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CN222585522U - Interactive riding amusement equipment - Google Patents

Interactive riding amusement equipment Download PDF

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Publication number
CN222585522U
CN222585522U CN202420979320.5U CN202420979320U CN222585522U CN 222585522 U CN222585522 U CN 222585522U CN 202420979320 U CN202420979320 U CN 202420979320U CN 222585522 U CN222585522 U CN 222585522U
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CN
China
Prior art keywords
riding
shaft
angle sensor
seat
rotating shaft
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Active
Application number
CN202420979320.5U
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Chinese (zh)
Inventor
刘滋远
潘胜海
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Zhongshan Dacheng Mutual Entertainment Co ltd
Original Assignee
Zhongshan Dacheng Mutual Entertainment Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by Zhongshan Dacheng Mutual Entertainment Co ltd filed Critical Zhongshan Dacheng Mutual Entertainment Co ltd
Priority to CN202420979320.5U priority Critical patent/CN222585522U/en
Application granted granted Critical
Publication of CN222585522U publication Critical patent/CN222585522U/en
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Abstract

The utility model discloses interactive riding recreation equipment which comprises a riding body, a machine head, a first angle sensor, an operating handle, a second angle sensor and a signal processing unit, wherein the machine head is rotatably arranged at the head of the riding body, the first angle sensor is used for detecting the rotation amplitude of the machine head, the operating handle is rotatably arranged at the machine head in an up-down mode, the second angle sensor is used for detecting the rotation amplitude of the operating handle, a display screen is used for displaying a game interface, the signal processing unit is connected with the first angle sensor and the second angle sensor and is used for controlling the left-right steering angle of a virtual object based on the detection angle of the first angle sensor, and the signal processing unit is used for controlling the riding speed of the virtual object based on the detection angle of the second angle sensor. In the process of simulating Ma Er riding, the operation handle corresponds to the reins on Ma Er, and the user pulls the reins up and down and left and right so as to control the running speed and steering of the virtual object in the game interface.

