夠藉由對於球場板21照射雷射光來對於擊出位置作指示而明確地標示出擊出位置,因此,係能夠使玩家容易地將球安置在擊出位置處。又,由於係能夠在球場上而並不產生凹凸地作記號,因此係不會有對於球之滾動造成影響的情形。 As described above, the hit position indicating portion 24 can clearly indicate the hit position by instructing the hit position by irradiating the field plate 21 with the laser light, thereby enabling the player to easily place the ball in the Hit the location. Moreover, since it is possible to mark on the court without causing unevenness, there is no case where the rolling of the ball is affected.
球供給部25,係被設置在起立部20B之下方,並為將玩家在進行遊戲遊玩時所使用的球供給至球場板21上者。在本實施形態中,係成為藉由驅動球供給馬達(未圖示)來將球一次一個地搬送至導引軌道上並導引至球場板21上。 The ball supply unit 25 is provided below the standing portion 20B and is provided to the court board 21 for the ball used by the player during game play. In the present embodiment, the ball is transported to the guide rail one by one by the drive ball supply motor (not shown) and guided to the court board 21.
若是球藉由球供給部25而被作供給,則玩家係成為將被供給至球場板21上之球撿起,並將球安置在藉由擊出位置指示部24所指示了的球場板21上之擊出位置處,再對於作了安置的球進行打擊。 If the ball is supplied by the ball supply unit 25, the player picks up the ball to be supplied to the court board 21, and places the ball on the court board 21 instructed by the hit position indicating unit 24. At the location where the shot was hit, the ball that was placed was hit.
球回收部26,係被設置在起立部20B之下方,並為將並未進杯之球作回收者。在本實施形態中,係具備有使並未進杯之球落下的落下溝、和將落下至落下溝中 之球減測出來的落下檢測感測器(未圖示)。若是繞過了杯22H之球落下至落下溝中,則檢測訊號係從落下檢測感測器而被送至經由匯流排所作了連接的控制部30處。落下至落下溝中之球,係被未圖示之導引軌道所導引並被搬送至球供給部25處。 The ball collecting portion 26 is provided below the rising portion 20B and is used to collect the ball that has not been fed. In the present embodiment, there is a drop groove for dropping a ball that does not enter the cup, and a drop groove to be dropped into the drop groove. The drop detection sensor (not shown) is subtracted from the ball. If the ball that has bypassed the cup 22H falls down into the drop groove, the detection signal is sent from the drop detection sensor to the control unit 30 connected via the bus bar. The ball that has fallen into the drop groove is guided by a guide rail (not shown) and conveyed to the ball supply unit 25.
操作部27,係為係用以接收由玩家所致之操作輸入者。本實施形態之操作部27,係如圖4中所示一般,被設置在起立部20B之上面,並具備有操作鍵27a、和作為讀取部之其中一例的卡片R/W(讀卡機/寫卡機)27b。 The operation unit 27 is for receiving an operation input by the player. The operation unit 27 of the present embodiment is provided on the upper surface of the rising portion 20B as shown in FIG. 4, and is provided with an operation key 27a and a card R/W as an example of the reading unit (card reader). / card writer) 27b.
操作鍵27a,係在對於遊戲模式(遊戲之種類)等進行選擇、決定時或者是當複數之玩家進行遊玩時而進行對於下一順位之玩家的切換時等之玩家進行遊戲操作時,而被利用。 The operation key 27a is selected when the game mode is selected or determined for the game mode (the type of the game) or when the player performs the game operation for switching to the next player when the player plays the game. use.
卡片R/W27b,係為將被記錄在作為玩家所擁有之資訊記錄媒體的其中一例之IC卡中的玩家資訊(玩家ID、玩家名、等級等)作讀取並作為數位資料而導入,或者是將遊戲結果資訊(分數、排名等)寫入至IC卡中者。 The card R/W 27b is a player information (player ID, player name, rating, etc.) recorded in an IC card which is recorded as one of the information recording media owned by the player, and is imported as digital data, or It is the one that writes the game result information (score, ranking, etc.) to the IC card.
顯示部28,係被設置在起立部20B之正面(與玩家相對向之面)處,並為將基於後述之從控制部30而來的指令而藉由後述之畫像產生部32所產生的各種畫像(遊戲畫像等)作顯示者。例如,係藉由液晶顯示器(LCD:Liquid Crystal Display)等而實現之。 The display unit 28 is provided on the front side of the standing portion 20B (facing the player), and is a variety of images generated by the image generating unit 32, which will be described later, based on an instruction from the control unit 30, which will be described later. The image (game image, etc.) is displayed. For example, it is realized by a liquid crystal display (LCD) or the like.
控制部30,係進行在杯部22、傾斜部23、擊出位置指示部24、球供給部25等的各部間之資料的授受,並且具備有實行相關於高爾夫遊戲裝置20全體之各種控制、資訊處理的功能者,而藉由使CPU(Central Processing Unit)實行被儲存在記憶部31中的程式,來實現之。 The control unit 30 performs the transfer of the data between the cups 22, the inclined portion 23, the shot position instruction unit 24, and the ball supply unit 25, and performs various controls related to the entire golf game device 20, The function of the information processing is realized by causing the CPU (Central Processing Unit) to execute the program stored in the storage unit 31.
記憶部31,係具備有:記憶有在高爾夫遊戲裝置20中之系統程式和遊戲程式等的身為讀取專用之記憶區域的ROM、和將藉由控制部30所產生之資料(在系統程式或遊戲程式中所使用之插件或演算出之值)或從高爾夫遊戲伺服器10所受訊的各種資訊作記憶,並且作為控制部30之演算處理的工作區域而使用之身為可改寫的記憶區域之RAM。此記憶部31,係經由匯流排而與控制部30作連接,並因應於控制部30之處理而進行對於所記憶之資料作參考、讀出、改寫之處理。 The memory unit 31 includes a ROM that stores a memory area dedicated to reading, such as a system program and a game program in the golf game device 20, and a data to be generated by the control unit 30 (in the system program). Or the plug-in or calculation value used in the game program) or various information received from the golf game server 10, and used as a work area for the calculation processing of the control unit 30 as a rewritable memory. Regional RAM. The memory unit 31 is connected to the control unit 30 via a bus bar, and performs processing for referring to, reading, and rewriting the stored data in response to the processing of the control unit 30.
畫像產生部32,係為因應於玩家之操作或遊戲遊玩之進行而產生畫像者。此畫像產生部32,係具備有描繪3維CG之功能。亦即是,畫像產生部32,係為了產生3維CG,而將構成顯示在顯示部28處之物件的多邊形資料(頂點資料)或者是NURBS(Non Uniform Rational B-Spline)資料(曲面或控制點資料)從記憶部31而讀出,並將藉由多邊形所構成之物件配置在身為3維假想空間之世界座標系中,並將此物件之座標從區域座標系變換為世界座標系。又,畫像產生部32,係將伴隨 著玩家之操作或遊戲遊玩之進行所產生的假想之視點(假想設相機)設定在世界座標系中,並將從此視點起而以特定之視線方向以及像角來作觀察時之視野範圍中所存在的物件之座標,變換為以視點之座標作為原點之視點座標系。之後,畫像產生部32,係對於物件而進行光源處理等之內插處理,並且將被儲存在記憶部31中之材質資料貼附在物件上,藉由此而進行對於物件之表面施加細部特徵的處理。之後,畫像產生部32,係為了顯示在顯示部28處,而將3維之物件(多邊形)投影在2維平面(螢幕)上,並將物件之3維座標(視點座標系)變換為2維座標(螢幕座標系)。如此這般,畫像產生部32,係以從在世界座標系中而位置在接近於視點之座標的座標處之物件起來優先性作顯示的方式,而產生2維畫像,並輸出至顯示部28處。 The image generating unit 32 is a person who produces a portrait in response to the player's operation or the game play. The image generating unit 32 is provided with a function of drawing a three-dimensional CG. In other words, the image generating unit 32 is configured to generate three-dimensional CG, and to form polygon data (vertex data) or NURBS (Non Uniform Rational B-Spline) data (surface or control) of the object displayed on the display unit 28. The point data is read from the memory unit 31, and the object composed of the polygon is placed in the world coordinate system which is a three-dimensional virtual space, and the coordinates of the object are converted from the area coordinate system to the world coordinate system. Moreover, the image generating unit 32 will accompany The imaginary viewpoint (hypothetical camera) generated by the player's operation or the game play is set in the world coordinate system, and the field of view from the viewpoint of the specific line of sight and the image angle is observed from the viewpoint. The coordinates of the existing object are transformed into a viewpoint coordinate system with the coordinates of the viewpoint as the origin. After that, the image generating unit 32 performs interpolation processing such as light source processing on the object, and attaches the material material stored in the memory unit 31 to the object, thereby applying the detailed feature to the surface of the object. Processing. Thereafter, the image generating unit 32 projects the three-dimensional object (polygon) onto the two-dimensional plane (screen) for display on the display unit 28, and converts the three-dimensional coordinates (viewpoint coordinate system) of the object into two. Dimension coordinates (screen coordinate system). In this manner, the image generating unit 32 generates a two-dimensional image by displaying the object which is positioned at a coordinate close to the coordinates of the viewpoint in the world coordinate system, and outputs it to the display unit 28 . At the office.
聲音輸出部33,係為將從控制部30所輸出之音樂、聲音、效果音等之聲音訊號(聲音資訊),藉由數位放大器等來作放大並進行聲音輸出者。此聲音輸出部33,例如係藉由揚聲器等而實現之。 The sound output unit 33 is an audio signal (sound information) such as music, sound, and effect sound output from the control unit 30, and is amplified by a digital amplifier or the like to output a sound. This sound output unit 33 is realized by, for example, a speaker or the like.
