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HK40082777A - Basketball shooting apparatus - Google Patents

Basketball shooting apparatus Download PDF

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Publication number
HK40082777A
HK40082777A HK62023069318.1A HK62023069318A HK40082777A HK 40082777 A HK40082777 A HK 40082777A HK 62023069318 A HK62023069318 A HK 62023069318A HK 40082777 A HK40082777 A HK 40082777A
Authority
HK
Hong Kong
Prior art keywords
user
backboard
motion tracking
motion
computer
Prior art date
Application number
HK62023069318.1A
Other languages
Chinese (zh)
Inventor
丹尼斯·阿多马科
Original Assignee
丹尼斯·阿多马科
Filing date
Publication date
Application filed by 丹尼斯·阿多马科 filed Critical 丹尼斯·阿多马科
Publication of HK40082777A publication Critical patent/HK40082777A/en

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Description

Basketball shooting device
Description of the preferred embodiments:
as described in fig. 1, the backboard and basket assembly is positioned in a novel position parallel to the floor. Its positioning allows the player to use gravity as an aid to add resistance to the trajectory of the up and down stroke within the frame. This mimics the difficulty and arm strength required for long distance shots in the device. Due to the realism of such throwing conventional shots, many possibilities arise, such as being able to train a player to make a hand with the same skill to effectively shoot a shot. The suggested positioning of the frame parts is shown at 2. The frame is light enough to allow a person to move it around, yet strong enough to extend its useful life. The device will be of a size that will enable it to be installed in a small medium-sized room with a conventional-sized ceiling for ease of location practice. It can also be removed for repositioning, but as previously mentioned, it is light enough to move and slide around. As shown in fig. 4, the frame has an area for the player to lie down. The player should place his entire upper body to the waist in this area, with the player's legs and lower body outside the frame. Lying in this position, the player will drop the ball into the basket against gravity and try to score a score or practice their technique using an assisted learning system. And A.L.S.
Referring to fig. 5-6, a motion tracking system is provided according to an embodiment. The system includes at least one optical instrument directed at a user. Preferably, the optical instrument can record a moving image in addition to a still image.
In this embodiment, a system of one or more optical instruments captures the motion of the user's arm, wrist, and hand. These images are used to compare the user's performance of movements to a baseline or standard in order to provide them with feedback regarding the shooting technique.
First, the images are digitally transmitted to a computer where they are used as input for statistical, analytical or artificial intelligence models. The model infers angular position, angular velocity and angular acceleration of the user's upper arm, forearm and hand from the image. The second model then uses the output of the first model as input, compares the user's angular data to a baseline or standard, and outputs differences in angular position, angular velocity, and angular acceleration of the user's upper arm, forearm, and hand. The results of the second model are then used to present an animation showing the user how similar or different their performance compares to the baseline or standard. The visual presentation is presented on a screen in front of the user, such as on the backboard of the device. In the visual presentation, the user's playback action is superimposed on the baseline or standard action.
This novel shooting practice position allows shooting practice without the use of the lower body, 3 shows protective restraining material that does not require a ball return or return mechanism. The frame is small enough so that the player does not move from the lie position to take the ball. As shown in fig. 5-6, the scoring and guidance system is mounted on top to avoid damage by the ball. From there, the player lies in the position 7, which shows the system from which the player can select different play modes. 8 is a light custom sized rubber ball for use on the device. 9 is a clip for mounting accessories to the training aid system and 10 compares the height of the device to the height of an average ceiling. Accordingly, the present invention provides a novel way for a person interested in basketball to practice the shooting technique in a comfortable environment. Or simply enjoy shooting in their chosen scene.
Description of the prior art:
patent US 4805917-basketball game
A basketball game is described comprising:
a frame having a front and a rear;
a basket installed on a rear portion of the frame,
similar techniques may only be considered when compared to the embodiments herein, ignoring the preferred embodiment of us 4805917. The placement of the basket in us4805917 further demonstrates the expected differences in the application.
Other techniques similar to the previously mentioned techniques introduce unique ball return mechanisms, for example WO2011025362, US4838549 and US 20110281672. This is not necessary in the present invention because the placement of the basket and the use of gravity returns the ball to the shooter.
It will thus be apparent that the structure and use of the present invention makes it unique to other basketball systems that may incorporate similar common functions such as scoring and returning.
Background
The invention belongs to basketball sports. And more particularly to basketball practice and training tools. It meets the need for these training instruments by providing a portable solution for any level of player practice shooting. The present invention eliminates the need for a human coach or instructor to be present during the learning phase to develop the correct shooting technique by providing a teaching and learning system that can provide real-time feedback to show the user how to use the correct upper body shooting technique. It also provides an alternative to practicing the shooting technique on traditional indoor/outdoor basketball rims, which traditionally, to do effectively, requires one person to be willing to pay much effort or let another person return. Using such a device, people can systematically develop, improve or change their shooting posture by shooting more frequently with less time. All within selected privacy and comfort limits of any room or open area.
The location of the backboard and basket of the device creates unique advantages in being able to use the device to apply realistic basketball shooting postures and shooting speeds. The position of the backboard and basket assembly forces the shooter to follow (follow) in order to pass the ball a high percentage of the way through the basket. This follow-up movement forces the ball to be released at the correct time, which helps achieve a perfect arc, say 45-50 degrees. The same shooting speed and stance should be used when shooting a shot anywhere from 0-35 feet on a conventional basketball hoop. The user can practice remote shooting in small areas such as small apartments or garages. Although the lightweight frame to which the basket and backboard are secured allows one to easily move the device around to a place where one feels comfortable using it. In addition to being an excellent educational tool, the device can also provide basketball enthusiasts of all ages with everyday leisure enjoyment by providing a scoring system and an appealing game that they can use by themselves if they wish.
It is therefore apparent that the present invention provides a new way for users to make shots to gain fun or shots to concentrate on the technique of training them in the newly positioned rim and backboard while placing the user in a unique, non-traditional, but comfortable position to do so.
Disclosure of Invention
The present invention relates to basketball backboards and baskets of any size that are inclined at a 90 degree angle so that the backboard is parallel to the ground. Fixed anywhere on the device, but preferably to the backboard is a device that continuously tracks the number of points scored by the player. It also facilitates playing games that are designed to be both interesting and challenging enough to improve the user's shooting efficiency. The system also includes an a.l.s. which is a mode that can interact with the user to teach him or her the correct shooting technique and shooting posture. The player can choose which mode to participate at any time. This front part is mounted on a light frame, the height of which can be adjusted. The top of the frame is wide enough to securely support the backboard and basket. Its bottom is wide enough to allow the user to lie supine inside and there is enough room to adopt the correct shooting posture and action. The entire frame backboard and basket is surrounded from top to bottom by lightweight protective material to keep the ball within reach of the player (who is lying on a mat that may be included in the device). The ball is a custom made lightweight rubber material.
Drawings
1. A backboard and basket assembly oriented at a 90 degree angle.
2. A lightweight frame that may support the weight of the backboard, basket, and score game training logic system.
3. A protective restraining material, preferably a very small mesh material, prevents the ball from leaving the frame during rebound, is secured to the backboard and tightly wrapped around the frame, preventing the ball from flying out of the frame.
4. The bottom of the frame has an opening that allows a user to lie inside and operate the system. Its spacing allows sufficient movement.
5. The system includes score keeping, various competition modes and an auxiliary training system.
6. The system is preferably mounted on a backboard that displays the total score to the player lying in the frame. It also gives instructive feedback to help the player.
7. A system for modifying the aforementioned system mode. It may extend all the way to the athlete within the frame for easy access.
8. A lightweight custom-sized rubber ball for use on a device.
9. A clip for mounting an accessory to an assistive training system.
10. The ceiling of the room is averaged.