Description

Interactive riding amusement equipment
Technical Field
The utility model relates to the technical field of amusement equipment, in particular to interactive riding amusement equipment.
Background
With the increasing pressure of life, young people now prefer to release pressure by playing some amusement devices, especially riding amusement devices are favored by many players.
In the related art, the existing riding type amusement equipment can only simulate the swinging effect, so that a player feels the bumping effect when riding, however, the playing method is too single, and the requirements of the player cannot be met for the player with higher requirements.
Disclosure of utility model
The present utility model aims to solve at least one of the technical problems existing in the prior art. Therefore, the utility model provides the interactive riding amusement equipment, which improves the fun of the amusement equipment.
The embodiment of the application provides interactive riding amusement equipment, which comprises the following components:
a riding body;
the machine head is arranged at the head of the riding body in a left-right rotating way;
The first angle sensor is used for detecting the rotation amplitude of the machine head;
the operating handle is arranged on the machine head in a vertical rotating mode;
a second angle sensor for detecting a rotation amplitude of the operation handle;
The display screen is used for displaying a game interface;
The signal processing unit is connected with the first angle sensor and the second angle sensor and the display screen, and is used for controlling the left and right steering angles of the virtual object in the game interface based on the detection angle of the first angle sensor and controlling the riding speed of the virtual object in the game interface based on the detection angle of the second angle sensor.
According to some embodiments of the utility model, the amusement device further comprises:
The first angle sensor is arranged on the riding body or the machine head, and a sensing part of the first angle sensor is connected with the end part of the first rotating shaft;
The mounting seat is arranged on the inner side of the head of the riding body, a mounting hole is defined on the inner side of the mounting seat, and the first rotating shaft penetrates through the mounting hole;
The buffer is sleeved on the first rotating shaft and is fixedly arranged in the circumferential direction, and the buffer is arranged in the mounting hole and is fixedly arranged in the circumferential direction with the mounting seat.
According to some embodiments of the utility model, a first fixing seat is arranged on the inner side of the machine head, and the first rotating shaft is rotatably connected with the first fixing seat through a ball eye bearing.
According to some embodiments of the utility model, one of the riding body and the machine head is provided with a limit groove, the other is provided with a limit rod extending into the limit groove, the end part of the limit rod is provided with a first buffer sleeve positioned in the limit groove, and the limit groove is used for limiting the first buffer sleeve so as to enable the machine head to rotate within a set range.
According to some embodiments of the utility model, the amusement device further comprises:
The second fixing seat is arranged on the inner side of the machine head;
the second rotating shaft is rotatably arranged through the second fixing seat, and two end parts of the second rotating shaft are respectively connected with two end parts of the operating handle;
And the elastic piece is connected with the second fixing seat and the second rotating shaft and used for limiting the second rotating shaft to rotate.
According to some embodiments of the utility model, the amusement device further comprises:
The limiting piece is sleeved and fixed on the second rotating shaft, and the edge of the limiting piece is provided with an extending arm protruding forwards and an extending arm protruding backwards;
The two second buffer sleeves are sleeved and fixed on one extension arm, the other second buffer sleeve is sleeved and fixed on the other extension arm, and the second fixing seat is provided with a limiting bottom surface and is used for limiting the two second buffer sleeves so that the operating handle can rotate within a set range.
According to some embodiments of the present utility model, the limiting member includes an arc portion and two extension arms, wherein the arc portion is sleeved and fixed on the second rotating shaft, the two extension arms are disposed at front and rear edge positions of the arc portion, and edges of the arc portion are provided with tooth portions;
the second fixing seat is rotatably provided with a transmission shaft, the transmission shaft is provided with a gear, the second angle sensor is connected with the end part of the transmission shaft, and the gear is meshed with the tooth part of the limiting piece.
According to some embodiments of the utility model, the second rotating shaft is rotatably connected to the second fixing seat through a ball eye bearing.
According to some embodiments of the utility model, the riding body comprises;
A frame;
The machine body seat is positioned on the upper side of the frame;
a riding body positioned on the upper side of the body seat;
One end of the first support connecting rod is rotationally connected with the frame, and the other end of the first support connecting rod is rotationally connected with the rear part of the frame seat;