通訊部34,係具備有將高爾夫遊戲伺服器10和高爾夫遊戲裝置20可進行資訊通訊地作連接之功能,並包含有受訊部和送訊部而構成之。受訊部,係具備有受訊從高爾夫遊戲伺服器10所送訊而來之各種資料或訊號的功能。送訊部,係具備有將與在高爾夫遊戲裝置20中之各種處理相對應的各種資料或訊號對於高爾夫遊戲伺服 器10作送訊的功能。 The communication unit 34 is provided with a function of connecting the golf game server 10 and the golf game device 20 to information communication, and includes a receiving unit and a transmitting unit. The receiving department has the function of receiving various data or signals sent from the golf game server 10. The transmitting unit is provided with various materials or signals to be associated with various processes in the golf game device 20 for the golf game servo. The device 10 performs the function of transmitting.
(高爾夫遊戲之概要) (summary of golf games)
於此,針對在本實施形態之高爾夫遊戲裝置20中所實行的高爾夫遊戲之概要作說明。 Here, an outline of the golf game executed in the golf game device 20 of the present embodiment will be described.
在本實施形態之高爾夫遊戲中,玩家係在構成為可傾斜之球場板21上,將高爾夫球安置在藉由擊出位置指示部24所指定了的擊出位置處,並瞄準藉由杯燈光22L所照射的標的杯(杯22HR或杯22HL)而進行推桿。在此高爾夫遊戲中之擊出位置、標的杯、球場板21的傾斜,係藉由高爾夫遊戲裝置20之控制部30而被決定。故而,玩家,係成為在如此這般地而被自動決定之遊玩球場(草地)的狀態下,而對於高爾夫遊戲進行挑戰。 In the golf game of the present embodiment, the player is placed on the golf course 21 which is tilted, and the golf ball is placed at the shooting position designated by the hitting position indicating portion 24, and is aimed at the light by the cup. The target cup (cup 22HR or cup 22HL) irradiated by 22L is used for the push rod. The hit position, the target cup, and the inclination of the court board 21 in this golf game are determined by the control unit 30 of the golf game apparatus 20. Therefore, the player is in a state of playing the court (grass) which is automatically determined in such a manner, and challenges the golf game.
在本實施形態之高爾夫遊戲中,於1個遊戲中係設定有複數個洞之推桿高爾夫遊戲。例如,在1個遊戲中,係設定有從第1洞~第9洞之9個的推桿高爾夫遊戲。在各洞處,係設定為使玩家進行最多2次的推桿。亦即是,玩家係能夠在1個遊戲中而總共進行18次之推桿(9洞×2推桿)。 In the golf game of the present embodiment, a putter golf game in which a plurality of holes are set in one game is used. For example, in one game, a putter golf game from the first hole to the ninth hole is set. At each hole, the player is set to push the player up to 2 times. That is, the player is able to make a total of 18 putts (9 holes x 2 putters) in one game.
又,在本實施形態之高爾夫遊戲中,於第1洞處之第1揮桿,係成為從挑戰博蒂(birdie)而開始。亦即是,當在第1洞處之第1揮桿而球進杯的情況時,係成為「博蒂」,並設定為使分數成為「-1」。無法在第1揮桿而進杯的玩家,係挑戰第2揮桿。當在第2揮桿而球 進杯的情況時,係成為「平桿」,分數係成為「±0」(無變動)。當在第2揮桿而球並未進杯的情況時,係成為「柏忌」,分數係成為「+1」。 Further, in the golf game of the present embodiment, the first swing at the first hole starts from the challenge of the birdie. In other words, when the ball is put into the cup by the first swing at the first hole, it is "Boti" and is set to "-1". A player who cannot enter the cup on the first swing challenges the second swing. When the ball is in the second swing In the case of entering the cup, it is "flat" and the score is "±0" (no change). When the ball is not in the second swing and the ball is not in the cup, it becomes "bogey" and the score is "+1".
而,在第1洞之後,當在前一洞而於第1揮桿中進杯的情況時,在此次之洞中的第1揮桿,係從挑戰博蒂而開始。另一方面,當在前一洞而於第1揮桿中無法進杯的情況時,在此次之洞中的第1揮桿,係成為挑戰平桿。 However, after the first hole, when the cup is placed in the first swing in the previous hole, the first swing in the hole starts from the challenge of Bodie. On the other hand, when the cup cannot be fed in the first hole in the previous hole, the first swing in the hole is a challenge flat.
例如,在第2洞中,當第1洞之第1揮桿成功並成為「博蒂」的情況時,當在第2洞中之第1揮桿的推桿而球進杯的情況時,係成為「博蒂」,並設定為在現在的分數上加算「-1」。當在第2揮桿而球進杯的情況時,係成為「平桿」,並成為維持於現在的分數。當在第2揮桿而球並未進杯的情況時,係成為「柏忌」,並在現在的分數中加算上「+1」。另一方面,當在第1洞處而成為「博蒂」以外的情況時,當在第2洞中之第1揮桿的推桿中而球進杯的情況時,係成為「平桿」,並設定為成為維持於現在的分數。當在第2揮桿之推桿而球並未進杯的情況時,係成為「柏忌」,並在現在的分數中加算上「+1」。當在第2揮桿之推桿而球並未進杯的情況時,係成為「雙柏忌」,並在現在的分數中加算上「+2」。 For example, in the case where the first swing of the first hole is successful and becomes "Boti" in the second hole, when the ball is put into the cup by the putter of the first swing in the second hole, It is "Boti" and is set to add "-1" to the current score. When the ball enters the cup on the second swing, it becomes a "flat pole" and becomes a score that is maintained at the present. When the ball is not in the second swing and the ball is not in the cup, it becomes "bogey" and adds "+1" to the current score. On the other hand, when it is a case other than "Body" at the first hole, when the ball is put into the cup in the putter of the first swing in the second hole, it is "flat". And set to be a score that is maintained at the present. When the ball is not put into the cup on the second swing, it becomes "bogey" and adds "+1" to the current score. When the ball is not put into the cup on the second swing, it becomes "double bogey" and adds "+2" to the current score.
若是如此這般地而反覆進行遊戲遊玩直到成為第9洞為止,則係結束1次遊戲的推桿高爾夫遊戲,並決定全部的洞之合計分數、排名等的玩家之遊戲結果。又 ,被決定了的遊戲結果資訊,係從高爾夫遊戲裝置20起而經由網路來送訊,並在高爾夫遊戲伺服器10中而被作管理。 If the game play is repeated in this way until the ninth hole is reached, the putt golf game of the first game is ended, and the game results of the players such as the total score of all the holes and the ranking are determined. also The determined game result information is transmitted from the golf game device 20 via the network, and is managed in the golf game server 10.
另外,此高爾夫遊戲,係亦可讓複數之玩家參加並進行遊戲遊玩。在本實施形態中,係設定為能夠使1~4名同時進行推桿高爾夫遊戲。於此情況,係藉由第9洞結束時之合計分數的大小,來決定玩家的排名。 In addition, this golf game allows multiple players to participate and play games. In the present embodiment, it is set so that 1 to 4 players can simultaneously perform a putt golf game. In this case, the ranking of the player is determined by the total score of the end of the 9th hole.
(高爾夫遊戲裝置之動作) (action of golf game device)
使用圖10乃至圖12,針對本實施形態之高爾夫遊戲裝置20之動作例作說明。圖10,係為對於在各洞(第1揮桿)之球場設定中而被記憶於記憶部31中之資料的構成例作展示之圖。圖11,係為對於在各洞(第2揮桿)之球場設定中而被記憶於記憶部31中之資料的構成例作展示之圖。圖12,係為對於本實施形態中之高爾夫遊戲裝置20的動作例作展示之流程圖。 An operation example of the golf game apparatus 20 of the present embodiment will be described with reference to Figs. 10 and 12 . FIG. 10 is a view showing a configuration example of the material stored in the memory unit 31 in the course setting of each hole (first swing). FIG. 11 is a view showing a configuration example of the material stored in the memory unit 31 in the course setting of each hole (second swing). Fig. 12 is a flow chart showing an example of the operation of the golf game apparatus 20 in the present embodiment.
==各洞之球場設定== == Course setting for each hole ==
首先,本實施形態之高爾夫遊戲裝置20,若是推桿高爾夫遊戲開始,則係在讓玩家藉由推桿來打擊高爾夫球之前,先進行複數之洞的各別之球場設定。亦即是,在本實施形態中,係針對從第1洞起直到第9洞為止之9個洞,而預先進行球場設定(擊出位置之設定、標的杯之設定、球場板21之傾斜的設定)。 First, in the golf game apparatus 20 of the present embodiment, when the putter golf game is started, the player sets the respective pitches of the plurality of holes before the player hits the golf ball by the putter. In other words, in the present embodiment, the course setting is performed in advance for the nine holes from the first hole to the ninth hole (the setting of the hit position, the setting of the target cup, and the inclination of the court board 21). set up).
具體而言,在本實施形態之高爾夫遊戲裝置20中,係為了進行各洞之球場設定,而實行傾斜決定處理和距離決定處理和杯決定處理以及擊出位置決定處理。 Specifically, in the golf game apparatus 20 of the present embodiment, the inclination determination processing, the distance determination processing, the cup determination processing, and the shot position determination processing are performed in order to perform the course setting of each hole.
