CN114377269B - A method and device for determining a balance capability index - Google Patents
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Abstract
Description
技术领域Technical Field
本发明涉及电子信息技术领域,尤其涉及一种确定平衡能力指标的方法和装置。The present invention relates to the field of electronic information technology, and in particular to a method and device for determining a balance capability index.
背景技术Background technique
个人平衡能力的改善关系到运动功能和日常生活活动能力的恢复程度,近年来,随着计算机辅助技术的广泛应用,各种评估平衡能力的系统已经进入临床使用,它可以定量、客观地反映使用者的平衡功能。在使用过程中,对使用者的平衡能力进行综合、合理评定有助于制定适宜的训练计划。The improvement of personal balance ability is related to the recovery of motor function and daily living activities. In recent years, with the widespread application of computer-assisted technology, various systems for evaluating balance ability have entered clinical use, which can quantitatively and objectively reflect the user's balance function. During use, a comprehensive and reasonable assessment of the user's balance ability is helpful to formulate an appropriate training plan.
1986年Tinetti制定了“平衡状态(步态)分级评估”,根据受检者在坐位、起立、起始站立、闭目站立、延长站立、旋转及坐下等8个项目中的表现,分别予以评分,从而将平衡功能量化分级(从0~15分,分成正常、变异及异常三种状态)。1989年Berg制定的“平衡量表”(balance scale)是根据受检者完成从坐到站、双足睁眼站立、双足闭目站立、线形步站立、转体等五个项目的情况,予以评分。上述两种量表,经临床验证具有较好的信度及效度。In 1986, Tinetti developed the "Balance Status (Gait) Grading Assessment", which scores the subjects in eight items, including sitting, standing, starting standing, standing with eyes closed, extended standing, rotation and sitting down, so as to quantify and grade the balance function (from 0 to 15 points, divided into three states: normal, variant and abnormal). In 1989, Berg developed the "Balance Scale", which scores the subjects based on their completion of five items, including sitting to standing, standing with eyes open on both feet, standing with eyes closed on both feet, standing in a linear step, and turning. The above two scales have been clinically verified to have good reliability and validity.
另外,在康复医学中,对脑卒中患者功能评估的Barthel及Fugl-Meyer法中,也有关于平衡能力的检测项目。Barthel法通过观察平衡反应的有无及姿势反应的质量计分。Fugl-Meyer法分坐位平衡及站位平衡反应分级计分。In addition, in rehabilitation medicine, the Barthel and Fugl-Meyer methods for functional assessment of stroke patients also include items related to balance ability. The Barthel method scores by observing the presence or absence of balance reactions and the quality of postural reactions. The Fugl-Meyer method scores by graded sitting balance and standing balance reactions.
这些测试量表法尽管带有定量性质,但带有一定的主观性,所以基于上述测试量表法得到的平衡能力指标在衡量使用者的平衡能力时不够准确,导致其应用价值有限。Although these test scales are quantitative in nature, they are somewhat subjective. Therefore, the balance ability indicators obtained based on the above test scales are not accurate enough in measuring the user's balance ability, resulting in limited application value.
发明内容Summary of the invention
为了解决现有技术的问题,本发明实施例提供了一种确定平衡能力指标的方法和装置,可以提高平衡能力指标的可靠度。技术方案如下:In order to solve the problems of the prior art, the embodiments of the present invention provide a method and device for determining a balance capability index, which can improve the reliability of the balance capability index. The technical solution is as follows:
根据本发明的一方面,提供了一种确定平衡能力指标的方法,所述方法包括:According to one aspect of the present invention, a method for determining a balance ability index is provided, the method comprising:
对使用者进行第一训练,所述第一训练是指注意力与平衡能力相结合的训练;和/或,对所述使用者进行第二训练,所述第二训练是指记忆力与平衡能力相结合的训练;Performing a first training on the user, wherein the first training is a training combining attention and balance ability; and/or performing a second training on the user, wherein the second training is a training combining memory and balance ability;
在训练过程中,确定所述使用者的训练得分、反应时间和重心位置,并在显示区域实时显示所述重心位置;During the training process, the training score, reaction time and center of gravity position of the user are determined, and the center of gravity position is displayed in real time in a display area;
记录训练过程中触发的训练信息,所述训练信息包括所述训练得分、平均反应时间和重心轨迹;Recording training information triggered during the training process, the training information including the training score, average reaction time and center of gravity trajectory;
基于所述训练信息,确定所述使用者的平衡能力指标。Based on the training information, a balance ability index of the user is determined.
可选的,所述对使用者进行第一训练,包括:Optionally, the first training of the user includes:
多次在所述显示区域的不同区域,显示第一多媒体与非第一多媒体;Displaying first multimedia and non-first multimedia in different areas of the display area multiple times;
令所述使用者控制所述重心位置在所述显示区域中移动,选中任一多媒体;Allowing the user to control the center of gravity to move in the display area and select any multimedia;
其中,所述训练得分包括第一得分,所述第一得分用于指示选中所述第一多媒体的次数,所述反应时间包括第一反应时间,所述第一反应时间是指选中多媒体所使用的时长。The training score includes a first score, the first score is used to indicate the number of times the first multimedia is selected, and the reaction time includes a first reaction time, the first reaction time refers to the time length used to select the multimedia.
可选的,所述对使用者进行第一训练,包括:Optionally, the first training of the user includes:
多次在所述显示区域的不同区域,显示第二多媒体;Displaying a second multimedia in different areas of the display area multiple times;
令所述使用者控制所述重心位置在所述显示区域中移动,选中所述第二多媒体中的目标区域;Allowing the user to control the center of gravity to move in the display area to select a target area in the second multimedia;
其中,所述训练得分包括第二得分,所述第二得分用于指示选中所述目标区域的次数,所述反应时间包括第二反应时间,所述第二反应时间是指选中所述目标区域所使用的时长。The training score includes a second score, and the second score is used to indicate the number of times the target area is selected. The reaction time includes a second reaction time, and the second reaction time refers to the duration used to select the target area.
可选的,所述对使用者进行第一训练,包括:Optionally, the first training of the user includes:
播放第三多媒体;Playing third multimedia;
令所述使用者控制所述重心位置在所述显示区域中移动,跟随所述第三多媒体的指引;Allowing the user to control the center of gravity to move in the display area, following the guidance of the third multimedia;
其中,所述训练得分包括第三得分,所述第三得分用于指示成功跟随指引的次数,所述反应时间包括第三反应时间,所述第三反应时间是指成功跟随指引所使用的时长。The training score includes a third score, and the third score is used to indicate the number of successful following instructions. The reaction time includes a third reaction time, and the third reaction time refers to the length of time used to successfully follow the instructions.
可选的,所述对使用者进行第一训练,包括:Optionally, the first training of the user includes:
在所述显示区域同时显示具有第一顺序的多个第四多媒体;Simultaneously displaying a plurality of fourth multimedia in a first order in the display area;
令所述使用者控制所述重心位置在所述显示区域中移动,依照所述第一顺序选中所述多个第四多媒体;Allowing the user to control the center of gravity to move in the display area to select the plurality of fourth multimedia according to the first sequence;
其中,所述训练得分包括第四得分和第五得分,所述第四得分用于指示所述反应时间的长短,所述第五得分用于指示选中多媒体错误的次数,所述反应时间包括第四反应时间,所述第四反应时间是指完成顺序选中所使用的时长。Among them, the training score includes a fourth score and a fifth score, the fourth score is used to indicate the length of the reaction time, the fifth score is used to indicate the number of times the multimedia error is selected, and the reaction time includes a fourth reaction time, and the fourth reaction time refers to the time used to complete the sequential selection.
