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CN115407908A - Sound effect display method and device and computer readable storage medium - Google Patents

Sound effect display method and device and computer readable storage medium Download PDF

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Publication number
CN115407908A
CN115407908A CN202211056779.XA CN202211056779A CN115407908A CN 115407908 A CN115407908 A CN 115407908A CN 202211056779 A CN202211056779 A CN 202211056779A CN 115407908 A CN115407908 A CN 115407908A
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sound effect
adjustment
icon
display
audio
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包晓
孙亚利
李建
童紫薇
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Goertek Techology Co Ltd
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/165Management of the audio stream, e.g. setting of volume, audio stream path

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  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
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  • General Physics & Mathematics (AREA)
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  • Audiology, Speech & Language Pathology (AREA)
  • General Health & Medical Sciences (AREA)
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Abstract

The application discloses a sound effect display method, a device and a computer readable storage medium, which are applied to the technical field of augmented reality, wherein the sound effect display method is applied to AR equipment, and comprises the following steps: displaying a virtual audio device and an audio adjustment icon of the virtual audio device through an AR device; receiving an adjusting operation of a user for the audio adjusting icon, wherein the adjusting operation at least comprises one of a gesture interaction operation, a touch interaction operation, a voice interaction operation and an eye movement interaction operation; and responding to the adjusting operation, and displaying the first sound effect image corresponding to the adjusting operation. The technical problem that the perceptibility of the sound effect adjusting process is poor due to the fact that the sound effect of the AR equipment is abstracted in the prior art is solved.

Description

音效展示方法、设备及计算机可读存储介质Sound effect display method, device and computer-readable storage medium

技术领域technical field

本申请涉及增强现实技术领域,尤其涉及一种音效展示方法、设备及计算机可读存储介质。The present application relates to the field of augmented reality technology, and in particular to a sound effect display method, device and computer-readable storage medium.

背景技术Background technique

AR(Augmented Reality,增强现实)技术是将虚拟三维模型动画、视频、文字、图片等数字信息实时叠加显示到真实场景中,并与现实物体或者使用者实现自然互动的人机交互技术。伴随着AR技术的发展,音频技术在AR设备中也起到不可忽视的作用,但是现有技术中AR设备通常是采用设置在AR设备上的按键来直接对音频的音效进行调节,但是这种方式下AR设备的音效效果较抽象,用户难以直观地感知到到不同的音效效果的变化过程,音效效果的调整过程可感知性较差。AR (Augmented Reality, Augmented Reality) technology is a human-computer interaction technology that superimposes digital information such as virtual 3D model animation, video, text, and pictures into real scenes in real time, and realizes natural interaction with real objects or users. Along with the development of AR technology, audio technology also plays a role that cannot be ignored in AR devices. However, in the prior art, AR devices usually use buttons set on the AR device to directly adjust the sound effect of the audio. However, this In this way, the sound effect of the AR device is relatively abstract, and it is difficult for the user to intuitively perceive the change process of different sound effects, and the adjustment process of the sound effect is less perceivable.

发明内容Contents of the invention

本申请的主要目的在于提供一种音效展示方法、电子设备及计算机可读存储介质,旨在解决现有技术中AR设备的音效效果较抽象导致音效效果调整过程可感知性较差的技术问题。The main purpose of this application is to provide a sound effect display method, an electronic device and a computer-readable storage medium, aiming to solve the technical problem in the prior art that the sound effect of the AR device is relatively abstract, resulting in poor perceptibility of the sound effect adjustment process.

为实现上述目的,本申请提供一种音效展示方法,应用于AR设备,音效展示方法包括:In order to achieve the above purpose, this application provides a method for displaying sound effects, which is applied to AR devices. The method for displaying sound effects includes:

通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;Displaying a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device;

接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;receiving a user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation;

响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。In response to the adjustment operation, a first sound effect image corresponding to the adjustment operation is displayed.

可选地,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之前,包括:Optionally, before the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, the method includes:

获取所述AR设备的当前音频信号;Obtain the current audio signal of the AR device;

根据所述当前音频信号,生成并显示所述当前音频信号对应的第二音效效果图像。Generate and display a second sound effect image corresponding to the current audio signal according to the current audio signal.

可选地,所述音频调节图标包括音量调节图标,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤,还包括:Optionally, the audio adjustment icon includes a volume adjustment icon, and the step of displaying a first sound effect image corresponding to the adjustment operation in response to the adjustment operation further includes:

响应于所述用户针对所述音量调节图标的调节操作,确定所述调节操作对应的音量调节量;In response to the user's adjustment operation on the volume adjustment icon, determine a volume adjustment amount corresponding to the adjustment operation;

根据所述音量调节量对所述第二音效效果图像中的音量展示标识进行调整,并将调整后的第二音效效果作为所述调节操作对应的第一音效效果图像进行展示。Adjust the volume display indicator in the second sound effect image according to the volume adjustment amount, and display the adjusted second sound effect as the first sound effect image corresponding to the adjustment operation.

可选地,所述音频调节图标包括音效模式图标,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤,还包括:Optionally, the audio adjustment icon includes a sound effect mode icon, and the step of displaying a first sound effect image corresponding to the adjustment operation in response to the adjustment operation further includes:

响应于所述用户针对所述音效模式图标的调节操作,确定所述调节操作对应的目标音效模式;In response to the user's adjustment operation on the sound effect mode icon, determine a target sound effect mode corresponding to the adjustment operation;

根据所述目标音效模式的音效参数,对所述第二音效效果图像中的音效展示标识进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。Adjust the sound effect display logo in the second sound effect image according to the sound effect parameters of the target sound effect mode, and display the adjusted second sound effect image as the first sound effect image corresponding to the adjustment operation .

可选地,在所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之后,所述音效展示方法还包括:Optionally, after the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, the sound effect presentation method further includes:

获取用户的交互操作信息,并根据所述交互操作信息,确定所述音频调节图标的空闲时长;Acquiring the user's interactive operation information, and determining the idle time of the audio adjustment icon according to the interactive operation information;

当所述空闲时长达到与预设时长阈值时,则取消所述虚拟音频设备和所述音频调节图标的展示。When the idle duration reaches a preset duration threshold, the presentation of the virtual audio device and the audio adjustment icon is canceled.

可选地,所述AR设备包括显示镜片,所述通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标的步骤,包括:Optionally, the AR device includes a display lens, and the step of displaying a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device includes:

获取现实场景中的目标展示区域,其中,所述目标展示区域用于展示所述虚拟音频设备和所述音频调节图标;Obtaining a target display area in a real scene, wherein the target display area is used to display the virtual audio device and the audio adjustment icon;

控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标。controlling the AR device to display the virtual audio device and the audio adjustment icon on a display area corresponding to the target display area on the display glasses.

可选地,所述控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标的步骤,还包括:Optionally, the step of controlling the AR device to display the virtual audio device and the audio adjustment icon on the display area corresponding to the target display area on the display lens further includes:

根据所述AR设备的实时位姿信息,确定所述目标展示区域在所述显示镜片上新的显示区域;determining a new display area of the target display area on the display lens according to the real-time pose information of the AR device;

将所述虚拟音频设备移动至新的所述显示区域,以使所述虚拟音频设备始终显示在所述目标展示区域对应的显示区域内。Moving the virtual audio device to the new display area, so that the virtual audio device is always displayed in the display area corresponding to the target display area.

可选地,在所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之后,所述音效展示方法还包括:Optionally, after the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, the sound effect presentation method further includes:

通过对用户进行眼球追踪,检测所述用户的实时注视方向;Detecting the user's real-time gaze direction by performing eye tracking on the user;

根据所述实时注视方向,确定所述实时注视方向对应的实时注视区域;According to the real-time gaze direction, determine the real-time gaze area corresponding to the real-time gaze direction;

判断所述虚拟音频设备的显示区域是否处于所述实时注视区域内;Judging whether the display area of the virtual audio device is within the real-time gaze area;

若所述显示区域不处于所述实时注视区域内,则取消所述虚拟音频设备和所述音频调节图标的展示。If the display area is not within the real-time gaze area, cancel the presentation of the virtual audio device and the audio adjustment icon.

此外,为实现上述目的,本申请还提供一种音效展示装置,所述音效展示装置应用于AR设备,所述音效展示装置包括:In addition, in order to achieve the above purpose, the present application also provides a sound effect display device, the sound effect display device is applied to AR equipment, and the sound effect display device includes:

第一展示模块,用于通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;The first display module is used to display a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device;

接收模块,用于接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;A receiving module, configured to receive a user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation;

第二展示模块,用于响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。The second display module is configured to display the first sound effect image corresponding to the adjustment operation in response to the adjustment operation.

