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GB2287198A - Bingo - Google Patents

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Publication number
GB2287198A
GB2287198A GB9405181A GB9405181A GB2287198A GB 2287198 A GB2287198 A GB 2287198A GB 9405181 A GB9405181 A GB 9405181A GB 9405181 A GB9405181 A GB 9405181A GB 2287198 A GB2287198 A GB 2287198A
Authority
GB
United Kingdom
Prior art keywords
game
player
sheet
site
marked
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB9405181A
Other versions
GB9405181D0 (en
Inventor
Simon Goldfarb
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US08/011,725 external-priority patent/US5340119A/en
Priority claimed from US08/024,361 external-priority patent/US5333868A/en
Application filed by Individual filed Critical Individual
Publication of GB9405181D0 publication Critical patent/GB9405181D0/en
Publication of GB2287198A publication Critical patent/GB2287198A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/34Payment architectures, schemes or protocols characterised by the use of specific devices or networks using cards, e.g. integrated circuit [IC] cards or magnetic cards
    • G06Q20/342Cards defining paid or billed services or quantities
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/0014Coin-freed apparatus for hiring articles; Coin-freed facilities or services for vending, access and use of specific services not covered anywhere else in G07F17/00
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F7/00Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
    • G07F7/02Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by keys or other credit registering devices
    • G07F7/025Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by keys or other credit registering devices by means, e.g. cards, providing billing information at the time of purchase, e.g. identification of seller or purchaser, quantity of goods delivered or to be delivered
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/08Raffle games that can be played by a fairly large number of people
    • A63F3/081Raffle games that can be played by a fairly large number of people electric
    • A63F2003/082Raffle games that can be played by a fairly large number of people electric with remote participants
    • A63F2003/086Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem
    • A63F2003/087Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem using a fax
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/062Bingo games, e.g. Bingo card games

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Microelectronics & Electronic Packaging (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Accounting & Taxation (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

A method of playing a game to predict a winning number combination comprising: a plurality of players each marking a game sheet with a choice of a winning number combination in a machine readable form; transmission of player's game sheet to a game site operator; reading the game sheets with an electronic game reader to input the players' number selections into a computer memory; returning a copy of each player's marked game sheet; random selection of a winning number combination by game site operator and entry of winning number combination into the computer for comparison with the players' numbers and selection of the winning number.

Description

METHOD OF PLAYING A GAME OF CHANCE WITH A UNIVERSAL BINGO CARD AT THE GAME SITE OR LOCATIONS REMOTE FROM THE GAME SITE BACKGROUND AND SUMD4ARY OF THE INVENTION Many persons enjoy playing games of chance, such as the LOTTERY, BINGO, KENO, or other similar games. However, in some cases a person may not be able to play the game because of transportation problems or for other reasons. Thus, the person may not be physically able to drive a car to the site of a BINGO game or to a store where lottery tickets are sold.
Many people playing the game of BINGO or KENO are dissatisfied with the fact that there is a limitation on the numbers and number combinations that can be played. Each BINGO card has specific numbers printed thereon, so that the person purchasing a particular BINGO card is required to play those particular numbers. The person does not have a choice as to the numbers that he or she can play.
The present invention concerns a method of playing a game such as BINGO, wherein the above-noted disadvantages are overcome. The method of this invention is designed to enable persons to play the game of BINGO or other game of chance without requiring the person to be physically present at the game site (where the BINGO numbers are drawn); the person can be located at the game site, or in some other location remote from the site.

Claims (16)

