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CN117931356A - Display method and device - Google Patents

Display method and device Download PDF

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Publication number
CN117931356A
CN117931356A CN202410142497.4A CN202410142497A CN117931356A CN 117931356 A CN117931356 A CN 117931356A CN 202410142497 A CN202410142497 A CN 202410142497A CN 117931356 A CN117931356 A CN 117931356A
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China
Prior art keywords
information
display
interface
input
light
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CN202410142497.4A
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Chinese (zh)
Inventor
张良
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Vivo Mobile Communication Co Ltd
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Vivo Mobile Communication Co Ltd
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Priority to CN202410142497.4A priority Critical patent/CN117931356A/en
Publication of CN117931356A publication Critical patent/CN117931356A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02BCLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
    • Y02B20/00Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
    • Y02B20/40Control techniques providing energy savings, e.g. smart controller or presence detection

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application discloses a display method and a device, which belong to the technical field of communication, wherein the method can comprise the steps of receiving a first input of a user, wherein the first input is used for setting wallpaper of a first interface, and the wallpaper comprises a luminous object; responding to the first input, and acquiring first display information of the luminous object in a first interface; generating light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface; and displaying the second interface, and taking the first interface after the light and shadow characteristic information is adjusted as the second interface.

Description

显示方法和装置Display method and device

技术领域Technical Field

本申请属于通信技术领域,具体涉及一种显示方法和装置。The present application belongs to the field of communication technology, and specifically relates to a display method and device.

背景技术Background technique

目前,在诸如手机、电脑、智能手表等电子设备的显示界面上,显示的壁纸和图标可分别独立设置,这就容易使得壁纸和图标的色调之间存在不协调的问题,或者,存在壁纸和图标之间的颜色对比度不够明显的问题,或者,有时候图标会遮挡壁纸的显示内容,导致电子设备的显示界面看起来杂乱和不协调,使得显示界面的显示效果较差。At present, on the display interface of electronic devices such as mobile phones, computers, smart watches, etc., the wallpaper and icons displayed can be set separately and independently, which easily leads to the problem of incoordination between the tones of the wallpaper and the icons, or the problem of insufficient color contrast between the wallpaper and the icons, or sometimes the icons will block the display content of the wallpaper, causing the display interface of the electronic device to look messy and uncoordinated, resulting in poor display effect of the display interface.

发明内容Summary of the invention

本申请实施例的目的是提供一种显示方法和装置,能够提高显示界面的显示效果。The purpose of the embodiments of the present application is to provide a display method and device that can improve the display effect of a display interface.

第一方面,本申请实施例提供了一种显示方法,包括:In a first aspect, an embodiment of the present application provides a display method, including:

接收用户的第一输入,第一输入用于设置第一界面的壁纸,壁纸包括发光对象;Receive a first input from a user, where the first input is used to set a wallpaper for a first interface, where the wallpaper includes a luminous object;

响应于第一输入,获取发光对象在第一界面中的第一显示信息;In response to the first input, obtaining first display information of the luminous object in the first interface;

根据第一显示信息和第一界面中图标的第二显示信息,生成光影特性信息;Generate light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface;

显示第二界面,将经过光影特性信息调整后的第一界面作为第二界面。The second interface is displayed, and the first interface adjusted by the light and shadow characteristic information is used as the second interface.

第二方面,本申请实施例提供了一种显示装置,包括:In a second aspect, an embodiment of the present application provides a display device, including:

接收模块,用于接收用户的第一输入,第一输入用于设置第一界面的壁纸,壁纸包括发光对象;A receiving module, used to receive a first input from a user, where the first input is used to set a wallpaper for a first interface, where the wallpaper includes a luminous object;

获取模块,用于响应于第一输入,获取发光对象在第一界面中的第一显示信息;An acquisition module, configured to acquire first display information of the luminous object in the first interface in response to a first input;

生成模块,用于根据第一显示信息和第一界面中图标的第二显示信息,生成光影特性信息;A generating module, used for generating light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface;

显示模块,用于显示第二界面,将经过光影特性信息调整后的第一界面作为第二界面。The display module is used to display the second interface, and the first interface adjusted by the light and shadow characteristic information is used as the second interface.

第三方面,本申请实施例提供了一种电子设备,该电子设备包括处理器、存储器及存储在存储器上并可在处理器上运行的程序或指令,程序或指令被处理器执行时实现如第一方面所示的显示方法的步骤。In a third aspect, an embodiment of the present application provides an electronic device, which includes a processor, a memory, and a program or instruction stored in the memory and executable on the processor, and when the program or instruction is executed by the processor, the steps of the display method shown in the first aspect are implemented.

第四方面,本申请实施例提供了一种可读存储介质,可读存储介质上存储程序或指令,程序或指令被处理器执行时实现如第一方面所示的显示方法的步骤。In a fourth aspect, an embodiment of the present application provides a readable storage medium, on which a program or instruction is stored, and when the program or instruction is executed by a processor, the steps of the display method shown in the first aspect are implemented.

第五方面,本申请实施例提供了一种芯片,芯片包括处理器和显示接口,显示接口和处理器耦合,处理器用于运行程序或指令,实现如第一方面所示的显示方法的步骤。In a fifth aspect, an embodiment of the present application provides a chip, the chip including a processor and a display interface, the display interface and the processor are coupled, and the processor is used to run a program or instruction to implement the steps of the display method shown in the first aspect.

第六方面,本申请实施例提供一种计算机程序产品,该程序产品被存储在存储介质中,该程序产品被至少一个处理器执行以实现如第一方面所示的显示方法的步骤。In a sixth aspect, an embodiment of the present application provides a computer program product, which is stored in a storage medium and is executed by at least one processor to implement the steps of the display method shown in the first aspect.

在本申请实施例中,可以基于用户输入,设置电子设备中第一界面的壁纸,并在壁纸包括发光对象时,获取发光对象在第一界面中的第一显示信息以及第一界面中图标的第二显示信息,并根据第一显示信息和第二显示信息,生成光影特性信息,然后,将经过光影特性信息调整后的第一界面作为第二界面并显示第二界面。这样,可以通过光影特征信息调整第一界面,使得调整后的第二界面可以显示出模拟现实中发光对象发射的光照射到物体上的效果,增加壁纸与第一界面中图标之间的颜色对比度,如此,将壁纸和在第一界面中显示的图标,通过发光对象这个物理界元素有效果地结合到一起,还原一个自然界的发光对象照射物体呈现各类光照效果,让一个静态单一的画面,变成动态、自然且真实的场景,能够使得电子设备的显示界面看起来更为和谐,增加壁纸和图标的色调协调程度,提高了显示界面的显示效果。In an embodiment of the present application, the wallpaper of the first interface in the electronic device can be set based on user input, and when the wallpaper includes a luminous object, the first display information of the luminous object in the first interface and the second display information of the icon in the first interface are obtained, and the light and shadow characteristic information is generated according to the first display information and the second display information, and then the first interface adjusted by the light and shadow characteristic information is used as the second interface and the second interface is displayed. In this way, the first interface can be adjusted by the light and shadow characteristic information, so that the adjusted second interface can display the effect of simulating the light emitted by the luminous object in reality irradiating the object, and increase the color contrast between the wallpaper and the icon in the first interface. In this way, the wallpaper and the icon displayed in the first interface are effectively combined together through the physical element of the luminous object, and a natural luminous object is restored to illuminate the object to present various lighting effects, so that a static single picture can be turned into a dynamic, natural and real scene, which can make the display interface of the electronic device look more harmonious, increase the degree of color coordination between the wallpaper and the icon, and improve the display effect of the display interface.

附图说明BRIEF DESCRIPTION OF THE DRAWINGS

图1为本申请的一些实施例提供的显示方法的流程图;FIG1 is a flow chart of a display method provided by some embodiments of the present application;

图2(a)为本申请的一些实施例提供的显示方法的界面示意图;FIG. 2( a ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图2(b)为本申请的一些实施例提供的显示方法的界面示意图;FIG2( b ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图2(c)为本申请的一些实施例提供的显示方法的界面示意图;FIG2( c ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图2(d)为本申请的一些实施例提供的显示方法的界面示意图;FIG2( d ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图2(e)为本申请的一些实施例提供的显示方法的界面示意图;FIG2( e ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图3(a)为本申请的一些实施例提供的显示方法的界面示意图;FIG3( a ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图3(b)为本申请的一些实施例提供的显示方法的界面示意图;FIG3( b ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图4为本申请的一些实施例提供的显示方法的界面示意图;FIG4 is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图5(a)为本申请的一些实施例提供的显示方法的界面示意图;FIG5( a) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图5(b)为本申请的一些实施例提供的显示方法的界面示意图;FIG5( b ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图5(c)为本申请的一些实施例提供的显示方法的界面示意图;FIG5( c ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图5(d)为本申请的一些实施例提供的显示方法的界面示意图;FIG5( d ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图6为本申请的一些实施例提供的显示方法的界面示意图;FIG6 is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图7为本申请的一些实施例提供的显示方法的界面示意图;FIG7 is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图8为本申请的一些实施例提供的显示方法的界面示意图;FIG8 is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图9为本申请的一些实施例提供的显示方法的界面示意图;FIG9 is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图10(a)为本申请的一些实施例提供的显示方法的界面示意图;FIG10( a ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图10(b)为本申请的一些实施例提供的显示方法的界面示意图;FIG10( b ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图10(c)为本申请的一些实施例提供的显示方法的界面示意图;FIG10( c ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图10(d)为本申请的一些实施例提供的显示方法的界面示意图;FIG10( d ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图10(e)为本申请的一些实施例提供的显示方法的界面示意图;FIG10( e ) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图10(f)为本申请的一些实施例提供的显示方法的界面示意图;FIG10( f) is a schematic diagram of an interface of a display method provided in some embodiments of the present application;

图11为本申请实施例提供的一种显示装置的结构示意图;FIG11 is a schematic diagram of the structure of a display device provided in an embodiment of the present application;

图12为本申请实施例提供的一种电子设备的结构示意图;FIG12 is a schematic diagram of the structure of an electronic device provided in an embodiment of the present application;

图13为本申请实施例提供的一种电子设备的硬件结构示意图。FIG. 13 is a schematic diagram of the hardware structure of an electronic device provided in an embodiment of the present application.

具体实施方式Detailed ways

下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚地描述,显然,所描述的实施例是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员获得的所有其他实施例,都属于本申请保护的范围。The following will be combined with the drawings in the embodiments of the present application to clearly describe the technical solutions in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, rather than all the embodiments. All other embodiments obtained by ordinary technicians in this field based on the embodiments in the present application belong to the scope of protection of this application.

本申请的说明书和权利要求书中的术语“第一”、“第二”等是用于区别类似的对象,而不用于描述特定的顺序或先后次序。应该理解这样使用的术语在适当情况下可以互换,以便本申请的实施例能够以除了在这里图示或描述的那些以外的顺序实施,且“第一”、“第二”等所区分的对象通常为一类,并不限定对象的个数,例如第一对象可以是一个,也可以是多个。此外,说明书以及权利要求中“和/或”表示所连接对象的至少其中之一,字符“/”,一般表示前后关联对象是一种“或”的关系。The terms "first", "second", etc. in the specification and claims of the present application are used to distinguish similar objects, and are not used to describe a specific order or sequence. It should be understood that the terms used in this way can be interchangeable under appropriate circumstances, so that the embodiments of the present application can be implemented in an order other than those illustrated or described here, and the objects distinguished by "first", "second", etc. are generally of one type, and the number of objects is not limited. For example, the first object can be one or more. In addition, "and/or" in the specification and claims represents at least one of the connected objects, and the character "/" generally indicates that the objects associated before and after are in an "or" relationship.

许多人都喜欢拍摄物理光源如太阳、月亮、星星等,并将其作为电子设备系统桌面或者锁屏壁纸。然而,这些壁纸在电子设备中的显示层级上是属于最底层,通常会被系统桌面上的显示图标或者锁屏上的通知信息和其他显示内容所遮挡分割,无法充分体现现实中光照到物体上的效果,缺少物理界的自然特性和灵活性,使得壁纸的显示效果较差。在相关技术中,可以通过设置透明图标的方式和在电子设备上运行壁纸应用的方式,提高壁纸的显示效果。前者是将图标的背景颜色设置为透明色,让本来属于最底层的壁纸内容更加突出,避免壁纸中的内容被图标遮挡,但是该方式一方面容易使用户看不清图标,影响用户使用应用,另一方面,由于图标的背景颜色已经是调整过的,所以,在一定程度上会影响壁纸中发光对象的颜色,容易出现既看不清图标也看不清壁纸的情况,造成壁纸和图标之间的颜色对比度不够明显的问题,使得显示界面的显示效果较差;后者的壁纸应用通常会提供多种显示模式和调整参数给用户选择,可以满足不同用户的需求,然而,运行壁纸应用会占用电子设备的内存量,增加耗电量,而且调整电子设备显示壁纸效果需要一定的技巧和经验,对于一些用户来说可能比较困难,会增加用户设置壁纸的复杂度。Many people like to take pictures of physical light sources such as the sun, moon, stars, etc., and use them as wallpapers for the system desktop or lock screen of electronic devices. However, these wallpapers belong to the lowest level in the display hierarchy of electronic devices, and are usually blocked and divided by display icons on the system desktop or notification information and other display content on the lock screen. They cannot fully reflect the effect of light shining on objects in reality, lack the natural characteristics and flexibility of the physical world, and make the display effect of wallpapers poor. In related technologies, the display effect of wallpapers can be improved by setting transparent icons and running wallpaper applications on electronic devices. The former is to set the background color of the icon to a transparent color, so that the wallpaper content that originally belongs to the bottom layer is more prominent, avoiding the content in the wallpaper from being blocked by the icon. However, this method makes it easy for users to see the icon unclearly, affecting their use of the application. On the other hand, since the background color of the icon has been adjusted, it will affect the color of the luminous object in the wallpaper to a certain extent, making it easy for users to see neither the icon nor the wallpaper clearly, resulting in the problem of insufficient color contrast between the wallpaper and the icon, resulting in poor display effect of the display interface. The latter wallpaper application usually provides a variety of display modes and adjustment parameters for users to choose from, which can meet the needs of different users. However, running the wallpaper application will occupy the memory of the electronic device and increase power consumption. In addition, adjusting the wallpaper display effect of the electronic device requires certain skills and experience, which may be difficult for some users and increase the complexity of users setting wallpapers.

为了解决相关技术中的问题,本申请实施例提供了一种显示方法、装置。下面结合附图1至图13,通过具体的实施例及其应用场景对本申请实施例提供的显示方法进行详细地说明。In order to solve the problems in the related art, the embodiments of the present application provide a display method and device. The display method provided by the embodiments of the present application is described in detail below with reference to Figures 1 to 13 through specific embodiments and application scenarios.

首先,结合图1对本申请实施例提供的一种显示方法进行详细说明。First, a display method provided in an embodiment of the present application is described in detail with reference to FIG. 1 .

图1为本申请的一些实施例提供的显示方法的流程图。FIG. 1 is a flow chart of a display method provided in some embodiments of the present application.

需要说明的是,本申请实施例提供的显示方法,执行主体可以为手机、平板电脑、笔记本电脑、掌上电脑、可穿戴设备等能够设置壁纸或锁屏的电子设备。本申请的一些实施例中以电子设备为执行主体执行显示方法为例,说明本申请实施例提供的显示方法。It should be noted that the display method provided in the embodiments of the present application can be executed by a mobile phone, tablet computer, laptop computer, PDA, wearable device, or other electronic device capable of setting wallpaper or lock screen. In some embodiments of the present application, the display method provided in the embodiments of the present application is described by taking an electronic device as the execution subject to execute the display method.

如图1所示,本申请实施例提供的显示方法可以应用于电子设备,基于此,该显示方法可以包括步骤110和步骤140,具体如下所示。As shown in FIG. 1 , the display method provided in the embodiment of the present application can be applied to an electronic device. Based on this, the display method can include step 110 and step 140, as specifically shown below.

步骤110,接收用户的第一输入,第一输入用于设置第一界面的壁纸,壁纸包括发光对象;步骤120,响应于第一输入,获取发光对象在第一界面中的第一显示信息;步骤130,根据第一显示信息和第一界面中图标的第二显示信息,生成光影特性信息;步骤140,显示第二界面,将经过光影特性信息调整后的第一界面作为第二界面。Step 110, receiving a first input from a user, the first input is used to set the wallpaper of the first interface, the wallpaper includes a luminous object; Step 120, in response to the first input, obtaining first display information of the luminous object in the first interface; Step 130, generating light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface; Step 140, displaying the second interface, using the first interface adjusted by the light and shadow characteristic information as the second interface.

由此,可以通过光影特征信息调整第一界面,使得调整后的第二界面可以显示出模拟现实中发光对象发射的光照射到物体上的效果,增加壁纸与第一界面中图标之间的颜色对比度,如此,将壁纸和在第一界面中显示的图标,通过发光对象这个物理界元素有效果结合到一起,还原一个自然界的发光对象照射物体呈现各类光照效果,让一个静态单一的画面,变成动态、自然且真实的场景,能够使得电子设备的显示界面看起来更为和谐,增加壁纸和图标的色调协调程度,提高了显示界面的显示效果。Therefore, the first interface can be adjusted through the light and shadow feature information, so that the adjusted second interface can display the effect of simulating the light emitted by the luminous object in reality shining on the object, and increase the color contrast between the wallpaper and the icons in the first interface. In this way, the wallpaper and the icons displayed in the first interface are effectively combined together through the physical element of the luminous object, restoring a natural luminous object to illuminate the object to present various lighting effects, so that a static and single picture can be turned into a dynamic, natural and real scene, which can make the display interface of the electronic device look more harmonious, increase the degree of coordination between the color tones of the wallpaper and the icons, and improve the display effect of the display interface.