可选的,所述对使用者进行第二训练,包括:Optionally, the second training for the user includes:
一组显示中在所述显示区域依照第二顺序显示多个第五多媒体,依次执行多组显示;In one group of displays, a plurality of fifth multimedia are displayed in the display area according to a second order, and a plurality of group displays are performed sequentially;
令所述使用者控制所述重心位置在所述显示区域中移动,依照所述第二顺序选中所述多个第五多媒体;Allowing the user to control the center of gravity to move in the display area to select the plurality of fifth multimedia according to the second sequence;
其中,所述训练得分包括第六得分和第七得分,所述第六得分用于指示选中多媒体正确的次数,所述第七得分用于指示在一组显示中完全选中正确的次数,所述反应时间包括第五反应时间,所述第五反应时间是指完成顺序选中所使用的时长。Among them, the training score includes a sixth score and a seventh score, the sixth score is used to indicate the number of times the multimedia is selected correctly, and the seventh score is used to indicate the number of times the correct selection is completely made in a group of displays, and the reaction time includes a fifth reaction time, and the fifth reaction time refers to the time used to complete the sequential selection.
可选的,所述对使用者进行第二训练,包括:Optionally, the second training for the user includes:
一组显示中在所述显示区域依照第三顺序显示多个第六多媒体,依次执行多组显示;In one group of displays, a plurality of sixth multimedia are displayed in the display area according to a third order, and a plurality of group displays are performed sequentially;
令所述使用者控制所述重心位置在所述显示区域中移动,顺序选中最后两个显示的第六多媒体;Allowing the user to control the center of gravity to move in the display area, and sequentially select the last two displayed sixth multimedia;
其中,所述训练得分包括第八得分和第九得分,所述第八得分用于指示选中多媒体正确的次数,所述第九得分用于指示在一组显示中完全选中正确的次数,所述反应时间包括第六反应时间,所述第六反应时间是指完成顺序选中所使用的时长。Among them, the training score includes an eighth score and a ninth score, the eighth score is used to indicate the number of times the multimedia is selected correctly, and the ninth score is used to indicate the number of times the correct selection is completely made in a group of displays, and the reaction time includes a sixth reaction time, and the sixth reaction time refers to the time used to complete the sequential selection.
可选的,所述第一训练包括视觉注意力训练和/或听觉注意力训练,所述视觉注意力训练至少包括以下一种或多种:视觉集中训练、视觉稳定训练、视觉追踪训练、视觉宽度训练、视觉分辨训练、视觉与短期记忆结合训练,所述听觉注意力训练至少包括以下一种或多种:听觉集中训练、听觉稳定训练、听觉与短期记忆结合训练。Optionally, the first training includes visual attention training and/or auditory attention training, the visual attention training includes at least one or more of the following: visual concentration training, visual stability training, visual tracking training, visual width training, visual resolution training, and visual and short-term memory combined training; the auditory attention training includes at least one or more of the following: auditory concentration training, auditory stability training, and auditory and short-term memory combined training.
可选的,所述第二训练包括记忆容量训练和/或处理信息速度训练,所述记忆容量训练至少包括以下一种或多种:字符容量训练、图片容量训练,所述处理信息速度训练至少包括以下一种或多种:字符刷新训练、图片刷新训练、听觉刷新训练。Optionally, the second training includes memory capacity training and/or information processing speed training, the memory capacity training includes at least one or more of the following: character capacity training, picture capacity training, the information processing speed training includes at least one or more of the following: character refresh training, picture refresh training, auditory refresh training.
可选的,所述方法还包括:Optionally, the method further includes:
在训练过程中,对所述使用者的脑电进行监测,得到监测结果,所述监测结果用于指示所述使用者多个脑电波段的功率占比;During the training process, the user's EEG is monitored to obtain monitoring results, where the monitoring results are used to indicate the power proportions of multiple EEG bands of the user;
基于所述监测结果,对所述使用者进行脑电训练,所述脑电训练至少包括以下一种或多种:休息力训练、注意力训练、记忆力训练、睡眠训练。Based on the monitoring result, the user is given electroencephalogram (EEG) training, and the EEG training includes at least one or more of the following: rest training, attention training, memory training, and sleep training.
根据本申请的另一方面,提供了一种确定平衡能力指标的装置,所述装置包括:According to another aspect of the present application, a device for determining a balance ability index is provided, the device comprising:
训练模块,用于对使用者进行第一训练,所述第一训练是指注意力与平衡能力相结合的训练;和/或,对所述使用者进行第二训练,所述第二训练是指记忆力与平衡能力相结合的训练;A training module, for performing a first training on a user, wherein the first training is a training combining attention and balance ability; and/or performing a second training on the user, wherein the second training is a training combining memory and balance ability;
显示模块,用于在训练过程中,确定所述使用者的反应时间和重心位置,并在显示区域实时显示所述重心位置;A display module, used to determine the reaction time and center of gravity position of the user during training, and to display the center of gravity position in real time in a display area;
记录模块,用于记录训练过程中触发的训练信息,所述训练信息至少包括平均反应时间和重心轨迹;A recording module, used to record the training information triggered during the training process, wherein the training information at least includes the average reaction time and the center of gravity trajectory;
确定模块,用于基于所述训练信息,确定所述使用者的平衡能力指标。A determination module is used to determine the balance ability index of the user based on the training information.
根据本申请的另一方面,提供了一种电子设备,包括:According to another aspect of the present application, there is provided an electronic device, including:
处理器;以及Processor; and
存储程序的存储器,Memory for storing programs,
其中,所述程序包括指令,所述指令在由所述处理器执行时使所述处理器执行上述确定平衡能力指标的方法。The program includes instructions, which, when executed by the processor, cause the processor to perform the above-mentioned method for determining the balance capability index.
根据本申请的另一方面,提供了一种存储有计算机指令的非瞬时计算机可读存储介质,其中,所述计算机指令用于使计算机执行上述确定平衡能力指标的方法。According to another aspect of the present application, a non-transitory computer-readable storage medium storing computer instructions is provided, wherein the computer instructions are used to enable a computer to execute the above method for determining a balance capacity index.
本发明实施例中,在平衡能力训练过程中结合注意力和/或记忆力进行训练,并在训练过程中记录相应的训练得分、反应时间和重心位置,训练结束后,基于训练得分、平均反应时间和重心轨迹对使用者的平衡能力进行评估。由于训练信息是基于客观训练过程获得的,具备一定的客观性,可以提高平衡能力指标的准确性,提高可靠度。并且,结合注意力和/或记忆力进行训练还可以提高对使用者的训练效果。In the embodiment of the present invention, during the balance ability training process, attention and/or memory are combined for training, and the corresponding training scores, reaction time and center of gravity position are recorded during the training process. After the training, the balance ability of the user is evaluated based on the training score, average reaction time and center of gravity trajectory. Since the training information is obtained based on the objective training process, it has a certain objectivity, which can improve the accuracy of the balance ability index and improve the reliability. In addition, combining attention and/or memory for training can also improve the training effect on the user.
附图说明BRIEF DESCRIPTION OF THE DRAWINGS
在下面结合附图对于示例性实施例的描述中,本发明的更多细节、特征和优点被公开,在附图中:Further details, features and advantages of the invention are disclosed in the following description of exemplary embodiments in conjunction with the accompanying drawings, in which:
图1示出了根据本发明示例性实施例提供的确定平衡能力指标的方法流程图;FIG1 shows a flow chart of a method for determining a balancing capability index according to an exemplary embodiment of the present invention;
图2示出了根据本发明示例性实施例提供的确定平衡能力指标的装置的示意性框图;FIG2 is a schematic block diagram of a device for determining a balancing capability index according to an exemplary embodiment of the present invention;
图3示出了能够用于实现本发明的实施例的示例性电子设备的结构框图。FIG. 3 shows a block diagram of an exemplary electronic device that can be used to implement an embodiment of the present invention.