本申请还提供一种电子设备,电子设备包括:存储器、处理器以及存储在存储器上并可在处理器上运行的音效展示方法的程序,音效展示方法的程序被处理器执行时可实现如上述的音效展示方法的步骤。The present application also provides an electronic device. The electronic device includes: a memory, a processor, and a program of a sound effect display method stored in the memory and operable on the processor. When the program of the sound effect display method is executed by the processor, the above-mentioned The steps of the sound effect display method.

本申请还提供一种计算机可读存储介质,计算机可读存储介质上存储有实现音效展示方法的程序,音效展示方法的程序被处理器执行时实现如上述的音效展示方法的步骤。The present application also provides a computer-readable storage medium, on which a program for realizing the sound effect display method is stored. When the program of the sound effect display method is executed by a processor, the steps of the above-mentioned sound effect display method are realized.

本申请还提供一种计算机程序产品,包括计算机程序,计算机程序被处理器执行时实现如上述的音效展示方法的步骤。The present application also provides a computer program product, including a computer program, and when the computer program is executed by a processor, the steps of the above-mentioned method for displaying sound effects are realized.

本申请提供了一种音效展示方法、设备及计算机可读存储介质,相比于现有技术中用户通过AR设备上的按键进行音效调节,然后用户单纯通过听觉感知调节后的音效的方式,本申请首先通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。也即通过AR设备在现实场景内展示虚拟音频设备和所述虚拟音频设备的音频调节图标,使得用户可以像是控制真实扬声设备一样控制AR设备的音效,有效提升了AR设备调节音效时的便捷性。然后再响应于用户的调节操作,展示所述调节操作对应的第一音效效果图像。由此使得用户可以在调节AR设备的音效时,可以通过第一音效效果图像辅助用户感知调节过程中音效效果的变化,从而本申请将较抽象的音效效果进行具象化展示,更有利于用户感知,提高了音效效果调整过程的可感知性。The present application provides a sound effect display method, device, and computer-readable storage medium. Compared with the prior art in which the user adjusts the sound effect through the buttons on the AR device, and then the user simply perceives the adjusted sound effect through hearing, the present application The application first displays the virtual audio device and the audio adjustment icon of the virtual audio device through the AR device; receives the user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least gesture interaction operation, touch interaction operation, and voice interaction One of operation and eye movement interaction operation; in response to the adjustment operation, displaying a first sound effect image corresponding to the adjustment operation. That is, the virtual audio device and the audio adjustment icon of the virtual audio device are displayed in the real scene through the AR device, so that the user can control the sound effect of the AR device as if controlling a real speaker device, effectively improving the AR device when adjusting the sound effect. Convenience. Then, in response to the user's adjustment operation, the first sound effect image corresponding to the adjustment operation is displayed. Therefore, when adjusting the sound effect of the AR device, the user can use the first sound effect image to assist the user to perceive the change of the sound effect during the adjustment process, so that this application presents the more abstract sound effect in a concrete way, which is more conducive to user perception , improving the perceptibility of the sound effect adjustment process.

附图说明Description of drawings

此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本申请的实施例,并与说明书一起用于解释本申请的原理。The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the application and together with the description serve to explain the principles of the application.

为了更清楚地说明本申请实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,对于本领域普通技术人员而言,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present application or the prior art, the following will briefly introduce the drawings that need to be used in the description of the embodiments or the prior art. Obviously, for those of ordinary skill in the art, In other words, other drawings can also be obtained from these drawings without paying creative labor.

图1为本申请音效展示方法第一实施例的流程示意图;FIG. 1 is a schematic flow chart of the first embodiment of the sound effect display method of the present application;

图2为本申请音效展示方法中虚拟音频设备和音频调节图标的一示例图;FIG. 2 is an example diagram of a virtual audio device and an audio adjustment icon in the sound effect display method of the present application;

图3为本申请音效展示方法第二实施例的流程示意图;FIG. 3 is a schematic flow diagram of the second embodiment of the sound effect display method of the present application;

图4为本申请音效展示方法第三实施例的流程示意图;FIG. 4 is a schematic flow chart of the third embodiment of the sound effect display method of the present application;

图5为本申请音效展示方法中展示虚拟音频设备的另一场景示例图;Fig. 5 is another scene example diagram showing a virtual audio device in the sound effect display method of the present application;

图6为本申请实施例中音效展示方法涉及的硬件运行环境的设备结构示意图。FIG. 6 is a schematic diagram of a device structure of a hardware operating environment involved in a method for displaying sound effects in an embodiment of the present application.

本申请目的实现、功能特点及优点将结合实施例,参照附图做进一步说明。The realization of the purpose, functions and advantages of the present application will be further described in conjunction with the embodiments and with reference to the accompanying drawings.

具体实施方式Detailed ways

为使本申请的上述目的、特征和优点能够更加明显易懂,下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述。显然,所描述的实施例仅仅是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有作出创造性劳动的前提下所获得的所有其它实施例,均属于本申请保护的范围。In order to make the above objects, features and advantages of the present application more obvious and understandable, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Apparently, the described embodiments are only some of the embodiments of this application, not all of them. All other embodiments obtained by persons of ordinary skill in the art based on the embodiments in the present application without creative efforts shall fall within the protection scope of the present application.

实施例一Embodiment one

本申请实施例提供一种音效展示方法,应用于AR(Augmented Reality,增强现实)设备(如AR眼镜),在本申请音效展示方法的第一实施例中,参照图1,音效展示方法包括:The embodiment of the present application provides a sound effect display method, which is applied to AR (Augmented Reality, augmented reality) equipment (such as AR glasses). In the first embodiment of the sound effect display method of the present application, referring to FIG. 1, the sound effect display method includes:

步骤S10,通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;Step S10, displaying a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device;

步骤S20,接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;Step S20, receiving a user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation;

步骤S30,响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。Step S30, in response to the adjustment operation, displaying a first sound effect image corresponding to the adjustment operation.

在本实施例中,需要说明的是,所述AR设备还包括显示镜片,所述显示镜片可以用于显示虚拟对象,而且用户通过所述显示镜片可以观察到真实的显示场景,此外所述AR设备包括扬声器,所述扬声器用于输出音频信息。In this embodiment, it should be noted that the AR device also includes a display lens, which can be used to display virtual objects, and the user can observe a real display scene through the display lens. In addition, the AR The device includes a speaker for outputting audio information.

另外,需要说明的是,所述虚拟音频设备可以是音箱、留声机、八音盒等虚拟形象,所述虚拟音频设备的具体形象可以根据需求进行设置,本实施例对此不作限制。所述虚拟音频设备的音频调节图标可以是三维图标,当然也可以是二维图标。In addition, it should be noted that the virtual audio device may be a virtual image such as a speaker, a phonograph, or a music box, and the specific image of the virtual audio device may be set according to requirements, which is not limited in this embodiment. The audio adjustment icon of the virtual audio device may be a three-dimensional icon, of course, it may also be a two-dimensional icon.

其中,所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种。示例性地,参见图2,图2为本申请音效展示方法中虚拟音频设备和音频调节图标的一示例图,在AR设备的视野中,包括虚拟音频设备10,所述音频调节图标包括音量增大图标11和音量减小图标12,用户可以通过手势交互操作点击音量增大图标11来增大所述AR设备的输出音量,点击音量减小图标12来减小所述AR设备的输出音量。Wherein, the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation. For example, refer to FIG. 2. FIG. 2 is an example diagram of a virtual audio device and an audio adjustment icon in the sound effect display method of the present application. In the field of view of the AR device, a virtual audio device 10 is included, and the audio adjustment icon includes a volume increase The large icon 11 and the volume down icon 12, the user can click the volume up icon 11 to increase the output volume of the AR device through gesture interaction, and click the volume down icon 12 to decrease the output volume of the AR device.

作为另一种示例,步骤S10至步骤S40包括:通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标,然后用户可以通过调节操作对所述虚拟音频设备和所述音频调节图标进行交互。当AR设备接收到用户针对所述音频调节图标的调节操作,则可以响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。As another example, steps S10 to S40 include: displaying a virtual audio device and an audio adjustment icon of the virtual audio device through an AR device, and then the user can perform an adjustment operation on the virtual audio device and the audio adjustment icon interact. When the AR device receives a user's adjustment operation on the audio adjustment icon, it may display a first sound effect image corresponding to the adjustment operation in response to the adjustment operation.