下面对上述步骤进行详细说明,具体如下所示。The above steps are described in detail below, as shown below.

涉及步骤110,在本申请实施例中,第一输入可以用于触发显示调整选项和触发获取显示位置信息的输入,也可以用于用户调整发光对象在第一界面中的显示区域和触发获取显示位置信息的输入。Regarding step 110, in an embodiment of the present application, the first input can be used to trigger a display adjustment option and trigger an input for obtaining display position information, and can also be used by a user to adjust a display area of a luminous object in the first interface and trigger an input for obtaining display position information.

示例性地,上述第一输入包括但不限于:用户通过手指或者手写笔等触控装置对电子设备的触控输入,或者为用户输入的语音指令,或者为用户输入的特定手势,或者为其他可行性输入,具体的可以根据实际使用需求确定,本发明实施例不作限定。本申请实施例中的特定手势可以为单击手势、滑动手势、拖动手势、压力识别手势、长按手势、面积变化手势、双按手势、双击手势中的任意一种;本申请实施例中的点击输入或选择输入可以为单击输入、双击输入或任意次数的点击输入等,还可以为长按输入或短按输入。例如,上述的第一输入可以为:用户对电子设备上显示的发光对象的点击输入、或者用户对电子设备上显示的发光对象的长按输入。Exemplarily, the above-mentioned first input includes, but is not limited to: the user's touch input to the electronic device through a touch device such as a finger or a stylus, or a voice command input by the user, or a specific gesture input by the user, or other feasible input, which can be determined according to actual use requirements and is not limited in the embodiment of the present invention. The specific gesture in the embodiment of the present application can be any one of a single-click gesture, a sliding gesture, a dragging gesture, a pressure recognition gesture, a long press gesture, an area change gesture, a double-press gesture, and a double-click gesture; the click input or selection input in the embodiment of the present application can be a single-click input, a double-click input, or any number of click inputs, etc., and can also be a long press input or a short press input. For example, the above-mentioned first input can be: a user's click input on a luminous object displayed on an electronic device, or a user's long press input on a luminous object displayed on an electronic device.

本申请实施例中的壁纸可以为电子设备系统桌面的壁纸,也可以为电子设备在锁屏状态下的壁纸,其中,该壁纸可以为动态壁纸,也可以为静态壁纸。The wallpaper in the embodiment of the present application may be the wallpaper of the electronic device system desktop, or the wallpaper of the electronic device in the lock screen state, wherein the wallpaper may be a dynamic wallpaper or a static wallpaper.

基于此,由于本申请实施例的用户可以采用不同的移动方式调整发光对象在第一界面中的显示区域,所以,下面结合不同的移动方式,对上述步骤110进行详细说明。Based on this, since the user of the embodiment of the present application can use different movement methods to adjust the display area of the luminous object in the first interface, the above step 110 is described in detail below in combination with different movement methods.

在本申请的一些实施例中,第一显示信息包括显示位置信息,第一输入包括第一子输入和第二子输入,第一子输入用于触发显示调整选项的输入,调整选项用于调整发光对象在第一界面中的显示位置,第二子输入用于触发获取显示位置信息的输入,基于此,该步骤110具体可以包括步骤1101至步骤1103,具体如下所示。In some embodiments of the present application, the first display information includes display position information, the first input includes a first sub-input and a second sub-input, the first sub-input is used to trigger the input of a display adjustment option, the adjustment option is used to adjust the display position of the luminous object in the first interface, and the second sub-input is used to trigger the input of obtaining the display position information. Based on this, step 110 may specifically include steps 1101 to 1103, as shown below.

步骤1101,接收用户对发光对象的第一子输入。Step 1101: receiving a first sub-input from a user on a luminous object.

示例性地,如图2(a)所示,壁纸包括发光对象,发光对象为太阳20,第一子输入可以为点击输入或长按输入,基于此,用户可以点击电子设备上显示的太阳20,这样,电子设备可以接收用户对电子设备上显示的太阳20的点击输入;或者,用户可以长按电子设备上显示的太阳20,这样,电子设备可以接收用户对电子设备上显示的太阳20的长按输入。Exemplarily, as shown in FIG2(a), the wallpaper includes a luminous object, which is the sun 20. The first sub-input can be a click input or a long press input. Based on this, the user can click the sun 20 displayed on the electronic device, so that the electronic device can receive the user's click input to the sun 20 displayed on the electronic device; or, the user can long press the sun 20 displayed on the electronic device, so that the electronic device can receive the user's long press input to the sun 20 displayed on the electronic device.

步骤1102,响应于第一子输入,显示N个调整选项,N个调整选项中每个调整选项与第一界面中的预设显示位置对应,N为正整数。Step 1102: In response to the first sub-input, N adjustment options are displayed, each of the N adjustment options corresponds to a preset display position in the first interface, and N is a positive integer.

示例性地,如图2(b)所示,调整选项可以与太阳在第一界面的显示位置相关,以N取3,显示3个调整选项为例,即调整选项1“左对齐”、调整选项2“居中”和调整选项3“右对齐”。其中,调整选项1与预设显示位置21对应,调整选项2与预设显示位置22对应,调整选项3与预设显示位置23对应。For example, as shown in FIG2(b), the adjustment options may be related to the display position of the sun in the first interface. For example, N is 3 and three adjustment options are displayed, i.e., adjustment option 1 is "left-aligned", adjustment option 2 is "center-aligned", and adjustment option 3 is "right-aligned". Among them, adjustment option 1 corresponds to the preset display position 21, adjustment option 2 corresponds to the preset display position 22, and adjustment option 3 corresponds to the preset display position 23.

或者,如图2(c)所示,调整选项与预设显示位置的对应关系由发光对象所处时间段作为桥梁搭建两者的对应关系,还以N取3,显示3个调整选项为例,即调整选项4“早晨”、调整选项5“中午”和调整选项6“傍晚”,其中,由于在二维平面中电子设备显示太阳通常是从左侧升起右侧落下,所以,“早晨”的太阳通常与预设显示位置24对应,“中午”与预设显示位置25对应,“傍晚”与预设显示位置26对应。Alternatively, as shown in FIG2(c), the correspondence between the adjustment options and the preset display positions is bridged by the time period in which the luminous object is located. Taking N as 3 and displaying three adjustment options as an example, adjustment option 4 "morning", adjustment option 5 "noon" and adjustment option 6 "evening", since the sun is usually displayed by an electronic device rising from the left and setting on the right in a two-dimensional plane, the "morning" sun usually corresponds to the preset display position 24, the "noon" corresponds to the preset display position 25, and the "evening" corresponds to the preset display position 26.

步骤1103,接收用户对N个调整选项中目标调整选项的第二子输入,目标调整选项对应预设目标显示位置。Step 1103 , receiving a second sub-input of a target adjustment option among the N adjustment options from the user, the target adjustment option corresponding to a preset target display position.

示例性地,以图2(b)中所示的例子为例,若用户选择3个调整选项中的调整选项2“居中”,即电子设备接收到用户对3个调整选项中目标调整选项“居中”的第二子输入,那么,如图2(d)所示,则可以在预设显示位置22显示太阳20。Exemplarily, taking the example shown in FIG2(b) as an example, if the user selects adjustment option 2 “Center” among the three adjustment options, that is, the electronic device receives the user's second sub-input for the target adjustment option “Center” among the three adjustment options, then, as shown in FIG2(d), the sun 20 can be displayed at the preset display position 22.

以图2(c)中所示的例子为例,若用户选择3个调整选项中的调整选项6“傍晚”,即电子设备接收到用户对3个调整选项中目标调整选项6“傍晚”的第二子输入,那么,如图2(e)所示,则可以在预设显示位置26显示太阳20。Taking the example shown in FIG2(c) as an example, if the user selects adjustment option 6 “Evening” among the three adjustment options, that is, the electronic device receives the user's second sub-input for the target adjustment option 6 “Evening” among the three adjustment options, then, as shown in FIG2(e), the sun 20 can be displayed at the preset display position 26.

由此,可以按照用户需求调整发光对象的显示位置,以便基于目标显示位置调整发光对象的光照强度信息、光照范围信息等显示信息,如此,能够在不更换壁纸的情况下展示多种场景比如太阳日出、日落等壁纸的效果,减少了用户更换壁纸的操作。Therefore, the display position of the luminous object can be adjusted according to user needs, so as to adjust the display information such as the light intensity information, the light range information, etc. of the luminous object based on the target display position. In this way, various scenes such as the effects of wallpapers such as sunrise and sunset can be displayed without changing the wallpaper, reducing the user's operation of changing wallpaper.

在本申请的另一些实施例中,用户可以按照自己的需求任意调整发光对象的显示位置。基于此,第一显示信息包括显示位置信息,第一输入包括第三子输入和第四子输入,第三子输入用于用户调整发光对象在第一界面中的显示区域的输入;第四子输入用于触发获取显示位置信息的输入;第一界面包括第一显示区域和第二显示区域,这样,该步骤110具体可以包括步骤1104至步骤1106,具体如下所示。In other embodiments of the present application, the user can adjust the display position of the luminous object as required. Based on this, the first display information includes display position information, the first input includes a third sub-input and a fourth sub-input, the third sub-input is used for the user to adjust the display area of the luminous object in the first interface; the fourth sub-input is used to trigger the input of obtaining the display position information; the first interface includes a first display area and a second display area, so that step 110 can specifically include steps 1104 to 1106, as shown below.

步骤1104,接收用户对发光对象的第三子输入。Step 1104: receiving a third sub-input from the user on the luminous object.

示例性地,仍可参照图2(a)所示,壁纸包括发光对象,发光对象为太阳20,用户可以长按电子设备上显示的太阳20,这样,电子设备可以接收用户对太阳20的第三子输入。Exemplarily, still referring to FIG. 2( a ), the wallpaper includes a luminous object, which is the sun 20 , and the user can long press the sun 20 displayed on the electronic device, so that the electronic device can receive the user's third sub-input to the sun 20 .

步骤1105,响应于第三子输入,显示移动控件,移动控件为用于根据用户输入改变发光对象在第一界面中的显示区域。Step 1105 , in response to the third sub-input, display a mobile control, where the mobile control is used to change a display area of the luminous object in the first interface according to the user input.

示例性地,如图3(a)所示,显示移动控件30,其中,显示控件30可以在第一界面中以发光对象的复制图像的形式显示,用户可以移动显示控件30,基于此,电子设备可以改变发光对象在第一界面中的显示区域,以便基于不同的显示区域调整发光对象的光照强度信息、光照范围信息等显示信息,如此,以便用户浏览到发光对象在第一界面中不同位置的显示效果。Exemplarily, as shown in FIG3(a), a mobile control 30 is displayed, wherein the display control 30 can be displayed in the first interface in the form of a copy image of the luminous object, and the user can move the display control 30. Based on this, the electronic device can change the display area of the luminous object in the first interface so as to adjust the display information such as the light intensity information and the light range information of the luminous object based on different display areas, so that the user can browse the display effects of the luminous object in different positions in the first interface.

步骤1106,接收对移动控件的第四子输入,第四子输入用于将发光对象从第一显示区域移动到第二显示区域。Step 1106: Receive a fourth sub-input for the movement control, where the fourth sub-input is used to move the luminous object from the first display area to the second display area.

示例性地,如图3(b)所示,本申请实施例中以第一显示区域为太阳20初始的显示区域31为例,用户可以将移动控件30从初始的第一显示区域31移动到第二显示区域32,这样,电子设备可以将太阳20在第一界面的显示位置从第一显示区域更新为第二显示区域32。Exemplarily, as shown in FIG3(b), in the embodiment of the present application, taking the first display area as the initial display area 31 of the sun 20 as an example, the user can move the mobile control 30 from the initial first display area 31 to the second display area 32, so that the electronic device can update the display position of the sun 20 on the first interface from the first display area to the second display area 32.

需要说明的是,在上述实例中,本申请实施例中的第一显示区域是以初始的显示区域为例进行说明,在实际操作中,可以是用户移动移动控件30的终止的显示位置之前的一次移动移动控件30所处的显示位置,比如,仍以图(b)所示,第一显示区域31可以是太阳在壁纸中的初始显示区域,也可以是经过用户至少一次移动后,且在移动到第二显示区域32之前一次移动太阳的显示区域。It should be noted that, in the above example, the first display area in the embodiment of the present application is described using the initial display area as an example. In actual operation, it may be the display position of the mobile control 30 before the user moves the mobile control 30 to the terminal display position. For example, still as shown in Figure (b), the first display area 31 may be the initial display area of the sun in the wallpaper, or it may be the display area of the sun after the user moves it at least once and before moving to the second display area 32.

由此,可以方便用户按照自己的实际需求调整发光对象的显示区域,无需更换壁纸,即可调整发光对象的位置,以便基于目标显示位置调整发光对象的光照强度信息、光照范围信息等显示信息,如此,提高用户设置壁纸的便捷性和娱乐性。As a result, users can adjust the display area of the luminous object according to their actual needs. They can adjust the position of the luminous object without changing the wallpaper, so as to adjust the display information such as the light intensity information and the light range information of the luminous object based on the target display position. This improves the convenience and entertainment of users setting wallpaper.

另外,在步骤110之后,本申请实施例中需要检测该壁纸中是否包括发光对象,基于此,本申请实施例提供的显示方法还可以步骤1501至步骤1502检测发光对象。In addition, after step 110, in the embodiment of the present application, it is necessary to detect whether the wallpaper includes a luminous object. Based on this, the display method provided in the embodiment of the present application can also detect the luminous object in steps 1501 to 1502.

步骤1501,通过图像特征提取算法,提取壁纸的图像特征。Step 1501, extracting the image features of the wallpaper through an image feature extraction algorithm.

其中,本申请实施例中的图像特征提取算法包括但不限于尺度不变特征变换(Scale Invariant Feature Transform,SIFT)、方向梯度直方图(Histogram of OrientedGradient,HOG)等用于图像特征提取的算法。Among them, the image feature extraction algorithm in the embodiment of the present application includes but is not limited to the algorithms for image feature extraction such as Scale Invariant Feature Transform (SIFT) and Histogram of Oriented Gradient (HOG).

示例性地,通过SIFT提取壁纸的图像特征,以便基于这些图像特征来识别太阳的位置和形状。Exemplarily, the image features of the wallpaper are extracted by SIFT, so as to identify the position and shape of the sun based on the image features.

步骤1502,在图像特征与预设特征匹配的情况下,确定壁纸包括发光对象。Step 1502: When the image feature matches the preset feature, determine that the wallpaper includes a luminous object.

这里,由于本申请实施例中的发光对象可以为太阳、月亮、星星、亮的灯光、灯笼等产生天然光源的发光物体,所以,本申请实施例中的预设特征可以包括用于表征发光对象的特征比如像素值,形状等。这样,可以将图像特征与预设特征进行匹配,在图像特征与预设特征匹配的情况下,表征该壁纸中包括发光对象。Here, since the luminous object in the embodiment of the present application can be a luminous object that generates natural light sources such as the sun, the moon, the stars, bright lights, lanterns, etc., the preset features in the embodiment of the present application may include features for characterizing the luminous object such as pixel values, shapes, etc. In this way, the image features can be matched with the preset features, and when the image features match the preset features, it is characterized that the wallpaper includes a luminous object.

由此,在接收到用户设置壁纸的输入之后,可以自动检测壁纸中是否存在发光对象,若壁纸中不存在发光对象则直接显示包括壁纸和应用的第一界面,如果壁纸中存在发光对象,则可以执行步骤120,以便基于发光对象在第一界面中的第一显示信息和该第一界面中的图标的第二显示信息,生成光影特性信息,并通过光影特征信息调整第一界面,使得调整后的第二界面可以显示出模拟现实中发光对象发射的光照射到物体上的效果。Therefore, after receiving the user's input for setting the wallpaper, it can be automatically detected whether there is a luminous object in the wallpaper. If there is no luminous object in the wallpaper, the first interface including the wallpaper and the application is directly displayed. If there is a luminous object in the wallpaper, step 120 can be executed to generate light and shadow characteristic information based on the first display information of the luminous object in the first interface and the second display information of the icon in the first interface, and adjust the first interface according to the light and shadow characteristic information, so that the adjusted second interface can display the effect of simulating the light emitted by the luminous object in reality shining on the object.

