[go: up one dir, main page]

TW200826671A - A portable interactive projection apparatus and method - Google Patents

A portable interactive projection apparatus and method Download PDF

Info

Publication number
TW200826671A
TW200826671A TW95146349A TW95146349A TW200826671A TW 200826671 A TW200826671 A TW 200826671A TW 95146349 A TW95146349 A TW 95146349A TW 95146349 A TW95146349 A TW 95146349A TW 200826671 A TW200826671 A TW 200826671A
Authority
TW
Taiwan
Prior art keywords
projection
wide
projector
interactive
screen
Prior art date
Application number
TW95146349A
Other languages
Chinese (zh)
Inventor
Jung-Tang Huang
Chia-Hsiang Lee
Fong-Jie Chen
Original Assignee
Jung-Tang Huang
Chia-Hsiang Lee
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Jung-Tang Huang, Chia-Hsiang Lee filed Critical Jung-Tang Huang
Priority to TW95146349A priority Critical patent/TW200826671A/en
Publication of TW200826671A publication Critical patent/TW200826671A/en

Links

Landscapes

  • Projection Apparatus (AREA)

Abstract

A portable interactive projection apparatus and method, which allows users to interact with digital multimedia contents and games in a space with a small radius. The equipments of this invention include a pantoscopic projector, a wide arc projection screen, supports for screen and projector, an interactive control host computer, and an interactive operation device. In order to ensure no distortion of the content projected on the wide arc screen with small radius, the image will be preprocessed by a conversion computing before projection. The conversion computing convert the image into a distorted image according to the wide angle lens and the arc angle of the projection screen. After computing, the image projected on the wide arc screen will recover back to the original image scale. In the configuration of the interactive equipment, pantoscopic projector is installed on the support above the user, and the wide arc screen is installed on the support in front of the user. Therefore the distance between projector and screen can be reduced to a minimum value. Also, the support used for projector and screen is foldable and detachable and thus all the project interactive equipment can be easily installed, uninstalled, stored, and carried.