作为另一种示例,在所述通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标的步骤,包括:As another example, the step of displaying a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device includes:

当接收到用户的触发交互操作时,在所述AR设备的显示镜片上预设显示位置展示虚拟音频设备和所述虚拟音频设备的音频调节图标。When a user's trigger interaction operation is received, a virtual audio device and an audio adjustment icon of the virtual audio device are displayed at a preset display position on the display glasses of the AR device.

其中,所述预设显示位置可以是AR设备显示镜片上的视野中心位置、右下角位置、左下角位置等位置,所述预设显示位置可以根据具体需求进行设置。所述触发交互操作可以是手势交互操作、触控交互操作、语音交互操作、眼动交互操作等。用户可以通过手势、触控、语音、眼动等方式触发AR设备展示所述虚拟音频设备和音频调节图标。示例性地,还可以当检测到用户佩戴所述AR设备时,判定接收到用户的触发交互操作。Wherein, the preset display position may be the center position of the field of view, the lower right corner position, the lower left corner position and other positions on the display lens of the AR device, and the preset display position may be set according to specific requirements. The triggering interaction operation may be a gesture interaction operation, a touch interaction operation, a voice interaction operation, an eye movement interaction operation, and the like. The user can trigger the AR device to display the virtual audio device and the audio adjustment icon by means of gesture, touch, voice, eye movement and the like. Exemplarily, when it is detected that the user wears the AR device, it may be determined that a user's trigger interaction operation is received.

作为另一种示例,所述音频调节图标为音量调节图标,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤包括:As another example, the audio adjustment icon is a volume adjustment icon, and the step of displaying a first sound effect image corresponding to the adjustment operation in response to the adjustment operation includes:

响应于所述用户针对所述音量调节图标的调节操作,显示AR设备的音量展示标识,并根据调节操作对所述音量展示标识进行调整,并将调整后的音量展示标识作为所述调节操作对应的第一音效效果图像进行展示。In response to the user's adjustment operation on the volume adjustment icon, display the volume display logo of the AR device, adjust the volume display logo according to the adjustment operation, and use the adjusted volume display logo as the adjustment operation corresponding The image of the first sound effect is displayed.

其中,所述音量调节图标可以是旋钮图标,用户的调节操作为左旋时减小音量,用户的调节操作为右旋时增大音量。所述音量调节图标也可以包括音量增大图标和音量减小图标,用户的调节操作为点击音量减小图标时减小音量,用户的调节操作为点击音量增大图标时增大音量。示例性地,所述音量展示标识可以是音量进度条,则用户的调节操作为点击音量增大图标时所述音量进度条伸长,用户的调节操作为点击音量减小图标时所述音量进度条缩短。Wherein, the volume adjustment icon may be a knob icon, and the user's adjustment operation is to decrease the volume when turning it to the left, and the user's adjustment operation is to increase the volume when turning it to the right. The volume adjustment icon may also include a volume up icon and a volume down icon, the user's adjustment operation is to decrease the volume when the volume down icon is clicked, and the user's adjustment operation is to increase the volume when the volume up icon is clicked. Exemplarily, the volume display indicator may be a volume progress bar, and the user's adjustment operation is to elongate the volume progress bar when the volume up icon is clicked, and the volume progress bar is elongated when the user's adjustment operation is to click the volume down icon. bar shortened.

作为另一种示例,所述音频调节图标为音效模式图标时,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤包括:As another example, when the audio adjustment icon is a sound effect mode icon, the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation includes:

响应于所述用户针对所述音效模式图标的调节操作,确定目标音效模式;determining a target sound effect mode in response to the user's adjustment operation on the sound effect mode icon;

将所述目标音效模式对应的音效展示标识作为所述调节操作对应的第一音效效果图像进行展示。The sound effect display identifier corresponding to the target sound effect mode is displayed as the first sound effect image corresponding to the adjustment operation.

可以理解的是,不同的音效模式(如通透模式、降噪模式、电音模式、现场模式等)下为用户带来的听觉感受并不相同,因此,可以通过不同音效模式的音效特征(即不同音效模式下音频的振幅、频率、音调、音色等特征),生成对应的音效展示标识,用以表征不同音效模式的音效特征。示例性的,通透模式可以采用浅蓝或浅绿色的微微波动的光影,电音模式则可以采用红黑配色或金属配色的无序线条等。从而用户通过在所述AR设备中显示的音效特征图像可以从视觉上理解所述调节操作选择的目标音效模式的音效特征。It is understandable that different sound effect modes (such as transparent mode, noise reduction mode, electronic sound mode, live mode, etc.) bring different auditory experiences to users. Therefore, the sound effect characteristics of different sound effect modes ( That is, the amplitude, frequency, pitch, timbre and other characteristics of the audio in different sound effect modes), and generate corresponding sound effect display signs to represent the sound effect characteristics of different sound effect modes. For example, light blue or light green slightly fluctuating light and shadow can be used in transparent mode, and disordered lines in red and black color or metal color can be used in electronic sound mode. Therefore, the user can visually understand the sound effect characteristics of the target sound effect mode selected by the adjustment operation through the sound effect characteristic image displayed on the AR device.

其中,在步骤S30响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之后,所述音效展示方法还包括:Wherein, after the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation in step S30, the sound effect presentation method further includes:

步骤A10,获取用户的交互操作信息,并根据所述交互操作信息,确定所述音频调节图标的空闲时长;Step A10, acquiring the user's interactive operation information, and determining the idle time of the audio adjustment icon according to the interactive operation information;

步骤A20,当所述空闲时长达到与预设时长阈值时,则取消所述虚拟音频设备和所述音频调节图标的展示。Step A20, when the idle duration reaches a preset duration threshold, cancel the presentation of the virtual audio device and the audio adjustment icon.

作为一种示例,步骤A10至步骤A20包括:通过获取用户的交互操作信息,并根据所述交互操作信息进行分析,确定所述音频调节图标未与用户进行交互的空闲时长。然后判断所述空闲时长是否达到预设时长阈值(如2秒、3秒、5秒等)。当所述空闲时长达到与预设时长阈值时,说明用户已完成了音频调节操作,则取消所述虚拟音频设备和所述音频调节图标的展示,以免长时间遮挡用户视野,干扰用户对于AR设备的正常使用。As an example, steps A10 to A20 include: determining an idle time period during which the audio adjustment icon does not interact with the user by acquiring interactive operation information of the user and analyzing it according to the interactive operation information. Then it is judged whether the idle time reaches a preset time threshold (such as 2 seconds, 3 seconds, 5 seconds, etc.). When the idle time reaches the preset time threshold, it means that the user has completed the audio adjustment operation, and then cancels the display of the virtual audio device and the audio adjustment icon, so as not to block the user's field of vision for a long time and interfere with the user's viewing of the AR device. normal use.

本申请第一实施例提供了一种音效展示方法,相比于现有技术中用户通过AR设备上的按键进行音效调节,然后用户单纯通过听觉感知调节后的音效的方式,本申请首先通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。也即通过AR设备在现实场景内展示虚拟音频设备和所述虚拟音频设备的音频调节图标,使得用户可以像是控制真实扬声设备一样控制AR设备的音效,有效提升了AR设备调节音效时的便捷性。然后再响应于用户的调节操作,展示所述调节操作对应的第一音效效果图像。由此使得用户可以在调节AR设备的音效时,可以通过第一音效效果图像辅助用户感知调节过程中音效效果的变化,从而本申请将较抽象的音效效果进行具象化展示,更有利于用户感知,提高了音效效果调整过程的可感知性。The first embodiment of the present application provides a sound effect display method. Compared with the prior art in which the user adjusts the sound effect through the buttons on the AR device, and then the user simply perceives the adjusted sound effect through hearing, the present application first uses the AR The device displays a virtual audio device and an audio adjustment icon of the virtual audio device; and receives a user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement One of the interactive operations; in response to the adjustment operation, displaying a first sound effect image corresponding to the adjustment operation. That is, the virtual audio device and the audio adjustment icon of the virtual audio device are displayed in the real scene through the AR device, so that the user can control the sound effect of the AR device as if controlling a real speaker device, effectively improving the AR device when adjusting the sound effect. Convenience. Then, in response to the user's adjustment operation, the first sound effect image corresponding to the adjustment operation is displayed. Therefore, when adjusting the sound effect of the AR device, the user can use the first sound effect image to assist the user to perceive the change of the sound effect during the adjustment process, so that this application presents the more abstract sound effect in a concrete way, which is more conducive to user perception , improving the perceptibility of the sound effect adjustment process.