需要说明的是,本申请实施例中,可以在检测壁纸中存在发光对象的情况下,自动触发执行步骤120,也可以是在检测壁纸中存在发光对象的情况下,提醒用户是否要开启经过光影特性信息调整后的第二界面,用户可以自己选择。这样,在用户选择开启显示第二界面的情况下,则可以进入步骤120;在用户选择不开启显示第二界面的情况下,则可显示第一界面,其第一界面包括壁纸和图标。需要说明的,用户在先选择不开启显示第二界面的情况下,也可以基于实际需求重新开启。It should be noted that, in the embodiment of the present application, when a luminous object is detected in the wallpaper, step 120 can be automatically triggered to execute, or when a luminous object is detected in the wallpaper, the user can be reminded whether to turn on the second interface adjusted by the light and shadow characteristic information, and the user can choose by himself. In this way, if the user chooses to turn on the display of the second interface, step 120 can be entered; if the user chooses not to turn on the display of the second interface, the first interface can be displayed, and the first interface includes wallpaper and icons. It should be noted that if the user first chooses not to turn on the display of the second interface, he can also turn it back on based on actual needs.

步骤120,本申请实施例中的第一显示信息包括以下至少一项:显示位置信息、光照强度信息、光照范围信息。基于此,下面分别结合不同的实施例给出了不同的获取这些第一显示信息的步骤,具体如下所示。Step 120, the first display information in the embodiment of the present application includes at least one of the following: display position information, light intensity information, and light range information. Based on this, different steps for obtaining the first display information are given below in combination with different embodiments, as shown below.

在本申请一些实施例中,可以通过如下至少一种方式获取显示位置信息。In some embodiments of the present application, the display position information may be obtained in at least one of the following ways.

方式一,本申请实施例基于步骤110中如图2(a)至图2(c)涉及的内容,提供了如下获取显示位置信息的步骤,基于此,该步骤220具体可以包括:Method 1: Based on the contents of step 110 as shown in FIG. 2(a) to FIG. 2(c), the embodiment of the present application provides the following steps for obtaining display position information. Based on this, step 220 may specifically include:

响应于第二子输入,将预设目标显示位置的预设坐标信息确定为发光对象在第一界面中的显示位置信息。In response to the second sub-input, the preset coordinate information of the preset target display position is determined as the display position information of the luminous object in the first interface.

示例性地,由于预设显示位置具有固定的预设坐标信息,所以,若用户选择目标调整选项比如“居中”,那么,可以将预设显示位置22对应的预设坐标信息确定为太阳在第一界面中的显示位置信息。Exemplarily, since the preset display position has fixed preset coordinate information, if the user selects a target adjustment option such as "center", the preset coordinate information corresponding to the preset display position 22 can be determined as the display position information of the sun in the first interface.

同理,若用户选择目标调整选项比如“傍晚”,那么,可以将预设显示位置26对应的预设坐标信息确定为太阳在第一界面中的显示位置信息。Similarly, if the user selects a target adjustment option such as "evening", then the preset coordinate information corresponding to the preset display position 26 can be determined as the display position information of the sun in the first interface.

方式二,本申请实施例基于步骤110中如图3(a)至如图3(b)涉及的内容,提供了如下获取显示位置信息的步骤,基于此,该步骤120具体可以包括步骤1201和步骤1202。Method 2: The embodiment of the present application provides the following steps for obtaining display position information based on the contents involved in step 110 as shown in Figure 3(a) to Figure 3(b). Based on this, step 120 may specifically include step 1201 and step 1202.

步骤1201,响应于第四子输入,将第一壁纸的第一像素点信息和第二壁纸的第二像素点信息进行对比,得到差异像素点信息,第一壁纸为发光对象在第一显示区域时的壁纸,第二壁纸为发光对象在第二显示区域时的壁纸。Step 1201, in response to the fourth sub-input, compare the first pixel information of the first wallpaper and the second pixel information of the second wallpaper to obtain difference pixel information, the first wallpaper is the wallpaper when the luminous object is in the first display area, and the second wallpaper is the wallpaper when the luminous object is in the second display area.

示例性地,可以通过如上步骤1501中涉及的图像特征提取算法,分别对第一壁纸和第二壁纸进行特征提取,得到第一壁纸的第一像素点信息和第二壁纸的第二像素点信息,对比第一像素点信息和第二像素点信息之后,可以得到第一壁纸和第二壁纸之间的差异像素点信息。Exemplarily, the image feature extraction algorithm involved in step 1501 above can be used to perform feature extraction on the first wallpaper and the second wallpaper respectively to obtain first pixel information of the first wallpaper and second pixel information of the second wallpaper. After comparing the first pixel information and the second pixel information, the difference pixel information between the first wallpaper and the second wallpaper can be obtained.

步骤1202,将差异像素点信息的坐标确定为发光对象在第一界面中的显示位置信息。Step 1202: determine the coordinates of the difference pixel information as the display position information of the luminous object in the first interface.

示例性地,差异像素点信息会存在多个,此时,其差异像素点信息可以构成至少一个图形,可以将图形的坐标确定为发光对象在第一界面中的显示位置信息。Exemplarily, there may be multiple pieces of difference pixel point information. In this case, the difference pixel point information may constitute at least one graphic, and the coordinates of the graphic may be determined as the display position information of the luminous object in the first interface.

在本申请另一些实施例中,可以通过如下至少一种方式获取光照强度信息。In other embodiments of the present application, the light intensity information may be obtained in at least one of the following ways.

方式一,通过发光对象在壁纸中的颜色和发光对象在壁纸中发射光束的覆盖范围,计算发光对象所处的光照时间区间,以便获取与其光照时间区间对应的光照强度信息。Method 1 is to calculate the illumination time interval of the luminous object by the color of the luminous object in the wallpaper and the coverage of the light beam emitted by the luminous object in the wallpaper, so as to obtain the illumination intensity information corresponding to its illumination time interval.

基于此,该步骤120具体可以包括步骤1203和步骤1204。Based on this, step 120 may specifically include step 1203 and step 1204 .

步骤1203,响应于第一输入,根据发光对象在壁纸中的颜色信息和发射光束的覆盖范围,生成发光对象的光照时间区间。Step 1203, in response to the first input, generating a lighting time interval of the luminous object according to the color information of the luminous object in the wallpaper and the coverage of the emitted light beam.

示例性地,发光对象为太阳时,太阳在壁纸中的颜色信息可以是早上的太阳颜色相对较柔和,呈现出黄色或橙色;傍晚的太阳颜色更加鲜艳,呈现出红色或紫色;中午颜色一般呈现为白色或淡黄色,亮度大。For example, when the luminous object is the sun, the color information of the sun in the wallpaper can be that the color of the sun in the morning is relatively soft, showing yellow or orange; the color of the sun in the evening is brighter, showing red or purple; the color at noon is generally white or light yellow, with high brightness.

以及,如图4所示,按照太阳东升西落的自然规律,若发光对象在壁纸中的发射光束的覆盖范围是40,则表示是太阳的光照时间区域处于早上比如6点到9点之间;若发光对象在壁纸中的发射光束的覆盖范围是41,则表示太阳的光照时间区域处于中午比如10点到2点之间;若发光对象在壁纸中的发射光束的覆盖范围是42,则表示太阳的光照时间区域处于下午4点到6点之间。Also, as shown in Figure 4, according to the natural law that the sun rises in the east and sets in the west, if the coverage range of the light beam emitted by the luminous object in the wallpaper is 40, it means that the sun's lighting time zone is in the morning, for example, between 6 and 9 o'clock; if the coverage range of the light beam emitted by the luminous object in the wallpaper is 41, it means that the sun's lighting time zone is at noon, for example, between 10 and 2 o'clock; if the coverage range of the light beam emitted by the luminous object in the wallpaper is 42, it means that the sun's lighting time zone is between 4 and 6 o'clock in the afternoon.

这样,同时基于发光对象在壁纸中的颜色信息和发射光束的覆盖范围,可以较为准确的锁定发光对象的光照时间区间。In this way, based on the color information of the luminous object in the wallpaper and the coverage of the emitted light beam, the lighting time interval of the luminous object can be locked more accurately.

步骤1204,根据预设光照时间区间与预设光照强度信息的关联信息,获取与光照时间区间对应的光照强度信息。Step 1204: Acquire illumination intensity information corresponding to the illumination time interval according to association information between the preset illumination time interval and the preset illumination intensity information.

另外,需要说明的是,本申请实施例中的颜色信息可以基于颜色直方图获取,基于此,该步骤显示方法还可以包括步骤2101和步骤2102。In addition, it should be noted that the color information in the embodiment of the present application can be obtained based on a color histogram. Based on this, the step display method can also include step 2101 and step 2102.

步骤2101,根据壁纸的颜色直方图,计算发光对象的像素值;Step 2101, calculating the pixel value of the luminous object according to the color histogram of the wallpaper;

步骤2102,将发光对象的像素值确定为发光对象在第一界面中的颜色信息。Step 2102: Determine the pixel value of the luminous object as the color information of the luminous object in the first interface.

示例性地,可以采用基于颜色直方图的方法来分析壁纸中的太阳的颜色信息,通过对太阳在壁纸中的像素点反映的颜色信息进行判断,太阳的光包括晨光,午光,日落光,其中,晨光相对较柔和,呈现出黄色或橙色;午光,也就是中午的光线呈现为白色或淡黄色,亮度大;日落光颜色更加鲜艳,呈现出红色或紫色。Exemplarily, a color histogram-based method can be used to analyze the color information of the sun in the wallpaper. By judging the color information reflected by the pixel points of the sun in the wallpaper, the sun's light includes morning light, midday light, and sunset light. Among them, the morning light is relatively soft, appearing yellow or orange; the midday light, that is, the light at noon, appears white or light yellow, with high brightness; the sunset light is brighter in color, appearing red or purple.

如此,可以获取较为准确的发光对象在第一界面中的颜色信息。In this way, relatively accurate color information of the luminous object in the first interface can be obtained.

方式二,与上述方式一的区别在于,本申请实施例中除了可以根据发光对象在壁纸中的颜色信息和发射光束的覆盖范围,生成发光对象的光照时间区间之外,还可以将包括拍摄该壁纸对应的图像的时间的一定区间确定为发光对象的光照时间区间。Method 2 differs from the above-mentioned method 1 in that, in addition to generating the illumination time interval of the luminous object based on the color information of the luminous object in the wallpaper and the coverage range of the emitted light beam, the embodiment of the present application can also determine a certain interval including the time of taking the image corresponding to the wallpaper as the illumination time interval of the luminous object.

示例性地,在拍摄该壁纸对应的图像时,相机会为该图片标记一个拍摄时间,比如上午10点,那么,可以将包括上午10点的前后5分钟的区间确定为发光对象的光照时间区间,即将从上午9点55分到上午10点零5分这一区间作为发光对象的光照时间区间。For example, when taking a picture corresponding to the wallpaper, the camera will mark a shooting time for the picture, such as 10 a.m. Then, the interval including 5 minutes before and after 10 a.m. can be determined as the illumination time interval of the luminous object, that is, the interval from 9:55 a.m. to 10:05 a.m. can be determined as the illumination time interval of the luminous object.

这里,除了确定光照时间区间的方式不同,其他的均可参照上述方式一种涉及的获取与光照时间区间对应的光照强度信息。Here, except for the different methods for determining the illumination time interval, all other methods can refer to the above-mentioned method of obtaining the illumination intensity information corresponding to the illumination time interval.

在本申请又一些实施例中,可以通过如下至少一种方式获取光照范围信息。In some other embodiments of the present application, the illumination range information may be obtained in at least one of the following ways.

方式一,基于壁纸中发光对象到参考平面的垂直距离,划定光照范围信息。基于此,该步骤120具体可以包括步骤1205和步骤1206。Method 1: Based on the vertical distance from the luminous object in the wallpaper to the reference plane, the illumination range information is defined. Based on this, step 120 may specifically include step 1205 and step 1206.

步骤1205,响应于第一输入,根据发光对象在壁纸中发射光束的覆盖范围,生成与发光对象对应的参考平面。Step 1205: In response to the first input, generate a reference plane corresponding to the light emitting object according to the coverage of the light beam emitted by the light emitting object in the wallpaper.

示例性地,如图5(a)所示,午时太阳20的高度角接近于90度,根据太阳的相对角度,引入物体参考平面50,作为相对参考系,通过参考平面作为相对参考物来计算太阳与这个平面的高度和角度,以通过太阳相对这个物体平面得到发射光束的覆盖范围。这里,参考平面可以是道路,草坪,水面,建筑群,树木群等壁纸中可以由光照的物体所在的平面。For example, as shown in FIG. 5( a ), the altitude angle of the sun 20 at noon is close to 90 degrees. According to the relative angle of the sun, an object reference plane 50 is introduced as a relative reference system. The altitude and angle of the sun and the plane are calculated by using the reference plane as a relative reference object, so as to obtain the coverage of the emitted light beam by the sun relative to the object plane. Here, the reference plane can be a plane where objects that can be illuminated in the wallpaper, such as roads, lawns, water surfaces, buildings, trees, etc., are located.

需要说明的是,若壁纸对应的图像不方便查找参考平面,可以默认距离太阳1/3屏幕高度的下方的平面作为参考平面。It should be noted that if it is not convenient to find the reference plane for the image corresponding to the wallpaper, the plane below the sun at 1/3 of the screen height can be used as the reference plane by default.

步骤1206,基于发光对象与参考平面的距离,确定发光对象在第一界面中的光照范围信息。Step 1206: Determine the illumination range information of the light-emitting object in the first interface based on the distance between the light-emitting object and the reference plane.

示例性地,发光对象与参考平面的距离越近,光照范围信息就越小,下面通过第一界面中的图标的数量来说明光照范围信息的大小,具体如下所示。Exemplarily, the closer the distance between the luminous object and the reference plane, the smaller the illumination range information. The size of the illumination range information is illustrated below by the number of icons in the first interface, as shown below.

如图5(b)所示,在太阳的显示尺寸较大且太阳距离参考平面较低时,划定发光对象在第一界面中的光照范围信息可以是3*6的图标中从下往上数三排的图标所在的范围(即标灰的图标)。As shown in Figure 5(b), when the display size of the sun is large and the distance between the sun and the reference plane is low, the lighting range information of the luminous object in the first interface can be the range of the three rows of icons from the bottom to the top in the 3*6 icons (that is, the gray icons).

或者,如图5(c)所示,在太阳的显示尺寸比图5(b)中太阳的显示尺寸小,且太阳距离参考平面的高度要高于图5(b)中太阳距离参考平面的高度时,划定发光对象在第一界面中的光照范围信息可以是3*6的图标中从下往上数四排的图标所在的范围(即标灰的图标)。Alternatively, as shown in Figure 5(c), when the display size of the sun is smaller than the display size of the sun in Figure 5(b), and the height of the sun from the reference plane is higher than the height of the sun from the reference plane in Figure 5(b), the illumination range information for defining the luminous object in the first interface can be the range of the four rows of icons from the bottom to the top in the 3*6 icons (i.e., the gray icons).

或者,如图5(d)所示,在太阳的显示尺寸比图5(c)中太阳的显示尺寸小,且太阳距离参考平面的高度要高于图5(c)中太阳距离参考平面的高度时,划定发光对象在第一界面中的光照范围信息可以是3*6的图标中从下往上数五排的图标所在的范围(即标灰的图标)。Alternatively, as shown in Figure 5(d), when the display size of the sun is smaller than the display size of the sun in Figure 5(c), and the height of the sun from the reference plane is higher than the height of the sun from the reference plane in Figure 5(c), the lighting range information for defining the luminous object in the first interface can be the range of the five rows of icons from the bottom to the top in the 3*6 icons (i.e., the gray icons).

这里,需要说明的是,本申请实施例中的光照范围信息可以指代二维平面的范围,也可以指代三维空间的照射角度和光照范围信息。Here, it should be noted that the illumination range information in the embodiments of the present application may refer to the range of a two-dimensional plane, or may refer to the illumination angle and illumination range information in a three-dimensional space.

涉及步骤130,本申请实施例中的光影特征信息可以用于模拟发光对象在发光过程中对物体的照射效果调整第一界面中图标的显示效果的信息,在本申请实施例中光影特性信息包括以下中的至少一项信息光边效果信息、光晕效果信息、光束效果信息,下面分别针对这三种信息,生成光影特性信息进行详细说明。Involving step 130, the light and shadow characteristic information in the embodiment of the present application can be used to simulate the illumination effect of the luminous object on the object during the light-emitting process to adjust the display effect of the icon in the first interface. In the embodiment of the present application, the light and shadow characteristic information includes at least one of the following information: light edge effect information, halo effect information, and light beam effect information. The generation of light and shadow characteristic information is described in detail below for these three types of information respectively.

在本申请中的一些实施例中,光影特性信息为光边效果信息,光边效果信息可以包括图标的边缘外侧区域的大小和明亮度信息。第一显示信息包括显示位置信息和光照范围信息;第二显示信息包括图标在第一界面中的排布位置信息和图标在第一界面的显示大小。In some embodiments of the present application, the light and shadow characteristic information is light edge effect information, which may include size and brightness information of the outer edge area of the icon. The first display information includes display position information and illumination range information; the second display information includes arrangement position information of the icon in the first interface and display size of the icon in the first interface.

基于此,该步骤130具体可以包括步骤1301至步骤1303。Based on this, step 130 may specifically include steps 1301 to 1303 .

步骤1301,根据显示位置信息和光照范围信息,从图标中筛选目标图标。Step 1301, filtering target icons from icons according to display position information and illumination range information.

示例性地,可以参照考图5(b)至图5(d)所示的内容,其标灰的图标即可作为目标图像。For example, referring to the contents shown in FIG. 5( b ) to FIG. 5( d ), the grayed-out icons can be used as the target images.