Description

200826671 九、發明說明: 【發明所屬之技術領域】 本發明為—種可攜式互動投影裝置與方法,侧廣角投影 機^配孤形寬投影幕加上影像變形之反轉換運算處理,使得使 用者^以在-個小徑的㈣中,與數位多媒體内容及遊戲進 。本發明之技術領域,屬於光學鏡頭投影以及影像變形 運鼻處理。 【先前技術】 、、^年來,Ρ遺著大型遊戲機台(AC GAME)的發展已經達到相 田成熱的階段,各種創新的遊戲不斷的增加,例如冒險 (AVG)、射擊遊戲(STG)、光線搶射擊遊戲^防沉)、動作遊 (ACT)、格鬥雜⑽)、第-人稱射擊職(Fps)、運動遊& (SPG)、競速遊戲(rag)等,以上這些常見的遊戲,都需要一& 可以跟玩家產生絲的硬體設備或是遊戲平台,來做為玩 遊戲内容的互動介面。 目前最常見的遊戲平台架構,包含輸出單元,例如:CRT、 TFT-LCD、具有多軸運動的遊戲平台、多聲道揚聲器等;輸入 單元,例如··控制器、類比或數位搖桿、光線槍、^種感^器 等。由以上這兩種基本單元所組成的遊戲平台為基礎,^配^ 用型態的遊戲内容,便可以依據不同的互動遊戲設計,^生不 同型式的遊戲機台,例如:賽車、跳舞機、等。 雖然市面上遊戲機台畫面的顯示器,除了傳統的CRT之 外,也有多家大型遊戲機生產廠商採用TFT-LCD面版,例如: 日商的SEGA ’但是大尺寸的面版價格始終居高不下,況且如 果使用夕台TFT-LCD顯不來組合成被景呈現的效果,不僅價 格昂貴’同時顯示器之間的接縫問題,也沒有一種有效的處理 200826671 方式。 動觀Ξί,12到在—個小半徑的空間中’也可以有較大互 的投影幕上 ;的=將r♦娜、音效裝置、丄二i; 4 ’全部整合在同一個平台上,成為一個獨立的 不=的倾’雜㈣、格鬥、運動等 2、投影機、投影幕等,絲在同—織轉 控裝置,控制旋轉台之旋轉方位,啊 么又衫内谷,例如.一般習知的虛擬實境 台的旋轉方位,調整投影内容的方位 也a錢轉 有些=為=====:旋轉機制, =㈣此,綱進_步_= 為在也提出一種以投影機來取代顯示器,作 文進’並以投影機投影方式的特點,來 liSf示器、電漿顯示器等,在—些平面的“上,2 但 題,例 前大型 是如特性的晝面而言,基本上是沒有問題,、 ^在而要較大的遊戲晝面時,就會產生很多 t二成本、重量、效果等。以上所提的一些問題即是目 二所遇賴技術賴,因此投影機取代傳統顯示 、’以投影的方式解決投影地點的形狀限制,例如:投&在 200826671 具有曲率的晝面上。目前市面上現有的投影機的投影全視角是 38· 9度,在2公尺的投射距離下,投射寬度是是55英寸。若 使用特別設計的鏡頭,例如··普立爾公司的其中一款投影機 (^D~S611),其投影全視角是度,在2公尺的投射距離下, 投身^寬度是132英寸,在1· 5公尺的投射距離下,投射寬度是 =英寸,如此一來,投影内容便可以有效地涵蓋個人的視野 範圍,使人完全融入情境當中。 ^在投影幕上,透過投影機所呈現的具環繞效果的晝面,使 得遊戲設計的自由度可以大幅度的提升,不需再受限平面顯示 器無法呈現彎曲的畫面、場景大小等限制條件。 , 【發明内容】 本發明為提出一種可攜式互動投影裝置與方法,使得使用 者可以在一個小半徑的空間中,與數位多媒體内容及遊戲進行 f動:在本發明中包含一台廣角投影機、一個弧形寬投影幕、 投影幕支架、投影機支架、互動控制主機以及互動操作裝置。 在投影的方法上,為了使投影内容可以在小半徑的弧形寬<投影 幕上完整不失真的呈現,在投影内容輸出之前,會先針對廣g 鏡頭及弧形寬投影幕,執行影像變形之反轉換運算處理,g到 處理過之投影内容輸出至廣角投影機,並且投影在弧形寬投影 幕時,投影内容之影像便會還原到原始的投影影像。在互動^ 置的配置上,廣角投影機將安裝在使用者後上方之投影機支^ 上,弧形寬投影幕則安裝在使用者前方之投影幕支架上,因' ^,廣角投影機與弧形寬投影幕之間的距離可以減到最小。同 曰守,用來支持投影機與投影幕之支架,採用折疊可拆式的架 構,使得整個投影互動裝置,可以很容易地安裝、拆卸、搬^ 及收納。 在廣角投影機與弧形寬投影幕之間的互動空間中,可以設 200826671 置一互動操作裝置,例如·智 等遊戲機台。此外,在互動騐飛行器、自行車 並且將廣角投影機與弧形以ϊΐ”加也可以加人旋轉台’ 得#用5 11杈衫幕之支架安裝在旋轉台上,使 #,;t肖f 呆#時’隨著使用者操控遊戲内容左右旋 轉廣角投〜機與弧形寬投影幕 真她動C在 ’計治目對鮮現的互動 【實施方式】 r m.. L 2广广個小半徑的互動空間1中,設置-台廣 形寬投影幕3、投影幕支架4、投影機 ir婆ΙΪ控制主機6以及互動操作裝置7。在互動裝置 ^己置上’廣角投影機將安裝在使用者8後上方之投影機支 ^上’弧形寬投影幕3縣裝在使用者前方之投影幕支架 4、t/因此,廣角投影機2與弧形寬投影幕3之間的距離可 ^減到,小。同時,用來支持投影機與投影幕的支架4, 5, 採用可拆式的架構,使得整個投景多互動裝置,可以很容 易,^^、拆卸、搬運及收納。再者,在廣角投影機2與弧 形覓投影幕3之間的互動空間1中,可以設置一互動操作裝 置I’以及在廣角投影機2下方設置一互動控制主機6,藉 此完成使用者8與投影内容之間的互動操控。 2·圖2顯示此一個小半徑的互動空間1之上視圖,說明廣角投 ^機2、弧形寬投影幕3與使用者8之間的位置及視角關 係’在此配置關係中,使用者8的視野可以完全被弧形寬投 影幕3所涵蓋,並且完全浸入投影内容中,形成一個模擬真 實情境的互動方式。 3·圖3顯示為了使投影内容可以在小半徑的弧形寬投影幕上 完整不失真的呈現所需的步驟,在投影内容輸出之前,原始 的投影影像16會先針對廣角鏡頭η及弧形寬投影幕15, 9 200826671 執行影像變形之反轉換運祕理9 1G 内容輸出至廣角投影機的廣角鏡頭 =幕15時姻魄之影像便會魏17到原始的投ί影 H與=5顯示在廣角投職與弧形寬投影幕之間的互動空 ==等,機台。此外,在互動操作裝置》也 ’並且將廣角投影機與弧形寬投影幕之 =====容左鍵轉,細投“S3投 ί=ϊί境。同時’在互動内容上,也會依據使用者操 控之凝轉方向:計算相對應呈現的互動内容之方向。 5·圖4與圖5顯示在互動操作裝置的形式上,可岐由一個自 由度之裝置,例如··旋轉機台,或多自由度之裝置,例如·· ,都華,台,作為遊戲的載具。在遊戲載具上面搭載之人 員,可採取站姿或坐姿之方式來操控互動裝置。其中用來操 巧^互動裝置,可以是遊戲控制器13,例如··搖桿、感測 器等。200826671 IX. Description of the invention: [Technical field of the invention] The present invention is a portable interactive projection device and method, and the side wide-angle projector is equipped with an orphan-shaped wide projection screen plus image transformation inverse conversion operation processing, so that the use ^ In the (four) of the path, with digital multimedia content and games. The technical field of the invention belongs to optical lens projection and image deformation nasal processing. [Prior Art] In the past years, the development of the large-scale game machine (AC GAME) has reached the stage of becoming a hot stage, and various innovative games are constantly increasing, such as adventure (AVG), shooting game (STG), Light rush shooting game ^ anti-sinking), action tour (ACT), fighting miscellaneous (10)), first-person shooter (Fps), sports tour & (SPG), racing games (rag), etc., these common games Both need a < hardware device or game platform that can be generated by the player as an interactive interface for playing game content. Currently the most common game platform architecture, including output units, such as: CRT, TFT-LCD, gaming platform with multi-axis motion, multi-channel speakers, etc.; input unit, such as controller, analog or