实施例二Embodiment two

进一步地,参照图3,基于本申请第一实施例,在本申请另一实施例中,与上述实施例一相同或相似的内容,可以参考上文介绍,后续不再赘述。在步骤S30响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之前,包括:Further, referring to FIG. 3 , based on the first embodiment of the present application, in another embodiment of the present application, for the same or similar content as the first embodiment above, reference may be made to the introduction above, and details will not be repeated hereafter. Before the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation in step S30, the steps include:

步骤B10,获取所述AR设备的当前音频信号;Step B10, acquiring the current audio signal of the AR device;

步骤B20,根据所述当前音频信号,生成并显示所述当前音频信号对应的第二音效效果图像。Step B20, generating and displaying a second sound effect image corresponding to the current audio signal according to the current audio signal.

在本实施例中,可以理解的是,所述音效效果图像为表征所述当前音频信号的音频特征的效果图像,其中,音频特征可以为幅度、频率、音调、音色中的至少一种。示例性地,所述第二音效效果图像可以包括所述当前音频信号的音频特征对应的声波波形,所述声波波形可以以曲线图、柱状图等形式进行表现。可以理解的是,所述当前音频信号的音频特征中的音色和音调还可以通过声波波形的颜色以及颜色的饱和度用于表现。此外,所述第二音效效果图像可以是二维图像,也可以是三维图像。In this embodiment, it can be understood that the sound effect image is an effect image representing audio features of the current audio signal, where the audio features may be at least one of amplitude, frequency, pitch, and timbre. Exemplarily, the second sound effect image may include a sound wave waveform corresponding to the audio feature of the current audio signal, and the sound wave waveform may be expressed in a graph, a histogram, or the like. It can be understood that the timbre and pitch in the audio feature of the current audio signal can also be expressed by the color and saturation of the sound wave waveform. In addition, the second sound effect image may be a two-dimensional image or a three-dimensional image.

作为一种示例,步骤B10至步骤B20包括:通过获取所述AR设备的当前音频信号;然后根据所述当前音频信号,生成并显示所述当前音频信号对应的第二音效效果图像。As an example, steps B10 to B20 include: acquiring a current audio signal of the AR device; and then generating and displaying a second sound effect image corresponding to the current audio signal according to the current audio signal.

其中,所述音频调节图标包括音量调节图标,步骤S30响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤,还包括:Wherein, the audio adjustment icon includes a volume adjustment icon, and step S30 responds to the adjustment operation, and the step of displaying the first sound effect image corresponding to the adjustment operation further includes:

步骤C10,响应于所述用户针对所述音量调节图标的调节操作,确定所述调节操作对应的音量调节量;Step C10, in response to the user's adjustment operation on the volume adjustment icon, determine the volume adjustment amount corresponding to the adjustment operation;

步骤C20,根据所述音量调节量对所述第二音效效果图像中的音量展示标识进行调整,并将调整后的第二音效效果作为所述调节操作对应的第一音效效果图像进行展示。Step C20, adjust the volume display indicator in the second sound effect image according to the volume adjustment amount, and display the adjusted second sound effect as the first sound effect image corresponding to the adjustment operation.

可以理解的是,在用户通过调节操作进行交互的音频调节图标为音量调节图标时,说明用户期望调节的音效为当前音频信号的音量。所述第二音效效果图像中的音量展示标识可以是所述第二音效效果图中声波波形的振幅。It can be understood that when the audio adjustment icon that the user interacts with through the adjustment operation is a volume adjustment icon, it means that the sound effect that the user desires to adjust is the volume of the current audio signal. The volume display mark in the second sound effect image may be the amplitude of the sound wave in the second sound effect image.

作为一种示例,步骤C10至步骤C20包括:响应于所述用户针对所述音量调节图标的调节操作,确定所述调节操作对应的音量调节量,其中所述音量调节量可以包括音量增加量和音量减少量。然后根据所述音量调节量对所述第二音效效果图像中音量展示标识(即声波波形的振幅)进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。由此,用户通过所述第一音效效果图可以在视觉上直观地感知所述音效效果的调整变化过程。As an example, steps C10 to C20 include: in response to the user's adjustment operation on the volume adjustment icon, determining the volume adjustment amount corresponding to the adjustment operation, where the volume adjustment amount may include volume increase and Volume reduction. Then, according to the volume adjustment amount, the volume display mark (ie, the amplitude of the sound wave waveform) in the second sound effect image is adjusted, and the adjusted second sound effect image is used as the first sound effect corresponding to the adjustment operation image for display. Thus, the user can visually and intuitively perceive the adjustment and change process of the sound effect through the first sound effect diagram.

其中,所述音频调节图标包括音效模式图标,步骤S10响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤,还包括:Wherein, the audio adjustment icon includes a sound effect mode icon, and step S10 responds to the adjustment operation, and the step of displaying the first sound effect image corresponding to the adjustment operation further includes:

步骤D10,响应于所述用户针对所述音效模式图标的调节操作,确定所述调节操作对应的目标音效模式;Step D10, in response to the user's adjustment operation on the sound effect mode icon, determine the target sound effect mode corresponding to the adjustment operation;

步骤D20,根据所述目标音效模式的音效参数,对所述第二音效效果图像中的音效展示标识进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。Step D20, adjusting the sound effect display logo in the second sound effect image according to the sound effect parameters of the target sound effect mode, and using the adjusted second sound effect image as the first sound effect corresponding to the adjustment operation image for display.

可以理解的是,在用户通过调节操作进行交互的音频调节图标为音效模式图标时,说明用户期望调节的音效为当前音频信号的音效模式。所述音效展示标识可以是所述第二音效效果图中声波波形的振幅和频率。It can be understood that when the audio adjustment icon that the user interacts with through the adjustment operation is a sound effect mode icon, it means that the sound effect that the user desires to adjust is the sound effect mode of the current audio signal. The sound effect display identifier may be the amplitude and frequency of the sound wave in the second sound effect graph.

作为一种示例,步骤D10至步骤D20包括:响应于所述用户针对所述音效模式图标的调节操作,确定所述调节操作对应的目标音效模式。由于不同音效模式下,对于声波振幅和声波频率均会发生变化。因此,根据所述目标音效模式的音效参数,对所述第二音效效果图像中的音效展示标识(声波波形的振幅和频率)进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。由此,用户通过所述第一音效效果图可以在视觉上直观地感知所述音效效果的调整变化过程。As an example, steps D10 to D20 include: in response to the user's adjustment operation on the sound effect mode icon, determining a target sound effect mode corresponding to the adjustment operation. Due to different sound effect modes, both the amplitude and the frequency of the sound wave will change. Therefore, according to the sound effect parameters of the target sound effect mode, the sound effect display logo (amplitude and frequency of the sound wave waveform) in the second sound effect image is adjusted, and the adjusted second sound effect image is used as the adjusted The first sound effect image corresponding to the operation is displayed. Thus, the user can visually and intuitively perceive the adjustment and change process of the sound effect through the first sound effect diagram.

在本申请的第二实施例中,通过获取所述AR设备的当前音频信号;根据所述当前音频信号,生成并显示所述当前音频信号对应的第二音效效果图像。响应于所述用户针对所述音量调节图标的调节操作,确定所述调节操作对应的音量调节量;根据所述音量调节量对所述第二音效效果图像中的音量展示标识进行调整,并将调整后的第二音效效果作为所述调节操作对应的第一音效效果图像进行展示。响应于所述用户针对所述音效模式图标的调节操作,确定所述调节操作对应的目标音效模式;根据所述目标音效模式的音效参数,对所述第二音效效果图像中的音效展示标识进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。从而本实施例中,用户在对音频调节图标进行调节操作后,可以通过展示的第一音效效果图像直观地感知到音效效果的调整变化情况,相对于简单固定的图像,本实施例中的第一音效效果图像更贴近于实际音效变化情况,更加有利于用户感知到音效调整过程中音效效果的变化。In the second embodiment of the present application, by acquiring the current audio signal of the AR device; according to the current audio signal, a second sound effect image corresponding to the current audio signal is generated and displayed. In response to the user's adjustment operation on the volume adjustment icon, determine a volume adjustment amount corresponding to the adjustment operation; adjust the volume display logo in the second sound effect image according to the volume adjustment amount, and set The adjusted second sound effect is displayed as the first sound effect image corresponding to the adjustment operation. In response to the user's adjustment operation on the sound effect mode icon, determine the target sound effect mode corresponding to the adjustment operation; according to the sound effect parameters of the target sound effect mode, carry out the sound effect display logo in the second sound effect image Adjust, and display the adjusted second sound effect image as the first sound effect image corresponding to the adjustment operation. Therefore, in this embodiment, after the user adjusts the audio adjustment icon, he can intuitively perceive the adjustment and change of the sound effect through the displayed first sound effect image. Compared with the simple and fixed image, the first sound effect in this embodiment A sound effect image is closer to the actual change of the sound effect, which is more conducive to the user's perception of the change of the sound effect during the sound effect adjustment process.