The first driving assembly comprises a first driving module and a first eccentric shaft, wherein the first driving module is arranged on the frame, a driving shaft of the first driving module is connected with the first eccentric shaft and used for driving the first eccentric shaft to rotate, the front part of the machine body seat is rotationally connected with the first eccentric shaft, and rotating shafts of the first driving module and the first eccentric shaft are staggered with each other;
one end of the second support connecting rod is rotationally connected with the front part of the body seat, and the other end of the second support connecting rod is rotationally connected with the front part of the riding body;
The second driving assembly comprises a second driving module and a second eccentric shaft, wherein the second driving module is arranged on the machine body seat, a driving shaft of the second driving module is connected with the second eccentric shaft and used for driving the second eccentric shaft to rotate, the rear part of the riding machine body is rotationally connected with the second eccentric shaft, and rotating shafts of the second driving module and the second eccentric shaft are staggered with the driving shaft of the second driving module.
According to some embodiments of the utility model, the operating handle is provided with a button, and when the button is pressed, the signal processing unit controls the second driving assembly to drive the riding body to swing, and enables the virtual object in the game interface to jump.
As can be seen from the technical scheme, the embodiment of the application has the advantages that a player controls the handpiece to swing left and right by operating the handle in a game, and the first angle sensor detects the rotation amplitude of the handpiece and transmits the rotation amplitude to the signal processing unit. And after receiving the angle signal, the signal processing unit controls the steering angle of the virtual object in the game interface based on the angle signal. And by controlling the operation handle to rotate up and down, the second angle sensor detects the rotation angle of the operation handle and transmits the rotation angle to the signal processing unit. And after receiving the angle signal, the signal processing unit controls the movement speed of the virtual object in the game interface based on the angle signal.
Therefore, the recreation equipment can conveniently realize the steering and speed change of the virtual object in the game interface through the control of the operation handle, and is convenient to apply. In the process of simulating Ma Er riding, the operation handle corresponds to the reins on Ma Er, and a user pulls the reins up and down and left and right so as to control the running speed and the steering of the virtual object in the game interface.
Drawings
FIG. 1 is a schematic view of the overall structure of an amusement device according to an embodiment of the present utility model;
FIG. 2 is a schematic view of the internal structure of the amusement apparatus according to the embodiment of the present utility model;
FIG. 3 is a schematic diagram of an assembly structure of a headstock and a headstock according to an embodiment of the present utility model;
FIG. 4 is a schematic diagram of the explosive structure of FIG. 3;
FIG. 5 is a schematic diagram illustrating a first shaft, a buffer and a first angle sensor according to an embodiment of the present utility model;
FIG. 6 is a schematic diagram illustrating an assembly structure of a second rotating shaft and a second fixing shaft according to an embodiment of the present utility model;
FIG. 7 is a schematic diagram of a first driving assembly according to an embodiment of the present utility model;
fig. 8 is a schematic structural diagram of a second driving assembly according to an embodiment of the utility model.
Wherein the reference numerals have the following meanings:
100. The bicycle comprises a bicycle body, 110, a frame, 120, a bicycle body seat, 121, a first side beam, 130, a bicycle body, 131, a second side beam, 140, a bicycle seat, 141, a limiting groove, 150, a first fixing seat, 160, a mounting seat, 200, a bicycle head, 210, a second fixing seat, 220, a limiting rod, 230, a first buffer sleeve, 300, an operating handle, 310, a button, 400, a first rotating shaft, 410, a buffer, 420, a first angle sensor, 500, a second rotating shaft, 510, a limiting piece, 511, an arc part, 5111, a tooth part, 512, an extension arm, 520, a second buffer sleeve, 530, an elastic piece, 540, a second angle sensor, 541, a transmission shaft, 542, a gear, 600, a first support connecting rod, 700, a first driving assembly, 710, a first driving module, 720, a first eccentric shaft, 721, a first fixed shaft, 800, a second support connecting rod, 900, a second driving assembly, 810, a second driving module, 820, a second eccentric shaft, and a second fixed shaft.
Detailed Description
Embodiments of the present utility model are described in detail below, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to like or similar elements or elements having like or similar functions throughout. The embodiments described below by referring to the drawings are illustrative only and are not to be construed as limiting the utility model.
