FR2537449A1 - Dual-approach puzzle - Google Patents
Dual-approach puzzle Download PDFInfo
- Publication number
- FR2537449A1 FR2537449A1 FR8220820A FR8220820A FR2537449A1 FR 2537449 A1 FR2537449 A1 FR 2537449A1 FR 8220820 A FR8220820 A FR 8220820A FR 8220820 A FR8220820 A FR 8220820A FR 2537449 A1 FR2537449 A1 FR 2537449A1
- Authority
- FR
- France
- Prior art keywords
- puzzle
- image
- represented
- dual
- approach
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 239000012634 fragment Substances 0.000 claims abstract description 4
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/10—Two-dimensional jig-saw puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/10—Two-dimensional jig-saw puzzles
- A63F2009/1005—Two-dimensional jig-saw puzzles with images on both sides
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1204—Puzzles consisting of non-interlocking identical blocks, e.g. children's block puzzles
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
Description
DESCRIPTION. DESCRIPTION.
PUZZLE A DOUBLE ENTREE
Il s'agit d'un jeu d'imagination, constitué d'une surface plane découpée en fragments identiques (de forme géométrique variable).DOUBLE ENTRY PUZZLE
It is a game of imagination, consisting of a flat surface cut into identical fragments (of variable geometric shape).
Ce jeu s'aborde de deux façons différentes. sur 1 'une des faces de chaque éléments, est représentée une image ou (et) untifmot ou un groupe de mots, élément d'une phrase. L'image est une partie d'un scénario à recons- -tituer. Sur la face opposée de chaque élément, fiqure une partie d'un dessin (reprenant un thème d scénario) reconstituable à la façon d'un puzzle (fig. I).This game is approached in two different ways. on one of the faces of each element, is represented an image or (and) untifmot or a group of words, element of a sentence. The image is part of a scenario to be reconstructed. On the opposite side of each element, form part of a drawing (taking up a theme from a scenario) reconstructable like a puzzle (fig. I).
Le joueur a donc le choix d'aborder e jeu par l'une ou l'autre face: soit il reconstitue l'image, puis il découvre, en retournant chacun des éléments sur luimême, une histoire; soit il reconstitue l'histoire, dont il vérifie l'exactitude en retournant chacun des éléments sur lui-même, et en voyant ainsi apparaître une image reprenant un tkne dominant du scénario.The player therefore has the choice of approaching the game from either side: either he reconstructs the image, then he discovers, by turning each of the elements over himself, a story; either he reconstructs the story, whose accuracy he checks by turning each of the elements on himself, and thus seeing an image appear showing a dominant element of the scenario.
On peut envisager la conception d'unjeu sur le même principe, en remplaçant les surfaces planes par dés parallèlépipèdes. Dans ce cas, il ne s'agit plus de fragments d'une seule histoire ou d'une seule image découpée, nais de trois histoires et de trois puzzles, l'histoire et le puzzle en correspondance se trouvant sur des faces opposées (fig. 2). We can consider the design of a game on the same principle, replacing the flat surfaces with parallelepiped dice. In this case, they are no longer fragments of a single story or a single cut image, born of three stories and three puzzles, the story and the matching puzzle being on opposite sides (fig 2).
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR8220820A FR2537449A1 (en) | 1982-12-13 | 1982-12-13 | Dual-approach puzzle |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR8220820A FR2537449A1 (en) | 1982-12-13 | 1982-12-13 | Dual-approach puzzle |
Publications (1)
Publication Number | Publication Date |
---|---|
FR2537449A1 true FR2537449A1 (en) | 1984-06-15 |
Family
ID=9280011
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR8220820A Withdrawn FR2537449A1 (en) | 1982-12-13 | 1982-12-13 | Dual-approach puzzle |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2537449A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5605332A (en) * | 1996-01-19 | 1997-02-25 | Pixel Products Unlimited | Pixelated puzzle |
-
1982
- 1982-12-13 FR FR8220820A patent/FR2537449A1/en not_active Withdrawn
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5605332A (en) * | 1996-01-19 | 1997-02-25 | Pixel Products Unlimited | Pixelated puzzle |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
ST | Notification of lapse |