具体实施方式Detailed ways
下面将参照附图更详细地描述本发明的实施例。虽然附图中显示了本发明的某些实施例,然而应当理解的是,本发明可以通过各种形式来实现,而且不应该被解释为限于这里阐述的实施例,相反提供这些实施例是为了更加透彻和完整地理解本发明。应当理解的是,本发明的附图及实施例仅用于示例性作用,并非用于限制本发明的保护范围。Embodiments of the present invention will be described in more detail below with reference to the accompanying drawings. Although certain embodiments of the present invention are shown in the accompanying drawings, it should be understood that the present invention can be implemented in various forms and should not be construed as being limited to the embodiments described herein, which are instead provided for a more thorough and complete understanding of the present invention. It should be understood that the drawings and embodiments of the present invention are only for exemplary purposes and are not intended to limit the scope of protection of the present invention.
应当理解,本发明的方法实施方式中记载的各个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本发明的范围在此方面不受限制。It should be understood that the various steps described in the method embodiments of the present invention may be performed in different orders and/or in parallel. In addition, the method embodiments may include additional steps and/or omit the steps shown. The scope of the present invention is not limited in this respect.
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语的相关定义将在下文描述中给出。需要注意,本发明中提及的“第一”、“第二”等概念仅用于对不同的装置、模块或单元进行区分,并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。The term "including" and its variations used in this document are open inclusions, that is, "including but not limited to". The term "based on" means "based at least in part on". The term "one embodiment" means "at least one embodiment"; the term "another embodiment" means "at least one other embodiment"; the term "some embodiments" means "at least some embodiments". Relevant definitions of other terms will be given in the following description. It should be noted that the concepts of "first", "second", etc. mentioned in the present invention are only used to distinguish different devices, modules or units, and are not used to limit the order or interdependence of the functions performed by these devices, modules or units.
需要注意,本发明中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有明确指出,否则应该理解为“一个或多个”。It should be noted that the modifications of "one" and "plurality" mentioned in the present invention are illustrative rather than restrictive, and those skilled in the art should understand that, unless otherwise clearly indicated in the context, it should be understood as "one or more".
本发明实施方式中的多个装置之间所交互的消息或者信息的名称仅用于说明性的目的,而并不是用于对这些消息或信息的范围进行限制。The names of the messages or information exchanged between multiple devices in the embodiments of the present invention are only used for illustrative purposes, and are not used to limit the scope of these messages or information.
本发明实施例提供了一种确定平衡能力指标的方法,该方法可以应用于确定平衡能力指标的装置。该装置可以由平衡设备构成,还可以包括显示设备和/或扬声器。The embodiment of the present invention provides a method for determining a balancing capability index, which can be applied to a device for determining a balancing capability index. The device can be composed of a balancing device, and can also include a display device and/or a speaker.
下面将参照图1示出的确定平衡能力指标的方法流程图,对该方法进行介绍。The method will be introduced below with reference to the flow chart of the method for determining the balancing capability index shown in FIG. 1 .
步骤101,对使用者进行第一训练,和/或,对使用者进行第二训练。Step 101: Perform a first training on a user, and/or perform a second training on the user.
其中,第一训练可以是指注意力与平衡能力相结合的训练,第二训练可以是指记忆力与平衡能力相结合的训练。The first training may refer to the training combining attention and balance ability, and the second training may refer to the training combining memory and balance ability.
可选的,第一训练包括视觉注意力训练和/或听觉注意力训练,视觉注意力训练至少包括以下一种或多种:视觉集中训练、视觉稳定训练、视觉追踪训练、视觉宽度训练、视觉分辨训练、视觉与短期记忆结合训练,听觉注意力训练至少包括以下一种或多种:听觉集中训练、听觉稳定训练、听觉与短期记忆结合训练。Optionally, the first training includes visual attention training and/or auditory attention training, the visual attention training includes at least one or more of the following: visual concentration training, visual stability training, visual tracking training, visual width training, visual resolution training, and combined vision and short-term memory training; the auditory attention training includes at least one or more of the following: auditory concentration training, auditory stability training, and combined hearing and short-term memory training.
可选的,第二训练包括记忆容量训练和/或处理信息速度训练,记忆容量训练至少包括以下一种或多种:字符容量训练、图片容量训练,处理信息速度训练至少包括以下一种或多种:字符刷新训练、图片刷新训练、听觉刷新训练。Optionally, the second training includes memory capacity training and/or information processing speed training, the memory capacity training includes at least one or more of the following: character capacity training, picture capacity training, and the information processing speed training includes at least one or more of the following: character refresh training, picture refresh training, and auditory refresh training.
在一种可能的实施方式中,使用者可以使用平衡设备进行训练,训练可以包括注意力与平衡能力相结合的训练,或者记忆力与平衡能力相结合的训练,又或者均进行上述两种训练。In a possible implementation, the user may use the balance device for training, and the training may include training combining attention and balance ability, or training combining memory and balance ability, or both of the above training.
步骤102,在训练过程中,确定使用者的训练得分、反应时间和重心位置,并在显示区域实时显示重心位置。Step 102, during the training process, the training score, reaction time and center of gravity position of the user are determined, and the center of gravity position is displayed in real time in the display area.
在训练过程中,可以基于平衡设备采集使用者的重心数据,并将重心数据转换成显示数据,并在显示设备上的显示区域中,实时显示重心在显示区域中的相对位置,也即是重心位置。在使用者进行训练时,可以对各个关键的时间点进行记录,并相应地计算使用者的反应时间,并且还可以对使用者的训练得分进行统计。During the training process, the user's center of gravity data can be collected based on the balance device, and the center of gravity data can be converted into display data, and the relative position of the center of gravity in the display area, that is, the center of gravity position, can be displayed in real time in the display area on the display device. When the user is training, each key time point can be recorded, and the user's reaction time can be calculated accordingly, and the user's training score can also be counted.
步骤103,记录训练过程中触发的训练信息。Step 103: record the training information triggered during the training process.
其中,训练信息可以包括训练得分、平均反应时间和重心轨迹。The training information may include training scores, average reaction time and center of gravity trajectory.
训练结束后,可以对上述统计的训练得分进行记录,对上述记录的反应时间计算平均值并记录相应的平均反应时间,对上述实时显示的重心位置进行记录,得到相应的重心轨迹。After the training is finished, the statistical training scores can be recorded, the average of the recorded reaction times can be calculated and the corresponding average reaction time can be recorded, and the center of gravity position displayed in real time can be recorded to obtain the corresponding center of gravity trajectory.
上述第一训练(即注意力与平衡能力相结合的训练)可以具有多种形式,下面分别对每种形式进行介绍。The above-mentioned first training (i.e., the training combining attention and balance ability) can have various forms, and each form is introduced below.
第一种形式:分辨训练。The first form: discrimination training.
训练的方法可以如下:The training method can be as follows:
多次在显示区域的不同区域,显示第一多媒体与非第一多媒体;Displaying the first multimedia and non-first multimedia in different areas of the display area multiple times;
令使用者控制重心位置在显示区域中移动,选中任一多媒体。Allow the user to control the center of gravity to move in the display area and select any multimedia.
其中,训练得分包括第一得分,第一得分用于指示选中第一多媒体的次数,反应时间包括第一反应时间,第一反应时间是指选中多媒体所使用的时长。The training score includes a first score, which is used to indicate the number of times the first multimedia is selected, and the reaction time includes a first reaction time, which refers to the time length used to select the multimedia.
以视觉分辨训练为例,此时的多媒体可以是指字符、图片等可显示的多媒体,训练的原理是使用重心选择指定的多媒体。Taking visual discrimination training as an example, the multimedia at this time can refer to multimedia that can be displayed, such as characters and pictures. The principle of training is to use the center of gravity to select the specified multimedia.