In the description of the present utility model, it should be understood that references to orientation descriptions such as upper, lower, front, rear, upper, lower, etc. are based on the orientation or positional relationship shown in the drawings, are merely for convenience of description of the present utility model and to simplify the description, and do not indicate or imply that the apparatus or elements referred to must have a particular orientation, be constructed and operated in a particular orientation, and thus should not be construed as limiting the present utility model.
In the description of the present utility model, the meaning of a number is one or more, the meaning of a number is two or more, and greater than, less than, exceeding, etc. are understood to exclude the present number, and the meaning of a number is understood to include the present number. The description of the first and second is for the purpose of distinguishing between technical features only and should not be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated or implicitly indicating the precedence of the technical features indicated.
In the description of the present utility model, unless explicitly defined otherwise, terms such as arrangement, installation, connection, etc. should be construed broadly and the specific meaning of the terms in the present utility model can be reasonably determined by a person skilled in the art in combination with the specific contents of the technical scheme.
In the description of the present utility model, the descriptions of the terms "one embodiment," "some embodiments," "illustrative embodiments," "examples," "specific examples," or "some examples," etc., mean that a particular feature, structure, material, or characteristic described in connection with the embodiment or example is included in at least one embodiment or example of the present utility model. In this specification, schematic representations of the above terms do not necessarily refer to the same embodiments or examples. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples.
The utility model is described in further detail below with reference to the accompanying drawings.
Referring to fig. 1 to 2, an interactive riding amusement device according to an embodiment of the utility model includes a riding body 100, a nose 200, a first angle sensor 420, an operation handle 300, a second angle sensor 540, and a signal processing unit, wherein the nose 200 is rotatably disposed at a head of the riding body 100, the first angle sensor 420 (refer to fig. 3) is used for detecting a rotation range of the nose 200, the operation handle 300 is rotatably disposed at the nose 200, the second angle sensor 540 (refer to fig. 5) is used for detecting a rotation range of the operation handle 300, a display screen (not shown) is used for displaying a game interface, the signal processing unit is connected with the first angle sensor 420, the second angle sensor 540 and the display screen, and the signal processing unit controls a left-right steering angle of a virtual object in the game interface based on a detection angle of the first angle sensor 420 and controls a riding speed of the virtual object in the game interface based on a detection angle of the second angle sensor 540.
Specifically, in the game, the player manipulates the head 200 to swing left and right by operating the handle 300, and the first angle sensor 420 detects the rotation amplitude of the head 200 and transmits to the signal processing unit. And after receiving the angle signal, the signal processing unit controls the steering angle of the virtual object in the game interface based on the angle signal. And, by manipulating the up-and-down rotation of the operating handle 300, the second angle sensor 540 detects the rotation angle of the operating handle 300 and transmits to the signal processing unit. And after receiving the angle signal, the signal processing unit controls the movement speed of the virtual object in the game interface based on the angle signal.
From the above, the amusement equipment of the present application can conveniently realize the steering and speed change of the virtual object in the game interface by operating the handle 300, and the application is more convenient. In the process of simulating Ma Er riding of the amusement equipment, the operation handle 300 is equivalent to the reins on Ma Er, and a user pulls the reins up and down and left and right so as to control the running speed and the steering of a virtual object in a game interface.
To achieve the left-right rotation of the hand piece 200 on the riding body 100, in some embodiments, referring to fig. 2 to 4, the amusement apparatus further includes a first rotation shaft 400, a mounting seat 160, and a buffer 410 (referring to fig. 5), wherein the head of the riding body 100 has a tilting-set headstock 140, the first rotation shaft 400 is rotatably connected with the head of the riding body 100, and the hand piece 200 is connected with an end of the first rotation shaft 400, whereby the hand piece 200 is rotatably set on the headstock 140 through the first rotation shaft 400. The first angle sensor 420 is disposed on the headstock 140 or the headstock 200, and the present application is described by taking the first angle sensor 420 disposed on the headstock 140 as an example. The base of the first angle sensor 420 is fixedly disposed on the headstock 140, and the sensing portion of the first angle sensor 420 is connected to the end portion of the first shaft 400, for detecting the rotation angle of the first shaft 400. The mounting base 160 is disposed on the inner side of the headstock 140, and a square mounting hole is defined on the inner side of the mounting base 160, and the first rotating shaft 400 is inserted into the mounting hole. The buffer 410 is sleeved on the first rotating shaft 400, and the buffer 410 and the first rotating shaft are circumferentially fixed, i.e. cannot rotate relatively, and the buffer 410 is arranged in the mounting hole and circumferentially fixed with the mounting seat 160, i.e. cannot rotate relatively.