digital joystick, light Guns, kind of sensors, etc. Based on the game platform composed of the above two basic units, the game content of the type can be used according to different interactive game designs, and different types of game machines, such as racing cars and dancing machines, Wait. Although the display of game consoles on the market, in addition to the traditional CRT, there are a number of large game console manufacturers using TFT-LCD panels, for example: Japanese business SEGA 'but the large size of the face price is always high Moreover, if the use of the Xitai TFT-LCD is not combined to form the effect of the scene, it is not only expensive, but also the joint problem between the displays, and there is no effective way to deal with the 200826671 mode.动ί, 12 to a small radius of space 'can also have a larger mutual projection screen; = r♦ Na, sound device, 丄二i; 4 'all integrated on the same platform, Become an independent non-conformity (four), fighting, sports, etc. 2, projectors, projection screens, etc., silk in the same - weaving control device, control the rotation of the rotary table, and then the valley inside, for example. Generally speaking, the rotational orientation of the virtual reality platform, adjusting the orientation of the projected content is also a bit of money = ======: rotation mechanism, = (four) this, the outline _ step _= is also proposed to project Machine to replace the display, composition into the 'and the characteristics of the projector projection, to the liSf display, plasma display, etc., in the "plane," but the title is large, such as the characteristics of the face Basically, there is no problem, ^, when you want a bigger game, you will have a lot of t costs, weights, effects, etc. Some of the problems mentioned above are the technology that you are ignoring. The projector replaces the traditional display, 'projecting to solve the shape limit of the projection location For example, Cast & on 200826671 has a curvature on the face. Currently, the projection angle of the existing projector on the market is 38·9 degrees, and the projection width is 55 inches at a projection distance of 2 meters. A specially designed lens, such as one of Pulier's projectors (^D~S611), has a full angle of view of the projection. At a projection distance of 2 meters, the width of the projection is 132 inches. · With a projection distance of 5 meters, the projection width is = inches, so that the projected content can effectively cover the individual's field of vision, allowing people to fully integrate into the situation. ^ On the projection screen, through the projector The kneading surface with the surrounding effect can greatly improve the degree of freedom of the game design, and it is not necessary to restrict the flat display to display the curved picture, the size of the scene and the like. [Invention] The present invention proposes a portable Interactive projection apparatus and method, such that a user can perform a motion with digital multimedia content and games in a small radius space: a wide angle projector is included in the present invention, Curved wide projection screen, projection screen bracket, projector bracket, interactive control panel and interactive operation device. In the method of projection, in order to make the projection content can be in the arc of a small radius, the projection screen is completely undistorted. Presenting, before the output of the projection content, the inverse transformation operation processing of the image deformation is performed for the wide g lens and the curved wide projection screen, and the processed content is output to the wide-angle projector, and projected on the curved wide projection. During the scene, the image of the projected content will be restored to the original projected image. In the configuration of the interactive device, the wide-angle projector will be installed on the projector support on the upper rear of the user, and the curved wide projection screen will be installed. On