步骤1302,根据显示位置信息、排布位置信息和显示大小,确定目标图标的边缘外侧区域的大小。Step 1302: Determine the size of the outer edge area of the target icon according to the display position information, the arrangement position information and the display size.

具体地,该步骤1302具体可以包括步骤13021和步骤13022。Specifically, step 1302 may include step 13021 and step 13022.

步骤13021,基于显示位置信息和排布位置信息,计算从显示位置信息到目标图标的第一显示边的距离值,第一显示边为目标图标靠近发光对象一侧的边。Step 13021, based on the display position information and the arrangement position information, calculate the distance value from the display position information to the first display edge of the target icon, the first display edge being the edge of the target icon close to the luminous object.

示例性地,以图5(b)中太阳的显示位置信息和图标的排布位置信息为例进行说明,计算太阳20到每个目标图标的上边缘的距离值,比如,太阳20距离第四排第一个目标图标的距离值是5,太阳20距离第四排第二个目标图标的距离值是4,太阳20距离第四排第三个目标图标的距离是5;太阳20距离第五排第一个目标图标的距离值是10,太阳20距离第五排第二个目标图标的距离值是8,太阳20距离第五排第三个目标图标的距离是10。Exemplarily, taking the display position information of the sun and the arrangement position information of the icons in Figure 5(b) as an example, the distance value from the sun 20 to the upper edge of each target icon is calculated. For example, the distance value from the sun 20 to the first target icon in the fourth row is 5, the distance value from the sun 20 to the second target icon in the fourth row is 4, and the distance from the sun 20 to the third target icon in the fourth row is 5; the distance value from the sun 20 to the first target icon in the fifth row is 10, the distance value from the sun 20 to the second target icon in the fifth row is 8, and the distance from the sun 20 to the third target icon in the fifth row is 10.

步骤13022,将距离值小于或等于预设阈值、且未被遮挡的目标图标的边缘外侧区域的大小设置为第一尺寸;将距离值大于预设阈值、且未被遮挡的目标图标的边缘外侧区域的大小设置为第二尺寸;将距离值大于预设阈值、且被遮挡的目标图标的边缘外侧区域的大小设置为第三尺寸;其中,第二尺寸处于第一尺寸和第三尺寸之间、第一尺寸大于第三尺寸。Step 13022, set the size of the edge outer area of the target icon whose distance value is less than or equal to the preset threshold and is not obscured to the first size; set the size of the edge outer area of the target icon whose distance value is greater than the preset threshold and is not obscured to the second size; set the size of the edge outer area of the target icon whose distance value is greater than the preset threshold and is obscured to the third size; wherein the second size is between the first size and the third size, and the first size is greater than the third size.

示例性地,仍以图5(b)为例,预设阈值为6,由于第三排图标为被太阳照射,所以,可以将第四排的目标图标视为未被遮挡的目标图标。基于此,如图6所示,可以将第四排的目标图标的边缘外侧区域的大小设置为第一尺寸,可以将第五排的目标图标的边缘外侧区域的大小设置为第二尺寸,可以将第六排的目标图标的边缘外侧区域的大小设置为第三尺寸。For example, still taking FIG. 5( b) as an example, the preset threshold is 6. Since the icons in the third row are illuminated by the sun, the target icons in the fourth row can be regarded as target icons that are not blocked. Based on this, as shown in FIG. 6 , the size of the outer edge area of the target icons in the fourth row can be set to the first size, the size of the outer edge area of the target icons in the fifth row can be set to the second size, and the size of the outer edge area of the target icons in the sixth row can be set to the third size.

步骤1303,根据目标图标的边缘外侧区域的大小,生成与目标图标的边缘外侧区域的大小对应的明亮度信息。Step 1303: Generate brightness information corresponding to the size of the area outside the edge of the target icon according to the size of the area outside the edge of the target icon.

具体地,该步骤1303具体可以包括:Specifically, step 1303 may include:

根据预设边缘外侧区域的大小与预设明亮度信息的关系信息,分别获取与第一尺寸对应的第一明亮度信息、与第二尺寸对应的第二明亮度信息和与第三尺寸对应的第三明亮度信息;其中,第二明亮度信息的明亮度值处于第一明亮度信息的明亮度值和第三明亮度信息的明亮度值之间、第一明亮度信息的明亮度值大于第三明亮度信息的明亮度值。According to the relationship information between the size of the area outside the preset edge and the preset brightness information, the first brightness information corresponding to the first size, the second brightness information corresponding to the second size, and the third brightness information corresponding to the third size are respectively obtained; wherein the brightness value of the second brightness information is between the brightness value of the first brightness information and the brightness value of the third brightness information, and the brightness value of the first brightness information is greater than the brightness value of the third brightness information.

示例性地,如图6所示,可以将第四排的目标图标的边缘外侧区域的明亮度信息的明亮度值设置为最高,即为最亮,第五排的目标图标的边缘外侧相较于第四排的亮度要低一些,最后,将第六排的目标图标的边缘外侧设置的亮度要比第五排的目标图标的边缘外侧还要暗一些。Exemplarily, as shown in FIG6 , the brightness value of the brightness information of the outer edge area of the target icons in the fourth row can be set to the highest, that is, the brightest, the brightness of the outer edge of the target icons in the fifth row is lower than that of the fourth row, and finally, the brightness of the outer edge of the target icons in the sixth row is set to be darker than that of the outer edge of the target icons in the fifth row.

这里,如图6所示,是以图标的4个边为例进行描述,除此之外,还可以以图标的一个边、两个边的边缘外侧区域为例调整4个边中任意一个边的边缘外侧区域的明亮度信息。Here, as shown in FIG6 , the description is made by taking the four sides of the icon as an example. In addition, the brightness information of the outer edge area of one or two sides of the icon can be adjusted as an example.

需要说明的是,本申请实施例中除了可以调整预设边缘外侧区域的明亮度信息之外,还可以按照太阳的光照时间区间调整预设边缘外侧区域的颜色信息。It should be noted that, in addition to adjusting the brightness information of the area outside the preset edge in the embodiment of the present application, the color information of the area outside the preset edge can also be adjusted according to the sunlight time interval.

本申请实施例中的图标可以包括以下中的至少一种图标:应用程序的图标、操作系统的图标、操作系统的小组件的图标、文件夹的图标。The icon in the embodiment of the present application may include at least one of the following icons: an icon of an application, an icon of an operating system, an icon of a widget of an operating system, and an icon of a folder.

在本申请中的另一些实施例中,光影特性信息为光晕效果信息,光晕效果信息可以包括与图标对应的光晕区域和光晕区域的光晕信息,光晕信息包括光晕强度和光晕样式。基于此,第一显示信息包括显示位置信息、光照范围信息和光照强度信息;第二显示信息包括图标在第一界面中的排布位置信息。In some other embodiments of the present application, the light and shadow characteristic information is halo effect information, and the halo effect information may include a halo area corresponding to the icon and halo information of the halo area, and the halo information includes halo intensity and halo style. Based on this, the first display information includes display position information, illumination range information, and illumination intensity information; the second display information includes arrangement position information of the icon in the first interface.

基于此,该步骤130具体可以包括步骤1304至步骤1305。Based on this, step 130 may specifically include steps 1304 to 1305 .

步骤1304,根据显示位置信息和排布位置信息,确定发光对象产生光晕的光晕位置。Step 1304, determining the halo position of the luminous object generating the halo according to the display position information and the arrangement position information.

示例性地,如图7所示,由于从第四排开始为目标应用,基于此,仍可参照上述方式确定目标应用,并在第四排到第六排随机选取其光晕位置,这里,光晕位置可以设置在第四排第二个和第三个图标以及第五排第二个和第三个图标的位置。Exemplarily, as shown in FIG7 , since the target application starts from the fourth row, based on this, the target application can still be determined by referring to the above method, and its halo position can be randomly selected from the fourth to sixth rows. Here, the halo position can be set at the positions of the second and third icons in the fourth row and the second and third icons in the fifth row.

步骤1305,根据预设光照强度信息和预设光晕强度信息的关联信息,获取与光照强度信息对应的光晕强度;以及,根据预设光照范围信息和预设光晕样式的关联信息,获取与光照范围对应的光晕样式。Step 1305, obtaining the halo intensity corresponding to the illumination intensity information according to the association information between the preset illumination intensity information and the preset halo intensity information; and obtaining the halo style corresponding to the illumination range according to the association information between the preset illumination range information and the preset halo style.

在本申请中的另一些实施例中,光影特性信息为光束效果信息,光束效果信息可以包括与图标对应的光束显示区域的颜色信息和透明度信息。第一显示信息包括显示位置信息、光照范围信息和光照强度信息;第二显示信息包括图标在第一界面中的排布位置信息。In some other embodiments of the present application, the light and shadow characteristic information is beam effect information, and the beam effect information may include color information and transparency information of the beam display area corresponding to the icon. The first display information includes display position information, illumination range information, and illumination intensity information; the second display information includes arrangement position information of the icon in the first interface.

基于此,该步骤130具体可以包括步骤1306至步骤1308。Based on this, step 130 may specifically include steps 1306 to 1308 .

步骤1306,根据显示位置信息和光照范围信息,生成发光对象的光照角度信息。Step 1306: Generate illumination angle information of the luminous object according to the display position information and the illumination range information.

示例性地,如图8所示,仍以图5(b)中的例子进行说明,其光照角度信息可以是垂直与参考平台的45度角。Exemplarily, as shown in FIG. 8 , still taking the example in FIG. 5( b ) for illustration, the illumination angle information may be a 45-degree angle perpendicular to the reference platform.

步骤1307,基于光照角度信息和排布位置信息,从第一界面中确定发光对象发射的光束显示区域。Step 1307: Based on the illumination angle information and the arrangement position information, determine the display area of the light beam emitted by the light-emitting object from the first interface.

示例性地,在光照角度信息和排布位置信息,判断图标空隙部分是否有光照穿过,其中,可以通过线性扫描方式判断图标空隙部分是否有光照穿过,具体地,可以参照图5(a)所示,以太阳为圆点,呈现一个圆锥体空间,虚线向外就是光线范围,如果虚线与图标有相交,则光线被阻挡,直接与图标没有相交的部分就是从穿过图标空隙。基于此,在确定通过空隙呈现能形成光束时,可以根据光射的角度与空隙的位置,确立光束显示区域。具体地,光束形成是经过远距离和狭窄的空隙,不会形成散射,因此可以采用光线扫描的方式,将与图标相交光线去掉以后,剩下光线如果是组成的形状两边是平行的或者相交的就会形成光束效果,两条边中间区域就是光束范围。Exemplarily, based on the illumination angle information and arrangement position information, it is determined whether light passes through the gap part of the icon. Specifically, it can be determined by linear scanning. Specifically, as shown in FIG. 5(a), a conical space is presented with the sun as the dot. The dotted line outward is the light range. If the dotted line intersects with the icon, the light is blocked, and the part that does not intersect with the icon directly passes through the icon gap. Based on this, when determining that a light beam can be formed by presenting through the gap, the light beam display area can be established according to the angle of the light and the position of the gap. Specifically, the light beam is formed through a long distance and a narrow gap, and no scattering will be formed. Therefore, the light scanning method can be used. After removing the light intersecting with the icon, if the remaining light is a shape with two sides that are parallel or intersecting, a light beam effect will be formed, and the area between the two sides is the light beam range.

步骤1308,根据光照范围信息和光照强度信息,生成光束显示区域的颜色信息和与颜色信息对应的透明度信息。Step 1308: Generate color information of the light beam display area and transparency information corresponding to the color information according to the illumination range information and the illumination intensity information.

另外,光影特性信息包括以下中的至少一项信息光边效果信息、光晕效果信息、光束效果信息;第二界面包括子界面,基于此,在步骤130之前,该显示方法还可以包括步骤3101至步骤3103。In addition, the light and shadow characteristic information includes at least one of the following information: light edge effect information, halo effect information, and light beam effect information; the second interface includes a sub-interface. Based on this, before step 130, the display method can also include steps 3101 to 3103.

步骤3101,显示以下至少一个选项:与光边效果信息对应的光边效果选项、与光晕效果信息对应的光晕效果选项、与光束效果对应的光束效果选项。Step 3101, display at least one of the following options: a light edge effect option corresponding to the light edge effect information, a halo effect option corresponding to the halo effect information, and a beam effect option corresponding to the beam effect.

示例性地,如图9所示,显示与光边效果信息对应的光边效果选项、与光晕效果信息对应的光晕效果选项和与光束效果对应的光束效果选项。Exemplarily, as shown in FIG. 9 , a light edge effect option corresponding to the light edge effect information, a halo effect option corresponding to the halo effect information, and a beam effect option corresponding to the beam effect are displayed.

步骤3102,接收用户对目标选项的第三输入。Step 3102, receiving the user's third input on the target option.

示例性地,继续参照图9,用户可以选择光晕效果选项,即电子设备可以接收用户对目标选项即光晕效果选项的第三输入。Exemplarily, with continued reference to FIG. 9 , the user may select the halo effect option, ie, the electronic device may receive the user's third input on the target option, ie, the halo effect option.

步骤3103,响应于第三输入,显示与目标选项对应的子界面,子界面为经过与目标选项对应的光影特性信息调整后的界面。Step 3103, in response to the third input, displaying a sub-interface corresponding to the target option, where the sub-interface is an interface adjusted by the light and shadow characteristic information corresponding to the target option.

示例性地,与目标选项对应的子界面可以参照图7,即响应于第三输入,可以从图9切换显示图7。Exemplarily, the sub-interface corresponding to the target option may refer to FIG. 7 , that is, in response to the third input, the display may be switched from FIG. 9 to FIG. 7 .

如此,可以通过如图9所示的与光影特性信息对应的选项控制光影特性信息,方便用户随时开启与关闭,提高效果的定制性与可玩性。In this way, the light and shadow characteristic information can be controlled through the options corresponding to the light and shadow characteristic information as shown in FIG. 9 , which is convenient for users to turn it on and off at any time, thereby improving the customization and playability of the effect.

这里,目标选项可以包括如图9中所示的3个选项中的至少一项,以便用户根据选项确定是否叠加显示效果。Here, the target option may include at least one of the three options shown in FIG. 9 , so that the user can determine whether to overlay the display effect according to the option.

需要说明的是,壁纸为动态壁纸,壁纸包括可动对象,光影特性信息包括第一光影特性信息和第二光影特性信息,第一光影特性信息用于调整图标在发光对象下的显示效果,第二光影特性信息用于调整可动对象在发光对象下的显示效果。It should be noted that the wallpaper is a dynamic wallpaper, the wallpaper includes movable objects, and the light and shadow characteristic information includes first light and shadow characteristic information and second light and shadow characteristic information. The first light and shadow characteristic information is used to adjust the display effect of the icon under the luminous object, and the second light and shadow characteristic information is used to adjust the display effect of the movable object under the luminous object.

示例性地,壁纸为动态壁纸,动态壁纸包括太阳和可动对象比如猫,第一光影特性信息还用于调整图标的光边、光晕和光效的显示效果,第二光影特征信息还可以用于调整猫的显示效果,比如猫动物在光照下可以有不同的状态,比如小猫在被早晨阳光照射的时候欢乐玩耍,被中午阳光照射的时候睡觉。Exemplarily, the wallpaper is a dynamic wallpaper, which includes the sun and movable objects such as cats. The first light and shadow characteristic information is also used to adjust the display effects of the light edge, halo and light effect of the icon. The second light and shadow characteristic information can also be used to adjust the display effect of the cat. For example, the cat can have different states under light, such as a kitten playing happily when exposed to the morning sun and sleeping when exposed to the noon sun.

步骤140,本申请实施例可以通过如下两种方式生成第二界面,具体如下所示。Step 140, the embodiment of the present application can generate the second interface in the following two ways, as shown below.

在本申请的一些实施例中,在步骤140之前,第一界面对应壁纸图层和图标图层,壁纸图层用于显示壁纸,图标图层用于显示图标,图标图层覆盖在壁纸图层上,基于此,该显示方法可以包括步骤4101和步骤4102。In some embodiments of the present application, before step 140, the first interface corresponds to a wallpaper layer and an icon layer, the wallpaper layer is used to display wallpaper, the icon layer is used to display icons, and the icon layer covers the wallpaper layer. Based on this, the display method may include steps 4101 and 4102.

步骤4101,基于光影特性信息,生成光照效果图层。Step 4101, generating a lighting effect layer based on light and shadow characteristic information.

