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JP2002041038A - Virtual musical instrument playing device - Google Patents

Virtual musical instrument playing device

Info

Publication number
JP2002041038A
JP2002041038A JP2000230636A JP2000230636A JP2002041038A JP 2002041038 A JP2002041038 A JP 2002041038A JP 2000230636 A JP2000230636 A JP 2000230636A JP 2000230636 A JP2000230636 A JP 2000230636A JP 2002041038 A JP2002041038 A JP 2002041038A
Authority
JP
Japan
Prior art keywords
musical instrument
player
image
virtual musical
virtual
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2000230636A
Other languages
Japanese (ja)
Inventor
Hidehito Kitamura
秀仁 北村
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Taito Corp
Original Assignee
Taito Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Taito Corp filed Critical Taito Corp
Priority to JP2000230636A priority Critical patent/JP2002041038A/en
Publication of JP2002041038A publication Critical patent/JP2002041038A/en
Pending legal-status Critical Current

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  • Image Analysis (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Electrophonic Musical Instruments (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a virtual musical instrument playing device which compounds one's self shot by a video camera with an image of a virtual instrument on a TV screen (display), and can be played with looking at the image. SOLUTION: The image of a player is taken in with a video camera part 2a and 2b, and the position of the player's movement for playing an instrument is detected by a three-dimensions-position-detector 4. An operating device 5 compounds an image containing the virtual musical instrument which is output from a storage 8 with an image of the player from the three-dimensions-position- detector 4, and displays it on a display 7, besides, the player operates it with looking at the position of the virtual musical instrument on the display 7, and a playing information of the musical instrument is made up from an information of fingers when silhouettes of the instrument and the player on the two dimensions are met. A sound based on the playing information, which is sent from the operating device 5 by a musical sound generating device 6, is output from a speaker 3.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は、TVモニタの中
で、自らが仮想楽器を演奏することができる仮想楽器演
奏装置に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a virtual musical instrument playing apparatus capable of playing a virtual musical instrument on a TV monitor.

【0002】[0002]

【従来の技術】エンターテーメント機器の1つとして実
際の楽器ではなく、仮想の中で楽器を奏でることができ
れば、気軽に演奏を楽しむことが可能である。
2. Description of the Related Art If one can play a musical instrument not as an actual musical instrument but as a virtual instrument as one of the entertainment equipment, it is possible to easily enjoy the performance.

【0003】[0003]

【発明が解決しようとする課題】本発明は、上記状況に
鑑みたもので、その目的は、ビデオカメラで撮影した自
分(または自分の身代わりの人形)をTV画面(ディス
プレイ)で仮想楽器の映像に合成し、その映像を見なが
ら動くことにより演奏することができる仮想楽器演奏装
置を提供することにある。
SUMMARY OF THE INVENTION The present invention has been made in view of the above circumstances, and has as its object to image a virtual musical instrument on a TV screen (display) by photographing oneself (or a doll on behalf of oneself) photographed by a video camera. It is an object of the present invention to provide a virtual musical instrument playing apparatus that can perform a performance by moving while watching the video.

【0004】[0004]

【課題を解決するための手段】前記目的を達成するため
に本発明による仮想楽器演奏装置は、演奏者の画像を取
り込むカメラ部と、前記取り込んだ画像から演奏者の楽
器操作のための動作位置を検出する3次元位置検出器
と、仮想楽器を含む画像を1以上格納する記憶装置と、
表示装置と、前記記憶装置から出力される仮想楽器を含
む画像と前記3次元位置検出器からの演奏者の画像を合
成して前記表示装置に表示するとともに演奏者が前記表
示装置の仮想楽器の位置を見ながら操作し、前記仮想楽
器と演奏者の2次元の輪郭が接触したときの手先の位置
情報から楽器の演奏情報を作り出す演算装置と、前記演
算装置から送られてくる演奏情報に従った楽音を発生す
る楽音発生装置とから構成してある。本発明において、
前記表示装置に表示される演奏者の画像は、左右反転画
像として表示される。また、本発明は、前記仮想楽器の
操作部に演奏者が接触したとき、発音し、音量変化,音
色変化及び音程変化は、発音を開始した位置から演奏者
の手先の移動量に対応させて変化させるように構成して
ある。
In order to achieve the above object, a virtual musical instrument playing apparatus according to the present invention comprises a camera section for capturing an image of a player, and an operating position for the player to operate the musical instrument from the captured image. A three-dimensional position detector for detecting an image, a storage device for storing at least one image including a virtual musical instrument,
A display device, an image including the virtual instrument output from the storage device and an image of the player from the three-dimensional position detector are combined and displayed on the display device, and the player The operation is performed while observing the position, and an arithmetic unit for producing musical instrument performance information from positional information of the hand when the virtual musical instrument and the performer's two-dimensional contour come into contact with each other, according to the performance information sent from the arithmetic unit. And a tone generating device for generating a tone. In the present invention,
The image of the player displayed on the display device is displayed as a left-right inverted image. Further, according to the present invention, when the player touches the operation unit of the virtual musical instrument, the sound is generated, and the volume change, the timbre change, and the pitch change are made to correspond to the movement amount of the player's hand from the position at which the sound is started. It is configured to change.