the projection screen bracket in front of the projector, the distance between the wide-angle projector and the curved wide projection screen can be minimized. The same is used to support the projector and the projection screen bracket. The folding and detachable structure makes the entire projection interactive device easy to install, disassemble, move and store. In the interactive space between the wide-angle projector and the curved wide projection screen, you can set up 200826671 to set up an interactive operation device, such as Zhichi and other game consoles. In addition, in the interactive inspection aircraft, bicycles and wide-angle projectors with curved ϊΐ 加 加 can also add a rotating table ' 得 # with 5 11 杈 screen bracket mounted on the rotating table, so #,; When staying #时' as the user manipulates the game content, the left and right rotations are wide-angled. The machine and the curved wide-projection screen are really moving in the interaction between the two. [Embodiment] r m.. L 2 Guangguang In the small radius interactive space 1, the setting-aiwan wide projection screen 3, the projection screen bracket 4, the projector ir ΙΪ control host 6 and the interactive operation device 7. The interactive device is placed on the 'wide-angle projector will be installed On the projector support on the upper rear of the user 8, the curved projection screen 3 is installed in front of the user's projection screen holder 4, t / Therefore, the distance between the wide-angle projector 2 and the curved wide projection screen 3 It can be reduced to small. At the same time, the brackets 4 and 5 for supporting the projector and the projection screen adopt a detachable structure, so that the entire interactive multi-interaction device can be easily, ^^, disassembled, handled and stored. Furthermore, the interaction space between the wide-angle projector 2 and the curved dome projection screen 1 An interactive operation device I' can be provided and an interactive control host 6 is disposed under the wide-angle projector 2, thereby completing the interactive manipulation between the user 8 and the projected content. 2. Figure 2 shows this small radius interactive space. 1 above view, illustrating the position and viewing angle relationship between the wide-angle projection machine 2, the curved wide projection screen 3 and the user 8 'in this configuration relationship, the user 8's field of view can be completely curved by the wide projection screen 3 Covered and completely immersed in the projected content to form an interactive way of simulating the real situation. 3. Figure 3 shows the steps required to make the projected content completely undistorted on a small radius curved projection screen. Before the projection content is output, the original projected image 16 will first be used for the wide-angle lens η and the curved wide projection screen. 15, 9 200826671 Performing the inverse deformation of the image deformation. 9 1G content is output to the wide-angle lens of the wide-angle projector. The image will be Wei 17 to the original cast ί shadow H and = 5 show the interaction between the wide angle of the cast and the curved wide projection screen == etc., the machine. In addition, in the interactive operating device" And turn the wide-angle projector and the curved wide projection screen with the ===== left button, and vote for the "S3 vote ί=ϊί境. At the same time, in the interactive content, it will also be based on the direction of the user's control: calculate the direction of the corresponding interactive content. 5· Figure 4 and Figure 5 show the form of the interactive operation device, which can be used by a device with a degree of freedom, such as a rotating machine, or a device with multiple degrees of freedom, such as, for example, Duhua, Taiwan, as a game vehicle. The person on the game carrier can control the interactive device in a standing or sitting position. Among them, the interactive device may be a game controller 13, such as a rocker, a sensor, or the like.