首先,係實行決定球場板21之傾斜的傾斜決定處理。亦即是,控制部30,係藉由對於球場板21之上下高低差以及左右高低差作設定,來決定上坡之傾斜面、下坡之傾斜面、右曲之傾斜面、左曲之傾斜面、以及將此些作了組合的傾斜面。 First, a tilt determination process for determining the inclination of the court board 21 is performed. In other words, the control unit 30 determines the slope of the uphill slope, the slope of the downhill slope, the slope of the right curve, and the slope of the left curve by setting the upper and lower height difference and the left and right height difference of the court board 21. Faces, and the inclined faces that combine these.
此時,控制部30,係針對9個洞之各個,而決定球場板21之傾斜,並將在各洞中所分別決定之球場板21的傾斜資訊記憶在記憶部31中(參考圖10以及圖11)。 At this time, the control unit 30 determines the inclination of the court board 21 for each of the nine holes, and stores the tilt information of the court board 21 determined in each hole in the memory unit 31 (refer to FIG. 10 and Figure 11).
在本實施形態中,係如同圖10及圖11中所示一般,作為球場板21之傾斜資訊而將高低差作記錄。藉由將此高低差作記錄,例如,當在第1洞(第1揮桿)中而形成上下高低差25mm之上坡傾斜面的情況時,控制部30,係成為在使傾斜部23之昇降機23C、23D(參考圖7)停止在基準位置處的狀態下,僅使昇降機23A、23B從基準位置起而作25mm之上升動作。又,當在第3洞(第1揮桿)中而形成左右高低差15mm之右曲傾斜面的情況時,控制部30,係成為在使傾斜部23之昇降機23A、23C(參考圖7)停止在基準位置處的狀態下,僅使昇降機23B、23D從基準位置起而作15mm之上升動作。另外,當傾斜之高低差為「0」的情況時,由於昇降機23A~23D係全部成為停止在基準位置處,因此,球場板21係成為並不 傾斜地而維持於水平之狀態。 In the present embodiment, as shown in Figs. 10 and 11, the height difference is recorded as the tilt information of the court board 21. When the height difference is recorded, for example, when the upper and lower height difference 25 mm upper slope inclined surface is formed in the first hole (first swing), the control unit 30 is configured to make the inclined portion 23 When the elevators 23C and 23D (refer to FIG. 7) are stopped at the reference position, only the elevators 23A and 23B are lifted up from the reference position by 25 mm. In the case where the right curved surface of the right and left height difference of 15 mm is formed in the third hole (first swing), the control unit 30 is the lifter 23A, 23C that causes the inclined portion 23 (refer to FIG. 7). In the state where the reference position is stopped, only the lifters 23B and 23D are raised from the reference position by 15 mm. In addition, when the height difference of the inclination is "0", since all of the elevators 23A to 23D are stopped at the reference position, the court board 21 is not It is tilted and maintained at a level.
如此這般,玩家係成為在具備有藉由控制部30所決定的傾斜面之球場板21上而瞄準標的杯並進行推桿。其結果,玩家由於係能夠在因應於遊戲之進行而改變的各種傾斜面上而享受遊戲之遊玩,因此係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩.。 In this manner, the player is aiming the target on the court board 21 having the inclined surface determined by the control unit 30, and pushes the target. As a result, since the player can enjoy the game play on various inclined faces that change in response to the progress of the game, it is possible to perform a game play that is rich in changes that do not make the player tired.
接著,係實行根據藉由傾斜決定處理所決定的傾斜來對距離作決定之距離決定處理。亦即是,控制部30,係藉由參照對於直到標的杯為止的距離作制定之距離設定表(被儲存在記憶部31中),來對於各洞之每一者的距離作決定。 Next, a distance determination process for determining the distance based on the inclination determined by the tilt determination process is performed. In other words, the control unit 30 determines the distance of each of the holes by referring to the distance setting table (stored in the storage unit 31) for the distance up to the target cup.
此時,控制部30,係針對9個洞,而決定在第1推桿中之直到標的杯為止的第1距離、以及在第2推桿中之直到標的杯為止的第2距離,並將在各洞中所分別決定之第1距離以及第2距離的資訊記憶在記憶部31中(參考圖10以及圖11)。 At this time, the control unit 30 determines the first distance up to the target cup in the first pusher and the second distance up to the target cup in the second pusher for the nine holes, and The information of the first distance and the second distance determined in each hole is stored in the storage unit 31 (refer to FIGS. 10 and 11).
在本實施形態中,係如同圖10及圖11中所示一般,以使第2距離成為較第1距離更短之距離的方式來作決定。藉由此,就算是當在第1揮桿之推桿時而球並未進杯的情況時,在第2揮桿之推桿中玩家係能夠簡單地瞄準標的杯,而成為能夠將玩家之對於遊戲遊玩的意欲提高。又,如此這般,由於遊戲之難易度係成為因應於藉由控制部30所決定的直到標的杯為止之距離而改變,因此,係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 In the present embodiment, as shown in Figs. 10 and 11, the second distance is determined such that the distance is shorter than the first distance. By this means, even if the ball does not enter the cup when the first swing is putt, the player can simply aim at the target cup in the second swing putter, and becomes a player. The desire for game play has increased. Further, in this manner, since the difficulty of the game is changed in response to the distance up to the target cup determined by the control unit 30, it is possible to perform a game play that is rich in changes that do not make the player tired.
接著,實行在複數之杯22H之中而決定成為目標之標的杯的杯決定處理。亦即是,控制部30,係隨機地選擇杯22HR以及杯22HL中之其中一者,並決定為標的杯。 Next, the cup determination process of determining the target cup is performed among the plurality of cups 22H. That is, the control unit 30 randomly selects one of the cup 22HR and the cup 22HL and determines it as the target cup.
此時,控制部30,係針對9個洞之各個,而決定第1揮桿之推桿以及第2揮桿之推桿的推桿之標的杯,並將在各洞之每一者中所決定的標的杯之資訊記憶在記憶部31中(參考圖10以及圖11)。 At this time, the control unit 30 determines the target cup of the putter of the first swing and the putter of the second swing for each of the nine holes, and will be in each of the holes. The information of the determined target cup is memorized in the memory unit 31 (refer to FIGS. 10 and 11).
在本實施形態中,如圖10以及圖11中所示一般,在各洞中,係以不會使第1揮桿之推桿的標的杯和第2揮桿之推桿的標的杯相重複的方式來作決定。 In the present embodiment, as shown in Figs. 10 and 11, in general, in each hole, the target cup of the putter of the first swing and the target cup of the pusher of the second swing are not repeated. The way to make a decision.
如此這般,玩家係成為瞄準藉由控制部30所決定的標的杯並進行推桿。 In this manner, the player is aiming at the target cup determined by the control unit 30 and performing the putting.
接著,係實行決定讓玩家將球作安置的球場板21上之擊出位置的擊出位置決定處理。亦即是,控制部30,係將從藉由杯決定處理所決定了的標的杯起而離開了藉由距離決定處理所決定了的距離之球場板21上的位置,決定為擊出位置。 Next, a hit position determination process of the hit position on the court board 21 that determines the player to place the ball is performed. In other words, the control unit 30 determines the position of the hit board from the position on the court board 21 that has been separated from the target cup determined by the distance determining process from the target cup determined by the cup determination process.
此時,控制部30,係針對9個洞之各個,而根據直到在第1揮桿之推桿中的標的杯為止之第1距離,來決定球場板21上之第1擊出位置,以及根據直到在第2揮桿之推桿中的標的杯為止之第2距離,來決定球場板21上之第2擊出位置,再將在各洞中所分別決定之第1擊出位置以及第2擊出位置的座標資訊記憶在記憶部31中(參 考圖10以及圖11)。 At this time, the control unit 30 determines the first hit position on the court board 21 based on the first distance up to the target cup in the putter of the first swing for each of the nine holes, and The second hit position on the court board 21 is determined based on the second distance up to the target cup in the putter of the second swing, and the first hit position and the first determined position in each hole are determined. 2 The coordinate information of the hit position is memorized in the memory unit 31 (see Figure 10 and Figure 11).
具體而言,控制部30,係將以標的杯為中心並且具備有第1距離之半徑的圓弧中之任意的位置,決定為球場板21上之第1擊出位置。又,控制部30,係將以標的杯為中心並且具備有第2距離之半徑的圓弧中之任意的位置,決定為球場板21上之第2擊出位置。 Specifically, the control unit 30 determines an arbitrary position of the arc having the radius of the first distance centering on the target cup as the first hit position on the court board 21. Further, the control unit 30 determines an arbitrary position of the arc having the radius of the second distance centering on the target cup as the second hit position on the court board 21.
在本實施形態中,如圖10以及圖11中所示一般,作為擊出位置之座標資訊,而將沿著球場之短邊的橫方向作為X方向,並將沿著球場之長邊的縱方向設為Y方向,而記憶XY座標之資訊。 In the present embodiment, as shown in FIG. 10 and FIG. 11, generally, as the coordinate information of the hitting position, the lateral direction along the short side of the court is taken as the X direction, and the longitudinal side along the long side of the court is used. The direction is set to the Y direction, and the information of the XY coordinates is memorized.
如此這般,玩家,係成為將球安置在藉由控制部30所決定的球場上之擊出位置處,並瞄準藉由控制部30所決定的標的杯而從此擊出位置起來進行推桿。其結果,玩家由於係能夠在因應於遊戲之進行而改變的各種高爾夫球道上而享受遊戲之遊玩,因此係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩.。 In this manner, the player sets the ball at the shooting position on the court determined by the control unit 30, and aims at the shooting position determined by the control unit 30 to push the stick from the hitting position. As a result, since the player can enjoy the game play on various golf courses that are changed in response to the progress of the game, it is possible to make a game play that is rich in changes that do not make the player tired.