示例性地,如图10(a)所示,该图层为壁纸图层,壁纸图层是最底层,它被设置为光源层,该壁纸显示发光对象,如太阳20,壁纸图层上可以展示太阳日出和日落的美景壁纸,同时也可以根据用户的需求进行灵活调整,太阳的位置和光线的方向决定了图标图层和光照效果图层的显示效果。如图10(b)所示,该图层为图标图层,该图标图层显示图标。如图10(c)所示,该图层为光照效果图层,为三个图层的中间层,它包括各种图标,图标图层会遮挡壁纸图层。基于此,可以基于壁纸图层上的发光对象的显示位置信息、图标的排布位置信息和光照范围信息,计算图标图层上图标的边缘外侧区域的大小、明亮程度和闪光效果,并基于这些边缘外侧区域的大小、明亮程度和闪光效果,生成光照效果图层,即光照效果图层是最上层,叠加显示在图标图层上,可以呈现如图7所示的光晕效果和丁达尔效应即如图8所示的光束,当然,光晕区域和光晕样式可以由用户自行配置,光照效果图层的作用是增强壁纸图层和图标图层之间的连接感,形成一种3D效果,通过光线连接三层图层,增强了整个壁纸的视觉效果。Exemplarily, as shown in FIG. 10(a), the layer is a wallpaper layer. The wallpaper layer is the bottom layer and is set as a light source layer. The wallpaper displays a luminous object, such as the sun 20. The wallpaper layer can display beautiful wallpapers of sunrise and sunset. It can also be flexibly adjusted according to user needs. The position of the sun and the direction of light determine the display effects of the icon layer and the lighting effect layer. As shown in FIG. 10(b), the layer is an icon layer, which displays icons. As shown in FIG. 10(c), the layer is a lighting effect layer, which is the middle layer of the three layers. It includes various icons, and the icon layer will block the wallpaper layer. Based on this, the size, brightness and flash effect of the outer edge area of the icon on the icon layer can be calculated based on the display position information of the luminous object on the wallpaper layer, the arrangement position information of the icon and the lighting range information, and based on the size, brightness and flash effect of these outer edge areas, a lighting effect layer is generated, that is, the lighting effect layer is the top layer, which is superimposed on the icon layer and can present a halo effect as shown in Figure 7 and a Tyndall effect, that is, a light beam as shown in Figure 8. Of course, the halo area and halo style can be configured by the user. The role of the lighting effect layer is to enhance the sense of connection between the wallpaper layer and the icon layer, forming a 3D effect, connecting the three layers through light, thereby enhancing the visual effect of the entire wallpaper.

步骤4102,在图标图层上叠加显示光照效果图层,得到第二界面。Step 4102, superimpose the lighting effect layer on the icon layer to obtain the second interface.

在本申请的一些实施例中,在步骤140之前,该显示方法可以包括步骤4103,根据光影特性信息,对第一界面进行渲染,得到第二界面。In some embodiments of the present application, before step 140, the display method may include step 4103, rendering the first interface according to the light and shadow characteristic information to obtain the second interface.

示例性地,如图10(d)、如图10(e)和如图10(f)所示,在太阳或者图标移动、放大、缩小的过程中,根据太阳相对参考平面的不同位置,显示不同的金边位置和形状,以及闪光效果,太阳越直射的地方,金边越明显,越闪光。具体地,首先,建立太阳和参考平面的3D模型,参考平面作为参考坐标保持不动,3D模型建立完成后,需要设置光照和材质,可以设置一个主光源(代表太阳)和一个或多个辅助光源,对于光照的图标材质,可以设置一个金色的材质,并在光照下产生反射效果;接着,动画设计,太阳和图标的会有移动、放大、缩小的动画效果,通过软件渲染设计,参数变化时候实时渲染;再者,金边的效果制作渲染:金边的效果可以通过在标的模型周围添加一个金色的遮罩或者贴图来实现,遮罩或贴图会根据标的3D位置和太阳的角度来调整其位置和形状;然后,闪光效果的制作渲染:闪光效果可以通过调整标的材质的高光属性来实现对第一界面的渲染,当太阳直射时,可以增加高光的强度和范围,从而产生闪亮的效果。Exemplarily, as shown in Figures 10(d), 10(e) and 10(f), when the sun or icon moves, zooms in or out, different golden edge positions and shapes, as well as flashing effects are displayed according to the different positions of the sun relative to the reference plane. The more direct the sun is, the more obvious the golden edge is and the flashier it is. Specifically, first, establish a 3D model of the sun and the reference plane, and the reference plane remains stationary as a reference coordinate. After the 3D model is established, it is necessary to set the lighting and material. A main light source (representing the sun) and one or more auxiliary light sources can be set. For the icon material of the lighting, a golden material can be set to produce a reflection effect under the lighting; then, animation design, the sun and the icon will have animation effects of moving, enlarging, and shrinking, through software rendering design, real-time rendering when the parameters change; then, the gold edge effect is produced and rendered: the gold edge effect can be achieved by adding a golden mask or map around the target model, and the mask or map will adjust its position and shape according to the target's 3D position and the angle of the sun; then, the flash effect is produced and rendered: the flash effect can be achieved by adjusting the highlight properties of the target material to achieve the rendering of the first interface. When the sun is directly shining, the intensity and range of the highlight can be increased, thereby producing a shining effect.

由此,本申请实施例提供的显示方法依赖于电子设备的屏幕的物理特性和光学特性,通过将壁纸图层设置为光源层,对上层的内容形成光射,以模拟现实中光照到物体上的效果,从而在屏幕上呈现出类似于现实中物体受光的效果,可以提供一种更加灵活、普适且易于使用的壁纸显示方案,能够在各种场景下展示太阳日出和日落的美景壁纸效果。Therefore, the display method provided in the embodiment of the present application relies on the physical and optical properties of the screen of the electronic device. By setting the wallpaper layer as the light source layer, light is reflected to the content of the upper layer to simulate the effect of light shining on an object in reality, thereby presenting an effect on the screen that is similar to the effect of light on an object in reality. This can provide a more flexible, universal and easy-to-use wallpaper display solution, which can display the beautiful wallpaper effects of sunrise and sunset in various scenarios.

下面以发光对象为太阳,对本申请实施例提供的显示方法进行详细说明。The display method provided in the embodiment of the present application is described in detail below by taking the sun as the luminous object.

步骤1,由于图标与太阳都是有可变部分,太阳在屏幕上的位置与太阳强度,图标的大小,图标的位置距离这些可变部分会动态变化,会引起光照效果也跟随变化,这样符合自然物理特性。Step 1. Since both the icon and the sun have variable parts, the position and intensity of the sun on the screen, the size of the icon, and the position and distance of the icon will change dynamically, causing the lighting effect to change as well, which is in line with the physical characteristics of nature.

步骤2,检测有变化对象,滑动屏幕或者拖动图标以便换图标在第一界面中的显示位置信息,壁纸上的太阳存在跟着当前时间情况,从日起到日落这样的动态壁纸,因此当这两个主要对象有变化时候,通过计算出当前壁纸的参数与上一个时间段的壁纸的参数对比,有变化则确定变化的对象,若变化对象为图标,则执行步骤3;若变化对象为太阳,则执行步骤4。Step 2, detect the changed object, slide the screen or drag the icon to change the icon's display position information in the first interface. The sun on the wallpaper follows the current time, from sunrise to sunset. Such dynamic wallpaper, therefore, when these two main objects change, the parameters of the current wallpaper are calculated and compared with the parameters of the wallpaper in the previous time period. If there is a change, the changed object is determined. If the changed object is an icon, execute step 3; if the changed object is the sun, execute step 4.

步骤3,图标变化有两种情况,图标的显示位置信息和显示尺寸的变化,其中,在滑动屏幕,拖动图标等交互方式下都会使得图标的位置信息和显示尺寸的变化,这样,可以根据这些变化的信息实时计算第一界面中图标的第二显示信息。Step 3, there are two situations of icon changes, changes in the icon's display position information and display size. Among them, the icon's position information and display size will change under interactive methods such as sliding the screen and dragging the icon. In this way, the second display information of the icon in the first interface can be calculated in real time based on these changed information.

步骤4,太阳的变化,按照自然规律,从升起到落下,随着时间变化,其太阳在第一界面中的第一显示信息会发生变化,这样,可以根据这些变化的信息实时计算出第一界面中发光对象的第一显示信息。Step 4, the changes of the sun, from rising to setting, follow the laws of nature. As time changes, the first display information of the sun in the first interface will change. In this way, the first display information of the luminous object in the first interface can be calculated in real time based on the information of these changes.

步骤5,根据第一显示信息和第二显示信息,计算光影特征信息,以便通过光影特征信息更新第一界面的显示效果,比如包括更新光照图标的光边效果、更新光照图标的光晕效果以及更新在光照图标空隙的光束效果。Step 5, calculate the light and shadow feature information according to the first display information and the second display information, so as to update the display effect of the first interface through the light and shadow feature information, such as updating the light edge effect of the lighting icon, updating the halo effect of the lighting icon, and updating the light beam effect in the gap of the lighting icon.

由此,通过本申请实施例,可以将原有壁纸,图标用太阳这个物理界元素有效果结合到一起,还原一个自然界的太阳光下照射物体呈现各类光照效果,让一个静态单一的画面,变成动态,自然,真实的场景,能够使得电子设备的显示界面看起来更为和谐,提高了显示界面的显示效果。Therefore, through the embodiments of the present application, the original wallpaper and icons can be effectively combined with the physical element of the sun to restore the various lighting effects of objects illuminated by natural sunlight, so that a static and single picture can be transformed into a dynamic, natural and real scene, which can make the display interface of the electronic device look more harmonious and improve the display effect of the display interface.

本申请实施例提供的显示方法,执行主体可以为显示装置。本申请实施例中以显示装置执行显示为例,说明本申请实施例提供的显示方法的装置。The display method provided in the embodiment of the present application can be executed by a display device. In the embodiment of the present application, a display device is used as an example to illustrate the device of the display method provided in the embodiment of the present application.

本申请还提供了一种显示装置。具体结合图11进行详细说明。The present application also provides a display device, which is described in detail in conjunction with FIG11 .

图11为本申请实施例提供的一种显示装置的结构示意图。FIG. 11 is a schematic diagram of the structure of a display device provided in an embodiment of the present application.

如图11所示,该显示装置110可以应用于电子设备,该显示装置110具体可以包括:As shown in FIG. 11 , the display device 110 may be applied to an electronic device, and the display device 110 may specifically include:

接收模块1101,用于接收用户的第一输入,第一输入用于设置第一界面的壁纸,壁纸包括发光对象;The receiving module 1101 is used to receive a first input from a user, where the first input is used to set a wallpaper of a first interface, where the wallpaper includes a luminous object;

获取模块1102,用于响应于第一输入,获取发光对象在第一界面中的第一显示信息;An acquisition module 1102 is used to acquire first display information of the luminous object in the first interface in response to a first input;

生成模块1103,用于根据第一显示信息和第一界面中图标的第二显示信息,生成光影特性信息;A generating module 1103, configured to generate light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface;

显示模块1104,用于显示第二界面,将经过光影特性信息调整后第一界面作为第二界面。The display module 1104 is used to display the second interface, and use the first interface adjusted by the light and shadow characteristic information as the second interface.

下面对本申请实施例中的显示装置110进行详细说明,具体如下所示。The display device 110 in the embodiment of the present application is described in detail below, as shown below.

在本申请中的一些实施例中,本申请实施例中的显示装置110还可以包括第一确定模块;其中,In some embodiments of the present application, the display device 110 in the embodiments of the present application may further include a first determination module; wherein,

接收模块1101具体可以用于,在第一显示信息包括显示位置信息,第一输入包括第一子输入和第二子输入,第一子输入用于触发显示调整选项,调整选项用于调整发光对象在第一界面中的显示位置,第二子输入用于触发获取显示位置信息的情况下,接收用户对发光对象的第一子输入;The receiving module 1101 may be specifically configured to receive a first sub-input of a user on a luminous object when, in a case where the first display information includes display position information, the first input includes a first sub-input and a second sub-input, the first sub-input is used to trigger a display adjustment option, the adjustment option is used to adjust a display position of the luminous object in the first interface, and the second sub-input is used to trigger acquisition of the display position information;

显示模块1104还可以用于,响应于第一子输入,显示N个调整选项,N个调整选项中每个调整选项与第一界面中的预设显示位置对应,N为正整数;The display module 1104 may also be used to, in response to the first sub-input, display N adjustment options, each of the N adjustment options corresponds to a preset display position in the first interface, and N is a positive integer;

接收模块1101具体可以用于,接收用户对N个调整选项中目标调整选项的第二子输入,目标调整选项对应预设目标显示位置;The receiving module 1101 may be specifically configured to receive a second sub-input of a user on a target adjustment option among the N adjustment options, where the target adjustment option corresponds to a preset target display position;

第一确定模块,用于响应于第二子输入,将预设目标显示位置的预设坐标信息确定为发光对象在第一界面中的显示位置信息。The first determining module is used to determine the preset coordinate information of the preset target display position as the display position information of the luminous object in the first interface in response to the second sub-input.

在本申请中的一些实施例中,本申请实施例中的显示装置110还可以包括对比模块和第二确定模块;其中,In some embodiments of the present application, the display device 110 in the embodiments of the present application may further include a comparison module and a second determination module; wherein,

接收模块1101具体可以用于,在第一显示信息包括显示位置信息,第一输入包括第三子输入和第四子输入,第三子输入用于用户调整发光对象在第一界面中的显示区域,第四子输入用于触发获取显示位置信息,第一界面包括第一显示区域和第二显示区域的情况下,接收用户对发光对象的第三子输入;The receiving module 1101 may be specifically configured to receive the user's third sub-input for the luminous object when, in the case where the first display information includes display position information, the first input includes a third sub-input and a fourth sub-input, the third sub-input is used by the user to adjust the display area of the luminous object in the first interface, the fourth sub-input is used to trigger the acquisition of the display position information, and the first interface includes a first display area and a second display area;

显示模块1104还可以用于,响应于第三子输入,显示移动控件,移动控件为用于根据用户输入改变发光对象在第一界面中的显示区域;The display module 1104 may also be used to display a mobile control in response to the third sub-input, where the mobile control is used to change the display area of the luminous object in the first interface according to the user input;

接收模块1101具体可以用于,接收对移动控件的第四子输入,第四子输入用于将发光对象从第一显示区域移动到第二显示区域;The receiving module 1101 may be specifically configured to receive a fourth sub-input for the moving control, where the fourth sub-input is configured to move the luminous object from the first display area to the second display area;

对比模块,用于响应于第四子输入,将第一壁纸的第一像素点信息和第二壁纸的第二像素点信息进行对比,得到差异像素点信息,第一壁纸为发光对象在第一显示区域时的壁纸,第二壁纸为发光对象在第二显示区域时的壁纸;a comparison module, configured to compare first pixel information of the first wallpaper with second pixel information of the second wallpaper in response to a fourth sub-input, to obtain difference pixel information, wherein the first wallpaper is a wallpaper when the luminous object is in the first display area, and the second wallpaper is a wallpaper when the luminous object is in the second display area;

第二确定模块,用于将差异像素点信息的坐标确定为发光对象在第一界面中的显示位置信息。The second determining module is used to determine the coordinates of the difference pixel point information as the display position information of the luminous object in the first interface.

在本申请中的一些实施例中,生成模块1103具体可以用于,在第一显示信息包括光照强度信息的情况下,响应于第一输入,根据发光对象在壁纸中的颜色信息和发射光束的覆盖范围,生成发光对象的光照时间区间;In some embodiments of the present application, the generating module 1103 may be specifically configured to generate, in response to the first input, a lighting time interval of the luminous object according to the color information of the luminous object in the wallpaper and the coverage of the emitted light beam, when the first display information includes the light intensity information;

获取模块1102还可以用于,根据预设光照时间区间与预设光照强度信息的关联信息,获取与光照时间区间对应的光照强度信息。The acquisition module 1102 may also be used to acquire the illumination intensity information corresponding to the illumination time interval according to the association information between the preset illumination time interval and the preset illumination intensity information.

在本申请中的一些实施例中,本申请实施例中的显示装置110还可以包括第三确定模块;其中,In some embodiments of the present application, the display device 110 in the embodiments of the present application may further include a third determination module; wherein,

获取模块1102具体可以用于,在第一显示信息包括光照范围信息的情况下,响应于第一输入,根据发光对象在壁纸中发射光束的覆盖范围,生成与发光对象对应的参考平面;The acquisition module 1102 may be specifically configured to generate a reference plane corresponding to the light emitting object according to the coverage of the light beam emitted by the light emitting object in the wallpaper in response to the first input when the first display information includes the illumination range information;

基于发光对象与参考平面的距离,划定发光对象在第一界面中的光照范围信息。Based on the distance between the light-emitting object and the reference plane, the illumination range information of the light-emitting object in the first interface is defined.

在本申请中的一些实施例中,生成模块1103具体可以用于,在第一显示信息包括显示位置信息和光照范围信息,第二显示信息包括图标在第一界面中的排布位置信息和图标在第一界面的显示大小,光影特性信息包括图标的边缘外侧区域的大小和明亮度信息的情况下,根据显示位置信息和光照范围信息,从图标中筛选目标图标;In some embodiments of the present application, the generating module 1103 may be specifically used to filter the target icon from the icons according to the display position information and the illumination range information, when the first display information includes the display position information and the illumination range information, the second display information includes the arrangement position information of the icon in the first interface and the display size of the icon in the first interface, and the light and shadow characteristic information includes the size and brightness information of the outer area of the edge of the icon;

根据显示位置信息、排布位置信息和显示大小,确定目标图标的边缘外侧区域的大小;Determine the size of the outer edge area of the target icon according to the display position information, the arrangement position information and the display size;

根据目标图标的边缘外侧区域的大小,生成与目标图标的边缘外侧区域的大小对应的明亮度信息。According to the size of the area outside the edge of the target icon, brightness information corresponding to the size of the area outside the edge of the target icon is generated.