6·圖4與圖5顯示在可設計一種隨機台旋轉的投影裝置,包含 設在使用者前方的投影幕3,與設在使用者後方的投影機 2,兩者皆架設於旋轉台11上,當使用者坐於遊戲機台的座 椅12上,例如駕駛車輛、划船、飛行器、自行車等,可藉 由方向盤的調整,使旋轉台旋轉,因此使用者也將跟著轉^ 以產生真實的方位改變,此時架在使用者前方的投影幕與架 在使用者後方的投影機,也將跟著旋轉台η旋轉,其内容 也將經過計算互動顯示虛擬實境。 、 7·圖4與圖5顯示在投影機支架的結構上,可以固定在遊戲機 台上,或是使用一個可以升降的機構將投影機架設在玩家的 200826671 上方。在投影幕支架的結構上,可以固定在遊戲機台上。 8·圖與圖5顯示在投影幕3及投影機支架的上,可以再架設 多聲道音效的喇叭,使具有虛擬實境效果的遊戲内容或一般 的遊戲,可以建構出一種情浸式的遊戲平台,例如:音樂遊 戲、動作遊戲、賽車遊戲、射擊遊戲等。 9·圖4與圖5顯示在投影幕上,透過投影機所呈現的具環繞效 果的晝面,使得遊戲設計的自由度可以大幅度的提升,不需 再受限平面顯示器無法呈現彎曲的畫面、場景大小等限制么 件。 ” 【圖式簡單說明】 圖1、系統架構之侧視圖,說明本發明之最佳實施例。 圖2、系統架構之俯視圖。 圖3、影像變形之反轉換運算處理流程圖。 圖4、結合旋轉台之系統架構之實施例的侧視圖。 圖5、結合旋轉台之系統架構之實施例的俯視圖。 【主要元件符號說明】 1·互動空間 U 2·廣角投影機 3·弧形寬投影幕 4·投影幕支架 5·投影機支架 6·互動控制主機 7·互動操作裝置 8·使用者 9·廣角鏡頭影像變形之反轉換運算處理模組 1〇·弧形寬投影幕變形之反轉換運算處理模組 11·旋轉台及驅動系統 200826671 12. 座椅 13. 遊戲控制器 14. 廣角鏡頭 15. 弧形寬投影幕 16. 原始影像 17. 還原影像 126 and FIG. 5 show a projection device capable of designing a random table rotation, comprising a projection screen 3 disposed in front of the user, and a projector 2 disposed behind the user, both of which are mounted on the rotary table 11. When the user sits on the seat 12 of the game machine, such as driving a vehicle, rowing a boat, an aircraft, a bicycle, etc., the rotating table can be rotated by the adjustment of the steering wheel, so the user will also follow the turn to generate a real The orientation changes. At this time, the projection screen placed in front of the user and the projector behind the user will also rotate along with the rotating table η, and the content will also display the virtual reality through calculation and interaction. 7, Figure 4 and Figure 5 show that the structure of the projector bracket can be fixed on the game console, or the projector rack can be placed above the player's 200826671 using a lifting mechanism. In the structure of the projection screen bracket, it can be fixed on the game machine. 8·Fig. 5 and Fig. 5 show that on the projection screen 3 and the projector bracket, a multi-channel sound effect speaker can be erected, so that the game content with a virtual reality effect or a general game can construct an immersive type. Game platforms, such as: music games, action games, racing games, shooting games, and the like. 9·Fig. 4 and Fig. 5 show that on the projection screen, the surrounding surface of the projector is presented by the projector, so that the degree of freedom of game design can be greatly improved, and the flat display cannot be rendered without bending. , scene size and other restrictions. BRIEF DESCRIPTION OF THE DRAWINGS Figure 1 is a side view of a system architecture illustrating a preferred embodiment of the present invention. Figure 2. Top view of the system architecture. Figure 3. Flowchart of inverse transformation operation of image deformation. Side view of an embodiment of a system architecture of a rotary table. Figure 5. Top view of an embodiment of a system architecture incorporating a rotary table. [Explanation of main component symbols] 1. Interactive space U 2 · Wide-angle projector 3 · Curved wide projection screen 4·Projection screen bracket 5·Projector bracket 6·Interactive control unit 7·Interactive operation device 8·User 9· Wide-angle lens image deformation inverse conversion operation processing module 1〇·Arc-shaped wide projection screen deformation inverse conversion operation processing Module 11·Rotary table and drive system 200826671 12. Seat 13. Game controller 14. Wide-angle lens 15. Curved wide projection screen 16. Original image 17. Restore image 12