实施例三Embodiment Three

进一步地,参照图4,在本申请另一实施例中,与上述实施例相同或相似的内容,可以参考上文介绍,后续不再赘述。在此基础上,步骤S10通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标的步骤,包括:Further, referring to FIG. 4 , in another embodiment of the present application, for content that is the same as or similar to the above embodiment, reference may be made to the introduction above, and details will not be repeated hereafter. On this basis, the step S10 shows the virtual audio device and the audio adjustment icon of the virtual audio device through the AR device, including:

步骤S11,获取现实场景中的目标展示区域,其中,所述目标展示区域用于展示所述虚拟音频设备和所述音频调节图标;Step S11, acquiring a target display area in a real scene, wherein the target display area is used to display the virtual audio device and the audio adjustment icon;

步骤S12,控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标。Step S12, controlling the AR device to display the virtual audio device and the audio adjustment icon on the display area corresponding to the target display area on the display lens.

作为一种示例,步骤S11至步骤S13包括:获取现实场景中的目标展示区域,其中,所述目标展示区域用于展示所述虚拟音频设备和所述音频调节图标,其中所述目标展示区域用于展示所述虚拟音频设备和所述音频调节图标,例如空闲的书桌、书架、床等。通过采集所述现实场景的实时图像进行分析,确定现实场景中可以放置所述预设音频设备模型的目标展示区域,当然也可以是用户通过交互操作,指定所述现实场景中的某一区域作为目标展示区域。然后根据所述目标展示区域与所述AR设备的相对位置信息,确定所述目标展示区域在AR设备中显示镜片上对应的显示区域。然后控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标。其中,所述音频调节图标用于表征所述AR设备的可调节音效信息(即所述AR设备可设置的音效模式)。可以参照图5,图5为本申请音效展示方法中展示虚拟音频设备的另一场景示例图,图中在AR设备中显示镜片上的显示区域渲染出虚拟音频设备10,用户通过AR设备可以观察到显示在现实场景中书桌20的目标展示区域上的虚拟音频设备10。As an example, steps S11 to S13 include: acquiring a target display area in a real scene, wherein the target display area is used to display the virtual audio device and the audio adjustment icon, wherein the target display area uses For displaying the virtual audio device and the audio adjustment icon, such as a free desk, bookshelf, bed, etc. By collecting real-time images of the real scene for analysis, determine the target display area where the preset audio device model can be placed in the real scene, of course, the user can also designate a certain area in the real scene as the target display area. Then, according to the relative position information between the target display area and the AR device, it is determined that the target display area displays a corresponding display area on the lens in the AR device. Then control the AR device to display the virtual audio device and the audio adjustment icon on the display area corresponding to the target display area on the display glasses. Wherein, the audio adjustment icon is used to represent the adjustable sound effect information of the AR device (that is, the sound effect mode that can be set by the AR device). You can refer to FIG. 5, which is an example diagram of another scene showing a virtual audio device in the sound effect display method of the present application. In the figure, the display area on the display lens in the AR device renders a virtual audio device 10, and the user can observe it through the AR device. to the virtual audio device 10 displayed on the target display area of the desk 20 in the real scene.

进一步地,步骤S10根据所述目标展示区域和预设音频设备模型,在AR设备中渲染出虚拟音频设备的步骤,还包括:Further, the step of rendering a virtual audio device in the AR device according to the target display area and the preset audio device model in step S10 also includes:

步骤E10,根据所述AR设备的实时位姿信息,确定所述目标展示区域在所述显示镜片上新的显示区域;Step E10, according to the real-time pose information of the AR device, determine a new display area of the target display area on the display lens;

步骤E20,将所述虚拟音频设备移动至新的所述显示区域,以使所述虚拟音频设备始终显示在所述目标展示区域对应的显示区域内。Step E20, moving the virtual audio device to the new display area, so that the virtual audio device is always displayed in the display area corresponding to the target display area.

作为一种示例,步骤E10至步骤E20包括:获取所述AR设备的实时位姿信息,其中所述实时位姿信息包括所述AR设备的实时位置和实时姿态,根据所述AR设备的实时位姿信息,可以确定所述AR设备与所述目标展示区域的位姿变化,确定所述目标展示区域在所述显示镜片上新的显示区域,进而将所述虚拟音频设备移动至新的所述显示区域,以使所述虚拟音频设备始终显示在所述目标展示区域对应的显示区域内。本实施例,通过根据所述AR设备的实时位姿信息,对所述虚拟音频设备在所述AR设备中的显示区域进行实时更新,从而使得所述虚拟音频设备更接近于放置在所述目标展示区域上的真实设备,从而避免了所述虚拟音频设备始终浮现在AR设备的视野内固定位置,对用户造成干扰,也提高了用户通过调节操作对于虚拟音频设备进行交互的真实性。As an example, steps E10 to E20 include: acquiring real-time pose information of the AR device, wherein the real-time pose information includes the real-time position and real-time attitude of the AR device, according to the real-time pose information of the AR device posture information, can determine the posture change between the AR device and the target display area, determine the new display area of the target display area on the display lens, and then move the virtual audio device to the new display area, so that the virtual audio device is always displayed in the display area corresponding to the target display area. In this embodiment, the display area of the virtual audio device in the AR device is updated in real time according to the real-time pose information of the AR device, so that the virtual audio device is placed closer to the target The real device on the display area avoids the virtual audio device always floating in a fixed position in the field of view of the AR device, causing interference to the user, and also improves the authenticity of the user's interaction with the virtual audio device through adjustment operations.

进一步地,在步骤S30响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之后,所述音效展示方法还包括:Further, after the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation in step S30, the sound effect presentation method further includes:

步骤F10,通过对用户进行眼球追踪,检测所述用户的实时注视方向;Step F10, by tracking the user's eyeballs, detecting the real-time gaze direction of the user;

步骤F20,根据所述实时注视方向,确定所述实时注视方向对应的实时注视区域;Step F20, according to the real-time gaze direction, determine the real-time gaze area corresponding to the real-time gaze direction;

步骤F30,判断所述虚拟音频设备的显示区域是否处于所述实时注视区域内;Step F30, judging whether the display area of the virtual audio device is within the real-time gaze area;

步骤F40,若所述显示区域不处于所述实时注视区域内,则取消所述虚拟音频设备和所述音频调节图标的展示。Step F40, if the display area is not within the real-time gaze area, cancel the presentation of the virtual audio device and the audio adjustment icon.