It can be understood that, in the process of controlling the handpiece 200 to rotate left and right, the handpiece 200 drives the first rotating shaft 400 to rotate left and right, and the buffer 410 has elastic resistance to the first rotating shaft 400 in the process of rotating the first rotating shaft 400, so as to have elastic resistance to the operating handle 300, so that a player needs to apply a certain external force to the operating handle 300 in operation, thereby having a relatively real operation feel. When the player stops the force, the buffer 410 acts on the head 200 through the first rotation shaft 400, thereby resetting the head 200 to the initial position, so that the operation of the operation handle 300 is convenient.
In addition, the buffer 410 is sleeved on the first rotating shaft 400 and embedded in the mounting seat 160, so that the buffer 410 is convenient to mount and dismount.
In some embodiments, referring to fig. 4 and 5, a first fixing base 150 is disposed on the inner side of the handpiece 200, and a first rotation shaft 400 is obliquely and upwardly penetrating the first fixing base 150 and is rotatably connected with the first fixing base 150 through a ball bearing. It will be appreciated that the first shaft 400 may be slightly adjusted in posture after being assembled to the ball bearing so as to be conveniently connected to other members, for example, the first shaft 400 may be conveniently connected to the damper 410, the first angle sensor 420, etc. In addition, the first rotation shaft 400 can flexibly adjust the posture when rotating, thereby effectively avoiding the problems of jamming and the like.
In order to rotate the handpiece 200 left and right within a set range, in some embodiments, referring to fig. 3 and 4, the end of the headstock 140, which is close to the handpiece 200, is provided with a limiting groove 141, a limiting rod 220 is fixedly arranged at the bottom of the handpiece 200, a first buffer sleeve 230 is sleeved and fixed at the end of the limiting rod 220, which is far from the handpiece 200, and the first buffer sleeve 230 is positioned in the limiting groove 141. Of course, the limiting groove 141 may be disposed at the bottom of the handpiece 200, and the limiting rod 220 may be disposed at the top of the handpiece base 140, which is not limited by the present application.
In a specific application process, when a player rotates the handpiece 200 leftwards, the limit lever 220 acts on the left side wall of the limit groove 141 through the first buffer sleeve 230, so that the handpiece 200 is prevented from rotating leftwards excessively, and similarly, when a player rotates the handpiece 200 rightwards, the limit lever 220 acts on the right side wall of the limit groove 141 through the first buffer sleeve 230, so that the handpiece 200 is prevented from rotating rightwards excessively, and as seen from above, the left side wall and the right side wall of the limit groove 141 move through the limit first buffer sleeve 230, so that the handpiece 200 rotates within a set range.
In addition, the first buffer sleeve 230 has a buffering effect on the stop lever 220 during the collision process with the stop slot 141, so as to slow down the collision force and avoid damage caused by long-term collision.
In some embodiments, referring to fig. 4 and 6, the amusement device further includes a second fixing base 210, a second rotating shaft 500, and an elastic member 530, wherein the second fixing base 210 is disposed at the inner side of the machine head 200, and the second rotating shaft 500 is disposed through the second fixing base 210 in a left-right penetrating manner and is rotatably connected to the second fixing base 210 through a fisheye bearing. The limiting rod 220 is fixedly connected to the bottom of the second fixing base 210, and the upper end of the first rotating shaft 400 is fixedly connected to the bottom of the second fixing base 210. The operating handle 300 is substantially U-shaped, and both ends of the operating handle 300 are respectively connected to both outer ends of the second rotating shaft 500. The elastic member 530 may be an elastic member 530 such as a torsion spring, for example, the elastic member 530 is a torsion spring, the elastic member 530 is sleeved on the second rotating shaft 500, one end of the elastic member 530 abuts against the second fixing base 210, and the other end abuts against the second rotating shaft 500, that is, the elastic member 530 is connected between the second fixing base 210 and the second rotating shaft 500, so as to limit the rotation of the second rotating shaft 500.
In a specific application process, in a process of controlling the operation handle 300 to rotate up and down, the operation handle 300 drives the second rotating shaft 500 to rotate up and down, and in a rotating process of the second rotating shaft 500, the elastic member 530 has elastic resistance to the second rotating shaft 500, so that the elastic resistance to the operation handle 300 is provided, and a player needs to apply a certain force to the operation handle 300 during operation, so that a relatively real operation feel is provided. When the player stops the force, the elastic member 530 acts on the head 200 through the second rotation shaft 500, thereby resetting the head 200 to the initial position, and thus, the operation of the operation handle 300 is convenient.