【0005】[0005]

【作用】上記構成によれば、仮想楽器をTVモニターで
奏でることができる。
According to the above arrangement, the virtual musical instrument can be played on the TV monitor.

【0006】[0006]

【発明の実施の形態】以下、図面を参照して本発明の実
施の形態を詳しく説明する。図1は、本発明による仮想
楽器演奏装置の実施の形態を示すブロック図である。仮
想楽器演奏装置は、ビデオカメラ2a,2b,スピーカ
3および仮想楽器演奏装置部9より構成されている。仮
想楽器演奏装置部9は、3次元位置検出器4,演算装置
5,楽音発生装置6,表示装置7および記憶装置8より
構成されている。
Embodiments of the present invention will be described below in detail with reference to the drawings. FIG. 1 is a block diagram showing an embodiment of a virtual musical instrument playing apparatus according to the present invention. The virtual musical instrument playing device includes video cameras 2a and 2b, a speaker 3, and a virtual musical instrument playing device unit 9. The virtual musical instrument playing device section 9 includes a three-dimensional position detector 4, a computing device 5, a musical sound generating device 6, a display device 7, and a storage device 8.

【0007】ビデオカメラ2a,2bは、演奏者(その
代理の人形でもよい(以下「演奏者等」という))の画
像を3次元的に取り込むものである。3次元位置検出器
4は、ビデオカメラ2a,2bから取り込んだ演奏者の
画像の輪郭を取り出し、演奏者の手先,頭部および腰部
の位置情報を検出する。記憶装置8は、仮想楽器を含む
画像を複数格納しており、演算装置5は記憶装置8から
読み出される画像とビデオカメラ2a,2bから取り込
まれた演奏者等1の反転画像を合成して表示装置7に出
力する。そして、ビデオカメラ2a,2bから取り込ん
だ演奏者の画像の輪郭を取り出し、仮想の楽器と演奏者
の2次元の輪郭が接触したときの手先,頭部の先,腹部
の位置情報から楽器の演奏情報を作り出し、楽音発生装
置6に送る。楽音発生装置6は、演奏情報に基づき楽音
を発生し、スピーカ3より出力する。
The video cameras 2a and 2b three-dimensionally capture an image of a player (a substitute doll may be used (hereinafter referred to as a "player"). The three-dimensional position detector 4 extracts the contour of the player image captured from the video cameras 2a and 2b, and detects the hand, head and waist position information of the player. The storage device 8 stores a plurality of images including virtual musical instruments, and the computing device 5 combines and displays the image read from the storage device 8 and the inverted image of the performer 1 captured from the video cameras 2a and 2b. Output to the device 7. Then, the contours of the performer's images captured from the video cameras 2a and 2b are extracted, and the performance of the musical instrument is obtained from the positional information of the hand, the head, and the abdomen when the virtual musical instrument and the performer's two-dimensional contour come into contact with each other. Information is created and sent to the tone generator 6. The tone generator 6 generates a tone based on the performance information and outputs the tone from the speaker 3.

