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JP4473383B2 - Pachinko machine game board - Google Patents

Pachinko machine game board Download PDF

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Publication number
JP4473383B2
JP4473383B2 JP30852599A JP30852599A JP4473383B2 JP 4473383 B2 JP4473383 B2 JP 4473383B2 JP 30852599 A JP30852599 A JP 30852599A JP 30852599 A JP30852599 A JP 30852599A JP 4473383 B2 JP4473383 B2 JP 4473383B2
Authority
JP
Japan
Prior art keywords
ball
game board
pachinko machine
image
visible surface
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP30852599A
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Japanese (ja)
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JP2001120729A (en
Inventor
睦 塩田
博之 高見
政純 鏡味
明政 畑
義守 杉田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Asama Factory Co
Original Assignee
Asama Factory Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
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Priority to JP30852599A priority Critical patent/JP4473383B2/en
Publication of JP2001120729A publication Critical patent/JP2001120729A/en
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Publication of JP4473383B2 publication Critical patent/JP4473383B2/en
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Description

【0001】
【発明の属する技術分野】
本発明は、各種の装飾物が取り付けられたパチンコ機の遊技盤に関する。
【0002】
【従来の技術】
パチンコ機の遊技盤には、図1に示すように、遊技盤1に変化を付けるために固定装飾物2、玉の落下等の接触により回転したり前後に揺れたりする可動装飾物3、玉の入賞に応じて稼働し玉払出し条件を表示する役物4等の装飾物が配設され、これら装飾物には種々の絵柄や模様付けがなされ、遊技盤をきらびやかに装飾している。
従来こうした種々の絵柄や模様の表示に、シールやプラスチック等の製造物を取り付けただけの場合には、それ自体がダイナミックに変化したり、臨場感を与えるような立体的なものであったことはなく、やや遊技盤の変化に欠けるものであった。一方液晶表示装置を用いることによって画像に変化を与えることはできるが、装置が大がかりになってコストアップに繋がるという欠点があった。
【0003】
【発明が解決しようとする課題】
以上のように、従来は静的平面的であったり、高価なものとなっていた装飾物の画像表示を、安価に動的立体的なものとして、遊興気分をさらに増大させることを課題とする。
【0004】
上記の課題を解決するためになされた請求項1に記載の発明は、装飾物の可視面に、多条レンズと各レンズの長手方向に平行に配列された複数の画素とにより構成され、視角のずれにより画像を変化させるカード状表示手段を設けたパチンコ機の遊技盤において、
前記複数の画素によりあらかじめ異なる玉の画像を描いたうえに、前記表示手段を、上端の支軸を中心に下端が揺動するものとして、この表示手段の裏側下端に玉が接触する突起を設けて、装飾物の可視面を玉の接触により動かして、玉が遊技者に向かって飛び出すような印象を与えるようにしたことを特徴とするものである。
【0005】
【発明の実施の形態】
本発明を実施するのに用いた画像の表示手段は、図2に示すように、可視面に横方向に分割された多条レンズ5と各レンズの長手方向に平行に配列された複数の画素7とにより構成される。
多条レンズ5は平行光に対してはレンズ焦点面12に像が結ばれる。そして、入射光6に対しては、Aに対しては画素aによって像が結ばれ、Bに対してはb、Cに対してはcという具合に画素7が対応して像が結ばれる。
従って、可視面を傾角させて視角をずらすことにより、画素a〜eによって描かれる画像を、全く別の静止画像、例えば異なる風景画の如きもののシリーズとすることができる。また画素a〜eによって描かれる画像を一連の連続した動的画像とすれば、例えばロケットの打ち上げや噴水の突出画像という動きのあるものにすることができる。また画素の深度を若干ずらしてあるので、それぞれの画素を、例えば山の頂上から谷底に対応させることにより画像を立体的に表現することができる。
本発明の各レンズにおける画素は高精細な加工技術を用いることにより、最大24コマ程度に分割可能である。従って、そのコマ数に応じた画像を出現させることが可能であり、画素を適宜選択して組み合わせることにより、一枚の写真が、動き、飛び出し、変化するダイナミックな画像を表現することができる。
【0006】
第1の実施形態では本発明の表示手段を、図3〜4に示す回転羽根13を有する可動装飾物3の可視面10に取り付けた。玉8の落下に伴う接触により可視面10は回転し、これに伴って画像を変化させることができる。例えば、異なる風景を順次出現させることができる。
【0007】
第2の実施形態では本発明の表示手段を、図5〜6に示す揺動体17を有する可動装飾物3の可視面10に取り付けた。玉8の落下に伴う接触により可視面10が前後に揺動し、これに伴って画像を連続的に変化させることができる。例えば、スポーツのゴールの瞬間等の一場面を再現させたり、玉が遊技者に向かって飛び出すような印象を与えるものとすることができる。
【0008】
第3の実施形態では本発明の表示手段を、図7〜8に示す大当たり等の入賞状態を表示する役物4の可視面10に用いた。本図においては多条レンズ5と画素により構成されるカード状表示手段を光透過性のものとし、その下に発光体29を配置して、これらを傾角台28の上に貼り付けた。発光体29は大当り状態になった時には光を繰り返し放つものである。
傾角台28は、その中央付近に設けた支軸30により傾角可能になっており、支軸30のやや上に取り付けられたバネ27により一端(図では右側)に引き付けられている。傾角台28の上部には傾角台を傾けるための棒32が取り付けられている。そして、玉が入賞した時には入賞状態に応じてモーター21が回転し、それに取り付けられている数段の段差を有するカム23が回転して、棒32を介して傾角台28の傾き角を変化させ、役物4の可視面10に大当り直前、大当り等の入賞状態を表示する画像を出現させる。
【0009】
本役物においては、役物4の上部の左右に設けられた開閉羽根20が開いて玉8が入ることにより入賞状態になる。入賞した玉8は落下し、玉誘導片26により誘導されるが、玉誘導片26はモーター22に取り付けられたカム24によりレバー25に連動して上下に移動し、玉の転がり面から突き出たり退避したりして、玉の進路を変動させ大当り入賞口への入賞に偶然性を与え、大当たり入賞口への入賞により開閉羽根20の連続開閉回数を変化させる。
そして、開閉羽根20が連続して開放されるような大当りが発生するときは、各大当りの節目において、一旦初期の画面に戻したのち、再度大当り画面を出現させる。例えば、噴水を大きく突出させる、花火を打ち上げる等のシーンを繰り返すことによって遊技効果を盛り上げることができる。
【0010】
【発明の効果】
以上説明したように、本発明の表示手段を用いることによって、安価に遊技盤に変化を持たせるとともに立体感や臨場感をも同時に与えることが可能となって、遊興気分をさらに一層盛り上げることができる。
【図面の簡単な説明】
【図1】 遊技盤面の構成を示す図。
【図2】 多条レンズの構造を示す図。
【図3】 一可動装飾物の正面図。
【図4】 図3の可動装飾物の側面の断面図。
【図5】 一可動装飾物の正面図。
【図6】 図5の可動装飾物の側面の断面図。
【図7】 一役物の正面図。
【図8】 図7の役物の側面の断面図。
【符号の説明】
1 遊技盤