In addition, the operation handle 300 is generally U-shaped, and both ends of the operation handle 300 are connected with both outer ends of the second rotating shaft 500, so that the connection mode of the operation handle 300 is simple, the manufacturing cost is low, and the operation handle 300 can better simulate the reins of a horse, thereby increasing the experience of a player.
In some embodiments, referring to fig. 4 and 6, the amusement device further includes a limiting member 510 and two second buffer sleeves 520, wherein the second fixing base 210 has a limiting bottom surface, and the second rotating shaft 500 is located on an upper side of the limiting bottom surface. The limiting member 510 is sleeved and fixed on the second rotating shaft 500 and is located at the upper side of the limiting bottom surface, the front edge of the limiting member 510 is provided with an extending arm 512 protruding forwards, and the rear edge of the limiting member 510 is provided with an extending arm 512 protruding backwards. One second buffer sleeve 520 is sleeved and fixed on one extension arm 512, and the other second buffer sleeve 520 is sleeved and fixed on the other extension arm 512. Therefore, when the limiting piece 510 rotates in the forward direction or the reverse direction, the two second buffer sleeves can prop against the limiting bottom surface, so that the limiting piece 510 rotates within a set range.
Specifically, when the operating handle 300 is rotated upward, the front extension arm 512 is rotated downward and is abutted against the stopper bottom surface by the second cushion cover 520, whereby the stopper bottom surface restricts the operating handle 300 from being rotated excessively upward. Similarly, when the operating handle 300 is rotated downward, the rear extension arm 512 is rotated downward and is abutted against the limiting bottom surface by the second buffer housing 520, whereby the limiting bottom surface limits the operating handle 300 from being rotated excessively downward. From the above, the limiting bottom surface of the second fixing base 210 limits the second buffer sleeves 520 on the two extension arms 512, so that the second rotation shaft 500 rotates within a set range, and the operation handle 300 rotates within an up-down set range.
It can be appreciated that, during the rotation process of the limiting member 510, the two extending arms 512 of the limiting member 510 collide with the limiting bottom surface of the second fixing base 210 through the second buffer sleeve 520, and the second buffer sleeve 520 has a better buffering effect, so that the damage to the components caused by long-term collision is avoided.
In addition, if the elastic member 530 is a torsion spring, the elastic member 530 is sleeved on the second rotating shaft 500, and one end of the elastic member 530 can be abutted against one extension arm 512, so that the limiting member 510 is convenient for installing the elastic member 530.
In a further embodiment, the limiting member 510 includes an arc portion 511 and two extending arms 512, wherein the arc portion 511 is sleeved and fixed on the second rotating shaft 500 and coaxially disposed, one extending arm 512 is disposed at a front edge of the arc portion 511, and the other extending arm 512 is disposed at a rear edge of the arc portion 511.
Meanwhile, the second fixing base 210 is rotatably provided with a driving shaft 541, and the driving shaft 541 is disposed parallel to the second rotating shaft 500. The edge of the arc portion 511 is provided with a tooth 5111, the transmission shaft 541 is provided with a gear 542, and the gear 542 is meshed with the tooth 5111 of the stopper 510. The base of the second angle sensor 540 is disposed on the handpiece 200, and the sensing portion of the second angle sensor 540 is connected to the end portion of the transmission shaft 541 for detecting the rotation angle of the transmission shaft 541.
In a specific application process, the operation handle 300 drives the second rotating shaft 500 to rotate synchronously during the up-down rotation process of the operation handle 300, and the limiting member 510 rotates synchronously with the second rotating shaft 500. In the rotation process of the limiting member 510, the gear 542 is driven to rotate by the tooth 5111, and the gear 542 and the transmission shaft 541 synchronously rotate, at this time, the second angle sensor 540 detects the rotation angle of the transmission shaft 541, so as to determine the angle of the second rotation shaft 500, and further determine the vertical rotation amplitude of the operating handle 300.
The tooth diameter of the tooth 5111 is greater than the tooth diameter of the gear 542, so that the angle of the operating handle 300 rotating up and down is set, and a rotation angle with a larger angle is obtained after the driving of the limiting member 510 and the gear 542, so that the second angle sensor 540 can obviously measure the rotation angle of the driving shaft 541, and further determine the rotation angle of the operating handle 300 up and down.
In some embodiments, referring to fig. 6, the second shaft 500 is rotatably connected to the second fixing base 210 through a ball bearing. It is understood that the second shaft 500 may be slightly adjusted after being assembled to the ball bearing, and the second shaft 500 may be conveniently connected to other components, such as the stopper 510. In addition, the second rotating shaft 500 can flexibly adjust the posture when rotating, thereby effectively avoiding the problems of jamming and the like.