【0008】仮想楽器の操作手段は、2種類である。基
本的には2種類の検出方法があり、1つは音を鳴らす操
作の検出、もう1つは音全体をさまざまに変化させる操
作の検出である。音を発生させる時は、演奏者等の手の
映像の輪郭が、通常画像では演奏者の上部に位置する楽
器の輪郭に接触した瞬間の、3次元位置検出された、手
先の移動速度によって調整される音量で発音する。その
後、接触した位置から、手先の位置がどれだけ移動した
かをその音の音色(音量、音程、音質のいずれか)の変
化要素として出力する。さらに、演奏者の手の輪郭が楽
器の輪郭から外れた時に発音を終了する。
[0008] There are two types of operating means for the virtual musical instrument. Basically, there are two types of detection methods, one is detection of an operation that sounds a sound, and the other is detection of an operation that changes the whole sound in various ways. When sound is generated, the contour of the image of the hand of the player or the like is adjusted based on the three-dimensional position detected at the moment when the contour of the musical instrument located above the player in the normal image is touched, and the moving speed of the hand. Pronounced at the loudest volume. After that, how much the hand position has moved from the contact position is output as a change factor of the timbre (one of volume, pitch, or sound quality) of the sound. Further, when the contour of the player's hand deviates from the contour of the musical instrument, the sound generation ends.

【0009】音全体を変化させるには、演奏者の手の映
像の輪郭が、通常画面では演奏者の左右に位置する操作
ボタンの輪郭に接触し、接触してから一定方向に移動
(例えば、演奏者から見て、前方に10cm)した時に
機能が始まり、その点から3次元の残りの2つの軸方向
への各移動距離を全体の音色変化に割り付ける。上記音
の発音と個々の音色変化および全体の音色変化はそれぞ
れ、シンセサイザなどの鍵盤とリボンコントローラまた
はホイールの代用ができる。ここで個々の音の変化と
は、ひとつのトリガーで鳴っている音を変化させること
であり、全体の音の変化とは2以上の音が鳴っていてそ
れらをまとめて変化させることである。
To change the overall sound, the outline of the image of the player's hand touches the outline of the operation buttons located on the left and right sides of the player on the normal screen, and moves in a certain direction after the contact (for example, The function starts when it is 10 cm forward from the point of view of the player), and each movement distance in the two remaining three-dimensional directions from that point is assigned to the entire timbre change. The above-mentioned sound generation, individual timbre changes, and overall timbre changes can be substituted for a keyboard such as a synthesizer and a ribbon controller or wheel. Here, the change of each sound means to change the sound that is sounded by one trigger, and the change of the whole sound means that two or more sounds are sounded and changed together.

【0010】図2は、本発明による仮想楽器演奏装置の
動作を説明するためのフローチャートである。仮想楽器
演奏開始によって表示装置7に楽器が表示される(ステ
ップ(以下「S」という)201,S202) 演奏者等1の画像はビデオカメラ2a,2bから取り込
まれ、演算装置5は楽器が含まれる画像と演奏者の左右
反転の画像を合成し、表示装置7に表示する(S20
3)。
FIG. 2 is a flowchart for explaining the operation of the virtual musical instrument playing apparatus according to the present invention. The musical instrument is displayed on the display device 7 by the start of the virtual musical instrument performance (steps (hereinafter referred to as "S") 201, S202). The image of the player 1 is captured from the video cameras 2a, 2b, and the arithmetic unit 5 includes the musical instrument. And the left-right inverted image of the performer are synthesized and displayed on the display device 7 (S20).
3).

【0011】3次元位置検出器4によって演奏者等1の
動きの3次元位置が検出され、演奏者の輪郭(2次元)
が検出される(S204,S205)。演算装置5は、
仮想楽器と演奏者が接触したか否かを判断する(S20
6)。接触していないときはS204に戻る。接触した
ときは演奏情報を生成し、楽音発生装置6に送出する。
楽音発生装置6は、演奏情報に基づき楽音を発生しスピ
ーカ3より出力する(S207)。そして、演奏が終了
したか否かを判断し(S208)、終了していない場合
にはS204に戻る。演奏が終了した場合には、仮想楽
器を閉じる(S209)。
The three-dimensional position detector 4 detects the three-dimensional position of the movement of the player 1 and the like, and the contour (two-dimensional) of the player.
Is detected (S204, S205). The arithmetic unit 5
It is determined whether the virtual instrument and the player have contacted each other (S20).
6). If not, the process returns to S204. When touched, performance information is generated and sent to the tone generator 6.
The tone generator 6 generates a tone based on the performance information and outputs the tone from the speaker 3 (S207). Then, it is determined whether or not the performance has ended (S208). If not, the process returns to S204. When the performance ends, the virtual musical instrument is closed (S209).

