CN116585710B - 基于智能穿戴设备的弹球控制方法、系统和可读存储介质 - Google Patents
基于智能穿戴设备的弹球控制方法、系统和可读存储介质 Download PDFInfo
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- CN116585710B CN116585710B CN202310885787.3A CN202310885787A CN116585710B CN 116585710 B CN116585710 B CN 116585710B CN 202310885787 A CN202310885787 A CN 202310885787A CN 116585710 B CN116585710 B CN 116585710B
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
- A63F13/573—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
- A63F13/577—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
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- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02P—CLIMATE CHANGE MITIGATION TECHNOLOGIES IN THE PRODUCTION OR PROCESSING OF GOODS
- Y02P90/00—Enabling technologies with a potential contribution to greenhouse gas [GHG] emissions mitigation
- Y02P90/02—Total factory control, e.g. smart factories, flexible manufacturing systems [FMS] or integrated manufacturing systems [IMS]
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- Engineering & Computer Science (AREA)
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- Theoretical Computer Science (AREA)
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Abstract
Description
Claims (6)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202310885787.3A CN116585710B (zh) | 2023-07-19 | 2023-07-19 | 基于智能穿戴设备的弹球控制方法、系统和可读存储介质 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN202310885787.3A CN116585710B (zh) | 2023-07-19 | 2023-07-19 | 基于智能穿戴设备的弹球控制方法、系统和可读存储介质 |
Publications (2)
Publication Number | Publication Date |
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CN116585710A CN116585710A (zh) | 2023-08-15 |
CN116585710B true CN116585710B (zh) | 2023-09-26 |
Family
ID=87606708
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN202310885787.3A Active CN116585710B (zh) | 2023-07-19 | 2023-07-19 | 基于智能穿戴设备的弹球控制方法、系统和可读存储介质 |
Country Status (1)
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CN (1) | CN116585710B (zh) |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101893935A (zh) * | 2010-07-14 | 2010-11-24 | 北京航空航天大学 | 基于真实球拍的协同式增强现实乒乓球系统构建方法 |
CN111318009A (zh) * | 2020-01-19 | 2020-06-23 | 张衡 | 基于可穿戴惯性感知的体感健康娱乐系统及其工作方法 |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4221838B2 (ja) * | 1998-09-30 | 2009-02-12 | 株式会社セガ | ゲーム装置、当り判定方法、及び情報記録媒体 |
US7084888B2 (en) * | 2001-08-09 | 2006-08-01 | Konami Corporation | Orientation detection marker, orientation detection device and video game device |
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2023
- 2023-07-19 CN CN202310885787.3A patent/CN116585710B/zh active Active
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101893935A (zh) * | 2010-07-14 | 2010-11-24 | 北京航空航天大学 | 基于真实球拍的协同式增强现实乒乓球系统构建方法 |
CN111318009A (zh) * | 2020-01-19 | 2020-06-23 | 张衡 | 基于可穿戴惯性感知的体感健康娱乐系统及其工作方法 |
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CN116585710A (zh) | 2023-08-15 |
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GR01 | Patent grant | ||
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CP03 | Change of name, title or address | ||
CP03 | Change of name, title or address |
Address after: 4208, Tower A, Hongrongyuan North Station Center, Minzhi Street North Station Community, Longhua District, Shenzhen City, Guangdong Province, 518000 Patentee after: Shenzhen Weike Technology Co.,Ltd. Country or region after: China Address before: 518109 room 1501, building e, phase II, Xinghe world, Minle community, Minzhi street, Longhua District, Shenzhen City, Guangdong Province Patentee before: SHENZHEN WAKE UP TECHNOLOGY CO.,LTD. Country or region before: China |
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CP03 | Change of name, title or address | ||
CP03 | Change of name, title or address |
Address after: 4208, Tower A, Hongrongyuan North Station Center, Minzhi Street North Station Community, Longhua District, Shenzhen City, Guangdong Province, 518000 Patentee after: SHENZHEN WAKE UP TECHNOLOGY CO.,LTD. Country or region after: China Address before: 4208, Tower A, Hongrongyuan North Station Center, Minzhi Street North Station Community, Longhua District, Shenzhen City, Guangdong Province, 518000 Patentee before: Shenzhen Weike Technology Co.,Ltd. Country or region before: China |