在本申请中的一些实施例中,生成模块1103具体可以用于,在第一显示信息包括显示位置信息、光照范围信息和光照强度信息,第二显示信息包括图标在第一界面中的排布位置信息,光影特性信息包括与图标对应的光晕区域和光晕区域的光晕信息,光晕信息包括光晕强度和光晕样式的情况下,根据显示位置信息和排布位置信息,确定发光对象产生光晕的光晕位置;In some embodiments of the present application, the generating module 1103 may be specifically used to determine the halo position where the luminous object generates the halo according to the display position information and the arrangement position information, when the first display information includes the display position information, the illumination range information and the illumination intensity information, the second display information includes the arrangement position information of the icon in the first interface, the light and shadow characteristic information includes the halo area corresponding to the icon and the halo information of the halo area, and the halo information includes the halo intensity and the halo style;

根据预设光照强度信息和预设光晕强度信息的关联信息,获取与光照强度信息对应的光晕强度;以及,根据预设光照范围信息和预设光晕样式的关联信息,获取与光照范围对应的光晕样式。According to the association information between the preset illumination intensity information and the preset halo intensity information, the halo intensity corresponding to the illumination intensity information is obtained; and according to the association information between the preset illumination range information and the preset halo style, the halo style corresponding to the illumination range is obtained.

在本申请中的一些实施例中,生成模块1103具体可以用于,在第一显示信息包括显示位置信息、光照范围信息和光照强度信息,第二显示信息包括图标在第一界面中的排布位置信息,光影特性信息包括与图标对应的光束显示区域的颜色信息和透明度信息的情况下,根据显示位置信息和光照范围信息,生成发光对象的光照角度信息;In some embodiments of the present application, the generating module 1103 may be specifically used to generate illumination angle information of the luminous object according to the display position information and illumination range information, when the first display information includes display position information, illumination range information and illumination intensity information, the second display information includes arrangement position information of the icon in the first interface, and the light and shadow characteristic information includes color information and transparency information of the light beam display area corresponding to the icon;

基于光照角度信息和排布位置信息,从第一界面中划定发光对象发射的光束显示区域;Based on the illumination angle information and the arrangement position information, delimiting a display area of the light beam emitted by the light-emitting object from the first interface;

根据光照范围信息和光照强度信息,生成光束显示区域的颜色信息和与颜色信息对应的透明度信息。According to the illumination range information and the illumination intensity information, color information of the light beam display area and transparency information corresponding to the color information are generated.

在本申请中的一些实施例中,显示模块1104还可以用于,在光影特性信息包括以下中的至少一项信息光边效果信息、光晕效果信息、光束效果信息,第二界面包括子界面的情况下,显示以下至少一个选项:与光边效果信息对应的光边效果选项、与光晕效果信息对应的光晕效果选项、与光束效果对应的光束效果选项;In some embodiments of the present application, the display module 1104 may also be used to, when the light and shadow characteristic information includes at least one of the following information: light edge effect information, halo effect information, and beam effect information, and the second interface includes a sub-interface, display at least one of the following options: a light edge effect option corresponding to the light edge effect information, a halo effect option corresponding to the halo effect information, and a beam effect option corresponding to the beam effect;

接收模块1101还可以用于,接收用户对目标选项的第三输入;The receiving module 1101 may also be used to receive a third input of the user on the target option;

显示模块1104还可以用于,响应于第三输入,显示与目标选项对应的子界面,子界面为经过与目标选项对应的光影特性信息调整后的界面。The display module 1104 may also be used to display a sub-interface corresponding to the target option in response to a third input, where the sub-interface is an interface adjusted by the light and shadow characteristic information corresponding to the target option.

本申请实施例中的显示装置可以是电子设备,也可以是电子设备中的部件,例如集成电路或芯片。该电子设备可以是终端,也可以为除终端之外的其他设备。示例性的,电子设备可以为手机、平板电脑、笔记本电脑、掌上电脑、车载电子设备、移动上网装置(Mobile Internet Device,MID)、增强现实(augmented reality,AR)/虚拟现实(virtualreality,VR)设备、机器人、可穿戴设备、超级移动个人计算机(ultra-mobile personalcomputer,UMPC)、上网本或者个人数字助理(personal digital assistant,PDA)等,还可以为服务器、网络附属存储器(Network Attached Storage,NAS)、个人计算机(personalcomputer,PC)、电视机(television,TV)、柜员机或者自助机等,本申请实施例不作具体限定。The display device in the embodiment of the present application can be an electronic device, or a component in the electronic device, such as an integrated circuit or a chip. The electronic device can be a terminal, or it can be other devices other than a terminal. Exemplarily, the electronic device can be a mobile phone, a tablet computer, a laptop computer, a PDA, a vehicle-mounted electronic device, a mobile Internet device (Mobile Internet Device, MID), an augmented reality (augmented reality, AR)/virtual reality (virtual reality, VR) device, a robot, a wearable device, an ultra-mobile personal computer (ultra-mobile personal computer, UMPC), a netbook or a personal digital assistant (personal digital assistant, PDA), etc., and can also be a server, a network attached storage (Network Attached Storage, NAS), a personal computer (personal computer, PC), a television (television, TV), a teller machine or a self-service machine, etc., which is not specifically limited in the embodiment of the present application.

本申请实施例中的显示装置可以为具有操作系统的装置。该操作系统可以为安卓(Android)操作系统,可以为iOS操作系统,还可以为其他可能的操作系统,本申请实施例不作具体限定。The display device in the embodiment of the present application may be a device having an operating system. The operating system may be an Android operating system, an iOS operating system, or other possible operating systems, which are not specifically limited in the embodiment of the present application.

本申请实施例提供的设备协同装置能够实现图1至图10所示的显示方法实施例实现的各个过程,达到相同的技术效果,为避免重复,这里不再赘述。The device coordination apparatus provided in the embodiment of the present application can implement the various processes implemented in the display method embodiments shown in Figures 1 to 10 and achieve the same technical effect. To avoid repetition, it will not be repeated here.

基于此,本申请实施例提供的显示装置,可以基于用户输入,设置电子设备中第一界面的壁纸,并在壁纸包括发光对象时,获取发光对象在第一界面中的第一显示信息以及第一界面中图标的第二显示信息,并根据第一显示信息和第二显示信息,生成光影特性信息,然后,将经过光影特性信息调整后的第一界面作为第二界面并显示第二界面。这样,可以通过光影特征信息调整第一界面,使得调整后的第二界面可以显示出模拟现实中发光对象发射的光照射到物体上的效果,增加壁纸与第一界面中图标之间的颜色对比度,如此,将壁纸和在第一界面中显示的图标,通过发光对象这个物理界元素有效果结合到一起,还原一个自然界的发光对象照射物体呈现各类光照效果,让一个静态单一的画面,变成动态、自然且真实的场景,能够使得电子设备的显示界面看起来更为和谐,增加壁纸和图标的色调协调程度,提高了显示界面的显示效果。Based on this, the display device provided in the embodiment of the present application can set the wallpaper of the first interface in the electronic device based on the user input, and when the wallpaper includes a luminous object, obtain the first display information of the luminous object in the first interface and the second display information of the icon in the first interface, and generate light and shadow characteristic information according to the first display information and the second display information, and then use the first interface adjusted by the light and shadow characteristic information as the second interface and display the second interface. In this way, the first interface can be adjusted by the light and shadow characteristic information, so that the adjusted second interface can display the effect of simulating the light emitted by the luminous object in reality irradiating the object, increase the color contrast between the wallpaper and the icon in the first interface, so that the wallpaper and the icon displayed in the first interface are effectively combined together through the physical element of the luminous object, restore a natural luminous object irradiating the object to present various lighting effects, and turn a static single picture into a dynamic, natural and real scene, which can make the display interface of the electronic device look more harmonious, increase the degree of color coordination between the wallpaper and the icon, and improve the display effect of the display interface.

可选的,如图12所示,本申请实施例还提供一种电子设备120,包括处理器1201和存储器1202,存储器1202上存储有可在处理器1201上运行的程序或指令,该程序或指令被处理器1201执行时实现上述显示方法实施例的各个步骤,且能达到相同的技术效果,为避免重复,这里不再赘述。Optionally, as shown in Figure 12, an embodiment of the present application also provides an electronic device 120, including a processor 1201 and a memory 1202, and the memory 1202 stores programs or instructions that can be executed on the processor 1201. When the program or instructions are executed by the processor 1201, the various steps of the above-mentioned display method embodiment are implemented, and the same technical effect can be achieved. To avoid repetition, they are not repeated here.

需要说明的是,本申请实施例中的电子设备包括上述的移动电子设备和非移动电子设备。It should be noted that the electronic devices in the embodiments of the present application include the above-mentioned mobile electronic devices and non-mobile electronic devices.

图13为本申请实施例提供的一种电子设备的硬件结构示意图。FIG. 13 is a schematic diagram of the hardware structure of an electronic device provided in an embodiment of the present application.

该电子设备1300包括但不限于:射频单元1301、网络模块1302、音频输出单元1303、输入单元1304、传感器1305、显示单元1306、用户输入单元1307、接口单元1308、存储器1309、处理器1310等部件。The electronic device 1300 includes but is not limited to: a radio frequency unit 1301, a network module 1302, an audio output unit 1303, an input unit 1304, a sensor 1305, a display unit 1306, a user input unit 1307, an interface unit 1308, a memory 1309, a processor 1310 and other components.

本领域技术人员可以理解,电子设备1300还可以包括给各个部件供电的电源(比如电池),电源可以通过电源管理系统与处理器1310逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。图13中示出的电子设备结构并不构成对电子设备的限定,电子设备可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置,在此不再赘述。Those skilled in the art will appreciate that the electronic device 1300 may also include a power source (such as a battery) for supplying power to each component, and the power source may be logically connected to the processor 1310 through a power management system, so that the power management system can manage charging, discharging, and power consumption management. The electronic device structure shown in FIG13 does not constitute a limitation on the electronic device, and the electronic device may include more or fewer components than shown, or combine certain components, or arrange components differently, which will not be described in detail here.

其中,在本申请实施例中,用户输入单元1307,用于接收用户的第一输入,第一输入用于设置第一界面的壁纸,壁纸包括发光对象;In the embodiment of the present application, the user input unit 1307 is used to receive a first input from a user, where the first input is used to set a wallpaper of the first interface, where the wallpaper includes a luminous object;

处理器1310,用于响应于第一输入,获取发光对象在第一界面中的第一显示信息;The processor 1310 is configured to obtain first display information of the light-emitting object in the first interface in response to a first input;

处理器1310,用于根据第一显示信息和第一界面中图标的第二显示信息,生成光影特性信息;Processor 1310, configured to generate light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface;

显示单元1306,用于显示第二界面,将经过光影特性信息调整后第一界面作为第二界面。The display unit 1306 is used to display the second interface, and use the first interface adjusted by the light and shadow characteristic information as the second interface.

下面对该电子设备1300进行详细说明,具体如下所示。The electronic device 1300 is described in detail below, as shown below.

在本申请中的一些实施例中,用户输入单元1307具体可以用于,在第一显示信息包括显示位置信息,第一输入包括第一子输入和第二子输入,第一子输入用于触发显示调整选项,调整选项用于调整发光对象在第一界面中的显示位置,第二子输入用于触发获取显示位置信息的情况下,接收用户对发光对象的第一子输入;In some embodiments of the present application, the user input unit 1307 may be specifically used to receive a first sub-input of a user on a luminous object when the first display information includes display position information, the first input includes a first sub-input and a second sub-input, the first sub-input is used to trigger a display adjustment option, the adjustment option is used to adjust a display position of the luminous object in the first interface, and the second sub-input is used to trigger acquisition of the display position information;

显示单元1306还可以用于,响应于第一子输入,显示N个调整选项,N个调整选项中每个调整选项与第一界面中的预设显示位置对应,N为正整数;The display unit 1306 may also be configured to, in response to the first sub-input, display N adjustment options, each of the N adjustment options corresponding to a preset display position in the first interface, where N is a positive integer;

用户输入单元1307具体可以用于,接收用户对N个调整选项中目标调整选项的第二子输入,目标调整选项对应预设目标显示位置;The user input unit 1307 may be specifically configured to receive a second sub-input of a user on a target adjustment option among the N adjustment options, where the target adjustment option corresponds to a preset target display position;

处理器1310具体可以用于,响应于第二子输入,将预设目标显示位置的预设坐标信息确定为发光对象在第一界面中的显示位置信息。The processor 1310 can be specifically configured to, in response to the second sub-input, determine the preset coordinate information of the preset target display position as the display position information of the luminous object in the first interface.

在本申请中的一些实施例中,用户输入单元1307具体可以用于,在第一显示信息包括显示位置信息,第一输入包括第三子输入和第四子输入,第三子输入用于用户调整发光对象在第一界面中的显示区域,第四子输入用于触发获取显示位置信息,第一界面包括第一显示区域和第二显示区域的情况下,接收用户对发光对象的第三子输入;In some embodiments of the present application, the user input unit 1307 may be specifically used to receive the user's third sub-input for the luminous object in the first interface when the first display information includes display position information, the first input includes a third sub-input and a fourth sub-input, the third sub-input is used by the user to adjust the display area of the luminous object in the first interface, the fourth sub-input is used to trigger the acquisition of the display position information, and the first interface includes a first display area and a second display area.

显示单元1306还可以用于,响应于第三子输入,显示移动控件,移动控件为用于根据用户输入改变发光对象在第一界面中的显示区域;The display unit 1306 may also be configured to, in response to the third sub-input, display a mobile control, where the mobile control is configured to change a display area of the luminous object in the first interface according to the user input;

用户输入单元1307具体可以用于,接收对移动控件的第四子输入,第四子输入用于将发光对象从第一显示区域移动到第二显示区域;The user input unit 1307 may be specifically configured to receive a fourth sub-input for moving the control, where the fourth sub-input is configured to move the light emitting object from the first display area to the second display area;

处理器1310具体可以用于,响应于第四子输入,将第一壁纸的第一像素点信息和第二壁纸的第二像素点信息进行对比,得到差异像素点信息,第一壁纸为发光对象在第一显示区域时的壁纸,第二壁纸为发光对象在第二显示区域时的壁纸;The processor 1310 may be specifically configured to, in response to a fourth sub-input, compare first pixel information of the first wallpaper with second pixel information of the second wallpaper to obtain difference pixel information, wherein the first wallpaper is a wallpaper when the luminous object is in the first display area, and the second wallpaper is a wallpaper when the luminous object is in the second display area;

将差异像素点信息的坐标确定为发光对象在第一界面中的显示位置信息。The coordinates of the difference pixel point information are determined as the display position information of the luminous object in the first interface.

在本申请中的一些实施例中,处理器1310具体可以用于,在第一显示信息包括光照强度信息的情况下,响应于第一输入,根据发光对象在壁纸中的颜色信息和发射光束的覆盖范围,生成发光对象的光照时间区间;In some embodiments of the present application, the processor 1310 may be specifically configured to generate, in response to the first input, a lighting time interval of the light-emitting object according to the color information of the light-emitting object in the wallpaper and the coverage of the emitted light beam, when the first display information includes light intensity information;

根据预设光照时间区间与预设光照强度信息的关联信息,获取与光照时间区间对应的光照强度信息。According to the association information between the preset illumination time interval and the preset illumination intensity information, the illumination intensity information corresponding to the illumination time interval is obtained.

在本申请中的一些实施例中,处理器1310具体可以用于,在第一显示信息包括光照范围信息的情况下,响应于第一输入,根据发光对象在壁纸中发射光束的覆盖范围,生成与发光对象对应的参考平面;In some embodiments of the present application, the processor 1310 may be specifically configured to, in response to the first input, generate a reference plane corresponding to the light emitting object according to the coverage range of the light beam emitted by the light emitting object in the wallpaper when the first display information includes the illumination range information;

基于发光对象与参考平面的距离,划定发光对象在第一界面中的光照范围信息。Based on the distance between the light-emitting object and the reference plane, the illumination range information of the light-emitting object in the first interface is defined.

在本申请中的一些实施例中,处理器1310具体可以用于,在第一显示信息包括显示位置信息和光照范围信息,第二显示信息包括图标在第一界面中的排布位置信息和图标在第一界面的显示大小,光影特性信息包括图标的边缘外侧区域的大小和明亮度信息的情况下,根据显示位置信息和光照范围信息,从图标中筛选目标图标;In some embodiments of the present application, the processor 1310 may be specifically configured to, when the first display information includes display position information and illumination range information, the second display information includes arrangement position information of the icon in the first interface and display size of the icon in the first interface, and the light and shadow characteristic information includes size and brightness information of an outer area of an edge of the icon, filter the target icon from the icons according to the display position information and the illumination range information;

根据显示位置信息、排布位置信息和显示大小,确定目标图标的边缘外侧区域的大小;Determine the size of the outer edge area of the target icon according to the display position information, the arrangement position information and the display size;

根据目标图标的边缘外侧区域的大小,生成与目标图标的边缘外侧区域的大小对应的明亮度信息。According to the size of the area outside the edge of the target icon, brightness information corresponding to the size of the area outside the edge of the target icon is generated.