在一种可能的实施方式中,训练开始后,显示设备的中间区域可以显示若干个图片和使用者此时的中心位置,显示设备的右侧区域可以显示指定的图片A,此时,中间区域中显示的图片A即为上述第一多媒体,其他图片即为上述非第一多媒体。In a possible implementation, after the training starts, the middle area of the display device can display several pictures and the user's center position at that time, and the right area of the display device can display a specified picture A. At this time, the picture A displayed in the middle area is the above-mentioned first multimedia, and the other pictures are the above-mentioned non-first multimedia.
使用者可以调整身体,将重心位置移动到中间区域的图片A的位置,并坚持2秒,此时可以判定选中图片A,即完成1次训练,成功选中指定图片,记录增加1分。同理,如果将重心位置移动到其他图片的位置并坚持2秒后,判定选中其他图片,则也完成1次训练,但选中指定图片失败,记录得0分。记录使用者从图片A出现到任一图片被选中所使用的时间,即第一反应时间。The user can adjust the body, move the center of gravity to the position of picture A in the middle area, and hold it for 2 seconds. At this time, picture A can be judged to be selected, that is, one training is completed, and the designated picture is successfully selected, and 1 point is added to the record. Similarly, if the center of gravity is moved to the position of other pictures and held for 2 seconds, other pictures are judged to be selected, then one training is also completed, but the designated picture is not selected, and 0 points are recorded. The time taken by the user from the appearance of picture A to the selection of any picture is recorded, that is, the first reaction time.
下一次训练开始后,显示设备中显示的图片可以发生改变,包括中间区域显示的图片以及图片位置、右侧区域显示的指定图片等。After the next training session begins, the images displayed in the display device may change, including the images and image positions displayed in the middle area, the designated images displayed in the right area, and the like.
视觉分辨训练可以包括10次训练,训练结束后,记录平均反应时间、训练得分以及重心轨迹等信息。在得到记录的信息后,还可以进一步进行统计,计算选中指定图片(即第一多媒体)的准确率,并添加到训练信息中进行记录。The visual discrimination training may include 10 trainings, and after the training, the average reaction time, training score, center of gravity trajectory and other information are recorded. After obtaining the recorded information, further statistics may be performed to calculate the accuracy of selecting the specified picture (i.e., the first multimedia), and the accuracy may be added to the training information for recording.
当然,分辨训练还可以具有其他具体的训练方式,本实施例对具体的训练方式不作限定。Of course, the discrimination training may also have other specific training methods, and this embodiment does not limit the specific training method.
第二种形式:追踪训练。The second form: tracking training.
训练的方法可以如下:The training method can be as follows:
多次在显示区域的不同区域,显示第二多媒体;Displaying the second multimedia in different areas of the display area multiple times;
令使用者控制重心位置在显示区域中移动,选中第二多媒体中的目标区域。The user is allowed to control the center of gravity to move in the display area to select a target area in the second multimedia.
其中,训练得分包括第二得分,第二得分用于指示选中目标区域的次数,反应时间包括第二反应时间,第二反应时间是指选中目标区域所使用的时长。The training score includes a second score, which is used to indicate the number of times the target area is selected, and the reaction time includes a second reaction time, which refers to the length of time used to select the target area.
以视觉追踪训练为例,此时的多媒体可以是指字符、图片等可显示的多媒体,训练的原理是使用重心追踪多媒体。Taking visual tracking training as an example, the multimedia at this time can refer to multimedia that can be displayed, such as characters and pictures. The principle of training is to use the center of gravity to track the multimedia.
在一种可能的实施方式中,训练开始后,显示设备上可以显示一个会移动的靶子(即第二多媒体)。使用者可以调整身体,控制重心位置,快速移动到靶子中心位置(即目标区域),坚持2秒后,判定选中目标区域,即追踪成功,记录增加1分。记录靶子出现到追踪成功所使用的时间,即第二反应时间。In a possible implementation, after the training begins, a moving target (i.e., the second multimedia) may be displayed on the display device. The user may adjust the body, control the center of gravity, and quickly move to the center of the target (i.e., the target area). After 2 seconds, the target area is determined to be selected, i.e., the tracking is successful, and 1 point is added to the record. The time from the appearance of the target to the successful tracking is recorded, i.e., the second reaction time.
整个训练过程,靶子可以移动10次。训练结束后,记录追踪靶子所使用的平均反应时间、训练得分和重心轨迹等训练信息。The target can be moved 10 times during the whole training process. After the training, the training information such as the average reaction time, training score and center of gravity trajectory used to track the target are recorded.
当然,追踪训练还可以具有其他具体的训练方式,本实施例对此不作限定。Of course, tracking training may also have other specific training methods, which are not limited in this embodiment.
第三种形式:稳定训练。The third form: stability training.
训练的方法可以如下:The training method can be as follows:
播放第三多媒体;Playing third multimedia;
令使用者控制重心位置在显示区域中移动,跟随第三多媒体的指引。The user is allowed to control the center of gravity to move in the display area, following the guidance of the third multimedia.
其中,训练得分包括第三得分,第三得分用于指示成功跟随指引的次数,反应时间包括第三反应时间,第三反应时间是指成功跟随指引所使用的时长。The training score includes a third score, and the third score is used to indicate the number of successful following instructions. The reaction time includes a third reaction time, and the third reaction time refers to the length of time used to successfully follow the instructions.
训练的原理是控制重心向第三多媒体同向或反向移动。The principle of training is to control the center of gravity to move in the same direction or opposite direction to the third multimedia.
以视觉稳定训练为例,此时的多媒体可以是指图片、视频流等可显示的多媒体。Taking visual stability training as an example, multimedia at this time may refer to displayable multimedia such as pictures and video streams.
在一种可能的实施方式中,训练开始后,显示设备中可以展示赛道,赛道中间分布着若干障碍(即第三多媒体)。使用者可以调整身体,使用重心控制赛车,躲避障碍(即跟随指引朝反向移动)。躲避成功,增加1分;躲避失败,减少1分。整个训练过程,记录躲避障碍所使用的平均反应时间、准确率、以及重心轨迹等训练信息。In a possible implementation, after the training begins, a track can be displayed on the display device, with a number of obstacles (i.e., the third multimedia) distributed in the middle of the track. The user can adjust the body, use the center of gravity to control the car, and avoid obstacles (i.e., follow the instructions to move in the opposite direction). If the avoidance is successful, 1 point is added; if the avoidance fails, 1 point is subtracted. During the entire training process, training information such as the average reaction time, accuracy, and center of gravity trajectory used to avoid obstacles is recorded.
以听觉稳定训练为例,此时的多媒体可以是语音、音乐等可播放的多媒体。Taking auditory stabilization training as an example, the multimedia at this time can be playable multimedia such as voice and music.
在一种可能的实施方式中,训练开始后,扬声器可以播放语音,指引使用者向前、后、左、右等方向移动重心位置,当重心向指定方向偏移预设距离,并坚持2秒后,判定成功跟随指引,增加1分。整个训练过程,记录成功跟随指引所使用的平均反应时间、准确率、以及重心轨迹等训练信息。In a possible implementation, after the training begins, the speaker can play voice to guide the user to move the center of gravity in the forward, backward, left, right and other directions. When the center of gravity shifts to the specified direction by a preset distance and persists for 2 seconds, it is determined that the user has successfully followed the guidance and 1 point is added. During the entire training process, the average reaction time, accuracy, center of gravity trajectory and other training information used to successfully follow the guidance are recorded.
当然,稳定训练还可以具有其他具体的训练方式,本实施例对此不作限定。Of course, the stability training may also have other specific training methods, which are not limited in this embodiment.
第四种形式:宽度训练。The fourth form: width training.