2 固定装飾物
3 可動装飾物
4 役物
5 多条レンズ
6 入射光
7 画素
8 玉
9 基枠
10 可視面
11 ガラス
12 レンズ焦点面
13 回転羽根
14 遊技盤枠
15 光源
16 ハーネス
17 揺動体
18 玉計数装置
19 玉入賞口
20 開閉羽根
21、22 モーター
23、24 カム
25 レバー
26 玉誘導片
27 バネ
28 傾角台
29 発光体
30 支軸
31 ソレノイド
32 棒
[0001]
BACKGROUND OF THE INVENTION
The present invention relates to a game board of a pachinko machine to which various ornaments are attached.
[0002]
[Prior art]
As shown in FIG. 1, the game board of the pachinko machine includes a fixed decoration 2 for changing the game board 1, a movable decoration 3 that rotates or swings back and forth due to contact such as a drop of the ball, a ball Decorative items such as an accessory 4 that operates in accordance with the winning prize and displays the ball payout conditions are arranged, and these decorative items are decorated with various patterns and patterns to gorgeously decorate the game board.
In the past, when various products such as stickers and plastics were simply attached to the display of these various patterns and patterns, the display itself was a three-dimensional thing that dynamically changed or gave a sense of reality. There was no change in the game board. On the other hand, the use of a liquid crystal display device can change the image, but there is a drawback that the device becomes large and the cost is increased.
[0003]
[Problems to be solved by the invention]
As described above, it is an object to further increase the feeling of entertainment by making the image display of a decorative object, which has conventionally been static planar or expensive, inexpensive and dynamic three-dimensional. .
[0004]
The invention according to claim 1, which has been made to solve the above-described problem, includes a multi-row lens and a plurality of pixels arranged in parallel to the longitudinal direction of each lens on the visible surface of the ornament, and has a viewing angle. In a game board of a pachinko machine provided with a card-like display means for changing the image due to the deviation of
A different ball image is drawn in advance by the plurality of pixels, and the display means is configured such that the lower end swings around a support shaft at the upper end. The visible surface of the ornament is moved by the contact of the ball so as to give the impression that the ball jumps out toward the player.
[0005]
DETAILED DESCRIPTION OF THE INVENTION
As shown in FIG. 2, the image display means used to implement the present invention includes a multi-row lens 5 divided in the horizontal direction on the visible surface and a plurality of pixels arranged in parallel in the longitudinal direction of each lens. 7.
The multi-row lens 5 forms an image on the lens focal plane 12 for parallel light. An image is formed with respect to incident light 6 by a pixel a for A, b for b, c for C, and so on.
Accordingly, by tilting the visible surface and shifting the viewing angle, the image drawn by the pixels a to e can be made into a completely different still image, for example, a series of different landscape images. Further, if the images drawn by the pixels a to e are a series of continuous dynamic images, for example, it is possible to make a movement such as a rocket launch or a fountain protruding image. Further, since the pixel depths are slightly shifted, the image can be represented in three dimensions by making each pixel correspond, for example, from the top of the mountain to the bottom of the valley.
The pixels in each lens of the present invention can be divided into a maximum of about 24 frames by using a high-definition processing technique. Therefore, an image corresponding to the number of frames can appear, and by selecting and combining pixels appropriately, a dynamic image in which one photograph moves, pops out, and changes can be expressed.
[0006]
In 1st Embodiment, the display means of this invention was attached to the visible surface 10 of the movable ornament 3 which has the rotary blade 13 shown to FIGS. The visible surface 10 is rotated by the contact associated with the drop of the ball 8, and the image can be changed accordingly. For example, different landscapes can appear sequentially.