作为一种示例,步骤F10至步骤F40包括:通过对用户进行眼球追踪,检测所述用户的实时注视方向,从而可以根据所述实时注视方向,确定所述实时注视方向在AR设备中显示镜片上对应的实时注视区域。由于所述虚拟音频设备在所述AR设备中的显示区域是根据所述AR设备的实时位姿信息进行移动的。因此,可以判断所述虚拟音频设备的显示区域是否处于所述实时注视区域内,确定用户是否依旧关注所述虚拟音频设备。若所述显示区域不处于所述实时注视区域内,说明用户不再关注所述虚拟音频设备,则取消所述虚拟音频设备和所述音频调节图标的展示。若所述显示区域处于所述实时注视区域内,说明用户依旧在关注所述虚拟音频设备,则保持所述虚拟音频设备和所述音频调节图标的展示。本实施例中,通过判断所述虚拟音频设备的显示区域是否处于所述实时注视区域内,确定用户是否依旧关注所述虚拟音频设备,从而确定是否继续保持所述虚拟音频设备和所述音频调节图标的展示。在避免了用户受到所述虚拟音频设备和所述音频调节图标干扰的前提下,也保证了在用户不再关注所述虚拟音频设备和所述音频调节图标时,取消展示,避免占据所述AR设备的运算资源。As an example, steps F10 to F40 include: detecting the real-time gaze direction of the user by tracking the user's eyeballs, so that the real-time gaze direction can be determined and displayed on the lens in the AR device according to the real-time gaze direction The corresponding real-time gaze area. Because the display area of the virtual audio device in the AR device moves according to the real-time pose information of the AR device. Therefore, it can be determined whether the display area of the virtual audio device is within the real-time gaze area, and whether the user still pays attention to the virtual audio device can be determined. If the display area is not within the real-time gaze area, it means that the user no longer pays attention to the virtual audio device, and cancels the presentation of the virtual audio device and the audio adjustment icon. If the display area is within the real-time gaze area, it means that the user is still paying attention to the virtual audio device, and then keep displaying the virtual audio device and the audio adjustment icon. In this embodiment, by judging whether the display area of the virtual audio device is within the real-time gaze area, it is determined whether the user still pays attention to the virtual audio device, thereby determining whether to continue to maintain the virtual audio device and the audio adjustment Display of icons. Under the premise of preventing the user from being disturbed by the virtual audio device and the audio adjustment icon, it is also ensured that when the user no longer pays attention to the virtual audio device and the audio adjustment icon, the display is canceled to avoid occupying the AR computing resources of the device.

实施例四Embodiment Four

本申请实施例还提供一种音效展示装置,音效展示装置应用于音效展示设备,所述音效展示装置包括:The embodiment of the present application also provides a sound effect display device, the sound effect display device is applied to sound effect display equipment, and the sound effect display device includes:

第一展示模块,用于通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;The first display module is used to display a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device;

接收模块,用于接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;A receiving module, configured to receive a user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation;

第二展示模块,用于响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。The second display module is configured to display the first sound effect image corresponding to the adjustment operation in response to the adjustment operation.

可选地,第二展示模块,还用于:Optionally, the second display module is also used for:

获取所述AR设备的当前音频信号;Obtain the current audio signal of the AR device;

根据所述当前音频信号,生成并显示所述当前音频信号对应的第二音效效果图像。Generate and display a second sound effect image corresponding to the current audio signal according to the current audio signal.

可选地,所述音频调节图标包括音量调节图标,第二展示模块,还用于:Optionally, the audio adjustment icon includes a volume adjustment icon, and the second display module is also used for:

响应于所述用户针对所述音量调节图标的调节操作,确定所述调节操作对应的音量调节量;In response to the user's adjustment operation on the volume adjustment icon, determine a volume adjustment amount corresponding to the adjustment operation;

根据所述音量调节量对所述第二音效效果图像中的音量展示标识进行调整,并将调整后的第二音效效果作为所述调节操作对应的第一音效效果图像进行展示。Adjust the volume display indicator in the second sound effect image according to the volume adjustment amount, and display the adjusted second sound effect as the first sound effect image corresponding to the adjustment operation.

可选地,所述音频调节图标包括音效模式图标,第二展示模块,还用于:Optionally, the audio adjustment icon includes a sound effect mode icon, and the second display module is also used for:

响应于所述用户针对所述音效模式图标的调节操作,确定所述调节操作对应的目标音效模式;In response to the user's adjustment operation on the sound effect mode icon, determine a target sound effect mode corresponding to the adjustment operation;

根据所述目标音效模式的音效参数,对所述第二音效效果图像中的音效展示标识进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。Adjust the sound effect display logo in the second sound effect image according to the sound effect parameters of the target sound effect mode, and display the adjusted second sound effect image as the first sound effect image corresponding to the adjustment operation .

可选地,所述音效展示装置还包括取消展示模块,用于:Optionally, the sound effect display device also includes a cancel display module, which is used for:

获取用户的交互操作信息,并根据所述交互操作信息,确定所述音频调节图标的空闲时长;Acquiring the user's interactive operation information, and determining the idle time of the audio adjustment icon according to the interactive operation information;

当所述空闲时长达到与预设时长阈值时,则取消所述虚拟音频设备和所述音频调节图标的展示。When the idle duration reaches a preset duration threshold, the presentation of the virtual audio device and the audio adjustment icon is canceled.

可选地,第一展示模块,还用于:Optionally, the first display module is also used to:

获取现实场景中的目标展示区域,其中,所述目标展示区域用于展示所述虚拟音频设备和所述音频调节图标;Obtaining a target display area in a real scene, wherein the target display area is used to display the virtual audio device and the audio adjustment icon;

控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标。controlling the AR device to display the virtual audio device and the audio adjustment icon on a display area corresponding to the target display area on the display glasses.

可选地,第一展示模块,还用于:Optionally, the first display module is also used to:

根据所述AR设备的实时位姿信息,确定所述目标展示区域在所述显示镜片上新的显示区域;determining a new display area of the target display area on the display lens according to the real-time pose information of the AR device;

将所述虚拟音频设备移动至新的所述显示区域,以使所述虚拟音频设备始终显示在所述目标展示区域对应的显示区域内。Moving the virtual audio device to the new display area, so that the virtual audio device is always displayed in the display area corresponding to the target display area.

进一步地,取消展示模块,还用于:Furthermore, the undisplay module is also used to:

通过对用户进行眼球追踪,检测所述用户的实时注视方向;Detecting the user's real-time gaze direction by performing eye tracking on the user;

根据所述实时注视方向,确定所述实时注视方向对应的实时注视区域;According to the real-time gaze direction, determine the real-time gaze area corresponding to the real-time gaze direction;

判断所述虚拟音频设备的显示区域是否处于所述实时注视区域内;Judging whether the display area of the virtual audio device is within the real-time gaze area;

若所述显示区域不处于所述实时注视区域内,则取消所述虚拟音频设备和所述音频调节图标的展示。If the display area is not within the real-time gaze area, cancel the presentation of the virtual audio device and the audio adjustment icon.

本申请提供的音效展示装置,采用上述实施例一或实施例二中的音效展示方法,解决了现有技术中AR设备的音效效果较抽象导致音效效果调整过程可感知性较差的技术问题。与现有技术相比,本申请实施例提供的音效展示装置的有益效果与上述实施例提供的音效展示方法的有益效果相同,且该音效展示装置中的其他技术特征与上述实施例方法公开的特征相同,在此不做赘述。The sound effect display device provided by the present application adopts the sound effect display method in the above-mentioned embodiment 1 or embodiment 2, and solves the technical problem in the prior art that the sound effect of the AR device is relatively abstract, resulting in poor perceptibility of the sound effect adjustment process. Compared with the prior art, the beneficial effect of the sound effect display device provided by the embodiment of the present application is the same as that of the sound effect display method provided by the above embodiment, and other technical features in the sound effect display device are the same as those disclosed by the method of the above embodiment The features are the same, and will not be repeated here.

实施例五Embodiment five

本申请实施例提供一种电子设备,电子设备包括:至少一个处理器;以及,与至少一个处理器通信连接的存储器;其中,存储器存储有可被至少一个处理器执行的指令,指令被至少一个处理器执行,以使至少一个处理器能够执行上述实施例一中的音效展示方法。An embodiment of the present application provides an electronic device, and the electronic device includes: at least one processor; and a memory connected in communication with the at least one processor; wherein, the memory stores instructions executable by at least one processor, and the instructions are executed by at least one processor. The processor executes, so that at least one processor can execute the sound effect display method in the first embodiment above.

下面参考图6,其示出了适于用来实现本公开实施例的电子设备的结构示意图。本公开实施例中的电子设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、PDA(个人数字助理)、PAD(平板电脑)、PMP(便携式多媒体播放器)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字TV、台式计算机等等的固定终端。图6示出的电子设备仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。Referring now to FIG. 6 , it shows a schematic structural diagram of an electronic device suitable for implementing an embodiment of the present disclosure. The electronic equipment in the embodiment of the present disclosure may include but not limited to such as mobile phone, notebook computer, digital broadcast receiver, PDA (personal digital assistant), PAD (tablet computer), PMP (portable multimedia player), vehicle terminal (such as mobile terminals such as car navigation terminals) and fixed terminals such as digital TVs, desktop computers and the like. The electronic device shown in FIG. 6 is only an example, and should not limit the functions and application scope of the embodiments of the present disclosure.