训练的方法可以如下:The training method can be as follows:
在显示区域同时显示具有第一顺序的多个第四多媒体;Simultaneously displaying a plurality of fourth multimedia in a first order in the display area;
令使用者控制重心位置在显示区域中移动,依照第一顺序选中多个第四多媒体。The user is allowed to control the center of gravity to move in the display area, and select a plurality of fourth multimedia according to a first sequence.
其中,训练得分包括第四得分和第五得分,第四得分用于指示反应时间的长短,第五得分用于指示选中多媒体错误的次数,反应时间包括第四反应时间,第四反应时间是指完成顺序选中所使用的时长。Among them, the training score includes a fourth score and a fifth score, the fourth score is used to indicate the length of the reaction time, the fifth score is used to indicate the number of times the multimedia errors are selected, and the reaction time includes a fourth reaction time, and the fourth reaction time refers to the time used to complete the sequential selection.
以视觉宽度训练为例,此时的多媒体可以是指字符、图片等可显示的多媒体,训练的原理是按照设定顺序选中多媒体。Taking visual width training as an example, the multimedia at this time may refer to multimedia that can be displayed, such as characters and pictures. The principle of training is to select multimedia in a set order.
在一种可能的实施方式中,训练开始后,显示设备中间可以显示5*5的方格,每个方格中随机显示从1~25这25个数字,每个数字只出现1次。使用者可以按照从小到大的顺序选中数字,控制重心位置在数字上停留2秒,记为选中成功。记录使用者完成从1~25的反应时间,根据反应时间给出分数,时间越长,分数越低。整个训练过程,会记录使用者完成从1~25的反应时间、分数、重心轨迹、错误次数等训练信息。In one possible implementation, after the training starts, a 5*5 grid can be displayed in the middle of the display device, and 25 numbers from 1 to 25 are randomly displayed in each grid, and each number appears only once. The user can select numbers in order from small to large, and control the center of gravity to stay on the number for 2 seconds, which is recorded as a successful selection. The user's reaction time to complete from 1 to 25 is recorded, and a score is given based on the reaction time. The longer the time, the lower the score. During the entire training process, the user's reaction time, score, center of gravity trajectory, number of errors, and other training information will be recorded.
当然,宽度训练还可以具有其他具体的训练方式,本实施例对此不作限定。Of course, the width training may also have other specific training methods, which are not limited in this embodiment.
第一训练还可以具有其他形式,如视觉集中训练、听觉集中训练、视觉与短期记忆结合训练、听觉与短期记忆结合训练等。集中训练可以是指在观看或收听多媒体时保持注意力集中,例如可以保持重心位置在初始位置稳定2秒,即判定训练成功,增加1分,记录整个训练过程的训练得分、平均反应时间、重心轨迹等训练信息。与短期记忆结合训练可以是指在观看或收听多媒体时进行短期记忆,并进行相应的平衡能力训练,记录整个训练过程的训练得分、平均反应时间、重心轨迹等训练信息。The first training may also have other forms, such as visual concentration training, auditory concentration training, visual and short-term memory combined training, auditory and short-term memory combined training, etc. Concentrated training may refer to maintaining concentration while watching or listening to multimedia. For example, the center of gravity may be kept stable at the initial position for 2 seconds, which means that the training is successful, 1 point is added, and the training score, average reaction time, center of gravity trajectory and other training information of the entire training process are recorded. Training combined with short-term memory may refer to short-term memory while watching or listening to multimedia, and corresponding balance ability training, and the training score, average reaction time, center of gravity trajectory and other training information of the entire training process are recorded.
使用者可以进行上述任意一种或多种第一训练,本实施例对使用者进行的具体训练不作限定。The user may perform any one or more of the above-mentioned first trainings, and this embodiment does not limit the specific training performed by the user.
同理,上述第二训练(即记忆力与平衡能力相结合的训练)也可以具有多种形式,下面分别对每种形式进行介绍。Similarly, the second training mentioned above (i.e., the training combining memory and balance ability) can also have multiple forms, each of which is introduced below.
第一种形式:记忆容量训练。The first form: memory capacity training.
训练的方法可以如下:The training method can be as follows:
一组显示中在显示区域依照第二顺序显示多个第五多媒体,依次执行多组显示;In one display group, a plurality of fifth multimedia are displayed in the display area according to a second order, and the plurality of displays are performed sequentially;
令使用者控制重心位置在显示区域中移动,依照第二顺序选中多个第五多媒体。The user is allowed to control the center of gravity to move in the display area and select a plurality of fifth multimedia according to a second sequence.
其中,训练得分包括第六得分和第七得分,第六得分用于指示选中多媒体正确的次数,第七得分用于指示在一组显示中完全选中正确的次数,反应时间包括第五反应时间,第五反应时间是指完成顺序选中所使用的时长。Among them, the training score includes the sixth score and the seventh score. The sixth score is used to indicate the number of times the multimedia is selected correctly, and the seventh score is used to indicate the number of times the correct selection is completely made in a group of displays. The reaction time includes the fifth reaction time, and the fifth reaction time refers to the time used to complete the sequential selection.
以图片容量训练为例,此时的多媒体可以是指任意图片。以字符容量训练为例,此时的多媒体可以是指任意字符。训练的原理是使用重心按照顺序选中多媒体。Taking the image capacity training as an example, the multimedia at this time can refer to any image. Taking the character capacity training as an example, the multimedia at this time can refer to any character. The principle of training is to use the center of gravity to select multimedia in order.
在一种可能的实施方式中,训练开始后,显示设备可以依次显示图片,使用者可以记住出现的图片以及出现的顺序。然后,调整身体,使用重心位置按照顺序选中出现的图片。一组图片完全选中正确后,增加1分。整个训练过程,可以记忆10组图片,记录使用者选中正确的次数、平均反应时间、得分、重心轨迹等训练信息。In a possible implementation, after the training starts, the display device can display pictures in sequence, and the user can remember the pictures that appear and the order in which they appear. Then, adjust the body and use the center of gravity to select the pictures that appear in order. After a group of pictures are completely selected correctly, 1 point is added. During the entire training process, 10 groups of pictures can be memorized, and training information such as the number of times the user selects correctly, average reaction time, score, center of gravity trajectory, etc. can be recorded.
字符容量训练同理,此处不再赘述。The same goes for character capacity training, which will not be elaborated here.
当然,记忆容量训练还可以具有其他具体的训练方式,本实施例对此不作限定。Of course, memory capacity training may also have other specific training methods, which are not limited in this embodiment.
第二种形式:处理信息速度训练。The second form: information processing speed training.
训练的方法可以如下:The training method can be as follows:
一组显示中在显示区域依照第三顺序显示多个第六多媒体,依次执行多组显示;In one display group, a plurality of sixth multimedia are displayed in the display area according to a third order, and the plurality of displays are performed sequentially;
令使用者控制重心位置在显示区域中移动,顺序选中最后两个显示的第六多媒体。The user is allowed to control the center of gravity to move in the display area, and sequentially select the last two displayed sixth multimedia.
其中,训练得分包括第八得分和第九得分,第八得分用于指示选中多媒体正确的次数,第九得分用于指示在一组显示中完全选中正确的次数,反应时间包括第六反应时间,第六反应时间是指完成顺序选中所使用的时长。Among them, the training score includes the eighth score and the ninth score. The eighth score is used to indicate the number of times the multimedia is selected correctly, and the ninth score is used to indicate the number of times the correct selection is completely made in a group of displays. The reaction time includes the sixth reaction time, which refers to the time used to complete the sequential selection.