==在高爾夫遊戲中之動作== ==Action in golf game ==
接著,本實施形態之高爾夫遊戲裝置20,若是針對複數之洞之各個而結束了球場設定,則係實行用以讓玩家藉由推桿來打擊高爾夫球之推桿高爾夫遊戲處理。 Next, in the golf game apparatus 20 of the present embodiment, when the course setting is ended for each of the plurality of holes, the putter golf game process for the player to hit the golf ball by the putter is performed.
首先,如圖12中所示一般,高爾夫遊戲裝置20,係將代表成為對象之洞(從第1洞起直到第9洞中之其中一個洞,以下係稱為「遊玩洞」)的遊戲畫像顯示在 顯示部28處(S101)。 First, as shown in FIG. 12, the golf game device 20 is a game portrait representing a hole to be a target (one hole from the first hole to the ninth hole, hereinafter referred to as a "play hole"). show on The display unit 28 is located (S101).
亦即是,控制部30,係因應於高爾夫遊戲之進行,而將代表使玩家進行遊玩之遊玩洞(第1洞~第9洞)的遊戲畫像之產生對於畫像產生部32下指令。畫像產生部32,係回應從控制部30而來之指令,而產生代表遊玩洞之遊戲畫像,並將所產生的遊戲畫像輸出至顯示部28處。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來辨識出自己所進行遊玩的遊玩洞。 In other words, the control unit 30 instructs the image generation unit 32 to generate a game image representing the play hole (the first hole to the ninth hole) for playing the player in response to the progress of the golf game. The image generating unit 32 generates a game image representing the play hole in response to an instruction from the control unit 30, and outputs the generated game image to the display unit 28. Thereby, the player can recognize the play hole that he or she plays by watching the game portrait displayed on the display unit 28.
接著,高爾夫遊戲裝置20,係在讓玩家進行在遊玩洞處之第1揮桿的推桿之前,先進行用以使玩家得知直到杯為止之距離(長度)的距離演出顯示(S102)。 Next, the golf game device 20 performs a distance show display for letting the player know the distance (length) up to the cup before the player makes the putter of the first swing at the play hole (S102).
亦即是,控制部30,係對於畫像產生部32而下達演出畫像之產生的指令。畫像產生部32,係回應從控制部30而來之指令,而產生演出畫像,並將所產生的演出畫像輸出至顯示部28處。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來得知直到杯為止的距離(長度),因此,係能夠辨識出在自己所進行遊玩的遊玩洞中之遊戲的難易度。 In other words, the control unit 30 issues an instruction to the image generating unit 32 to generate a portrait image. The image generation unit 32 generates a presentation image in response to a command from the control unit 30, and outputs the generated presentation image to the display unit 28. By this, the player can know the distance (length) up to the cup by looking at the portrait image displayed on the display unit 28, and therefore, the game can be recognized in the play hole that he or she is playing. Degree of difficulty.
接著,高爾夫遊戲裝置20,係藉由使杯部22、擊出位置指示部24、傾斜部23動作,而分別與第1洞~第9洞之各個相配合地來設置遊玩球場(草地)之狀態(S103)。 Next, the golf game device 20 is configured to operate the playing field (grass) in cooperation with each of the first hole to the eleventh hole by operating the cup portion 22, the knocking position indicating portion 24, and the inclined portion 23, respectively. State (S103).
具體而言,在杯部22之動作中,控制部30,係進行使與在遊玩洞(第1揮桿)中之成為目標的杯22H (標的杯)相對應之杯燈光22L作點燈的控制。亦即是,控制部30,由於係在前述之球場設定中而預先決定了成為第1揮桿之目標的標的杯(杯22HR或杯22HL),因此,係根據被記憶在記憶部31中之標的杯的資訊(參考圖10),來使對應於杯22HR之杯燈光22LR或者是對應於杯22HL之杯燈光22LL點燈。藉由此,玩家係能夠在進行遊玩洞中之第1揮桿的推桿時,辨識出藉由杯燈光22L而被照射有光的杯22H係身為成為目標的標的杯。 Specifically, in the operation of the cup portion 22, the control unit 30 performs a cup 22H that is targeted to the play hole (first swing). (Standard cup) The corresponding cup light 22L is used for lighting control. In other words, the control unit 30 determines the target cup (the cup 22HR or the cup 22HL) that is the target of the first swing in advance in the course setting described above, and therefore is stored in the storage unit 31 based on it. The information of the target cup (refer to FIG. 10) is used to turn on the cup light 22LR corresponding to the cup 22HR or the cup light 22LL corresponding to the cup 22HL. Thereby, the player can recognize that the cup 22H irradiated with light by the cup light 22L is a target cup that is targeted when the first swing of the play hole is performed.
又,在擊出位置指示部24之動作中,控制部30,係以對於在遊玩洞(第1揮桿)中之球場板21上的擊出位置而使擊出位置指示部24照射雷射光的方式來作控制。亦即是,控制部30,由於第1揮桿之第1擊出位置係在前述之球場設定中而預先被作了決定,因此係根據被記憶在記憶部31中之第1擊出位置的座標資訊(參考圖10),來以使雷射光照射部24a朝向球場板21上之第1擊出位置而照射雷射光的方式,來進行第1馬達24c以及第2馬達24e之驅動控制。藉由此,玩家係能夠在進行遊玩洞中之第1揮桿的推桿時,辨識出被照射有雷射光的球場板21上之點係身為第1擊出位置。 Further, in the operation of the knockout position instructing portion 24, the control unit 30 causes the shot position indicating portion 24 to irradiate the laser beam with respect to the hit position on the court board 21 in the play hole (first swing). The way to control. In other words, the control unit 30 determines the first hit position of the first swing in advance in the course setting described above, and therefore is based on the first hit position stored in the memory unit 31. The coordinate information (refer to FIG. 10) is used to control the driving of the first motor 24c and the second motor 24e so that the laser beam irradiation unit 24a irradiates the laser beam toward the first shot position on the field plate 21. As a result, the player can recognize that the point on the court board 21 to which the laser light is irradiated is the first hit position when performing the first swing of the play hole.
又,在傾斜部23之動作中,控制部30,係以在遊玩洞(第1揮桿)中而球場板21會具備有特定之傾斜面的方式,來對於傾斜部23作控制。亦即是,控制部30,由於第1揮桿之球場板21的傾斜係在前述之球場設定中而預先被作了決定,因此係基於被記憶在記憶部31 中之球場板21的傾斜(高低差)之傾斜資訊(參考圖10),來進行昇降機23A~23D之驅動控制。藉由如此這般地使球場板21之傾斜改變,玩家係成為能夠對於各種難易度之高爾夫遊戲作遊玩。 Further, in the operation of the inclined portion 23, the control unit 30 controls the inclined portion 23 so that the golf course plate 21 has a specific inclined surface in the play hole (first swing). In other words, the control unit 30 determines the inclination of the court board 21 of the first swing in advance in the course setting described above, and therefore is based on being stored in the memory unit 31. The tilt information (see FIG. 10) of the tilt (height difference) of the stadium board 21 is used to drive control of the elevators 23A to 23D. By thus changing the inclination of the court board 21 in this way, the player becomes able to play for various difficulty golf games.
接著,高爾夫遊戲裝置20,係在使玩家於遊玩洞處而進行推桿時,將代表其係為第1揮桿之推桿一事的遊戲畫像顯示在顯示部28處(S104)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來在遊玩洞中而開始第1揮桿之推桿。 Next, when the player performs the putting at the play hole, the golf game device 20 displays the game portrait representing the putter that is the first swing on the display unit 28 (S104). Thereby, the player can start the first swing putter in the play hole by looking at the game portrait displayed on the display unit 28.
接著,在高爾夫遊戲裝置20中之控制部30,係判定此遊玩洞是否為第1洞~第9洞中之第1洞(S105)。 Next, the control unit 30 in the golf game device 20 determines whether or not the play hole is the first hole in the first hole to the ninth hole (S105).
之後,控制部30,當判定此遊玩洞係為第1洞的情況時(S105:YES),係將代表第1洞之第1揮桿係為挑戰博蒂一事的遊戲畫像顯示在顯示部28處(S106)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來提高對於遊戲遊玩之意欲。 After the control unit 30 determines that the play hole is the first hole (S105: YES), the game image representing the first swing of the first hole as the challenge of Bodie is displayed on the display unit 28. At (S106). Thereby, the player can enhance the desire for the game play by watching the game portrait displayed on the display unit 28.
接著,控制部30,係在玩家進行了推桿時,判定在第1洞中之第1揮桿的推桿是否成功(S107)。亦即是,控制部30,在被安置於第1擊出位置處之高爾夫球被玩家作了打擊時,係根據從杯感測器22S而來之檢測訊號,來判定在球場板21上作了轉動的高爾夫球是否進杯至標的杯中。控制部30,若是杯感測器22S能夠檢測出進杯至標的杯中之高爾夫球,則係判定第1揮桿之推桿 為成功,而若是無法檢測出高爾夫球,則判定第1揮桿之推桿係為失敗。又,控制部30,就算是當在球場板21上作了轉動的高爾夫球落下至球回收部26之落下溝中的情況時,亦能夠藉由從落下檢測感測器(未圖示)而受訊檢測訊號,來判定第1揮桿之推桿係為失敗。 Next, when the player performs the putter, the control unit 30 determines whether or not the putter of the first swing in the first hole is successful (S107). In other words, when the golf ball placed at the first hitting position is struck by the player, the control unit 30 determines that it is made on the court board 21 based on the detection signal from the cup sensor 22S. Whether the rotating golf ball is in the cup to the target cup. The control unit 30 determines that the first swing stick is determined if the cup sensor 22S can detect the golf ball in the cup to the target cup. If it is successful, if the golf ball cannot be detected, it is determined that the putter of the first swing is a failure. Further, even when the golf ball that has been rotated on the court board 21 is dropped into the drop groove of the ball collecting portion 26, the control unit 30 can also detect the sensor (not shown) from the drop. The signal is detected to determine that the putter of the first swing is a failure.