[0007]
In 2nd Embodiment, the display means of this invention was attached to the visible surface 10 of the movable ornament 3 which has the rocking body 17 shown to FIGS. The visible surface 10 swings back and forth due to contact with the ball 8 falling, and the image can be continuously changed accordingly. For example, it is possible to reproduce a scene such as a goal of a sport goal or to give an impression that a ball jumps out toward a player.
[0008]
In 3rd Embodiment, the display means of this invention was used for the visible surface 10 of the accessory 4 which displays winning states, such as jackpot shown in FIGS. In this figure, the card-like display means composed of the multi-lens 5 and the pixels is made to be light-transmitting, and a light emitter 29 is disposed below the card-like display means, and these are attached on the tilt table 28. The light emitter 29 emits light repeatedly when a big hit state occurs.
The tilt base 28 can be tilted by a support shaft 30 provided near the center thereof, and is attracted to one end (right side in the figure) by a spring 27 attached slightly above the support shaft 30. A bar 32 for tilting the tilt base is attached to the top of the tilt base 28. When the ball is won, the motor 21 rotates according to the winning state, and the cam 23 having several steps attached thereto rotates to change the tilt angle of the tilt table 28 via the bar 32. Then, an image displaying a winning state such as just before the big hit or big hit is displayed on the visible surface 10 of the accessory 4.
[0009]
In the main character, the open / close blades 20 provided on the left and right of the upper part of the character 4 are opened and the ball 8 enters, so that a winning state is achieved. The winning ball 8 falls and is guided by the ball guide piece 26. The ball guide piece 26 moves up and down in conjunction with the lever 25 by the cam 24 attached to the motor 22, and protrudes from the rolling surface of the ball. By retreating, the course of the ball is changed to give a chance to win the jackpot winning opening, and the number of continuous opening and closing of the opening and closing blades 20 is changed by winning the jackpot winning opening.
When a big hit occurs so that the opening / closing blade 20 is continuously opened, the big hit screen is displayed again after returning to the initial screen once at each big hit point. For example, it is possible to increase the gaming effect by repeating a scene such as a fountain protruding greatly or a fireworks display.
[0010]
【The invention's effect】
As described above, by using the display means of the present invention, it is possible to give the game board a change at a low cost and simultaneously give a three-dimensional feeling and a sense of reality, thereby further enhancing the feeling of entertainment. it can.
[Brief description of the drawings]
FIG. 1 is a diagram showing a configuration of a game board surface.
FIG. 2 is a diagram showing a structure of a multi-row lens.
FIG. 3 is a front view of one movable ornament.
4 is a side sectional view of the movable ornament of FIG.
FIG. 5 is a front view of one movable ornament.
6 is a side sectional view of the movable ornament of FIG.
FIG. 7 is a front view of one role.
8 is a side sectional view of the accessory of FIG.
[Explanation of symbols]
DESCRIPTION OF SYMBOLS 1 Game board 2 Fixed decoration 3 Movable decoration 4 Role 5 Multi-row lens 6 Incident light 7 Pixel 8 Ball 9 Base frame 10 Visible surface 11 Glass 12 Lens focal plane 13 Rotary blade 14 Game board frame 15 Light source 16 Harness 17 Swing Moving body 18 Ball counting device 19 Ball winning opening 20 Opening and closing blades 21, 22 Motor 23, 24 Cam 25 Lever 26 Ball guide piece 27 Spring 28 Tilt base 29 Light emitter 30 Support shaft 31 Solenoid 32 Rod