以字符刷新训练为例,此时的多媒体可以是指任意字符。以图片刷新训练为例,此时的多媒体可以是指任意图片。以听觉刷新训练为例,此时的多媒体可以是指任意音频。训练的原理是使用重心按照顺序选中最后出现的2个多媒体。Taking character refresh training as an example, multimedia at this time can refer to any character. Taking picture refresh training as an example, multimedia at this time can refer to any picture. Taking auditory refresh training as an example, multimedia at this time can refer to any audio. The principle of training is to use the center of gravity to select the last two multimedia that appear in order.
在一种可能的实施方式中,训练开始后,显示设备中可以依次出现图片,使用者需要按照顺序记住出现的图片中的最后2张图片。全部图片结束后,按顺序使用重心选择最后出现的2个图片。选择正确,增加1分。整个训练过程,需要记忆10组图片,记录识别正确的次数、平均反应时间、得分、重心轨迹等训练信息。In a possible implementation, after the training begins, pictures may appear in sequence on the display device, and the user needs to remember the last two pictures in order. After all the pictures are finished, the last two pictures are selected in order using the center of gravity. If the selection is correct, 1 point is added. During the entire training process, 10 groups of pictures need to be memorized, and training information such as the number of correct recognitions, average reaction time, score, center of gravity trajectory, etc. need to be recorded.
字符刷新训练、听觉刷新训练同理,此处不再赘述。The same goes for character refresh training and auditory refresh training, so I won’t go into details here.
当然,处理信息速度训练还可以具有其他具体的训练方式,本实施例对此不作限定。Of course, the information processing speed training may also have other specific training methods, which are not limited in this embodiment.
使用者可以进行上述任意一种或多种第二训练,也可以单独进行第一训练或第二训练,或者同时进行第一训练和第二训练,本实施例对使用者进行的具体训练不作限定。The user may perform any one or more of the above second trainings, or may perform the first training or the second training alone, or perform the first training and the second training simultaneously. This embodiment does not limit the specific training performed by the user.
步骤104,基于训练信息,确定使用者的平衡能力指标。Step 104: determining the user's balance ability index based on the training information.
在一种可能的实施方式中,可以按照预先设置的计算规则,对上述记录的训练信息进行计算,得到相应的平衡能力指标,用于衡量使用者的平衡能力。例如,可以对上述训练得分进行加权平均,训练得分越高,表明使用者的平衡能力越好。又例如,可以对上述平均反应时间进行评估,时间越短,表明使用者的平衡能力越好。还例如,可以对上述重心轨迹进行评估,重心轨迹越平滑,表明使用者的平衡能力越好。In a possible implementation, the recorded training information can be calculated according to a preset calculation rule to obtain a corresponding balance ability index for measuring the balance ability of the user. For example, the training scores can be weighted averaged, and the higher the training score, the better the balance ability of the user. For another example, the average reaction time can be evaluated, and the shorter the time, the better the balance ability of the user. For another example, the center of gravity trajectory can be evaluated, and the smoother the center of gravity trajectory, the better the balance ability of the user.
当然,还可以基于其他计算规则来评估使用者的平衡能力,本实施例不再一一列举。Of course, the user's balance ability may also be evaluated based on other calculation rules, which will not be listed one by one in this embodiment.
可选的,还可以结合脑电训练,提供与实际生活贴近的脑功能训练,相应的方法可以如下:Optionally, EEG training can be combined to provide brain function training that is close to real life. The corresponding methods can be as follows:
在训练过程中,对使用者的脑电进行监测,得到监测结果,监测结果用于指示使用者多个脑电波段的功率占比;During the training process, the user's EEG is monitored to obtain monitoring results, which are used to indicate the power proportion of multiple EEG bands of the user;
基于监测结果,对使用者进行脑电训练,脑电训练至少包括以下一种或多种:休息力训练、注意力训练、记忆力训练、睡眠训练。Based on the monitoring results, the user is given EEG training, which includes at least one or more of the following: rest training, attention training, memory training, and sleep training.
在一种可能的实施方式中,上述训练过程中,可以增加脑电监测。脑电监测包含了以下波段:δ、θ、a、β、γ,使用波段的功率占比,衡量使用者即刻的脑功能。通过监测指标,选择适合的脑电训练。In a possible implementation, EEG monitoring can be added during the above training process. EEG monitoring includes the following bands: δ, θ, a, β, γ, and uses the power ratio of the band to measure the user's immediate brain function. By monitoring indicators, appropriate EEG training can be selected.
示例如下:如果监测结果中,显示δ和θ占比较高,且使用者经常伴有白天困倦,晚上睡眠质量不高的情况,增加睡眠训练。睡眠训练原理是降低δ和θ波段,提高a波段,当使用者两个波段有相应的趋势变化时,游戏画面会朝着正向方向移动,比如花朵会开放、赛车会向前跑;如果未出现变化趋势,游戏画面则不会动。An example is as follows: If the monitoring results show that δ and θ account for a high proportion, and the user is often sleepy during the day and has poor sleep quality at night, add sleep training. The principle of sleep training is to reduce the δ and θ bands and increase the a band. When the user's two bands have corresponding trend changes, the game screen will move in the positive direction, such as flowers will bloom and cars will run forward; if there is no trend change, the game screen will not move.
脑电训练可以基于心理学中操作性条件反射原理实现,本实施例不对其他训练所调整的波段进行一一介绍。EEG training can be implemented based on the principle of operant conditioning in psychology. This embodiment does not introduce the bands adjusted by other training one by one.
上述脑电训练可以在平衡能力训练的过程中同时进行,也可以在平衡能力训练结束后单独进行,本实施例对此不作限定。The above-mentioned EEG training can be performed simultaneously with the balance ability training, or can be performed separately after the balance ability training is completed, which is not limited in this embodiment.
本发明实施例可以获得的有益效果如下:The beneficial effects that can be obtained by the embodiments of the present invention are as follows:
(1)在平衡能力训练过程中结合注意力和/或记忆力进行训练,并在训练过程中记录相应的训练得分、反应时间和重心位置,训练结束后,基于训练得分、平均反应时间和重心轨迹对使用者的平衡能力进行评估。由于训练信息是基于客观训练过程获得的,具备一定的客观性,可以提高平衡能力指标的准确性,提高可靠度。并且,结合注意力和/或记忆力进行训练还可以提高对使用者的训练效果。(1) During the balance training process, attention and/or memory are combined for training, and the corresponding training scores, reaction time and center of gravity position are recorded during the training process. After the training, the user's balance ability is evaluated based on the training score, average reaction time and center of gravity trajectory. Since the training information is obtained based on an objective training process, it has a certain objectivity and can improve the accuracy and reliability of the balance ability index. In addition, combining attention and/or memory for training can also improve the training effect on the user.
(2)通过对使用者进行与实际生活贴近的脑电训练,同时提高使用者的认知能力和平衡能力后,对使用者生活质量的改善尤为明显。(2) By providing users with EEG training that is close to real life and improving their cognitive and balance abilities, the improvement in their quality of life is particularly obvious.
本发明实施例提供了一种确定平衡能力指标的装置,该装置用于实现上述确定平衡能力指标的方法。如图2所示的确定平衡能力指标的装置的示意性框图,确定平衡能力指标的装置200包括:训练模块201,显示模块202,记录模块203,确定模块204。The embodiment of the present invention provides a device for determining a balance ability index, which is used to implement the above-mentioned method for determining a balance ability index. As shown in FIG2 , the schematic block diagram of the device for determining a balance ability index, the device 200 for determining a balance ability index includes: a training module 201, a display module 202, a recording module 203, and a determination module 204.