【0012】図3は、本発明による仮想楽器演奏装置に
よる演奏例を示す概略斜視図である。演奏者12が大型
TV画面15の前に立っており、大型TV画面15の両
脇にはビデオカメラ13a,13bがそれぞれ設置され
ている。演奏者12は大型TV画面15に鏡のように左
右反転させて表示され、仮想楽器も合成表示されてい
る。
FIG. 3 is a schematic perspective view showing a performance example of the virtual musical instrument performance apparatus according to the present invention. A player 12 is standing in front of a large TV screen 15, and video cameras 13 a and 13 b are installed on both sides of the large TV screen 15, respectively. The performer 12 is displayed on the large TV screen 15 in a mirror-reversed manner, like a mirror, and a virtual musical instrument is also synthesized and displayed.

【0013】この例では仮想楽器は上部の6つのボタン
11a〜11fと右下の1つのボタン10として配置さ
れている。画面に映っている演奏者12の手が画面の上
部の6つのボタンのいずれかに画面上で接触すると、発
音を開始する。ボタンに接触する速度が速いほど音量が
大きくなる。そして演奏者12の手がボタンから離れる
と発音が停止する。発音する音によっては、打楽器のよ
うに接触したときから発音してボタンから手が離れても
発音を停止しないようにすることができる。ボタンに触
れて発音している間に、手を移動させるとその移動量に
応じて音量,音程,音質が変化させられる。
In this example, the virtual musical instruments are arranged as upper six buttons 11a to 11f and one lower right button 10. When the hand of the player 12 shown on the screen touches any one of the six buttons at the top of the screen on the screen, sound generation starts. The higher the speed of touching the button, the louder the volume. When the player's hand is released from the button, the sound generation stops. Depending on the sound to be pronounced, it is possible to prevent the sound from being stopped even when the hand is released from the button, as in the case of a percussion instrument. If the user moves the hand while touching the button to produce sound, the volume, pitch, and sound quality are changed according to the amount of movement.

【0014】演奏者12が右下のボタン10に接触し
て、例えば前方に10cm手を押し込むとコントローラ
が使用可能となる。コントローラは、機能してから手の
左右などの動きに応じて発音中のすべての音の音量,音
程,音質などを変化させることができる。例えば、左右
に手を移動させると、すべての音の音程を上下させるこ
とができる。また、上下に移動させることにより、音量
や音質を変化させることができる。
When the player 12 touches the lower right button 10 and pushes his / her hand 10 cm forward, for example, the controller can be used. After functioning, the controller can change the volume, pitch, sound quality, and the like of all the sounds being generated according to the movement of the hand, such as left and right. For example, moving the hand to the left and right can raise or lower the pitch of all sounds. In addition, the volume and the sound quality can be changed by moving up and down.

【0015】[0015]

【発明の効果】以上、説明したように本発明は、実際の
楽器には触れずに、音(音源)を操作することにより新
感覚で演奏できるもので、従前にない仮想楽器演奏装置
を実現するものである。また、本発明は、楽器としてだ
けでなく、ゲーム等の入力装置としての利用も可能であ
る。さらにカラオケと合わせて、伴奏とともにこの仮想
楽器で演奏したり、効果音を加えたりする遊びにも応用
可能である。
As described above, according to the present invention, it is possible to play a new sense by operating a sound (sound source) without touching an actual musical instrument, thereby realizing an unprecedented virtual musical instrument playing apparatus. Is what you do. Further, the present invention can be used not only as a musical instrument but also as an input device for a game or the like. In addition to karaoke, the present invention can be applied to playing with the virtual musical instrument together with the accompaniment and adding a sound effect.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明による仮想楽器演奏装置の実施の形態を
示すブロック図である。
FIG. 1 is a block diagram showing an embodiment of a virtual musical instrument playing device according to the present invention.

【図2】本発明による仮想楽器演奏装置の動作を説明す
るためノフローチャートである。
FIG. 2 is a flowchart illustrating the operation of the virtual musical instrument playing apparatus according to the present invention.

【図3】本発明による仮想楽器演奏装置による演奏例を
示す概略斜視図である。
FIG. 3 is a schematic perspective view showing a performance example of the virtual musical instrument performance device according to the present invention.

