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GB2375268B - Peer to peer data transfer between wireless information devices - Google Patents

Peer to peer data transfer between wireless information devices

Info

Publication number
GB2375268B
GB2375268B GB0112060A GB0112060A GB2375268B GB 2375268 B GB2375268 B GB 2375268B GB 0112060 A GB0112060 A GB 0112060A GB 0112060 A GB0112060 A GB 0112060A GB 2375268 B GB2375268 B GB 2375268B
Authority
GB
United Kingdom
Prior art keywords
data
peer
information
cards
data structure
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
GB0112060A
Other versions
GB0112060D0 (en
GB2375268A (en
Inventor
Miles Bonamy Kemp
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
TECHNOLOGIES Ltd K
Original Assignee
TECHNOLOGIES Ltd K
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by TECHNOLOGIES Ltd K filed Critical TECHNOLOGIES Ltd K
Publication of GB0112060D0 publication Critical patent/GB0112060D0/en
Priority to GBGB0120534.3A priority Critical patent/GB0120534D0/en
Priority to GB0126898A priority patent/GB2373967A/en
Priority to AU2002247841A priority patent/AU2002247841A1/en
Priority to PCT/GB2002/001428 priority patent/WO2002078284A2/en
Publication of GB2375268A publication Critical patent/GB2375268A/en
Application granted granted Critical
Publication of GB2375268B publication Critical patent/GB2375268B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/34Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/04Protocols specially adapted for terminals or networks with limited capabilities; specially adapted for terminal portability
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/537Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for exchanging game data using a messaging service, e.g. e-mail, SMS, MMS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Health & Medical Sciences (AREA)
  • Child & Adolescent Psychology (AREA)
  • Signal Processing (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Data can be transferred between devices, e.g. mobile phones, personal organizers, PCs or game consoles, each of which holds similar kinds of data. Information relating to the data in a first data structure e.g. a database in a first device is transmitted over a wireless link to the second device, where the second data structure is modified by the received information. The invention may be used for example in an electronic game, where the data structure represents a stack of cards. In the game, values associated with the cards are compared to decide a winner. Information is then exchanged to bring the stack of cards up to date. The invention reduces the amount of information which needs to be transmitted and avoids the necessity of using WAP technology, since the information transfer can be achieved using SMS, CBS or USSD data streams.
GB0112060A 2001-03-26 2001-05-17 Peer to peer data transfer between wireless information devices Expired - Fee Related GB2375268B (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
GBGB0120534.3A GB0120534D0 (en) 2001-03-26 2001-08-23 SIM Browser intellectual property ideas
GB0126898A GB2373967A (en) 2001-03-26 2001-11-08 Method of sending data to a wireless information device
AU2002247841A AU2002247841A1 (en) 2001-03-26 2002-03-26 Peer to peer data transfer between wireless information devices
PCT/GB2002/001428 WO2002078284A2 (en) 2001-03-26 2002-03-26 Peer to peer data transfer between wireless information devices

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GBGB0107403.8A GB0107403D0 (en) 2001-03-26 2001-03-26 K technologies

Publications (3)

Publication Number Publication Date
GB0112060D0 GB0112060D0 (en) 2001-07-11
GB2375268A GB2375268A (en) 2002-11-06
GB2375268B true GB2375268B (en) 2003-05-28

Family

ID=9911478

Family Applications (2)

Application Number Title Priority Date Filing Date
GBGB0107403.8A Ceased GB0107403D0 (en) 2001-03-26 2001-03-26 K technologies
GB0112060A Expired - Fee Related GB2375268B (en) 2001-03-26 2001-05-17 Peer to peer data transfer between wireless information devices

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GBGB0107403.8A Ceased GB0107403D0 (en) 2001-03-26 2001-03-26 K technologies

Country Status (2)

Country Link
AU (1) AU2002247841A1 (en)
GB (2) GB0107403D0 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2006058405A1 (en) * 2004-10-22 2006-06-08 Grigortsevich Andrey Stanislav Game system
JP3958773B2 (en) 2005-03-31 2007-08-15 株式会社コナミデジタルエンタテインメント Battle game system and game device
GB0514670D0 (en) * 2005-04-18 2005-08-24 Big Ideas Product Dev Ltd Electronic game
US20080200261A1 (en) * 2005-07-18 2008-08-21 Mark Charles Spittle Electronic Entertainment Device
WO2007133294A2 (en) 2005-12-30 2007-11-22 Bmo Llc Ubiquitous navbar user interface across multiple heterogeneous digital media devices
GB2435221A (en) * 2006-02-21 2007-08-22 Matchmaster Games Ltd Electronic handheld game apparatus

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5644782A (en) * 1994-10-17 1997-07-01 Motorola, Inc. System with virtual update capable read-only memory
US5857201A (en) * 1996-06-18 1999-01-05 Wright Strategies, Inc. Enterprise connectivity to handheld devices
US5884324A (en) * 1996-07-23 1999-03-16 International Business Machines Corporation Agent for replicating data based on a client defined replication period

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5644782A (en) * 1994-10-17 1997-07-01 Motorola, Inc. System with virtual update capable read-only memory
US5857201A (en) * 1996-06-18 1999-01-05 Wright Strategies, Inc. Enterprise connectivity to handheld devices
US5884324A (en) * 1996-07-23 1999-03-16 International Business Machines Corporation Agent for replicating data based on a client defined replication period

Also Published As

Publication number Publication date
GB0112060D0 (en) 2001-07-11
GB0107403D0 (en) 2001-05-16
GB2375268A (en) 2002-11-06
AU2002247841A1 (en) 2002-10-08

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20120517