接著,控制部30,當判定第1揮桿之推桿為成功的情況時(S107:成功),係將代表第1揮桿之推桿為成功一事的演出畫像顯示在顯示部28處(S108)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在第1洞中之第1揮桿的推桿係為成功。 When the control unit 30 determines that the push of the first swing is successful (S107: success), the control unit 30 displays the performance image representing the success of the first swing putter on the display unit 28 (S108). ). By this, the player can confirm that the putter of the first swing in the first hole is successful by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係將代表作為挑戰博蒂的結果而獲得了博蒂一事的遊戲畫像顯示在顯示部28處(S109)。 Next, the control unit 30 displays a game portrait representing Bodie as a result of the challenge of Bodie on the display unit 28 (S109).
之後,控制部30,係藉由將分數設為「-1」,來對於玩家之合計分數作更新(S110)。 Thereafter, the control unit 30 updates the total score of the player by setting the score to "-1" (S110).
另一方面,控制部30,當判定第1揮桿之推桿為失敗的情況時(S107:失敗),係將代表第1揮桿之推桿為失敗一事的演出畫像顯示在顯示部28處(S111)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在第1洞中之第1揮桿的推桿係為失敗。 On the other hand, when the control unit 30 determines that the push of the first swing has failed (S107: Failed), the control unit 30 displays the performance image representing the failure of the putter on the first swing on the display unit 28. (S111). As a result, the player can confirm that the putter of the first swing in the first hole has failed by looking at the performance image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係藉由使杯部22、擊出位置指示部24動作,而與第1洞中之第2揮桿的推桿相配合地來重新設置遊玩球場(草地)之狀態(S112)。此時,控制部30係並不使傾斜部23動作。亦即是,在第1洞之第1揮桿和第2揮桿中,球場板21之傾斜係成為相同的傾斜。藉由如此這般地將球場板21之傾斜作維持,玩家在進行第2揮桿之推桿時,係能夠對於玩家賦予像是在與進行了第1揮桿之推桿的草地相同之草地上而連續地進行遊玩一般之印象。 Then, the control unit 30 operates the cup portion 22 and the knocking position indicating portion 24 to match the state of the play course (grass) in cooperation with the pusher of the second swing in the first hole ( S112). At this time, the control unit 30 does not operate the inclined portion 23. That is, in the first swing and the second swing of the first hole, the inclination of the court board 21 is the same inclination. By maintaining the inclination of the court board 21 in this manner, the player can give the player the same grass as the grass with the putt of the first swing when performing the second swing putt. The general impression of playing and playing continuously.
具體而言,在杯部22之動作中,控制部30,係進行使與在第1洞(第2揮桿)中之成為目標的杯22H(標的杯)相對應之杯燈光22L作點燈的控制。亦即是,控制部30,由於係在前述之球場設定中而預先決定了成為第2揮桿之目標的標的杯(杯22HR或杯22HL),因此,係根據被記憶在記憶部31中之標的杯的資訊(參考圖11),來使對應於杯22HR之杯燈光22LR或者是對應於杯22HL之杯燈光22LL點燈。藉由此,玩家係能夠在進行遊玩洞中之第2揮桿的推桿時,辨識出藉由杯燈光22L而被照射有光的杯22H係身為成為目標的標的杯。另外,在本實施形態中,在第2揮桿之推桿時的標的杯,係成為被變更為與第1揮桿之推桿時的標的杯相異之杯。 Specifically, in the operation of the cup portion 22, the control unit 30 lights the cup light 22L corresponding to the target cup 22H (target cup) in the first hole (second swing). control. In other words, the control unit 30 determines the target cup (the cup 22HR or the cup 22HL) that is the target of the second swing in advance in the course setting described above, and therefore is stored in the storage unit 31 based on it. The information of the target cup (refer to Fig. 11) is used to turn on the cup light 22LR corresponding to the cup 22HR or the cup light 22LL corresponding to the cup 22HL. As a result, the player can recognize that the cup 22H irradiated with the light by the cup light 22L is a target cup to be targeted when performing the second swing of the play hole. Further, in the present embodiment, the target cup at the time of the push of the second swing is a cup that is changed to be different from the target cup when the putter of the first swing is used.
又,在擊出位置指示部24之動作中,控制部30,係以對於在第1洞(第2揮桿)中之球場板21上的擊出位置而使擊出位置指示部24照射雷射光的方式來作控制。亦即是,控制部30,由於第2揮桿之第2擊出位置係在前述之球場設定中而預先被作了決定,因此係根據被記憶在記憶部31中之第2擊出位置的座標資訊(參考圖11),來進行擊出位置指示部24之第1馬達24c以及第2馬達24e的驅動控制。藉由此,由於雷射光照射部24a係朝向球場板21上之第2擊出位置而照射雷射光,因此,玩家係能夠在進行遊玩洞中之第2揮桿的推桿時,辨識出被照射有雷射光的球場板21上之點係身為第2擊出位置。 Further, in the operation of the hit position indicating unit 24, the control unit 30 causes the hitting position indicating unit 24 to illuminate the hitting position indicating unit 24 with respect to the hitting position on the field board 21 in the first hole (second swing). The way of shooting is used for control. In other words, since the second hitting position of the second swing is determined in advance in the course setting described above, the control unit 30 is based on the second hitting position stored in the storage unit 31. The coordinate information (refer to FIG. 11) is used to drive and control the first motor 24c and the second motor 24e of the knockout position indicating unit 24. As a result, since the laser light irradiation unit 24a irradiates the laser beam toward the second shot position on the court board 21, the player can recognize the shot when the second swing of the play hole is performed. The point on the court board 21 on which the laser light is irradiated is tied to the second hit position.
接著,高爾夫遊戲裝置20,係在使玩家於第1洞處而進行推桿時,將代表其係為第2揮桿之推桿一事的遊戲畫像顯示在顯示部28處(S113)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來在第1洞中而開始第2揮桿之推桿。 Next, the golf game device 20 displays the game portrait representing the putter that is the second swing on the display unit 28 when the player pushes the player at the first hole (S113). Thereby, the player can start the second swing putter in the first hole by looking at the game portrait displayed on the display unit 28.
之後,控制部30,係將代表第1洞之第2揮桿係為平桿推桿一事的遊戲畫像顯示在顯示部28處(S114)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來得知雖然無法追求博蒂但是仍能夠以平桿為目標,並提高對於遊戲遊玩之意欲。 After that, the control unit 30 displays a game portrait representing the second swing of the first hole as a flat shot putter on the display unit 28 (S114). By this, the player can see that the game portrait displayed on the display unit 28 can be seen, although it is impossible to pursue Bodie, but it is still possible to target the flat shot and improve the desire for the game play.
接著,控制部30,係在玩家進行了推桿時,判定在第1洞中之第2揮桿的推桿是否成功(S115)。亦 即是,控制部30,在被安置於第2擊出位置處之高爾夫球被玩家作了打擊時,係根據從杯感測器22S而來之檢測訊號,來判定在球場板21上作了轉動的高爾夫球是否進杯至標的杯中。控制部30,若是杯感測器22S能夠檢測出進杯至標的杯中之高爾夫球,則係判定第2揮桿之推桿為成功,而若是無法檢測出高爾夫球,則判定第2揮桿之推桿係為失敗。又,控制部30,就算是當在球場板21上作了轉動的高爾夫球落下至球回收部26之落下溝中的情況時,亦能夠藉由從落下檢測感測器(未圖示)而受訊檢測訊號,來判定第2揮桿之推桿係為失敗。 Next, when the player performs the putter, the control unit 30 determines whether or not the pusher of the second swing in the first hole is successful (S115). also In other words, when the golf ball placed at the second hitting position is struck by the player, the control unit 30 determines that it is made on the court board 21 based on the detection signal from the cup sensor 22S. Whether the rotating golf ball is in the cup to the target cup. The control unit 30 determines that the pusher of the second swing is successful if the cup sensor 22S can detect the golf ball in the cup to the target cup, and determines that the second swing is successful if the golf ball cannot be detected. The putter is a failure. Further, even when the golf ball that has been rotated on the court board 21 is dropped into the drop groove of the ball collecting portion 26, the control unit 30 can also detect the sensor (not shown) from the drop. The signal is detected to determine that the push of the second swing is a failure.
接著,控制部30,當判定第2揮桿之推桿為成功的情況時(S115:成功),係將代表第2揮桿之推桿為成功一事的演出畫像顯示在顯示部28處(S116)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在第1洞中之第2揮桿的推桿係為成功。 When the control unit 30 determines that the push of the second swing is successful (S115: Success), the control unit 30 displays the performance image representing the success of the second swing putter on the display unit 28 (S116). ). By this, the player can confirm that the putter of the second swing in the first hole is successful by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係將代表作為平桿推桿的結果而獲得了平桿一事的遊戲畫像顯示在顯示部28處(S117)。 Next, the control unit 30 displays a game portrait in which the flat bar is obtained as a result of the flat lever, on the display unit 28 (S117).