训练模块201,用于对使用者进行第一训练,所述第一训练是指注意力与平衡能力相结合的训练;和/或,对所述使用者进行第二训练,所述第二训练是指记忆力与平衡能力相结合的训练;The training module 201 is used to perform a first training on the user, wherein the first training is a training combining attention and balance ability; and/or, perform a second training on the user, wherein the second training is a training combining memory and balance ability;
显示模块202,用于在训练过程中,确定所述使用者的反应时间和重心位置,并在显示区域实时显示所述重心位置;Display module 202, used to determine the reaction time and center of gravity position of the user during training, and display the center of gravity position in real time in a display area;
记录模块203,用于记录训练过程中触发的训练信息,所述训练信息至少包括平均反应时间和重心轨迹;A recording module 203, used to record the training information triggered during the training process, wherein the training information at least includes the average reaction time and the center of gravity trajectory;
确定模块204,用于基于所述训练信息,确定所述使用者的平衡能力指标。The determination module 204 is used to determine the balance ability index of the user based on the training information.
可选的,所述训练模块201,用于:Optionally, the training module 201 is used to:
多次在所述显示区域的不同区域,显示第一多媒体与非第一多媒体;Displaying first multimedia and non-first multimedia in different areas of the display area multiple times;
令所述使用者控制所述重心位置在所述显示区域中移动,选中任一多媒体;Allowing the user to control the center of gravity to move in the display area and select any multimedia;
其中,所述训练得分包括第一得分,所述第一得分用于指示选中所述第一多媒体的次数,所述反应时间包括第一反应时间,所述第一反应时间是指选中多媒体所使用的时长。The training score includes a first score, the first score is used to indicate the number of times the first multimedia is selected, and the reaction time includes a first reaction time, the first reaction time refers to the time length used to select the multimedia.
可选的,所述训练模块201,用于:Optionally, the training module 201 is used to:
多次在所述显示区域的不同区域,显示第二多媒体;Displaying a second multimedia in different areas of the display area multiple times;
令所述使用者控制所述重心位置在所述显示区域中移动,选中所述第二多媒体中的目标区域;Allowing the user to control the center of gravity to move in the display area to select a target area in the second multimedia;
其中,所述训练得分包括第二得分,所述第二得分用于指示选中所述目标区域的次数,所述反应时间包括第二反应时间,所述第二反应时间是指选中所述目标区域所使用的时长。The training score includes a second score, and the second score is used to indicate the number of times the target area is selected. The reaction time includes a second reaction time, and the second reaction time refers to the duration used to select the target area.
可选的,所述训练模块201,用于:Optionally, the training module 201 is used to:
播放第三多媒体;Playing third multimedia;
令所述使用者控制所述重心位置在所述显示区域中移动,跟随所述第三多媒体的指引;Allowing the user to control the center of gravity to move in the display area, following the guidance of the third multimedia;
其中,所述训练得分包括第三得分,所述第三得分用于指示成功跟随指引的次数,所述反应时间包括第三反应时间,所述第三反应时间是指成功跟随指引所使用的时长。The training score includes a third score, and the third score is used to indicate the number of successful following instructions. The reaction time includes a third reaction time, and the third reaction time refers to the length of time used to successfully follow the instructions.
可选的,所述训练模块201,用于:Optionally, the training module 201 is used to:
在所述显示区域同时显示具有第一顺序的多个第四多媒体;Simultaneously displaying a plurality of fourth multimedia in a first order in the display area;
令所述使用者控制所述重心位置在所述显示区域中移动,依照所述第一顺序选中所述多个第四多媒体;Allowing the user to control the center of gravity to move in the display area to select the plurality of fourth multimedia according to the first sequence;
其中,所述训练得分包括第四得分和第五得分,所述第四得分用于指示所述反应时间的长短,所述第五得分用于指示选中多媒体错误的次数,所述反应时间包括第四反应时间,所述第四反应时间是指完成顺序选中所使用的时长。Among them, the training score includes a fourth score and a fifth score, the fourth score is used to indicate the length of the reaction time, the fifth score is used to indicate the number of times the multimedia error is selected, and the reaction time includes a fourth reaction time, and the fourth reaction time refers to the time used to complete the sequential selection.
可选的,所述训练模块201,用于:Optionally, the training module 201 is used to:
一组显示中在所述显示区域依照第二顺序显示多个第五多媒体,依次执行多组显示;In one group of displays, a plurality of fifth multimedia are displayed in the display area according to a second order, and a plurality of group displays are performed sequentially;
令所述使用者控制所述重心位置在所述显示区域中移动,依照所述第二顺序选中所述多个第五多媒体;Allowing the user to control the center of gravity to move in the display area to select the plurality of fifth multimedia according to the second sequence;
其中,所述训练得分包括第六得分和第七得分,所述第六得分用于指示选中多媒体正确的次数,所述第七得分用于指示在一组显示中完全选中正确的次数,所述反应时间包括第五反应时间,所述第五反应时间是指完成顺序选中所使用的时长。Among them, the training score includes a sixth score and a seventh score, the sixth score is used to indicate the number of times the multimedia is selected correctly, and the seventh score is used to indicate the number of times the correct selection is completely made in a group of displays, and the reaction time includes a fifth reaction time, and the fifth reaction time refers to the time used to complete the sequential selection.
可选的,所述训练模块201,用于:Optionally, the training module 201 is used to:
一组显示中在所述显示区域依照第三顺序显示多个第六多媒体,依次执行多组显示;In one group of displays, a plurality of sixth multimedia are displayed in the display area according to a third order, and a plurality of group displays are performed sequentially;
令所述使用者控制所述重心位置在所述显示区域中移动,顺序选中最后两个显示的第六多媒体;Allowing the user to control the center of gravity to move in the display area, and sequentially select the last two displayed sixth multimedia;
其中,所述训练得分包括第八得分和第九得分,所述第八得分用于指示选中多媒体正确的次数,所述第九得分用于指示在一组显示中完全选中正确的次数,所述反应时间包括第六反应时间,所述第六反应时间是指完成顺序选中所使用的时长。Among them, the training score includes an eighth score and a ninth score, the eighth score is used to indicate the number of times the multimedia is selected correctly, and the ninth score is used to indicate the number of times the correct selection is completely made in a group of displays, and the reaction time includes a sixth reaction time, and the sixth reaction time refers to the time used to complete the sequential selection.
可选的,所述第一训练包括视觉注意力训练和/或听觉注意力训练,所述视觉注意力训练至少包括以下一种或多种:视觉集中训练、视觉稳定训练、视觉追踪训练、视觉宽度训练、视觉分辨训练、视觉与短期记忆结合训练,所述听觉注意力训练至少包括以下一种或多种:听觉集中训练、听觉稳定训练、听觉与短期记忆结合训练。Optionally, the first training includes visual attention training and/or auditory attention training, the visual attention training includes at least one or more of the following: visual concentration training, visual stability training, visual tracking training, visual width training, visual resolution training, and visual and short-term memory combined training; the auditory attention training includes at least one or more of the following: auditory concentration training, auditory stability training, and auditory and short-term memory combined training.
可选的,所述第二训练包括记忆容量训练和/或处理信息速度训练,所述记忆容量训练至少包括以下一种或多种:字符容量训练、图片容量训练,所述处理信息速度训练至少包括以下一种或多种:字符刷新训练、图片刷新训练、听觉刷新训练。Optionally, the second training includes memory capacity training and/or information processing speed training, the memory capacity training includes at least one or more of the following: character capacity training, picture capacity training, the information processing speed training includes at least one or more of the following: character refresh training, picture refresh training, auditory refresh training.
可选的,所述训练模块201,还用于:Optionally, the training module 201 is further used for:
在训练过程中,对所述使用者的脑电进行监测,得到监测结果,所述监测结果用于指示所述使用者多个脑电波段的功率占比;During the training process, the user's EEG is monitored to obtain monitoring results, where the monitoring results are used to indicate the power proportions of multiple EEG bands of the user;
基于所述监测结果,对所述使用者进行脑电训练,所述脑电训练至少包括以下一种或多种:休息力训练、注意力训练、记忆力训练、睡眠训练。Based on the monitoring result, the user is given electroencephalogram (EEG) training, and the EEG training includes at least one or more of the following: rest training, attention training, memory training, and sleep training.