在本申请中的一些实施例中,处理器1310具体可以用于,在第一显示信息包括显示位置信息、光照范围信息和光照强度信息,第二显示信息包括图标在第一界面中的排布位置信息,光影特性信息包括与图标对应的光晕区域和光晕区域的光晕信息,光晕信息包括光晕强度和光晕样式的情况下,根据显示位置信息和排布位置信息,确定发光对象产生光晕的光晕位置;In some embodiments of the present application, the processor 1310 may be specifically configured to determine, according to the display position information and the arrangement position information, a halo position where a luminous object generates a halo, when the first display information includes display position information, illumination range information, and illumination intensity information, the second display information includes arrangement position information of icons in the first interface, the light and shadow characteristic information includes a halo area corresponding to the icon and halo information of the halo area, and the halo information includes halo intensity and halo style;

根据预设光照强度信息和预设光晕强度信息的关联信息,获取与光照强度信息对应的光晕强度;以及,根据预设光照范围信息和预设光晕样式的关联信息,获取与光照范围对应的光晕样式。According to the association information between the preset illumination intensity information and the preset halo intensity information, the halo intensity corresponding to the illumination intensity information is obtained; and according to the association information between the preset illumination range information and the preset halo style, the halo style corresponding to the illumination range is obtained.

在本申请中的一些实施例中,处理器1310具体可以用于,在第一显示信息包括显示位置信息、光照范围信息和光照强度信息,第二显示信息包括图标在第一界面中的排布位置信息,光影特性信息包括与图标对应的光束显示区域的颜色信息和透明度信息的情况下,根据显示位置信息和光照范围信息,生成发光对象的光照角度信息;In some embodiments of the present application, the processor 1310 may be specifically configured to generate illumination angle information of the luminous object according to the display position information and the illumination range information, when the first display information includes display position information, illumination range information, and illumination intensity information, the second display information includes arrangement position information of the icon in the first interface, and the light and shadow characteristic information includes color information and transparency information of the light beam display area corresponding to the icon;

基于光照角度信息和排布位置信息,从第一界面中划定发光对象发射的光束显示区域;Based on the illumination angle information and the arrangement position information, delimiting a light beam display area emitted by the light-emitting object from the first interface;

根据光照范围信息和光照强度信息,生成光束显示区域的颜色信息和与颜色信息对应的透明度信息。According to the illumination range information and the illumination intensity information, color information of the light beam display area and transparency information corresponding to the color information are generated.

在本申请中的一些实施例中,显示单元1306还可以用于,在光影特性信息包括以下中的至少一项信息光边效果信息、光晕效果信息、光束效果信息,第二界面包括子界面的情况下,显示以下至少一个选项:与光边效果信息对应的光边效果选项、与光晕效果信息对应的光晕效果选项、与光束效果对应的光束效果选项;In some embodiments of the present application, the display unit 1306 may also be used to, when the light and shadow characteristic information includes at least one of the following information: light edge effect information, halo effect information, and beam effect information, and the second interface includes a sub-interface, display at least one of the following options: a light edge effect option corresponding to the light edge effect information, a halo effect option corresponding to the halo effect information, and a beam effect option corresponding to the beam effect;

用户输入单元1307还可以用于,接收用户对目标选项的第三输入;The user input unit 1307 may also be used to receive a third input of the user on the target option;

显示单元1306还可以用于,响应于第三输入,显示与目标选项对应的子界面,子界面为经过与目标选项对应的光影特性信息调整后的界面。The display unit 1306 may also be configured to, in response to a third input, display a sub-interface corresponding to the target option, where the sub-interface is an interface adjusted by the light and shadow characteristic information corresponding to the target option.

应理解的是,输入单元1304可以包括图形处理器(Graphics Processing Unit,GPU)13041和麦克风13042,图形处理器13041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图像或视频的图像数据进行处理。显示单元1306可包括显示面板,可以采用液晶显示器、有机发光二极管等形式来配置显示面板。用户输入单元1307包括触控面板13071以及其他输入设备13072中的至少一种。触控面板13071,也称为触摸屏。触控面板13071可包括触摸检测装置和触摸显示器两个部分。其他输入设备13072可以包括但不限于物理键盘、功能键(比如音量显示按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。It should be understood that the input unit 1304 may include a graphics processing unit (GPU) 13041 and a microphone 13042, and the graphics processor 13041 processes the image data of a static image or video obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode. The display unit 1306 may include a display panel, and the display panel may be configured in the form of a liquid crystal display, an organic light emitting diode, etc. The user input unit 1307 includes a touch panel 13071 and at least one of other input devices 13072. The touch panel 13071 is also called a touch screen. The touch panel 13071 may include two parts: a touch detection device and a touch display. Other input devices 13072 may include, but are not limited to, a physical keyboard, function keys (such as a volume display button, a switch button, etc.), a trackball, a mouse, and a joystick, which will not be repeated here.

存储器1309可用于存储软件程序以及各种数据,存储器1309可主要包括存储程序或指令的第一存储区和存储数据的第二存储区,其中,第一存储区可存储操作系统、至少一个功能所需的应用程序或指令(比如声音播放功能、图像播放功能等)等。此外,存储器1309可以包括易失性存储器或非易失性存储器,或者,存储器1309可以包括易失性和非易失性存储器两者。其中,非易失性存储器可以是只读存储器(Read-Only Memory,ROM)、可编程只读存储器(Programmable ROM,PROM)、可擦除可编程只读存储器(Erasable PROM,EPROM)、电可擦除可编程只读存储器(Electrically EPROM,EEPROM)或闪存。易失性存储器可以是随机存取存储器(Random Access Memory,RAM),静态随机存取存储器(Static RAM,SRAM)、动态随机存取存储器(Dynamic RAM,DRAM)、同步动态随机存取存储器(Synchronous DRAM,SDRAM)、双倍数据速率同步动态随机存取存储器(Double Data Rate SDRAM,DDRSDRAM)、增强型同步动态随机存取存储器(Enhanced SDRAM,ESDRAM)、同步连接动态随机存取存储器(Synch link DRAM,SLDRAM)和直接内存总线随机存取存储器(Direct Rambus RAM,DRRAM)。本申请实施例中的存储器1309包括但不限于这些和任意其它适合类型的存储器。The memory 1309 can be used to store software programs and various data. The memory 1309 can mainly include a first storage area for storing programs or instructions and a second storage area for storing data, wherein the first storage area can store an operating system, an application program or instructions required for at least one function (such as a sound playback function, an image playback function, etc.), etc. In addition, the memory 1309 can include a volatile memory or a non-volatile memory, or the memory 1309 can include both volatile and non-volatile memories. Among them, the non-volatile memory can be a read-only memory (ROM), a programmable read-only memory (PROM), an erasable programmable read-only memory (EPROM), an electrically erasable programmable read-only memory (EEPROM), or a flash memory. The volatile memory may be a random access memory (RAM), a static random access memory (SRAM), a dynamic random access memory (DRAM), a synchronous dynamic random access memory (SDRAM), a double data rate synchronous dynamic random access memory (DDRSDRAM), an enhanced synchronous dynamic random access memory (ESDRAM), a synchronous link dynamic random access memory (SLDRAM) and a direct memory bus random access memory (DRRAM). The memory 1309 in the embodiment of the present application includes but is not limited to these and any other suitable types of memory.

处理器1310可包括一个或多个处理单元;可选的,处理器1310集成应用处理器和调制解调处理器,其中,应用处理器主要处理涉及操作系统、用户界面和应用程序等的操作,调制解调处理器主要处理无线显示信号,如基带处理器。可以理解的是,上述调制解调处理器也可以不集成到处理器1310中。The processor 1310 may include one or more processing units; optionally, the processor 1310 integrates an application processor and a modem processor, wherein the application processor mainly processes operations related to an operating system, a user interface, and application programs, and the modem processor mainly processes wireless display signals, such as a baseband processor. It is understandable that the modem processor may not be integrated into the processor 1310.

本申请实施例还提供一种可读存储介质,可读存储介质上存储有程序或指令,该程序或指令被处理器执行时实现上述显示方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。An embodiment of the present application also provides a readable storage medium, on which a program or instruction is stored. When the program or instruction is executed by a processor, each process of the above-mentioned display method embodiment is implemented, and the same technical effect can be achieved. To avoid repetition, it will not be repeated here.

其中,处理器为上述实施例中的电子设备中的处理器。其中,可读存储介质,包括计算机可读存储介质,如计算机只读存储器ROM、随机存取存储器RAM、磁碟或者光盘等。The processor is the processor in the electronic device in the above embodiment. The readable storage medium includes a computer readable storage medium, such as a computer read-only memory ROM, a random access memory RAM, a magnetic disk or an optical disk.

另外,本申请实施例另提供了一种芯片,芯片包括处理器和显示接口,显示接口和处理器耦合,处理器用于运行程序或指令,实现上述显示方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。In addition, an embodiment of the present application further provides a chip, which includes a processor and a display interface. The display interface and the processor are coupled, and the processor is used to run programs or instructions to implement the various processes of the above-mentioned display method embodiment, and can achieve the same technical effect. To avoid repetition, it will not be repeated here.

应理解,本申请实施例提到的芯片还可以称为系统级芯片、系统芯片、芯片系统或片上系统芯片等。It should be understood that the chip mentioned in the embodiments of the present application can also be called a system-level chip, a system chip, a chip system or a system-on-chip chip, etc.

本申请实施例提供一种计算机程序产品,该程序产品被存储在存储介质中,该程序产品被至少一个处理器执行以实现如上述显示方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。An embodiment of the present application provides a computer program product, which is stored in a storage medium. The program product is executed by at least one processor to implement the various processes of the above-mentioned display method embodiment and can achieve the same technical effect. To avoid repetition, it will not be repeated here.

需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素。It should be noted that, in this article, the terms "include", "comprises" or any other variations thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device. In the absence of further restrictions, an element defined by the sentence "comprises a ..." does not exclude the existence of other identical elements in the process, method, article or device including the element.

此外,需要指出的是,本申请实施方式中的方法和装置的范围不限按示出或讨论的顺序来执行功能,还可包括根据所涉及的功能按基本同时的方式或按相反的顺序来执行功能,例如,可以按不同于所描述的次序来执行所描述的方法,并且还可以添加、省去、或组合各种步骤。另外,参照某些示例所描述的特征可在其他示例中被组合。In addition, it should be noted that the scope of the methods and devices in the embodiments of the present application is not limited to performing functions in the order shown or discussed, and may also include performing functions in a substantially simultaneous manner or in a reverse order according to the functions involved. For example, the described methods may be performed in an order different from that described, and various steps may be added, omitted, or combined. In addition, features described with reference to certain examples may be combined in other examples.

通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分可以以计算机软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端(可以是手机,计算机,服务器,或者网络设备等)执行本申请各个实施例的方法。Through the description of the above implementation methods, those skilled in the art can clearly understand that the above-mentioned embodiment methods can be implemented by means of software plus a necessary general hardware platform, and of course by hardware, but in many cases the former is a better implementation method. Based on such an understanding, the technical solution of the present application, or the part that contributes to the prior art, can be embodied in the form of a computer software product, which is stored in a storage medium (such as ROM/RAM, a disk, or an optical disk), and includes a number of instructions for a terminal (which can be a mobile phone, a computer, a server, or a network device, etc.) to execute the methods of each embodiment of the present application.

上面结合附图对本申请的实施例进行了描述,但是本申请并不局限于上述的具体实施方式,上述的具体实施方式仅仅是示意性的,而不是限制性的,本领域的普通技术人员在本申请的启示下,在不脱离本申请宗旨和权利要求所保护的范围情况下,还可做出很多形式,均属于本申请的保护之内。The embodiments of the present application are described above in conjunction with the accompanying drawings, but the present application is not limited to the above-mentioned specific implementation methods. The above-mentioned specific implementation methods are merely illustrative and not restrictive. Under the guidance of the present application, ordinary technicians in this field can also make many forms without departing from the purpose of the present application and the scope of protection of the claims, all of which are within the protection of the present application.

Claims (18)