另一方面,控制部30,當判定第2揮桿之推桿為失敗的情況時(S115:失敗),係將代表第2揮桿之推桿為失敗一事的演出畫像顯示在顯示部28處(S118) 。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在第1洞中之第2揮桿的推桿係為失敗。 On the other hand, when the control unit 30 determines that the pusher of the second swing has failed (S115: Failed), the control unit 30 displays the performance image representing the failure of the pusher representing the second swing on the display unit 28. (S118) . As a result, the player can confirm that the putter of the second swing in the first hole has failed by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係將代表作為平桿推桿的結果而獲得了柏忌一事的遊戲畫像顯示在顯示部28處(S119)。 Next, the control unit 30 displays a game portrait in which bogey is obtained as a result of the flat shot putter on the display unit 28 (S119).
之後,控制部30,係藉由將分數設為「+1」,來對於玩家之合計分數作更新(S120)。 Thereafter, the control unit 30 updates the total score of the player by setting the score to "+1" (S120).
於此,回到步驟S105,控制部30,當判定此遊玩洞係並非為第1洞的情況時(S105:NO),則由於係為第1洞以外之遊玩洞,因此係判定在前一次之遊玩洞處的第1揮桿之推桿是否成功(S121)。 In the case where it is determined that the play hole system is not the first hole (S105: NO), the control unit 30 determines that it is the play hole other than the first hole. Whether the putter of the first swing at the hole is successful (S121).
之後,控制部30,當判定在前一次之遊玩洞中的第1揮桿之推桿為成功的情況時(S121:YES),係進行上述之步驟S106以後的處理,亦即是實行與第1洞相同的處理。另外,在此次之遊玩洞(第2洞~第9洞)中之第1揮桿的推桿,由於係與前一次之遊玩洞(第1洞~第8洞)中之第1揮桿相同的而成為挑戰博蒂,因此,玩家係能夠連續地追求博蒂。 After that, when the control unit 30 determines that the push of the first swing in the previous play hole is successful (S121: YES), the process proceeds to the above-described step S106 and subsequent steps, that is, the execution and the 1 hole for the same processing. In addition, the first swing of the play hole (the second hole to the ninth hole) is the first swing of the previous play hole (the first hole to the eighth hole). The same is the challenge of Bodie, so the player is able to pursue Bodie continuously.
另一方面,控制部30,當判定在前一次之遊玩洞中的第1揮桿之推桿並未成功的情況時(S121:NO ),係將代表此次之遊玩洞之第1揮桿係為平桿推桿一事的遊戲畫像顯示在顯示部28處(S122)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來得知雖然無法追求博蒂但是仍能夠以平桿為目標,並提高對於遊戲遊玩之意欲。 On the other hand, when the control unit 30 determines that the putter of the first swing in the previous play hole is not successful (S121: NO) The game image representing the first swing of the present play hole as a flat shot is displayed on the display unit 28 (S122). By this, the player can see that the game portrait displayed on the display unit 28 can be seen, although it is impossible to pursue Bodie, but it is still possible to target the flat shot and improve the desire for the game play.
接著,控制部30,係在玩家進行了推桿時,判定在遊玩洞中之第1揮桿的推桿是否成功(S123)。亦即是,控制部30,在被安置於第1擊出位置處之高爾夫球被玩家作了打擊時,係根據從杯感測器22S而來之檢測訊號,來判定在球場板21上作了轉動的高爾夫球是否進杯至標的杯中。控制部30,若是杯感測器22S能夠檢測出進杯至標的杯中之高爾夫球,則係判定第1揮桿之推桿為成功,而若是無法檢測出高爾夫球,則判定第1揮桿之推桿係為失敗。又,控制部30,就算是當在球場板21上作了轉動的高爾夫球落下至球回收部26之落下溝中的情況時,亦能夠藉由從落下檢測感測器(未圖示)而受訊檢測訊號,來判定第1揮桿之推桿係為失敗。 Next, when the player performs the putter, the control unit 30 determines whether or not the putter of the first swing in the play hole is successful (S123). In other words, when the golf ball placed at the first hitting position is struck by the player, the control unit 30 determines that it is made on the court board 21 based on the detection signal from the cup sensor 22S. Whether the rotating golf ball is in the cup to the target cup. The control unit 30 determines that the putter of the first swing is successful if the cup sensor 22S can detect the golf ball that has entered the cup to the target cup, and determines that the first swing is successful if the golf ball cannot be detected. The putter is a failure. Further, even when the golf ball that has been rotated on the court board 21 is dropped into the drop groove of the ball collecting portion 26, the control unit 30 can also detect the sensor (not shown) from the drop. The signal is detected to determine that the putter of the first swing is a failure.
接著,控制部30,當判定第1揮桿之推桿為成功的情況時(S123:成功),係將代表第1揮桿之推桿為成功一事的演出畫像顯示在顯示部28處(S124)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在遊玩洞中之第1揮桿的推桿係為成功。 When the control unit 30 determines that the push of the first swing is successful (S123: Success), the control unit 30 displays the performance image representing the success of the first swing putter on the display unit 28 (S124). ). By this, the player can confirm that the putter of the first swing in the play hole is successful by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停 止之控制。 At this time, the control unit 30 causes the cup light L that has been turned on to be turned off, and the irradiation of the laser light by the shot position indicating unit 24 is stopped. Control.
接著,控制部30,係作為平桿推桿的結果,而將代表獲得了平桿一事的遊戲畫像顯示在顯示部28處(S125)。 Next, the control unit 30 displays a game portrait representing the achievement of the flat lever on the display unit 28 as a result of the flat lever pusher (S125).
之後,控制部30,係將代表在下一次之遊玩洞中的之第1揮桿之推桿係為挑戰博蒂一事的演出畫像顯示在顯示部28處(S126)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來在下一次之遊玩洞處而追求博蒂,因此,係能夠提高對於遊戲遊玩之意欲。 After that, the control unit 30 displays the performance image representing the first swing of the player in the next play hole as the performance of the challenge Bodie (S126). By this, the player can pursue Bodie in the next play of the hole by watching the game portrait displayed on the display unit 28, and therefore, the desire to play the game can be improved.
另一方面,控制部30,當判定第1揮桿之推桿為失敗的情況時(S123:失敗),係將代表第1揮桿之推桿為失敗一事的演出畫像顯示在顯示部28處(S127)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在遊玩洞中之第1揮桿的推桿係為失敗。 On the other hand, when the control unit 30 determines that the push of the first swing has failed (S123: Fail), the control unit 30 displays the performance image representing the failure of the putter on the first swing on the display unit 28. (S127). Thereby, the player can confirm that the putter of the first swing in the play hole is failed by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係藉由使杯部22、擊出位置指示部24動作,而與遊玩洞中之第2揮桿的推桿相配合地來重新設置遊玩球場(草地)之狀態(S128)。此時,控制部30係並不使傾斜部23動作。亦即是,在遊玩洞之第1揮桿和第2揮桿中,球場板21之傾斜係成為相同 的傾斜。藉由如此這般地將球場板21之傾斜作維持,玩家在進行第2揮桿之推桿時,係能夠對於玩家賦予像是在與進行了第1揮桿之推桿的草地相同之草地上而連續地進行遊玩一般之印象。 Then, the control unit 30 re-sets the state of the play course (grass) in cooperation with the pusher of the second swing in the play hole by operating the cup portion 22 and the shot position instruction portion 24 (S128) ). At this time, the control unit 30 does not operate the inclined portion 23. That is, in the first swing and the second swing of the play hole, the inclination of the court board 21 becomes the same. The slope. By maintaining the inclination of the court board 21 in this manner, the player can give the player the same grass as the grass with the putt of the first swing when performing the second swing putt. The general impression of playing and playing continuously.
具體而言,在杯部22之動作中,控制部30,係進行使與在遊玩洞(第2揮桿)中之成為目標的杯22H(標的杯)相對應之杯燈光22L作點燈的控制。亦即是,控制部30,由於係在前述之球場設定中而預先決定了成為第2揮桿之目標的標的杯(杯22HR或杯22HL),因此,係根據被記憶在記憶部31中之標的杯的資訊(參考圖11),來使對應於杯22HR之杯燈光22LR或者是對應於杯22HL之杯燈光22LL點燈。藉由此,玩家係能夠在進行遊玩洞中之第2揮桿的推桿時,辨識出藉由杯燈光22L而被照射有光的杯22H係身為成為目標的標的杯。另外,在本實施形態中,在第2揮桿之推桿時的標的杯,係成為被變更為與第1揮桿之推桿時的標的杯相異之杯。 Specifically, in the operation of the cup portion 22, the control unit 30 performs lighting of the cup light 22L corresponding to the cup 22H (target cup) targeted in the play hole (second swing). control. In other words, the control unit 30 determines the target cup (the cup 22HR or the cup 22HL) that is the target of the second swing in advance in the course setting described above, and therefore is stored in the storage unit 31 based on it. The information of the target cup (refer to Fig. 11) is used to turn on the cup light 22LR corresponding to the cup 22HR or the cup light 22LL corresponding to the cup 22HL. As a result, the player can recognize that the cup 22H irradiated with the light by the cup light 22L is a target cup to be targeted when performing the second swing of the play hole. Further, in the present embodiment, the target cup at the time of the push of the second swing is a cup that is changed to be different from the target cup when the putter of the first swing is used.