如图6所示,电子设备可以包括处理装置(例如中央处理器、图形处理器等),其可以根据存储在只读存储器(ROM)中的程序或者从存储装置加载到随机访问存储器(RAM)中的程序而执行各种适当的动作和处理。在RAM中,还存储有电子设备操作所需的各种程序和数据。处理装置、ROM以及RAM通过总线彼此相连。输入/输出(I/O)接口也连接至总线。As shown in FIG. 6, an electronic device may include a processing device (such as a central processing unit, a graphics processing unit, etc.), which may be loaded into a random access memory (RAM) according to a program stored in a read-only memory (ROM) or loaded from a storage device. Various appropriate actions and processing are performed by the programs in the program. In RAM, various programs and data necessary for the operation of electronic equipment are also stored. The processing means, ROM, and RAM are connected to each other via a bus. Input/output (I/O) interfaces are also connected to the bus.

通常,以下系统可以连接至I/O接口:包括例如触摸屏、触摸板、键盘、鼠标、图像传感器、麦克风、加速度计、陀螺仪等的输入装置;包括例如液晶显示器(LCD)、扬声器、振动器等的输出装置;包括例如磁带、硬盘等的存储装置;以及通信装置。通信装置可以允许电子设备与其他设备进行无线或有线通信以交换数据。虽然图中示出了具有各种系统的电子设备,但是应理解的是,并不要求实施或具备所有示出的系统。可以替代地实施或具备更多或更少的系统。Typically, the following systems can be connected to the I/O interface: input devices including, for example, touch screens, touchpads, keyboards, mice, image sensors, microphones, accelerometers, gyroscopes, etc.; including, for example, liquid crystal displays (LCDs), speakers, vibrators output devices such as; storage devices including, for example, magnetic tapes, hard disks, etc.; and communication devices. A communication device may allow an electronic device to communicate with other devices wirelessly or by wire to exchange data. While an electronic device is shown with various systems in the figures, it should be understood that implementing or having all of the systems shown is not a requirement. More or fewer systems may alternatively be implemented or provided.

特别地,根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置从网络上被下载和安装,或者从存储装置被安装,或者从ROM被安装。在该计算机程序被处理装置执行时,执行本公开实施例的方法中限定的上述功能。In particular, according to an embodiment of the present disclosure, the processes described above with reference to the flowcharts can be implemented as computer software programs. For example, embodiments of the present disclosure include a computer program product, which includes a computer program carried on a computer-readable medium, where the computer program includes program codes for executing the methods shown in the flowcharts. In such an embodiment, the computer program may be downloaded and installed from a network via communication means, or installed from a storage means, or installed from a ROM. When the computer program is executed by the processing device, the above-mentioned functions defined in the methods of the embodiments of the present disclosure are performed.

本申请提供的电子设备,采用上述实施例一或实施例二中的音效展示方法,解决了现有技术中AR设备的音效效果较抽象导致音效效果调整过程可感知性较差的技术问题。与现有技术相比,本申请实施例提供的电子设备的有益效果与上述实施例一提供的音效展示方法的有益效果相同,且该电子设备中的其他技术特征与上述实施例方法公开的特征相同,在此不做赘述。The electronic device provided by the present application adopts the sound effect display method in Embodiment 1 or Embodiment 2 above, which solves the technical problem in the prior art that the sound effect of the AR device is relatively abstract, resulting in poor perceptibility of the sound effect adjustment process. Compared with the prior art, the beneficial effect of the electronic device provided by the embodiment of the present application is the same as that of the sound effect display method provided by the first embodiment above, and other technical features of the electronic device are the same as those disclosed by the method of the above embodiment The same, will not be repeated here.

应当理解,本公开的各部分可以用硬件、软件、固件或它们的组合来实现。在上述实施方式的描述中,具体特征、结构、材料或者特点可以在任何的一个或多个实施例或示例中以合适的方式结合。It should be understood that various parts of the present disclosure may be implemented in hardware, software, firmware or a combination thereof. In the description of the above embodiments, specific features, structures, materials or characteristics may be combined in any one or more embodiments or examples in an appropriate manner.

以上仅为本申请的具体实施方式,但本申请的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本申请揭露的技术范围内,可轻易想到变化或替换,都应涵盖在本申请的保护范围之内。因此,本申请的保护范围应以权利要求的保护范围为准。The above is only the specific implementation of the application, but the scope of protection of the application is not limited thereto. Anyone familiar with the technical field can easily think of changes or replacements within the technical scope disclosed in the application, and should be covered Within the protection scope of this application. Therefore, the protection scope of the present application should be based on the protection scope of the claims.

实施例六Embodiment six

本实施例提供一种计算机可读存储介质,具有存储在其上的计算机可读程序指令,计算机可读程序指令用于执行上述实施例一中的音频调节的方法。This embodiment provides a computer-readable storage medium, which has computer-readable program instructions stored thereon, and the computer-readable program instructions are used to execute the audio adjustment method in the first embodiment above.

本申请实施例提供的计算机可读存储介质例如可以是U盘,但不限于电、磁、光、电磁、红外线、或半导体的系统、系统或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机访问存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本实施例中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、系统或者器件使用或者与其结合使用。计算机可读存储介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、RF(射频)等等,或者上述的任意合适的组合。The computer-readable storage medium provided in the embodiment of the present application may be, for example, a USB flash drive, but is not limited to an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, system, or device, or any combination thereof. More specific examples of computer-readable storage media may include, but are not limited to, electrical connections with one or more wires, portable computer diskettes, hard disks, random access memory (RAM), read-only memory (ROM), erasable Programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above. In this embodiment, the computer-readable storage medium may be any tangible medium containing or storing a program, and the program may be used by or in combination with an instruction execution system, system or device. Program code embodied on a computer readable storage medium may be transmitted by any appropriate medium, including but not limited to: wires, optical cables, RF (radio frequency), etc., or any suitable combination of the above.

上述计算机可读存储介质可以是电子设备中所包含的;也可以是单独存在,而未装配入电子设备中。The above-mentioned computer-readable storage medium may be included in the electronic device, or may exist independently without being incorporated into the electronic device.

上述计算机可读存储介质承载有一个或者多个程序,当上述一个或者多个程序被电子设备执行时,使得电子设备:通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。The above-mentioned computer-readable storage medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device: displays the virtual audio device and the audio adjustment icon of the virtual audio device through the AR device; receives An adjustment operation performed by the user on the audio adjustment icon, wherein the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation; in response to the adjustment operation, displaying the The first sound effect image corresponding to the adjustment operation.

可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。Computer program code for carrying out the operations of the present disclosure can be written in one or more programming languages, or combinations thereof, including object-oriented programming languages—such as Java, Smalltalk, C++, and conventional Procedural Programming Language - such as "C" or a similar programming language. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In cases involving a remote computer, the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through an Internet service provider). Internet connection).

附图中的流程图和框图,图示了按照本申请各种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present application. In this regard, each block in a flowchart or block diagram may represent a module, program segment, or portion of code that contains one or more logical functions for implementing specified executable instructions. It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or they may sometimes be executed in the reverse order, depending upon the functionality involved. It should also be noted that each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations, can be implemented by a dedicated hardware-based system that performs the specified functions or operations , or may be implemented by a combination of dedicated hardware and computer instructions.

描述于本公开实施例中所涉及到的模块可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,模块的名称在某种情况下并不构成对该单元本身的限定。The modules involved in the embodiments described in the present disclosure may be implemented by software or by hardware. Wherein, the name of the module does not constitute a limitation of the unit itself under certain circumstances.

本申请提供的计算机可读存储介质,存储有用于执行上述音效展示方法的计算机可读程序指令,解决了现有技术中AR设备的音效效果较抽象导致音效效果调整过程可感知性较差的技术问题。与现有技术相比,本申请实施例提供的计算机可读存储介质的有益效果与上述实施例一或实施例二提供的音效展示方法的有益效果相同,在此不做赘述。The computer-readable storage medium provided by the present application stores computer-readable program instructions for executing the above-mentioned sound effect display method, which solves the technology in the prior art that the sound effect of the AR device is relatively abstract, resulting in poor perceptibility of the sound effect adjustment process. question. Compared with the prior art, the beneficial effect of the computer-readable storage medium provided by the embodiment of the present application is the same as the beneficial effect of the sound effect display method provided by the first or second embodiment above, and will not be repeated here.