1.一种显示方法,其特征在于,包括:1. A display method, comprising: 接收用户的第一输入,所述第一输入用于设置第一界面的壁纸,所述壁纸包括发光对象;receiving a first input from a user, where the first input is used to set a wallpaper for a first interface, where the wallpaper includes a luminous object; 响应于所述第一输入,获取所述发光对象在所述第一界面中的第一显示信息;In response to the first input, acquiring first display information of the luminous object in the first interface; 根据所述第一显示信息和所述第一界面中图标的第二显示信息,生成光影特性信息;generating light and shadow characteristic information according to the first display information and second display information of the icon in the first interface; 显示第二界面,将经过所述光影特性信息调整后的所述第一界面作为所述第二界面。The second interface is displayed, and the first interface adjusted by the light and shadow characteristic information is used as the second interface. 2.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括显示位置信息,所述第一输入包括第一子输入和第二子输入,所述第一子输入用于触发显示调整选项,所述调整选项用于调整所述发光对象在所述第一界面中的显示位置,所述第二子输入用于触发获取所述显示位置信息;所述接收用户的第一输入,包括:2. The method according to claim 1, characterized in that the first display information includes display position information, the first input includes a first sub-input and a second sub-input, the first sub-input is used to trigger a display adjustment option, the adjustment option is used to adjust the display position of the luminous object in the first interface, and the second sub-input is used to trigger the acquisition of the display position information; the receiving the first input of the user comprises: 接收用户对所述发光对象的第一子输入;receiving a first sub-input from a user on the luminous object; 响应于所述第一子输入,显示N个调整选项,所述N个调整选项中每个调整选项与所述第一界面中的预设显示位置对应,N为正整数;In response to the first sub-input, N adjustment options are displayed, each of the N adjustment options corresponds to a preset display position in the first interface, and N is a positive integer; 接收用户对所述N个调整选项中目标调整选项的第二子输入,所述目标调整选项对应预设目标显示位置;receiving a second sub-input of a user for a target adjustment option among the N adjustment options, the target adjustment option corresponding to a preset target display position; 所述响应于所述第一输入,获取所述发光对象在所述第一界面中的第一显示信息,包括:The acquiring, in response to the first input, first display information of the luminous object in the first interface includes: 响应于所述第二子输入,将所述预设目标显示位置的预设坐标信息确定为所述发光对象在所述第一界面中的显示位置信息。In response to the second sub-input, the preset coordinate information of the preset target display position is determined as the display position information of the luminous object in the first interface. 3.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括显示位置信息,所述第一输入包括第三子输入和第四子输入,所述第三子输入用于用户调整所述发光对象在所述第一界面中的显示区域;所述第四子输入用于触发获取所述显示位置信息;所述第一界面包括第一显示区域和第二显示区域;所述接收用户的第一输入,包括:3. The method according to claim 1, characterized in that the first display information includes display position information, the first input includes a third sub-input and a fourth sub-input, the third sub-input is used by the user to adjust the display area of the luminous object in the first interface; the fourth sub-input is used to trigger the acquisition of the display position information; the first interface includes a first display area and a second display area; the receiving the first input of the user comprises: 接收用户对所述发光对象的第三子输入;receiving a third sub-input from a user on the luminous object; 响应于所述第三子输入,显示移动控件,所述移动控件为用于根据用户输入改变所述发光对象在所述第一界面中的显示区域;In response to the third sub-input, displaying a mobile control, wherein the mobile control is used to change a display area of the luminous object in the first interface according to a user input; 接收对所述移动控件的第四子输入,所述第四子输入用于将所述发光对象从所述第一显示区域移动到所述第二显示区域;receiving a fourth sub-input to the movement control, the fourth sub-input being used to move the luminous object from the first display area to the second display area; 所述响应于所述第一输入,获取所述发光对象在所述第一界面中的第一显示信息,包括:The acquiring, in response to the first input, first display information of the luminous object in the first interface includes: 响应于所述第四子输入,将第一壁纸的第一像素点信息和第二壁纸的第二像素点信息进行对比,得到差异像素点信息,所述第一壁纸为所述发光对象在所述第一显示区域时的壁纸,所述第二壁纸为所述发光对象在所述第二显示区域时的壁纸;In response to the fourth sub-input, first pixel information of the first wallpaper is compared with second pixel information of the second wallpaper to obtain difference pixel information, wherein the first wallpaper is the wallpaper when the luminous object is in the first display area, and the second wallpaper is the wallpaper when the luminous object is in the second display area; 将所述差异像素点信息的坐标确定为所述发光对象在所述第一界面中的显示位置信息。The coordinates of the difference pixel point information are determined as the display position information of the luminous object in the first interface. 4.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括光照强度信息;所述响应于所述第一输入,获取所述发光对象在所述第一界面中的第一显示信息,包括:4. The method according to claim 1, wherein the first display information includes light intensity information; and the step of obtaining the first display information of the luminous object in the first interface in response to the first input comprises: 响应于所述第一输入,根据所述发光对象在所述壁纸中的颜色信息和发射光束的覆盖范围,生成所述发光对象的光照时间区间;In response to the first input, generating a lighting time interval of the light-emitting object according to the color information of the light-emitting object in the wallpaper and the coverage of the emitted light beam; 根据预设光照时间区间与预设光照强度信息的关联信息,获取与所述光照时间区间对应的光照强度信息。According to the association information between the preset illumination time interval and the preset illumination intensity information, the illumination intensity information corresponding to the illumination time interval is obtained. 5.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括光照范围信息;所述响应于所述第一输入,获取所述发光对象在所述第一界面中的第一显示信息,包括:5. The method according to claim 1, wherein the first display information includes illumination range information; and the step of obtaining the first display information of the luminous object in the first interface in response to the first input comprises: 响应于所述第一输入,根据所述发光对象在所述壁纸中发射光束的覆盖范围,生成与所述发光对象对应的参考平面;In response to the first input, generating a reference plane corresponding to the light emitting object according to the coverage of the light beam emitted by the light emitting object in the wallpaper; 基于所述发光对象与所述参考平面的距离,确定所述发光对象在所述第一界面中的光照范围信息。Based on the distance between the light-emitting object and the reference plane, the illumination range information of the light-emitting object in the first interface is determined. 6.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括显示位置信息和光照范围信息;所述第二显示信息包括所述图标在所述第一界面中的排布位置信息和所述图标在所述第一界面的显示大小;所述光影特性信息包括所述图标的边缘外侧区域的大小和明亮度信息;所述根据所述第一显示信息和所述第一界面中图标的第二显示信息,生成光影特性信息,包括:6. The method according to claim 1, characterized in that the first display information includes display position information and illumination range information; the second display information includes arrangement position information of the icon in the first interface and display size of the icon in the first interface; the light and shadow characteristic information includes size and brightness information of the outer edge area of the icon; the generating the light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface comprises: 根据所述显示位置信息和光照范围信息,从所述图标中筛选目标图标;Filtering a target icon from the icons according to the display position information and the illumination range information; 根据所述显示位置信息、所述排布位置信息和所述显示大小,确定所述目标图标的边缘外侧区域的大小;Determining the size of the outer edge area of the target icon according to the display position information, the arrangement position information and the display size; 根据所述目标图标的边缘外侧区域的大小,生成与所述目标图标的边缘外侧区域的大小对应的明亮度信息。According to the size of the area outside the edge of the target icon, brightness information corresponding to the size of the area outside the edge of the target icon is generated. 7.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括显示位置信息、光照范围信息和光照强度信息;所述第二显示信息包括所述图标在所述第一界面中的排布位置信息;所述光影特性信息包括与所述图标对应的光晕区域和所述光晕区域的光晕信息,所述光晕信息包括光晕强度信息和光晕样式信息;7. The method according to claim 1, characterized in that the first display information includes display position information, illumination range information and illumination intensity information; the second display information includes arrangement position information of the icon in the first interface; the light and shadow characteristic information includes a halo area corresponding to the icon and halo information of the halo area, and the halo information includes halo intensity information and halo style information; 所述根据所述第一显示信息和所述第一界面中图标的第二显示信息,生成光影特性信息,包括:The generating light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface includes: 根据所述显示位置信息和所述排布位置信息,确定所述发光对象产生光晕的光晕位置信息;Determine halo position information of the halo generated by the luminous object according to the display position information and the arrangement position information; 根据预设光照强度信息和预设光晕强度信息的关联信息,获取与所述光照强度信息对应的光晕强度信息;以及,根据预设光照范围信息和预设光晕样式的关联信息,获取与所述光照范围信息对应的光晕样式信息。According to the association information between the preset illumination intensity information and the preset halo intensity information, the halo intensity information corresponding to the illumination intensity information is obtained; and according to the association information between the preset illumination range information and the preset halo style, the halo style information corresponding to the illumination range information is obtained. 8.根据权利要求1所述的方法,其特征在于,所述第一显示信息包括显示位置信息、光照范围信息和光照强度信息;所述第二显示信息包括所述图标在所述第一界面中的排布位置信息;所述光影特性信息包括与所述图标对应的光束显示区域的颜色信息和透明度信息;8. The method according to claim 1, characterized in that the first display information includes display position information, illumination range information and illumination intensity information; the second display information includes arrangement position information of the icon in the first interface; the light and shadow characteristic information includes color information and transparency information of the light beam display area corresponding to the icon; 所述根据所述第一显示信息和所述第一界面中图标的第二显示信息,生成光影特性信息,包括:The generating light and shadow characteristic information according to the first display information and the second display information of the icon in the first interface includes: 根据所述显示位置信息和所述光照范围信息,生成所述发光对象的光照角度信息;Generate illumination angle information of the luminous object according to the display position information and the illumination range information; 基于所述光照角度信息和所述排布位置信息,从所述第一界面中确定所述发光对象发射的光束显示区域;Based on the illumination angle information and the arrangement position information, determining a display area of the light beam emitted by the light-emitting object from the first interface; 根据所述光照范围信息和所述光照强度信息,生成所述光束显示区域的颜色信息和与所述颜色信息对应的透明度信息。Color information of the light beam display area and transparency information corresponding to the color information are generated according to the illumination range information and the illumination intensity information. 9.根据权利要求1所述的方法,其特征在于,所述光影特性信息包括以下中的至少一项信息:光边效果信息、光晕效果信息、光束效果信息;所述第二界面包括子界面;所述显示第二界面之前,所述方法还包括:9. The method according to claim 1, characterized in that the light and shadow characteristic information includes at least one of the following information: light edge effect information, halo effect information, and beam effect information; the second interface includes a sub-interface; before displaying the second interface, the method further includes: 显示以下至少一个选项:与所述光边效果信息对应的光边效果选项、与所述光晕效果信息对应的光晕效果选项、与所述光束效果信息对应的光束效果选项;displaying at least one of the following options: a light edge effect option corresponding to the light edge effect information, a halo effect option corresponding to the halo effect information, and a beam effect option corresponding to the beam effect information; 接收用户对目标选项的第三输入;receiving a third input of a target option from the user; 响应于所述第三输入,显示与所述目标选项对应的子界面,所述子界面为经过与所述目标选项对应的光影特性信息调整后的界面。In response to the third input, a sub-interface corresponding to the target option is displayed, wherein the sub-interface is an interface adjusted by the light and shadow characteristic information corresponding to the target option. 10.一种显示装置,其特征在于,包括:10. A display device, comprising: 接收模块,用于接收用户的第一输入,所述第一输入用于设置第一界面的壁纸,所述壁纸包括发光对象;A receiving module, configured to receive a first input from a user, wherein the first input is used to set a wallpaper of a first interface, wherein the wallpaper includes a luminous object; 获取模块,用于响应于所述第一输入,获取所述发光对象在所述第一界面中的第一显示信息;an acquisition module, configured to acquire first display information of the luminous object in the first interface in response to the first input; 生成模块,用于根据所述第一显示信息和所述第一界面中图标的第二显示信息,生成光影特性信息;A generating module, configured to generate light and shadow characteristic information according to the first display information and second display information of the icon in the first interface; 显示模块,用于显示第二界面,将经过所述光影特性信息调整后所述第一界面作为所述第二界面。The display module is used to display a second interface, and the first interface adjusted by the light and shadow characteristic information is used as the second interface. 11.根据权利要求10所述的装置,其特征在于,所述显示装置还包括第一确定模块;其中,11. The device according to claim 10, characterized in that the display device further comprises a first determination module; wherein 所述接收模块具体用于,在所述第一显示信息包括显示位置信息,所述第一输入包括第一子输入和第二子输入,所述第一子输入用于触发显示调整选项,所述调整选项用于调整所述发光对象在所述第一界面中的显示位置,所述第二子输入用于触发获取所述显示位置信息的情况下,接收用户对所述发光对象的第一子输入;The receiving module is specifically configured to receive a first sub-input of the user on the luminous object when the first display information includes display position information, the first input includes a first sub-input and a second sub-input, the first sub-input is used to trigger a display adjustment option, the adjustment option is used to adjust the display position of the luminous object in the first interface, and the second sub-input is used to trigger acquisition of the display position information; 所述显示模块还用于,响应于所述第一子输入,显示N个调整选项,所述N个调整选项中每个调整选项与所述第一界面中的预设显示位置对应,N为正整数;The display module is further configured to, in response to the first sub-input, display N adjustment options, each of the N adjustment options corresponding to a preset display position in the first interface, where N is a positive integer; 所述接收模块具体用于,接收用户对所述N个调整选项中目标调整选项的第二子输入,所述目标调整选项对应预设目标显示位置;The receiving module is specifically configured to receive a second sub-input of a user on a target adjustment option among the N adjustment options, the target adjustment option corresponding to a preset target display position; 所述第一确定模块,用于响应于所述第二子输入,将所述预设目标显示位置的预设坐标信息确定为所述发光对象在所述第一界面中的显示位置信息。The first determining module is used to determine the preset coordinate information of the preset target display position as the display position information of the luminous object in the first interface in response to the second sub-input. 12.根据权利要求10所述的装置,其特征在于,所述显示装置还包括对比模块和第二确定模块;其中,12. The device according to claim 10, characterized in that the display device further comprises a comparison module and a second determination module; wherein, 所述接收模块具体用于,在所述第一显示信息包括显示位置信息,所述第一输入包括第三子输入和第四子输入,所述第三子输入用于用户调整所述发光对象在所述第一界面中的显示区域,所述第四子输入用于触发获取所述显示位置信息,所述第一界面包括第一显示区域和第二显示区域的情况下,接收用户对所述发光对象的第三子输入;The receiving module is specifically configured to receive the user's third sub-input for the luminous object when the first display information includes display position information, the first input includes a third sub-input and a fourth sub-input, the third sub-input is used by the user to adjust the display area of the luminous object in the first interface, the fourth sub-input is used to trigger the acquisition of the display position information, and the first interface includes a first display area and a second display area; 所述显示模块还用于,响应于所述第三子输入,显示移动控件,所述移动控件为用于根据用户输入改变所述发光对象在所述第一界面中的显示区域;The display module is further used to display a mobile control in response to the third sub-input, wherein the mobile control is used to change a display area of the luminous object in the first interface according to a user input; 所述接收模块具体用于,接收对所述移动控件的第四子输入,所述第四子输入用于将所述发光对象从所述第一显示区域移动到所述第二显示区域;The receiving module is specifically used to receive a fourth sub-input to the moving control, where the fourth sub-input is used to move the luminous object from the first display area to the second display area; 所述对比模块,用于响应于所述第四子输入,将第一壁纸的第一像素点信息和第二壁纸的第二像素点信息进行对比,得到差异像素点信息,所述第一壁纸为所述发光对象在所述第一显示区域时的壁纸,所述第二壁纸为所述发光对象在所述第二显示区域时的壁纸;The comparison module is configured to compare first pixel information of a first wallpaper with second pixel information of a second wallpaper in response to the fourth sub-input to obtain difference pixel information, wherein the first wallpaper is a wallpaper when the luminous object is in the first display area, and the second wallpaper is a wallpaper when the luminous object is in the second display area; 所述第二确定模块,用于将所述差异像素点信息的坐标确定为所述发光对象在所述第一界面中的显示位置信息。The second determining module is used to determine the coordinates of the difference pixel point information as the display position information of the luminous object in the first interface. 13.根据权利要求10所述的装置,其特征在于,所述生成模块还用于,在所述第一显示信息包括光照强度信息的情况下,响应于所述第一输入,根据所述发光对象在所述壁纸中的颜色信息和发射光束的覆盖范围,生成所述发光对象的光照时间区间;13. The device according to claim 10, wherein the generating module is further configured to generate, in response to the first input, a lighting time interval of the luminous object according to color information of the luminous object in the wallpaper and a coverage range of the emitted light beam, when the first display information includes light intensity information; 所述获取模块还用于,根据预设光照时间区间与预设光照强度信息的关联信息,获取与所述光照时间区间对应的光照强度信息。The acquisition module is further used to acquire the illumination intensity information corresponding to the illumination time interval according to the association information between the preset illumination time interval and the preset illumination intensity information. 14.根据权利要求10所述的装置,其特征在于,所述显示装置还包括第三确定模块;其中,14. The device according to claim 10, characterized in that the display device further comprises a third determination module; wherein: 所述生成模块还用于,在所述第一显示信息包括光照范围信息的情况下,响应于所述第一输入,根据所述发光对象在所述壁纸中发射光束的覆盖范围,生成与所述发光对象对应的参考平面;The generating module is further configured to, in response to the first input, generate a reference plane corresponding to the light emitting object according to the coverage range of the light beam emitted by the light emitting object in the wallpaper when the first display information includes the illumination range information; 所述第三确定模块,用于基于所述发光对象与所述参考平面的距离,确定所述发光对象在所述第一界面中的光照范围信息。The third determination module is used to determine the illumination range information of the light-emitting object in the first interface based on the distance between the light-emitting object and the reference plane. 15.根据权利要求10所述的装置,其特征在于,所述生成模块具体用于,在所述第一显示信息包括显示位置信息和光照范围信息,所述第二显示信息包括所述图标在所述第一界面中的排布位置信息和所述图标在所述第一界面的显示大小,所述光影特性信息包括所述图标的边缘外侧区域的大小和明亮度信息的情况下,根据所述显示位置信息和光照范围信息,从所述图标中筛选目标图标;15. The device according to claim 10, characterized in that the generating module is specifically used to select a target icon from the icons according to the display position information and the illumination range information, when the first display information includes display position information and illumination range information, the second display information includes arrangement position information of the icon in the first interface and display size of the icon in the first interface, and the light and shadow characteristic information includes size and brightness information of an outer region of an edge of the icon; 根据所述显示位置信息、所述排布位置信息和所述显示大小,确定所述目标图标的边缘外侧区域的大小;Determining the size of the outer edge area of the target icon according to the display position information, the arrangement position information and the display size; 根据所述目标图标的边缘外侧区域的大小,生成与所述目标图标的边缘外侧区域的大小对应的明亮度信息。According to the size of the area outside the edge of the target icon, brightness information corresponding to the size of the area outside the edge of the target icon is generated. 16.根据权利要求10所述的装置,其特征在于,所述生成模块具体用于,在所述第一显示信息包括显示位置信息、光照范围信息和光照强度信息,所述第二显示信息包括所述图标在所述第一界面中的排布位置信息,所述光影特性信息包括与所述图标对应的光晕区域和所述光晕区域的光晕信息,所述光晕信息包括光晕强度信息和光晕样式信息的情况下,根据所述显示位置信息和所述排布位置信息,确定所述发光对象产生光晕的光晕位置信息;16. The device according to claim 10, characterized in that the generating module is specifically used to determine the halo position information of the luminous object generating the halo according to the display position information and the arrangement position information, when the first display information includes display position information, illumination range information and illumination intensity information, the second display information includes arrangement position information of the icon in the first interface, the light and shadow characteristic information includes the halo area corresponding to the icon and the halo information of the halo area, and the halo information includes halo intensity information and halo style information; 根据预设光照强度信息和预设光晕强度信息的关联信息,获取与所述光照强度信息对应的光晕强度信息;以及,根据预设光照范围信息和预设光晕样式的关联信息,获取与所述光照范围信息对应的光晕样式信息。According to the association information between the preset illumination intensity information and the preset halo intensity information, the halo intensity information corresponding to the illumination intensity information is obtained; and according to the association information between the preset illumination range information and the preset halo style, the halo style information corresponding to the illumination range information is obtained. 17.根据权利要求10所述的装置,其特征在于,所述生成模块具体用于,在所述第一显示信息包括显示位置信息、光照范围信息和光照强度信息,所述第二显示信息包括所述图标在所述第一界面中的排布位置信息,所述光影特性信息包括与所述图标对应的光束显示区域的颜色信息和透明度信息的情况下,根据所述显示位置信息和所述光照范围信息,生成所述发光对象的光照角度信息;17. The device according to claim 10, characterized in that the generating module is specifically used to generate the illumination angle information of the luminous object according to the display position information and the illumination range information when the first display information includes display position information, illumination range information and illumination intensity information, the second display information includes arrangement position information of the icon in the first interface, and the light and shadow characteristic information includes color information and transparency information of the light beam display area corresponding to the icon; 基于所述光照角度信息和所述排布位置信息,从所述第一界面中确定所述发光对象发射的光束显示区域;Based on the illumination angle information and the arrangement position information, determining a display area of the light beam emitted by the light-emitting object from the first interface; 根据所述光照范围信息和所述光照强度信息,生成所述光束显示区域的颜色信息和与所述颜色信息对应的透明度信息。Color information of the light beam display area and transparency information corresponding to the color information are generated according to the illumination range information and the illumination intensity information. 18.根据权利要求10所述的装置,其特征在于,所述显示模块还用于,在所述光影特性信息包括以下中的至少一项信息:光边效果信息、光晕效果信息、光束效果信息,所述第二界面包括子界面的情况下,显示以下至少一个选项:与所述光边效果信息对应的光边效果选项、与所述光晕效果信息对应的光晕效果选项、与所述光束效果信息对应的光束效果选项;18. The device according to claim 10, characterized in that the display module is further used for, when the light and shadow characteristic information includes at least one of the following information: light edge effect information, halo effect information, and beam effect information, and the second interface includes a sub-interface, displaying at least one of the following options: a light edge effect option corresponding to the light edge effect information, a halo effect option corresponding to the halo effect information, and a beam effect option corresponding to the beam effect information; 所述接收模块还用于,接收用户对目标选项的第三输入;The receiving module is further used to receive a third input of the user on the target option; 所述显示模块还用于,响应于所述第三输入,显示与所述目标选项对应的子界面,所述子界面为经过与所述目标选项对应的光影特性信息调整后的界面。The display module is further configured to, in response to the third input, display a sub-interface corresponding to the target option, wherein the sub-interface is an interface adjusted by light and shadow characteristic information corresponding to the target option.
CN202410142497.4A 2024-01-31 2024-01-31 Display method and device Pending CN117931356A (en)

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