Claims (1)

200826671 1. 申請專利範園·· j可攜式互動投影的裝置,包含 ; 一投影幕支架; 一投影機支架; 一互動控制主機以及互動操作裝置。 2具裝置’其中投影機’可以是配接 水平1項之裝置,其中投影幕,是指垂直或 4·根據申請專利範圍第i項之裝置,豆 β 拆式或摺疊式之支架,其中支H度可从可 5·根據中請專利範圍第i 關整位置。 6可ίίΐ或水平捲軸式投影幕,調整掛勾=機支架的架構’ 固戲主機或是家庭數位影音主ί 固定式遊戲機台,或是結置’是指 達到與投影内紐取 之轉動方位’使用者可採取坐姿或站姿來= 8·根據申請專利範圍第2項之裝置,1 遊戲機台,或是結合旋轉台之遊戲::t裝是指 ,影内容赵互動之裝置,例如&華可以達到與 ,轉台搭配時,該互動操作裝置亦可操控 <韓2當與 使用者可娜錢細絲互練置 轉動方位, 9. 一種近距離投影的方法,其特徵是使投影内容可以在小半徑 13 200826671 的孤形寬投影幕上元整不失真的呈現,主要步驟為 在投影内容輸出之前,先針對廣角鏡頭及弧形”寬投影幕,執 行原始投影影像變形之反轉換運算處理,包含一廣角鏡頭影 像變形之反轉換運算處理;一弧形寬投影幕變形之反轉換運 算處理; 處理過之投影内容輸出至廣角投影機的廣角鏡頭,並且投影 在弧形寬投影幕,使投影内容之影像還原到原始的投影影 像。 10·根據申請專利範圍第9項之方法,其中反轉換運算處理, 包含球面變形之反轉換運算處理。 μ ' 11·根據申請專利範圍第9項之方法,其中反轉換運算處理, 包含柱面及梯形面變形之反轉換運算處理。200826671 1. Application for patented Fan Park·· j portable interactive projection device, including; a projection screen bracket; a projector bracket; an interactive control host and interactive operation device. 2 devices 'where the projector' can be a device with a level 1 item, wherein the projection screen refers to a vertical or 4 device according to the scope of the patent application, the bean β split or folded bracket, wherein The H degree can be adjusted from the position of the fifth. 6 can ίίΐ or horizontal scroll projection screen, adjust the hook = the structure of the machine bracket 'solid play host or family digital audio and video master ί fixed game console, or the knot 'refers to achieve the rotation of the projection The orientation 'user can take a sitting or standing position = 8 · According to the device of the second application patent range, 1 game machine, or a game combined with the rotary table:: t loading means that the content of the interactive content of Zhao, For example, &hua can achieve the same as when the turntable is used, the interactive operation device can also manipulate <Han 2 and the user can help the rotation direction, 9. A close-range projection method, which is characterized by The projection content can be rendered without distortion on the isolated wide projection screen of the small radius 13 200826671. The main step is to perform the inverse transformation of the original projection image for the wide-angle lens and the curved "wide projection screen" before the projection content is output. The conversion operation processing includes an inverse conversion operation processing of a wide-angle lens image deformation; an inverse conversion operation processing of a curved wide projection screen deformation; the processed projection content is output to a wide range The wide-angle lens of the projector is projected on the curved wide projection screen to restore the image of the projected content to the original projected image. 10. According to the method of claim 9, wherein the inverse conversion operation includes inverse transformation of the spherical deformation Operation processing. μ '11. The method according to claim 9 of the patent application, wherein the inverse conversion operation processing includes an inverse conversion operation processing of the cylindrical surface and the trapezoidal surface deformation.
TW95146349A 2006-12-12 2006-12-12 A portable interactive projection apparatus and method TW200826671A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW95146349A TW200826671A (en) 2006-12-12 2006-12-12 A portable interactive projection apparatus and method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW95146349A TW200826671A (en) 2006-12-12 2006-12-12 A portable interactive projection apparatus and method