【符号の説明】[Explanation of symbols]

1…演奏者等 2a,2b,13a,13b…カメラ 3…スピーカ 4…3次元位置検出器 5…演算装置 6…楽音発生装置 9,14…仮想楽器演奏装置部 10,11a〜11f…操作部 12…演奏者 15…大型TV画面 DESCRIPTION OF SYMBOLS 1 ... Performer etc. 2a, 2b, 13a, 13b ... Camera 3 ... Speaker 4 ... Three-dimensional position detector 5 ... Arithmetic device 6 ... Musical sound generator 9, 14 ... Virtual musical instrument performance device part 10, 11a-11f ... Operation part 12 ... Performer 15 ... Large TV screen

Claims (3)

【特許請求の範囲】[Claims] 【請求項1】 演奏者の画像を取り込むカメラ部と、 前記取り込んだ画像から演奏者の楽器操作のための動作
位置を検出する3次元位置検出器と、 仮想楽器を含む画像を1以上格納する記憶装置と、 表示装置と、 前記記憶装置から出力される仮想楽器を含む画像と前記
3次元位置検出器からの演奏者の画像を合成して前記表
示装置に表示するとともに演奏者が前記表示装置の仮想
楽器の位置を見ながら操作し、前記仮想楽器と演奏者の
2次元の輪郭が接触したときの手先の位置情報から楽器
の演奏情報を作り出す演算装置と、 前記演算装置から送られてくる演奏情報に従った楽音を
発生する楽音発生装置と、 から構成したことを特徴とする仮想楽器演奏装置。
1. A camera unit for capturing an image of a player, a three-dimensional position detector for detecting an operating position for a player to operate a musical instrument from the captured image, and one or more images including virtual musical instruments. A storage device, a display device, and an image including the virtual musical instrument output from the storage device and an image of the player from the three-dimensional position detector are combined and displayed on the display device. An operation device which operates while observing the position of the virtual musical instrument, and generates performance information of the musical instrument from positional information of the hand when the virtual musical instrument and the two-dimensional contour of the player come into contact with each other. A musical instrument generating apparatus for generating a musical tone according to performance information, comprising:
【請求項2】 前記表示装置に表示される演奏者の画像
は、左右反転画像であることを特徴とする請求項1記載
の仮想楽器演奏装置。
2. The virtual musical instrument playing device according to claim 1, wherein the image of the player displayed on the display device is a left-right inverted image.
【請求項3】 前記仮想楽器の操作部に演奏者が接触し
たとき、発音し、音量変化,音色変化及び音程変化は、
発音を開始した位置から演奏者の手先の移動量に対応さ
せて変化させるように構成したことを特徴とする請求項
1記載の仮想楽器演奏装置。
3. When a player touches the operation unit of the virtual musical instrument, a sound is generated, a volume change, a timbre change, and a pitch change are performed.
2. The virtual musical instrument playing apparatus according to claim 1, wherein the virtual musical instrument playing apparatus is configured to change from a position at which the sound is started to correspond to a moving amount of the player's hand.
JP2000230636A 2000-07-31 2000-07-31 Virtual musical instrument playing device Pending JP2002041038A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2000230636A JP2002041038A (en) 2000-07-31 2000-07-31 Virtual musical instrument playing device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000230636A JP2002041038A (en) 2000-07-31 2000-07-31 Virtual musical instrument playing device

Publications (1)

Publication Number Publication Date
JP2002041038A true JP2002041038A (en) 2002-02-08

Family

ID=18723567

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000230636A Pending JP2002041038A (en) 2000-07-31 2000-07-31 Virtual musical instrument playing device

Country Status (1)

Country Link
JP (1) JP2002041038A (en)

Cited By (13)

* Cited by examiner, † Cited by third party
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JP2009300893A (en) * 2008-06-16 2009-12-24 Yamaha Corp Electronic musical device
JP2009300892A (en) * 2008-06-16 2009-12-24 Yamaha Corp Electronic musical device
JP2011036483A (en) * 2009-08-12 2011-02-24 Hiroshima Industrial Promotion Organization Image generation system, control program, and recording medium
JP2012014082A (en) * 2010-07-02 2012-01-19 Lapis Semiconductor Co Ltd Picture processing system and picture processing program
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