What is claimed is:
1. A method of participation in the playing of a game of chance prediction of a winning number combination, wherein said method comprises: (a) each game player manually completing a game sheet, wherein each game sheet has indicia thereon that a game player can selectively mark to indicate the player's choice of a winning number; said indicia being machine-readable when marked by a player; (b) each game player transmitting the respective marked game sheet to a game site operator who runs the game of chance; (c) the game site operator passing each marked game sheet through an electronic reader that is associated with a computer having a memory, whereby the marked numbers on each respective game sheet are put into the computer memory; (d) the game site operator transmitting back to each game player a copy of the player's marked game sheet so that each game player has visible proof of the marked numbers on the respective game sheet; (e) the game site operator operating a number selection machine that selects a winning number combination on a random chance basis; and (f) the game site operator entering the winning number combination into the computer, whereby the computer compares the winning numbers with the numbers put into the computer memory in step(d);
2. The method of claim 1, wherein the indicia on each game sheet forms a simulated bingo card that comprises multiple spaces arranged in vertical columns that collectively form horizontal rows of spaces; said spaces comprising a single central blank space and a plurality of markable numbered spaces; each said numbered space having a multiplicity of numbers therein that a game player can selectively mark to indicate the player's choice of a winning number for that space.
3. The method of claim 2, wherein each numbered space has fifteen numbers therein.
4. The method of claim 1, wherein step (b) is performed by the game player inserting the respective marked game sheet into a facsimile phone machine that is electronically connected with a facsimile phone machine at the game site, whereby the game player is enabled to play the game from a location remote from the game site.
5. The method of claim 4, wherein step (d) is accomplished by the game site operator inserting a copy of the player's marked game sheet into a facsimile phone machine at the game site, such that the copy is electronically transmitted to a facsimile phone machine remote from the game site.
6. The method of claim 1, and further comprising the step of: (g) passing the marked game sheet from the electronic reader through a rejection mechanism for detection of errors on the game sheet that would make the game player ineligible to become a winner.
7. The method of claim 6, and further comprising the step of (h) a human technician at the game site phoning game game players the reasons for ineligibility discovered in step (g).
8. The method of claim 1, wherein step (a) includes the player writing his, or her, signature on the respective game sheet.
9. A method of participation in playing game of chance prediction of a winning combination, wherein the game players are in various locations remote from the game site, said method com prising the steps of: a. each game player manually completing a game sheet so that the sheet includes, in machine readable form, at least the game player's identity and predicted winning combination, b. each game player inserting the completed game sheet into a facsimile phone machine at a location remote from the game site, whereby the game sheet information is transmitted over the phone line to the game site; c. the game site operator removing a facsimile of the game sheet from a receiving facsimile phone machine located at the game site; d. charging the cost of each game player's participation in the game to the respective player;; e. the game site operator transmitting a written receipt from the game site to the game player, confirming the details of the player's participation in the game; f. the game site operator sending the facsimile of the game sheet through an electronic reader at the game site, whereby the electronic output of the reader is transmitted to the memory of an associated computer; g. selecting a winning combination on a random number basis; and h. using the computer to compare the winning combination with combinations stored in the computer memory, to thereby select the player having the winning combination.
10. The method of claim 9, and further comprising the step of: i. televising the ceremony of drawing the winning combination, so that the game player is immediately aware of the winning combination.
11. The method of claim 10, and further comprising the step of: j. passing the facsimile of the game sheet from the electronic reader through a rejection mechanism for detection of errors on the game sheet that would make the game player ineligible to become a winner.
12. The method of claim 11, and further comprising the step of: k. a human technician at the game site telephoning the game player the reasons for the ineligibility discovered in step(j).
13. The method of claim 12, wherein step (a) involves the player writing his signature on the game sheet.
14. The method of claim 9, wherein step(d) involves the game site operator charging the cost of the game participation number.
15. The method of claim 9, wherein step (d) involves the automatic charging of the game player's participation as an incident to step (b).
16. The method of claim 9, wherein step (a) is carried out with sheet that forms a simulated game card comprising multiple spaces arranged in vertical columns that collectively form jorizontal rows of spaces; said spaces comprising a single central blank space and a plurality of markable numbered spaces; each said numbered space having a multiplicity of numbers therein that a game player can selectively mark to indicate the player's choice of a winning number for that space.
GB9405181A 1993-02-01 1994-01-24 Bingo Withdrawn GB2287198A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US08/011,725 US5340119A (en) 1993-02-01 1993-02-01 Method of playing a game of chance at locations remote from the game site
US08/024,361 US5333868A (en) 1993-03-01 1993-03-01 Method of playing a game of chance at locations remote from the game site
US16951093A 1993-12-17 1993-12-17

Publications (2)

Publication Number Publication Date
GB9405181D0 GB9405181D0 (en) 1994-04-27
GB2287198A true GB2287198A (en) 1995-09-13

Family

ID=27359491

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9405181A Withdrawn GB2287198A (en) 1993-02-01 1994-01-24 Bingo

Country Status (2)

Country Link
CA (1) CA2114666A1 (en)
GB (1) GB2287198A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2334897A (en) * 1998-10-27 1999-09-08 Thomas Estates Limited Lottery/bingo type game
AU2002250481B2 (en) * 2002-02-11 2007-05-17 Igt Automated selection of video gaming options

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2334897A (en) * 1998-10-27 1999-09-08 Thomas Estates Limited Lottery/bingo type game
GB2334897B (en) * 1998-10-27 2000-08-09 Thomas Estates Limited Gaming apparatus
AU2002250481B2 (en) * 2002-02-11 2007-05-17 Igt Automated selection of video gaming options

Also Published As

Publication number Publication date
GB9405181D0 (en) 1994-04-27
CA2114666A1 (en) 1994-08-02

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)