In some embodiments, referring to fig. 2 and 7, the riding body 100 includes a frame 110, a body seat 120, a first support link 600 and a first driving assembly 700, wherein the body seat 120 is located at an upper side of the frame 110, one end of the first support link 600 is rotatably connected with a rear portion of the frame 110, and the other end is rotatably connected with a rear portion of the body seat 120. The first driving assembly 700 includes a first driving module 710 and a first eccentric shaft 720, wherein the first driving module 710 is disposed at the front of the frame 110, and a driving shaft of the first driving module 710 is connected to the first eccentric shaft 720 for driving the first eccentric shaft 720 to rotate. The side part of the first eccentric shaft 720 is provided with a first fixing seat 150, a first fixing shaft 721 is staggered with the driving shaft of the first driving module 710, the front part of the machine body seat 120 is provided with a first side beam 121 in a downward extending mode, the first side beam 121 is rotationally connected with the first eccentric shaft 720, and the rotating shafts of the first side beam 121 and the first side beam are staggered with the driving shaft of the first driving module 710.
Specifically, the first driving module 710 drives the first eccentric shaft 720 to rotate, and the first eccentric shaft 720 drives the front portion of the body mount 120 to move up and down through the first side beam 121. The first support link 600 is suitable for driving force of the first driving module 710, and the first support link 600 rotates relative to the frame 110 and the body seat 120, so as to ensure that the first driving module 710 can drive the head of the body seat 120 to move up and down through the first eccentric shaft 720. So arranged, the first driving assembly 700 implements a running motion of the front of the body mount 120 forward and backward through the first eccentric shaft 720, so that the player can experience the feeling of riding a horse.
Further, referring to fig. 2 and 8, the riding body 100 includes a riding body 130, a second support link 800 and a second driving assembly 900, wherein the riding body 130 is located at an upper side of the body seat 120, and the front of the riding body 130 is provided with the headstock 140 for mounting the headstock 200. One end of the second support link 800 is rotatably coupled to the front of the body mount 120, and the other end is rotatably coupled to the front of the riding body 130. The second driving assembly 900 includes a second driving module 810 and a second eccentric shaft 820, wherein the second driving module 810 is disposed at the lower side of the body base 120, and a driving shaft of the second driving module 810 is connected to the second eccentric shaft 820 for driving the second eccentric shaft 820 to rotate. The second fixed shaft 821 is provided at a side portion of the second eccentric shaft 820, the second fixed shaft 821 is staggered with the driving shaft of the second driving module 810, the second side member 131 is provided at a rear portion of the riding body 130 to extend downward, and the second side member 131 is rotatably connected with the second fixed shaft 821 of the second eccentric shaft 820.
Specifically, the second driving module 810 drives the second eccentric shaft 820 to rotate, and the second eccentric shaft 820 drives the rear portion of the body mount 120 to move up and down through the second side beam 131. The second support link 800 is adapted to the driving force of the second driving module 810, and the second support link 800 rotates relative to the frame 110 and the body seat 120, so as to ensure that the second driving module 810 can drive the rear portion of the body seat 120 to move up and down through the second eccentric shaft 820. So arranged, the second driving assembly 900 achieves a jumping motion of the rear of the body mount 120 through the second eccentric shaft 820, further enabling the player to experience a riding experience.
In some embodiments, referring to fig. 2, the play apparatus further comprises a signal processing unit for controlling the second drive assembly 900. The operating handle 300 is provided with a button 310, and when the button 310 is pressed, the signal processing unit controls the second driving assembly 900 to drive the rider body 130 to swing and to jump a virtual object in the game interface. In combination with the game interface, when the virtual object in the game interface encounters an obstacle, the player presses the button 310, at this time, the signal processing unit makes the jump of the virtual object in the game interface, and controls the second driving assembly 900 to drive the riding body 130 to swing, so as to realize that the action of the riding body 130 is synchronous with the action of the virtual object in the game interface, and the player can feel the riding effect on the scene.
The technical means disclosed by the scheme of the utility model is not limited to the technical means disclosed by the embodiment, and also comprises the technical scheme formed by any combination of the technical features. It should be noted that modifications and adaptations to the utility model may occur to one skilled in the art without departing from the principles of the present utility model and are intended to be within the scope of the present utility model.