又,在擊出位置指示部24之動作中,控制部30,係以對於在遊玩洞(第2揮桿)中之球場板21上的擊出位置而使擊出位置指示部24照射雷射光的方式來作控制。亦即是,控制部30,由於第2揮桿之第2擊出位置係在前述之球場設定中而預先被作了決定,因此係根據被記憶在記憶部31中之第2擊出位置的座標資訊(參考圖11),來進行擊出位置指示部24之第1馬達24c以及第2馬達24e的驅動控制。藉由此,由於雷射光照射部 24a係朝向球場板21上之第2擊出位置而照射雷射光,因此,玩家係能夠在進行遊玩洞中之第2揮桿的推桿時,辨識出被照射有雷射光的球場板21上之點係身為第2擊出位置。 Further, in the operation of the knockout position instructing portion 24, the control unit 30 causes the shot position indicating portion 24 to irradiate the laser beam with respect to the hit position on the court board 21 in the play hole (second swing). The way to control. In other words, since the second hitting position of the second swing is determined in advance in the course setting described above, the control unit 30 is based on the second hitting position stored in the storage unit 31. The coordinate information (refer to FIG. 11) is used to drive and control the first motor 24c and the second motor 24e of the knockout position indicating unit 24. Laser light irradiation unit Since the 24a is irradiated with the laser light toward the second hitting position on the court board 21, the player can recognize the field board 21 to which the laser light is irradiated when the player pushes the second swing in the play hole. The point is the second hit position.
接著,高爾夫遊戲裝置20,係在使玩家於遊玩洞處而進行推桿時,將代表其係為第2揮桿之推桿一事的遊戲畫像顯示在顯示部28處(S129)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來在遊玩洞中而開始第2揮桿之推桿。 Next, when the player performs the putting at the play hole, the golf game device 20 displays the game portrait representing the pusher that is the second swing on the display unit 28 (S129). Thereby, the player can start the second swing putter in the play hole by looking at the game portrait displayed on the display unit 28.
之後,控制部30,係將代表遊玩洞之第2揮桿係為柏忌推桿一事的遊戲畫像顯示在顯示部28處(S130)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之遊戲畫像,來得知雖然無法追求平桿但是仍能夠以柏忌為目標,因此係能夠提高對於遊戲遊玩之意欲。 After that, the control unit 30 displays a game portrait in which the second swing representing the play hole is a bogey putter on the display unit 28 (S130). As a result, the player can see that the game image displayed on the display unit 28 can be used to see that the player cannot be pursued but can still aim at bogey. Therefore, it is possible to improve the desire for game play.
接著,控制部30,係在玩家進行了推桿時,判定在遊玩洞中之第2揮桿的推桿是否成功(S131)。亦即是,控制部30,在被安置於第2擊出位置處之高爾夫球被玩家作了打擊時,係根據從杯感測器22S而來之檢測訊號,來判定在球場板21上作了轉動的高爾夫球是否進杯至標的杯中。控制部30,若是杯感測器22S能夠檢測出進杯至標的杯中之高爾夫球,則係判定第2揮桿之推桿為成功,而若是無法檢測出高爾夫球,則判定第2揮桿之推桿係為失敗。又,控制部30,就算是當在球場板21上作了轉動的高爾夫球落下至球回收部26之落下溝中的情 況時,亦能夠藉由從落下檢測感測器(未圖示)而受訊檢測訊號,來判定第2揮桿之推桿係為失敗。 Next, when the player performs the putter, the control unit 30 determines whether or not the putter of the second swing in the play hole is successful (S131). In other words, when the golf ball placed at the second hitting position is struck by the player, the control unit 30 determines that it is made on the court board 21 based on the detection signal from the cup sensor 22S. Whether the rotating golf ball is in the cup to the target cup. The control unit 30 determines that the pusher of the second swing is successful if the cup sensor 22S can detect the golf ball in the cup to the target cup, and determines that the second swing is successful if the golf ball cannot be detected. The putter is a failure. Further, the control unit 30 even if the golf ball that has been rotated on the court board 21 is dropped into the ditch of the ball collecting portion 26 In other cases, it is also possible to determine that the push of the second swing is a failure by receiving a detection signal from the drop detection sensor (not shown).
接著,控制部30,當判定第2揮桿之推桿為成功的情況時(S131:成功),係將代表第2揮桿之推桿為成功一事的演出畫像顯示在顯示部28處(S132)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在遊玩洞中之第2揮桿的推桿係為成功。 When the control unit 30 determines that the push of the second swing is successful (S131: success), the control unit 30 displays the performance image representing the success of the second swing putter on the display unit 28 (S132). ). Thereby, the player can confirm that the putter of the second swing in the play hole is successful by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係將代表作為柏忌推桿的結果而獲得了柏忌一事的遊戲畫像顯示在顯示部28處(S133)。 Next, the control unit 30 displays a game portrait on which the bogey is obtained as a result of the bogey putter on the display unit 28 (S133).
之後,控制部30,係藉由對於現在的分數而加算上「+1」,來對於玩家之合計分數作更新(S134)。 Thereafter, the control unit 30 updates the total score of the player by adding "+1" to the current score (S134).
另一方面,控制部30,當判定第2揮桿之推桿為失敗的情況時(S131:失敗),係將代表第2揮桿之推桿為失敗一事的演出畫像顯示在顯示部28處(S135)。藉由此,玩家係能夠藉由注視被顯示在顯示部28處之演出畫像,來確認到在遊玩洞中之第2揮桿的推桿係為失敗。 On the other hand, when the control unit 30 determines that the pusher of the second swing has failed (S131: Failed), the control unit 30 displays the performance image representing the failure of the pusher representing the second swing on the display unit 28. (S135). Thereby, the player can confirm that the putter of the second swing in the play hole is failed by looking at the portrait image displayed on the display unit 28.
此時,控制部30,係進行使作了點燈的杯燈光L熄燈並且使由擊出位置指示部24所進行之雷射光的照射停止之控制。 At this time, the control unit 30 performs control for stopping the lighting of the cup light L that has been turned on and stopping the irradiation of the laser light by the shot position indicating unit 24.
接著,控制部30,係將代表作為柏忌推桿的結果而獲得了雙柏忌一事的遊戲畫像顯示在顯示部28處(S136)。 Next, the control unit 30 displays a game portrait representing the double bogey as a result of the bogey putter on the display unit 28 (S136).
之後,控制部30,係藉由對於現在的分數而加算上「+2」,來對於玩家之合計分數作更新(S137)。 Thereafter, the control unit 30 updates the total score of the player by adding "+2" to the current score (S137).
接著,控制部30係判定是否存在有下一個玩家(S138)。控制部,由於係能夠藉由在遊戲開始時之從操作部27而來的輸入訊號,來判定在高爾夫遊戲中所參加之玩家的人數,因此,當判定係存在有下一個玩家的情況時(S138:YES),係在顯示部28處顯示代表輪到下一個玩家一事之遊戲畫像(S139)。之後,係繼續實行步驟S104以後的處理。 Next, the control unit 30 determines whether or not there is a next player (S138). The control unit can determine the number of players participating in the golf game by the input signal from the operation unit 27 at the start of the game, and therefore, when it is determined that there is a next player ( S138: YES), a game portrait representing the next player is displayed on the display unit 28 (S139). Thereafter, the processing from step S104 onward is continued.
另一方面,控制部30,當判定係並不存在有下一個玩家的情況時(S138:NO),係使此遊玩洞結束(S140)。 On the other hand, when the control unit 30 determines that there is no next player (S138: NO), the game play hole is terminated (S140).
如同上述一般,若依據本實施形態之高爾夫遊戲裝置,則藉由以擊出位置指示部24來對於藉由控制部30所決定了的球場上之擊出位置作指示,並且以杯指示部22L來對於藉由控制部30所決定了的標的杯作指示,係能夠使玩家將球安置在該擊出位置處並且瞄準該標的杯而從該擊出位置來進行推桿。因此,玩家由於係能夠在因應於遊戲之進行而改變的各種高爾夫球道(草地)上而享受遊戲之遊玩,因此係成為能夠進行不會使玩家厭倦之變化豐富的遊戲遊玩。 As described above, according to the golf game apparatus of the present embodiment, the hit position indication unit 24 instructs the hit position on the court determined by the control unit 30, and the cup indication unit 22L Instructing the target cup determined by the control unit 30 enables the player to place the ball at the shot-out position and aim at the target cup to perform the push-rod from the shot-out position. Therefore, since the player can enjoy the game play on various golf courses (grass) that are changed in response to the progress of the game, it is possible to make a game play that is rich in changes that do not make the player tired.
又,藉由以傾斜部23來因應於藉由控制部30所決定 了的傾斜而使球場板21作傾斜,係能夠更進而在各種高爾夫球道(草地)上而享受遊戲之遊玩,因此係成為能夠進行變化更加豐富的遊戲遊玩。 Moreover, it is determined by the control unit 30 in response to the inclination unit 23. By tilting the court board 21 and tilting the court board 21, it is possible to enjoy the game play on various golf courses (grass), and therefore it is a game play that can be more varied.
[變形實施形態] [Modifications]
另外,上述之實施形態,係為用以使本發明成為容易理解所進行者,而並不應解釋為用以對於本發明作限定者。 In addition, the above-described embodiments are intended to facilitate the understanding of the present invention and are not intended to limit the invention.
又,當然的,本發明,在不脫離其之趣旨的前提下,係可進行各種之變更、改良,並且該些之等價物亦係被包含在本發明中。特別是,就算是成為以下所述之實施形態,亦係為被包含在本發明中。 In addition, it is a matter of course that the present invention can be variously modified and improved without departing from the spirit and scope of the invention. In particular, even if it is an embodiment described below, it is included in the present invention.
(杯部22) (cup portion 22)
在上述之實施形態中,雖係列舉出在球場部20A處設置有2個的杯22H之高爾夫遊戲裝置20為例來作了說明,但是,本發明係並不被限定於此,亦可設置2個以上的杯22H。 In the above-described embodiment, the golf game device 20 in which the two cups 22H are provided in the course portion 20A is described as an example. However, the present invention is not limited thereto, and may be provided. 2 or more cups 22H.