实施例七Embodiment seven

本申请还提供一种计算机程序产品,包括计算机程序,计算机程序被处理器执行时实现如上述的音效展示方法的步骤。The present application also provides a computer program product, including a computer program, and when the computer program is executed by a processor, the steps of the above-mentioned method for displaying sound effects are realized.

本申请提供的计算机程序产品解决了现有技术中AR设备的音效效果较抽象导致音效效果调整过程可感知性较差的技术问题。与现有技术相比,本申请实施例提供的计算机程序产品的有益效果与上述实施例一或实施例二提供的音效展示方法的有益效果相同,在此不做赘述。The computer program product provided by the present application solves the technical problem in the prior art that the sound effect of the AR device is relatively abstract, resulting in poor perceptibility of the sound effect adjustment process. Compared with the prior art, the beneficial effect of the computer program product provided by the embodiment of the present application is the same as the beneficial effect of the sound effect display method provided by the above-mentioned embodiment 1 or embodiment 2, and will not be repeated here.

以上仅为本申请的优选实施例,并非因此限制本申请的专利范围,凡是利用本申请说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本申请的专利处理范围内。The above are only preferred embodiments of the present application, and are not intended to limit the patent scope of the present application. All equivalent structures or equivalent process transformations made by using the description of the application and the accompanying drawings are directly or indirectly used in other related technical fields. , are all included in the patent processing scope of the present application in the same way.

Claims (10)

1.一种音效展示方法,其特征在于,应用于AR设备,所述音效展示方法包括:1. A sound effect display method, characterized in that it is applied to an AR device, and the sound effect display method comprises: 通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标;Displaying a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device; 接收用户针对所述音频调节图标的调节操作,其中所述调节操作至少包括手势交互操作、触控交互操作、语音交互操作、眼动交互操作中的一种;receiving a user's adjustment operation on the audio adjustment icon, wherein the adjustment operation includes at least one of gesture interaction operation, touch interaction operation, voice interaction operation, and eye movement interaction operation; 响应于所述调节操作,展示所述调节操作对应的第一音效效果图像。In response to the adjustment operation, a first sound effect image corresponding to the adjustment operation is displayed. 2.如权利要求1所述音效展示方法,其特征在于,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之前,包括:2. The sound effect display method according to claim 1, wherein, before the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, the steps include: 获取所述AR设备的当前音频信号;Obtain the current audio signal of the AR device; 根据所述当前音频信号,生成并显示所述当前音频信号对应的第二音效效果图像。Generate and display a second sound effect image corresponding to the current audio signal according to the current audio signal. 3.如权利要求2所述音效展示方法,其特征在于,所述音频调节图标包括音量调节图标,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤,还包括:3. The sound effect display method according to claim 2, wherein the audio adjustment icon comprises a volume adjustment icon, and the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, Also includes: 响应于所述用户针对所述音量调节图标的调节操作,确定所述调节操作对应的音量调节量;In response to the user's adjustment operation on the volume adjustment icon, determine a volume adjustment amount corresponding to the adjustment operation; 根据所述音量调节量对所述第二音效效果图像中的音量展示标识进行调整,并将调整后的第二音效效果作为所述调节操作对应的第一音效效果图像进行展示。Adjust the volume display indicator in the second sound effect image according to the volume adjustment amount, and display the adjusted second sound effect as the first sound effect image corresponding to the adjustment operation. 4.如权利要求2所述音效展示方法,其特征在于,所述音频调节图标包括音效模式图标,所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤,还包括:4. The sound effect display method according to claim 2, wherein the audio adjustment icon comprises a sound effect mode icon, and the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, Also includes: 响应于所述用户针对所述音效模式图标的调节操作,确定所述调节操作对应的目标音效模式;In response to the user's adjustment operation on the sound effect mode icon, determine a target sound effect mode corresponding to the adjustment operation; 根据所述目标音效模式的音效参数,对所述第二音效效果图像中的音效展示标识进行调整,并将调整后的第二音效效果图像作为所述调节操作对应的第一音效效果图像进行展示。Adjust the sound effect display logo in the second sound effect image according to the sound effect parameters of the target sound effect mode, and display the adjusted second sound effect image as the first sound effect image corresponding to the adjustment operation . 5.如权利要求1所述音效展示方法,其特征在于,在所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之后,所述音效展示方法还包括:5. The sound effect display method according to claim 1, wherein after the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, the sound effect display method further comprises: 获取用户的交互操作信息,并根据所述交互操作信息,确定所述音频调节图标的空闲时长;Acquiring the user's interactive operation information, and determining the idle time of the audio adjustment icon according to the interactive operation information; 当所述空闲时长达到与预设时长阈值时,则取消所述虚拟音频设备和所述音频调节图标的展示。When the idle duration reaches a preset duration threshold, the presentation of the virtual audio device and the audio adjustment icon is canceled. 6.如权利要求1所述音效展示方法,其特征在于,所述AR设备包括显示镜片,所述通过AR设备展示虚拟音频设备和所述虚拟音频设备的音频调节图标的步骤,包括:6. The sound effect display method according to claim 1, wherein the AR device includes a display lens, and the step of displaying a virtual audio device and an audio adjustment icon of the virtual audio device through the AR device includes: 获取现实场景中的目标展示区域,其中,所述目标展示区域用于展示所述虚拟音频设备和所述音频调节图标;Obtaining a target display area in a real scene, wherein the target display area is used to display the virtual audio device and the audio adjustment icon; 控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标。controlling the AR device to display the virtual audio device and the audio adjustment icon on a display area corresponding to the target display area on the display glasses. 7.如权利要求6中所述音效展示方法,其特征在于,所述控制所述AR设备在显示镜片上所述目标展示区域对应的显示区域上展示所述虚拟音频设备和所述音频调节图标的步骤,还包括:7. The sound effect display method according to claim 6, wherein the controlling the AR device displays the virtual audio device and the audio adjustment icon on the display area corresponding to the target display area on the display lens The steps also include: 根据所述AR设备的实时位姿信息,确定所述目标展示区域在所述显示镜片上新的显示区域;determining a new display area of the target display area on the display lens according to the real-time pose information of the AR device; 将所述虚拟音频设备移动至新的所述显示区域,以使所述虚拟音频设备始终显示在所述目标展示区域对应的显示区域内。Moving the virtual audio device to the new display area, so that the virtual audio device is always displayed in the display area corresponding to the target display area. 8.如权利要求6中所述音效展示方法,其特征在于,在所述响应于所述调节操作,展示所述调节操作对应的第一音效效果图像的步骤之后,所述音效展示方法还包括:8. The sound effect display method as claimed in claim 6, wherein after the step of displaying the first sound effect image corresponding to the adjustment operation in response to the adjustment operation, the sound effect display method further comprises : 通过对用户进行眼球追踪,检测所述用户的实时注视方向;Detecting the user's real-time gaze direction by performing eye tracking on the user; 根据所述实时注视方向,确定所述实时注视方向对应的实时注视区域;According to the real-time gaze direction, determine the real-time gaze area corresponding to the real-time gaze direction; 判断所述虚拟音频设备的显示区域是否处于所述实时注视区域内;Judging whether the display area of the virtual audio device is within the real-time gaze area; 若所述显示区域不处于所述实时注视区域内,则取消所述虚拟音频设备和所述音频调节图标的展示。If the display area is not within the real-time gaze area, cancel the presentation of the virtual audio device and the audio adjustment icon. 9.一种电子设备,其特征在于,所述电子设备包括:9. An electronic device, characterized in that the electronic device comprises: 至少一个处理器;以及,at least one processor; and, 与所述至少一个处理器通信连接的存储器;其中,a memory communicatively coupled to the at least one processor; wherein, 所述存储器存储有可被所述至少一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够执行权利要求1至8中任一项所述的音效展示方法的步骤。The memory stores instructions executable by the at least one processor, the instructions are executed by the at least one processor, so that the at least one processor can perform any one of claims 1 to 8 The steps of the sound effect display method. 10.一种计算机可读存储介质,其特征在于,所述计算机可读存储介质上存储有实现音效展示方法的程序,所述实现音效展示方法的程序被处理器执行以实现如权利要求1至8中任一项所述的音效展示方法的步骤。10. A computer-readable storage medium, characterized in that a program for implementing a sound effect display method is stored on the computer-readable storage medium, and the program for implementing the sound effect display method is executed by a processor to implement the following claims 1 to 10. Steps of the sound effect display method described in any one of 8.
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