Claims (10)

1. An interactive riding amusement device, comprising:
a riding body;
the machine head is arranged at the head of the riding body in a left-right rotating way;
The first angle sensor is used for detecting the rotation amplitude of the machine head;
the operating handle is arranged on the machine head in a vertical rotating mode;
a second angle sensor for detecting a rotation amplitude of the operation handle;
The display screen is used for displaying a game interface;
The signal processing unit is connected with the first angle sensor and the second angle sensor and the display screen, and is used for controlling the left and right steering angles of the virtual object in the game interface based on the detection angle of the first angle sensor and controlling the riding speed of the virtual object in the game interface based on the detection angle of the second angle sensor.
2. The interactive riding amusement device according to claim 1, wherein the amusement device further comprises:
The first angle sensor is arranged on the riding body or the machine head, and a sensing part of the first angle sensor is connected with the end part of the first rotating shaft;
The mounting seat is arranged on the inner side of the head of the riding body, a mounting hole is defined on the inner side of the mounting seat, and the first rotating shaft penetrates through the mounting hole;
The buffer is sleeved on the first rotating shaft and is fixedly arranged in the circumferential direction, and the buffer is arranged in the mounting hole and is fixedly arranged in the circumferential direction with the mounting seat.
3. The interactive riding amusement device according to claim 2, wherein a first fixed seat is provided on the inner side of the hand piece, and the first rotating shaft is rotatably connected with the first fixed seat through a ball eye bearing.
4. The interactive riding amusement device according to claim 1, wherein one of the riding body and the nose is provided with a limit groove, the other is provided with a limit rod extending into the limit groove, the end part of the limit rod is provided with a first buffer sleeve positioned in the limit groove, and the limit groove is used for limiting the first buffer sleeve so as to enable the nose to rotate within a set range.
5. The interactive riding amusement device according to claim 1, wherein the amusement device further comprises:
The second fixing seat is arranged on the inner side of the machine head;
the second rotating shaft is rotatably arranged through the second fixing seat, and two end parts of the second rotating shaft are respectively connected with two end parts of the operating handle;
And the elastic piece is connected with the second fixing seat and the second rotating shaft and used for limiting the second rotating shaft to rotate.
6. The interactive riding amusement device according to claim 5, wherein the amusement device further comprises:
The limiting piece is sleeved and fixed on the second rotating shaft, and the edge of the limiting piece is provided with an extending arm protruding forwards and an extending arm protruding backwards;
The two second buffer sleeves are sleeved and fixed on one extension arm, the other second buffer sleeve is sleeved and fixed on the other extension arm, and the second fixing seat is provided with a limiting bottom surface and is used for limiting the two second buffer sleeves so that the operating handle can rotate within a set range.
7. The interactive riding amusement device according to claim 6, wherein the limiting piece comprises an arc part and two extension arms, wherein the arc part is sleeved and fixed on the second rotating shaft, the two extension arms are arranged at the front edge and the rear edge of the arc part, and the edge of the arc part is provided with a tooth part;
the second fixing seat is rotatably provided with a transmission shaft, the transmission shaft is provided with a gear, the second angle sensor is connected with the end part of the transmission shaft, and the gear is meshed with the tooth part of the limiting piece.
8. The interactive riding amusement device according to claim 5, wherein the second shaft is rotatably coupled to the second mounting base via a ball eye bearing.
9. The interactive riding amusement device according to claim 1, wherein the riding body comprises;
A frame;
The machine body seat is positioned on the upper side of the frame;
a riding body positioned on the upper side of the body seat;
One end of the first support connecting rod is rotationally connected with the frame, and the other end of the first support connecting rod is rotationally connected with the rear part of the frame seat;
The first driving assembly comprises a first driving module and a first eccentric shaft, wherein the first driving module is arranged on the frame, a driving shaft of the first driving module is connected with the first eccentric shaft and used for driving the first eccentric shaft to rotate, the front part of the machine body seat is rotationally connected with the first eccentric shaft, and rotating shafts of the first driving module and the first eccentric shaft are staggered with each other;
one end of the second support connecting rod is rotationally connected with the front part of the body seat, and the other end of the second support connecting rod is rotationally connected with the front part of the riding body;
The second driving assembly comprises a second driving module and a second eccentric shaft, wherein the second driving module is arranged on the machine body seat, a driving shaft of the second driving module is connected with the second eccentric shaft and used for driving the second eccentric shaft to rotate, the rear part of the riding machine body is rotationally connected with the second eccentric shaft, and rotating shafts of the second driving module and the second eccentric shaft are staggered with the driving shaft of the second driving module.
10. The interactive riding amusement device according to claim 9, wherein the operating handle is provided with a button, and the signal processing unit controls the second driving assembly to drive the riding body to swing and enable the virtual object in the game interface to jump when the button is pressed.
CN202420979320.5U 2024-05-07 2024-05-07 Interactive riding amusement equipment Active CN222585522U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202420979320.5U CN222585522U (en) 2024-05-07 2024-05-07 Interactive riding amusement equipment

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202420979320.5U CN222585522U (en) 2024-05-07 2024-05-07 Interactive riding amusement equipment

Publications (1)

Publication Number Publication Date
CN222585522U true CN222585522U (en) 2025-03-11

Family

ID=94863317

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202420979320.5U Active CN222585522U (en) 2024-05-07 2024-05-07 Interactive riding amusement equipment

Country Status (1)

Country Link
CN (1) CN222585522U (en)

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