(傾斜部23) (inclined portion 23)
又,在上述之實施形態中,作為使球場板21傾斜之傾斜部23,雖係列舉出具備有滾珠螺桿軸231和馬達232之昇降機為例來作了說明,但是,本發明係並不被限定於此。例如,亦可為機械式、空氣式、油壓式之伸縮千 斤頂。 Further, in the above-described embodiment, the inclined portion 23 for inclining the course plate 21 is exemplified as an elevator including the ball screw shaft 231 and the motor 232. However, the present invention is not Limited to this. For example, it can also be mechanical, air, or hydraulic. Jack top.
(擊出位置指示部24) (hitting position indication unit 24)
又,在上述之實施形態中,雖係列舉出藉由對於球場板21照射雷射光一事來對於擊出位置作指示的擊出位置指示部24為例來作了說明,但是,本發明係並不被限定於此。例如,亦可設為照射雷射光以外之點狀光。又,亦可並非採用對於球場面而照射光的方式,例如,係亦可設為將球場區分成格子狀之區域,並與各區域相對應地來埋設LED燈,再使擊出位置指示部24因應於從控制部30而來之指令來使與其中一個區域相對應的LED燈發光,藉由此來對於球場上之擊出位置作指示。 Further, in the above-described embodiment, the shot position indication unit 24 that instructs the shot position by irradiating the field plate 21 with the laser beam is described as an example. However, the present invention is Not limited to this. For example, it is also possible to illuminate the spot light other than the laser light. In addition, it is not necessary to use a method of irradiating light to a ball scene. For example, it is also possible to divide the field into a grid-like area, and to embed the LED lamp in association with each area, and to make the hit position indicating unit. In response to an instruction from the control unit 30, the LED lamp corresponding to one of the areas is illuminated, whereby an indication of the hit position on the field is indicated.
又,在對於擊出位置指示部24所指示之擊出位置作決定時,係亦可構成為與直到成為目標之標的杯為止的距離無關地來作決定。 Further, when the shot position indicated by the hit position indication unit 24 is determined, it may be configured to be determined regardless of the distance until the target target cup.
(杯決定處理) (cup decision processing)
在上述之實施形態中,於杯決定處理中,雖係列舉出以使第1揮桿之推桿的標的杯和第2揮桿之推桿的標的杯不會相互重複的方式來作了決定之情況為例來作了說明,但是,本發明係並不被限定於此,而亦能夠以會相互重複的方式來作決定。 In the above-described embodiment, in the cup determination process, it is determined that the target cups of the first swing putter and the second swing pusher are not overlapped each other. The case has been described by way of example, but the present invention is not limited thereto, and can be determined in such a manner as to overlap each other.
(距離決定處理) (distance decision processing)
在上述之實施形態中,於距離決定處理中,雖係列舉出以使第2揮桿之推桿時的第2距離成為較第1揮桿之推桿時的第1距離更短之距離的方式來作了決定之情況為例來作了說明,但是,本發明係並不被限定於此,而亦能夠以使第1距離成為較第2距離更長之距離的方式來作決定。於此情況,係能夠將遊戲的難易度提昇。 In the above-described embodiment, in the distance determination processing, the distance between the second distance when the pusher of the second swing is made shorter than the first distance when the pusher of the first swing is made is cited. The case where the method is determined is described as an example. However, the present invention is not limited thereto, and may be determined such that the first distance becomes a longer distance than the second distance. In this case, it is possible to improve the difficulty of the game.
(傾斜決定處理) (tilt decision processing)
在上述之實施形態中,於傾斜決定處理中,雖係列舉出以使第1揮桿之推桿時和第2揮桿之推桿時的球場板21之傾斜成為相同傾斜的方式來作了決定之情況為例來作了說明,但是,本發明係並不被限定於此,而亦能夠變更為相異之傾斜。 In the above-described embodiment, in the tilt determination processing, the inclination of the court 21 when the putter of the first swing and the push of the second swing are inclined are the same. The case of the determination is described as an example. However, the present invention is not limited thereto, and can be changed to a different inclination.
(各洞之球場設定) (The course setting of each hole)
在上述之實施形態中,雖係列舉出將各洞之球場設定以傾斜決定處理、距離決定處理、杯決定處理、擊出位置決定處理之順序來作了決定的情況為例而作了說明,但是本發明係並不被限定於此,亦可藉由相異之順序來對於各洞之球場設定作決定。 In the above-described embodiment, the case where the course setting of each hole is determined by the order of the inclination determination process, the distance determination process, the cup determination process, and the shot position determination process is described as an example. However, the present invention is not limited thereto, and the course setting of each hole may be determined by a different order.
(各洞之設定) (setting of each hole)
又,在上述之實施形態的高爾夫遊戲裝置20中,當在各洞處而玩家進行推桿時,雖係設定為允許第1揮桿之 推桿以及第2揮桿之推桿,但是,本發明係並不被限定於此種推桿次數。 Further, in the golf game apparatus 20 of the above-described embodiment, when the player performs the putting in each hole, the player is set to allow the first swing. The push rod and the push rod of the second swing, however, the present invention is not limited to such a push rod number.
20‧‧‧高爾夫遊戲裝置 20‧‧‧Golf game device
20A‧‧‧球場部 20A‧‧‧Pedestrian Department
20B‧‧‧起立部 20B‧‧‧立立部
21‧‧‧球場板 21‧‧‧Field board
22‧‧‧杯部 22‧‧‧ Cup
22H‧‧‧杯 22H‧‧‧ cup
22HL、22HR‧‧‧杯 22HL, 22HR‧‧‧ cup
24‧‧‧擊出位置指示部 24‧‧‧Bit out the position indication department
25‧‧‧球供給部 25‧‧‧ Ball Supply Department
26‧‧‧球回收部 26‧‧‧Ball recycling department
27‧‧‧操作部 27‧‧‧Operation Department
27a‧‧‧操作鍵 27a‧‧‧ operation keys
27b‧‧‧卡片R/W 27b‧‧‧Card R/W
28‧‧‧顯示部 28‧‧‧Display Department
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JP2012095175A JP5481517B2 (en) | 2012-04-18 | 2012-04-18 | Golf game apparatus, golf game server, and golf game system |
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JP (1) | JP5481517B2 (en) |
KR (1) | KR20140147889A (en) |
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IT201700046516A1 (en) * | 2017-04-28 | 2018-10-28 | Mondo Giochi S R L | ENTERTAINMENT MACHINE |
CN110496386A (en) * | 2018-05-18 | 2019-11-26 | 深圳市衡泰信科技有限公司 | A kind of green push rod game system |
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FR2629725B1 (en) * | 1988-04-07 | 1991-03-15 | Rousseau Claude | DEVICE SIMULATING A GOLF COURSE |
US5370389A (en) * | 1992-09-25 | 1994-12-06 | Reising; Douglas J. | Golf range method and apparatus |
JPH0715075U (en) * | 1993-08-17 | 1995-03-14 | 株式会社石井表記 | Golf putt practice equipment |
US5553859A (en) * | 1995-03-22 | 1996-09-10 | Lazer-Tron Corporation | Arcade game for sensing and validating objects |
GB9509256D0 (en) * | 1995-05-05 | 1995-06-28 | Russell Ian J | Putting green apparatus |
US6322455B1 (en) * | 1999-09-10 | 2001-11-27 | Mark Benjamin Howey | Interactive golf driving range facility |
US6595863B2 (en) * | 2000-10-03 | 2003-07-22 | Par Action Golf, Inc. | Golf simulator |
JP2002248194A (en) * | 2001-02-27 | 2002-09-03 | Koichi Takamura | Processing information system of client server for golf practicing |
JP4093791B2 (en) * | 2002-04-17 | 2008-06-04 | 豊 関本 | Golf practice system and method |
CN2642364Y (en) * | 2003-09-05 | 2004-09-22 | 张哲� | Indoor golf |
KR100471595B1 (en) * | 2004-03-04 | 2005-02-21 | 엔에이치엔(주) | golf game system and method thereof |
JP4341066B2 (en) * | 2004-03-17 | 2009-10-07 | 株式会社セガ | Information processing apparatus and image generation program |
US20050266935A1 (en) * | 2004-06-01 | 2005-12-01 | Frank Mabry | Game system and method |
KR100970675B1 (en) * | 2009-11-30 | 2010-07-15 | (주) 골프존 | Virtual golf simulation device and system including the same, and method for virtual golf simulation |
CA2731011C (en) * | 2010-02-05 | 2017-11-28 | 1066626 Ontario Ltd. | Variable contour floor system |
-
2012
- 2012-04-18 JP JP2012095175A patent/JP5481517B2/en not_active Expired - Fee Related
-
2013
- 2013-03-15 TW TW102109308A patent/TW201343224A/en unknown
- 2013-04-03 KR KR1020147031898A patent/KR20140147889A/en not_active Withdrawn
- 2013-04-03 CN CN201380020732.0A patent/CN104302368A/en active Pending
- 2013-04-03 US US14/394,677 patent/US20150087432A1/en not_active Abandoned
- 2013-04-03 WO PCT/JP2013/060200 patent/WO2013157390A1/en active Application Filing
-
2015
- 2015-05-29 HK HK15105133.0A patent/HK1204591A1/en unknown
Also Published As
Publication number | Publication date |
---|---|
WO2013157390A1 (en) | 2013-10-24 |
JP2013220282A (en) | 2013-10-28 |
CN104302368A (en) | 2015-01-21 |
KR20140147889A (en) | 2014-12-30 |
US20150087432A1 (en) | 2015-03-26 |
HK1204591A1 (en) | 2015-11-27 |
JP5481517B2 (en) | 2014-04-23 |
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