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GB9801258D0 - Computer input arrangements - Google Patents

Computer input arrangements

Info

Publication number
GB9801258D0
GB9801258D0 GBGB9801258.6A GB9801258A GB9801258D0 GB 9801258 D0 GB9801258 D0 GB 9801258D0 GB 9801258 A GB9801258 A GB 9801258A GB 9801258 D0 GB9801258 D0 GB 9801258D0
Authority
GB
United Kingdom
Prior art keywords
computer input
input arrangements
arrangements
computer
input
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GBGB9801258.6A
Other versions
GB2338052A (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
ETTINGER GEORGE M
Original Assignee
ETTINGER GEORGE M
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by ETTINGER GEORGE M filed Critical ETTINGER GEORGE M
Priority to GB9801258A priority Critical patent/GB2338052A/en
Publication of GB9801258D0 publication Critical patent/GB9801258D0/en
Publication of GB2338052A publication Critical patent/GB2338052A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05GCONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
    • G05G1/00Controlling members, e.g. knobs or handles; Assemblies or arrangements thereof; Indicating position of controlling members
    • G05G1/30Controlling members actuated by foot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1018Calibration; Key and button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/209Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform characterized by low level software layer, relating to hardware management, e.g. Operating System, Application Programming Interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Automation & Control Theory (AREA)
  • Input From Keyboards Or The Like (AREA)
GB9801258A 1998-01-21 1998-01-21 Foot operated computer input arrangements Withdrawn GB2338052A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB9801258A GB2338052A (en) 1998-01-21 1998-01-21 Foot operated computer input arrangements

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9801258A GB2338052A (en) 1998-01-21 1998-01-21 Foot operated computer input arrangements

Publications (2)

Publication Number Publication Date
GB9801258D0 true GB9801258D0 (en) 1998-03-18
GB2338052A GB2338052A (en) 1999-12-08

Family

ID=10825642

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9801258A Withdrawn GB2338052A (en) 1998-01-21 1998-01-21 Foot operated computer input arrangements

Country Status (1)

Country Link
GB (1) GB2338052A (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6798396B2 (en) * 2000-02-22 2004-09-28 Air Techniques, Inc. Foot switch interface for operation of computer
FI20001037L (en) * 2000-05-04 2001-11-05 Markku Sundell Interface controllable with feet and/or hands
GB2450497A (en) * 2007-06-26 2008-12-31 Ian Mclauchlan A computer/mobile phone input device comprising a mat operated by a user stepping thereon
GB201320238D0 (en) 2013-11-15 2014-01-01 Laflamme Eric K Pneumatically actuated computer mouse system

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3719247A1 (en) * 1987-06-10 1988-12-22 Dieter Leipold EDP keyboard
US5148152A (en) * 1991-01-11 1992-09-15 Stueckle Duane H Foot pedal control mechanism for computers
AU2865895A (en) * 1994-06-14 1996-01-05 Fleetwood, L.L.C. Foot-operated computer input device and method

Also Published As

Publication number Publication date
GB2338052A (en) 1999-12-08

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)