Claims (1)

装飾物の可視面に、多条レンズと各レンズの長手方向に平行に配列された複数の画素とにより構成され、視角のずれにより画像を変化させるカード状表示手段を設けたパチンコ機の遊技盤において、
前記複数の画素によりあらかじめ異なる玉の画像を描いたうえに、前記表示手段を、上端の支軸を中心に下端が揺動するものとして、この表示手段の裏側下端に玉が接触する突起を設けて、装飾物の可視面を玉の接触により動かして、玉が遊技者に向かって飛び出すような印象を与えるようにしたことを特徴とするパチンコ機の遊技盤。
A pachinko machine game board provided with a card-like display means that is composed of a multi-row lens and a plurality of pixels arranged in parallel to the longitudinal direction of each lens on the visible surface of the ornament, and changes the image according to the deviation of the viewing angle. In
A different ball image is drawn in advance by the plurality of pixels, and the display means is configured such that the lower end swings around a support shaft at the upper end. The pachinko machine game board is characterized in that the visible surface of the decoration is moved by the contact of the ball so as to give the impression that the ball jumps out toward the player.
JP30852599A 1999-10-29 1999-10-29 Pachinko machine game board Expired - Lifetime JP4473383B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP30852599A JP4473383B2 (en) 1999-10-29 1999-10-29 Pachinko machine game board

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP30852599A JP4473383B2 (en) 1999-10-29 1999-10-29 Pachinko machine game board

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010009932A Division JP4851602B2 (en) 2010-01-20 2010-01-20 Pachinko machine game board

Publications (2)

Publication Number Publication Date
JP2001120729A JP2001120729A (en) 2001-05-08
JP4473383B2 true JP4473383B2 (en) 2010-06-02

Family

ID=17982090

Family Applications (1)

Application Number Title Priority Date Filing Date
JP30852599A Expired - Lifetime JP4473383B2 (en) 1999-10-29 1999-10-29 Pachinko machine game board

Country Status (1)

Country Link
JP (1) JP4473383B2 (en)

Also Published As

Publication number Publication date
JP2001120729A (en) 2001-05-08

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