Publications (1)

Publication Number Publication Date
TW200826671A true TW200826671A (en) 2008-06-16

Family

ID=44772507

Family Applications (1)

Application Number Title Priority Date Filing Date
TW95146349A TW200826671A (en) 2006-12-12 2006-12-12 A portable interactive projection apparatus and method

Country Status (1)

Country Link
TW (1) TW200826671A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9122066B2 (en) 2009-10-30 2015-09-01 Hewlett-Packard Development Company, L.P. Stereo display systems
CN108121137A (en) * 2018-02-07 2018-06-05 全普光电科技(上海)有限公司 Interactive projection optical system and interactive projection optical device

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9122066B2 (en) 2009-10-30 2015-09-01 Hewlett-Packard Development Company, L.P. Stereo display systems
CN108121137A (en) * 2018-02-07 2018-06-05 全普光电科技(上海)有限公司 Interactive projection optical system and interactive projection optical device

Similar Documents

Publication Publication Date Title
US11317076B2 (en) Peripheral device having sensors for capturing changes in spatial position
JP3902508B2 (en) Game system and game program
CN103390287B (en) Device and method for augmented reality
US8888593B2 (en) Directional input for a video game
CN107320949B (en) Book object for augmented reality
JP5013303B2 (en) GAME DEVICE AND ITS CONTROL METHOD
TWI250311B (en) Image display device and simulation apparatus
TW201337643A (en) Content system with secondary touch controller
JP6916150B2 (en) Game systems, game programs, game devices, and game processing methods
US20100285879A1 (en) Base Station for Position Location
US11517827B2 (en) Data processing systems and methods for facilitating playing arcade games
US20080316145A1 (en) Virtual shadow for physical object placed on surface
CN110665220A (en) Game controller
JP2022080441A (en) Information processing program, information processing device, information processing system, and information processing method
WO2024012394A1 (en) Virtual-reality interactive platform
US8294835B2 (en) Stage apparatus and control method for stage apparatus
TW200826671A (en) A portable interactive projection apparatus and method
JP2002233662A (en) Image taking game system
JP3331352B2 (en) Simulated gun
CN102198327B (en) Projection type palm game machine and its operation method
Löchtefeld et al. LittleProjectedPlanet: an augmented reality game for camera projector phones
Song et al. A tangible game interface using projector-camera systems
JP6088748B2 (en) GAME SYSTEM, GAME PROCESSING METHOD, GAME DEVICE, AND GAME PROGRAM
US20240149152A1 (en) Game suites
CN207520585U (en) A kind of double gunlock game machine