Claims (15)

1. A basketball motion apparatus, comprising:
a backboard member parallel to the floor and ceiling;
a basket member vertically fixed to the backboard;
scoring and intelligent guidance and mode selection means securable to the backboard;
a vertical high frame member supporting the basket, backboard and intelligent system off the ground;
a mesh member fixed to the frame; and
a light rubber ball for cooperation with the device.
2. The backboard apparatus of claim 1, wherein the backboard is positioned parallel to the ground.
3. The scoring and intelligent guidance component of claim 1, wherein
The system keeps track of scores and includes skill testing games of various difficulty levels;
a motion tracking system comprising one or more motion tracking devices positioned on or about a user; the device is capable of capturing, inferring, or allowing for inferring three-dimensional (3D) motion;
a visual display on or around a user within the device, the display capable of providing visual feedback to the user.
4. The apparatus of claim 3, wherein the motion tracking system comprises an optical instrument positioned on or around the user.
5. The apparatus of claim 4, wherein the optical instrument is capable of recording still images and moving images.
6. The apparatus of claim 3, wherein the motion tracking system comprises wired or wireless inertial measurement units positioned around the user.
7. The device of claim 6, wherein the inertial measurement unit comprises sensor modules for measuring orientations in x, y, and z directions, accelerations in x, y, and z directions, rotation rates in x, y, and z directions, and magnetic fields in x, y, and z directions.
8. The device of claims 1 to 7, further comprising a computer providing a plurality of connections between the computer and the plurality of motion tracking devices.
9. The apparatus of claim 8, wherein the computer includes a power supply module, and wherein the wired motion tracking device is capable of receiving power from the power supply through the connection.
10. The device of any one of claims 8 or 9, wherein the computer is configured to receive motion data generated by the motion tracking system via a wired connection or wirelessly.
11. The apparatus of claim 8, wherein the computer further comprises a non-volatile memory for storing athletic data.
12. The apparatus of claim 3, wherein a method for processing 3D motion of a user, the method comprises:
receiving orientation information from the motion tracking system;
comparing the orientation information to a baseline or standard; and
providing a numerical result of a comparison between the user's orientation information and the baseline orientation information.
13. The method of claim 12, wherein the process uses a statistical model.
14. The method of claim 12, wherein the process uses an artificial intelligence model.
15. The method of claim 12, wherein the process combines a statistical model and an artificial intelligence model.
HK62023069318.1A 2020-09-08 Basketball shooting apparatus HK40082777A (en)

Publications (1)

Publication Number Publication Date
HK40082777A true HK40082777A (en) 2023-06-16

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