本发明实施例中,在平衡能力训练过程中结合注意力和/或记忆力进行训练,并在训练过程中记录相应的训练得分、反应时间和重心位置,训练结束后,基于训练得分、平均反应时间和重心轨迹对使用者的平衡能力进行评估。由于训练信息是基于客观训练过程获得的,具备一定的客观性,可以提高平衡能力指标的准确性,提高可靠度。并且,结合注意力和/或记忆力进行训练还可以提高对使用者的训练效果。In the embodiment of the present invention, during the balance ability training process, attention and/or memory are combined for training, and the corresponding training scores, reaction time and center of gravity position are recorded during the training process. After the training, the balance ability of the user is evaluated based on the training score, average reaction time and center of gravity trajectory. Since the training information is obtained based on the objective training process, it has a certain objectivity, which can improve the accuracy of the balance ability index and improve the reliability. In addition, combining attention and/or memory for training can also improve the training effect on the user.
本发明示例性实施例还提供一种电子设备,包括:至少一个处理器;以及与至少一个处理器通信连接的存储器。所述存储器存储有能够被所述至少一个处理器执行的计算机程序,所述计算机程序在被所述至少一个处理器执行时用于使所述电子设备执行根据本发明实施例的方法。The exemplary embodiment of the present invention further provides an electronic device, comprising: at least one processor; and a memory connected to the at least one processor in communication. The memory stores a computer program that can be executed by the at least one processor, and the computer program is used to enable the electronic device to perform a method according to an embodiment of the present invention when executed by the at least one processor.
本发明示例性实施例还提供一种存储有计算机程序的非瞬时计算机可读存储介质,其中,所述计算机程序在被计算机的处理器执行时用于使所述计算机执行根据本发明实施例的方法。Exemplary embodiments of the present invention also provide a non-transitory computer-readable storage medium storing a computer program, wherein the computer program, when executed by a processor of a computer, is used to cause the computer to perform a method according to an embodiment of the present invention.
本发明示例性实施例还提供一种计算机程序产品,包括计算机程序,其中,所述计算机程序在被计算机的处理器执行时用于使所述计算机执行根据本发明实施例的方法。An exemplary embodiment of the present invention further provides a computer program product, comprising a computer program, wherein when the computer program is executed by a processor of a computer, the computer is used to enable the computer to perform a method according to an embodiment of the present invention.
参考图3,现将描述可以作为本发明的电子设备300的结构框图,其是可以应用于本发明的各方面的硬件设备的示例。电子设备旨在表示各种形式的数字电子的计算机设备,诸如,数据中心服务器、笔记本电脑、瘦客户机、膝上型计算机、台式计算机、工作站、个人数字助理、刀片式服务器、大型计算机、和其它适合的计算机。电子设备还可以表示各种形式的移动装置,诸如,个人数字处理、蜂窝电话、智能电话、可穿戴设备和其它类似的计算装置。本文所示的部件、它们的连接和关系、以及它们的功能仅仅作为示例,并且不意在限制本文中描述的和/或者要求的本发明的实现。With reference to Fig. 3, the structural block diagram of the electronic device 300 that can be used as the present invention will now be described, which is an example of a hardware device that can be applied to various aspects of the present invention. The electronic device is intended to represent various forms of digital electronic computer equipment, such as, data center servers, notebook computers, thin clients, laptop computers, desktop computers, workstations, personal digital assistants, blade servers, mainframe computers, and other suitable computers. The electronic device can also represent various forms of mobile devices, such as, personal digital processing, cellular phones, smart phones, wearable devices and other similar computing devices. The components shown herein, their connections and relationships, and their functions are merely examples, and are not intended to limit the implementation of the present invention described herein and/or required.
如图3所示,电子设备300包括计算单元301,其可以根据存储在只读存储器(ROM)302中的计算机程序或者从存储单元308加载到随机访问存储器(RAM)303中的计算机程序,来执行各种适当的动作和处理。在RAM 303中,还可存储设备300操作所需的各种程序和数据。计算单元301、ROM 302以及RAM 303通过总线304彼此相连。输入/输出(I/O)接口305也连接至总线304。As shown in FIG3 , the electronic device 300 includes a computing unit 301, which can perform various appropriate actions and processes according to a computer program stored in a read-only memory (ROM) 302 or a computer program loaded from a storage unit 308 into a random access memory (RAM) 303. In the RAM 303, various programs and data required for the operation of the device 300 can also be stored. The computing unit 301, the ROM 302, and the RAM 303 are connected to each other via a bus 304. An input/output (I/O) interface 305 is also connected to the bus 304.
电子设备300中的多个部件连接至I/O接口305,包括:输入单元306、输出单元307、存储单元308以及通信单元309。输入单元306可以是能向电子设备300输入信息的任何类型的设备,输入单元306可以接收输入的数字或字符信息,以及产生与电子设备的用户设置和/或功能控制有关的键信号输入。输出单元307可以是能呈现信息的任何类型的设备,并且可以包括但不限于显示器、扬声器、视频/音频输出终端、振动器和/或打印机。存储单元308可以包括但不限于磁盘、光盘。通信单元309允许电子设备300通过诸如因特网的计算机网络和/或各种电信网络与其他设备交换信息/数据,并且可以包括但不限于调制解调器、网卡、红外通信设备、无线通信收发机和/或芯片组,例如蓝牙设备、WiFi设备、WiMax设备、蜂窝通信设备和/或类似物。A plurality of components in the electronic device 300 are connected to the I/O interface 305, including: an input unit 306, an output unit 307, a storage unit 308, and a communication unit 309. The input unit 306 may be any type of device capable of inputting information to the electronic device 300, and the input unit 306 may receive input digital or character information, and generate key signal inputs related to user settings and/or function control of the electronic device. The output unit 307 may be any type of device capable of presenting information, and may include but is not limited to a display, a speaker, a video/audio output terminal, a vibrator, and/or a printer. The storage unit 308 may include but is not limited to a disk, an optical disk. The communication unit 309 allows the electronic device 300 to exchange information/data with other devices through a computer network such as the Internet and/or various telecommunication networks, and may include but is not limited to a modem, a network card, an infrared communication device, a wireless communication transceiver, and/or a chipset, such as a Bluetooth device, a WiFi device, a WiMax device, a cellular communication device, and/or the like.
计算单元301可以是各种具有处理和计算能力的通用和/或专用处理组件。计算单元301的一些示例包括但不限于中央处理单元(CPU)、图形处理单元(GPU)、各种专用的人工智能(AI)计算芯片、各种运行机器学习模型算法的计算单元、数字信号处理器(DSP)、以及任何适当的处理器、控制器、微控制器等。计算单元301执行上文所描述的各个方法和处理。例如,在一些实施例中,确定平衡能力指标的方法可被实现为计算机软件程序,其被有形地包含于机器可读介质,例如存储单元308。在一些实施例中,计算机程序的部分或者全部可以经由ROM 302和/或通信单元309而被载入和/或安装到电子设备300上。在一些实施例中,计算单元301可以通过其他任何适当的方式(例如,借助于固件)而被配置为确定平衡能力指标的方法。The computing unit 301 may be a variety of general and/or special processing components with processing and computing capabilities. Some examples of the computing unit 301 include, but are not limited to, a central processing unit (CPU), a graphics processing unit (GPU), various dedicated artificial intelligence (AI) computing chips, various computing units running machine learning model algorithms, digital signal processors (DSPs), and any appropriate processors, controllers, microcontrollers, etc. The computing unit 301 performs the various methods and processes described above. For example, in some embodiments, the method for determining the balance capability index may be implemented as a computer software program, which is tangibly included in a machine-readable medium, such as a storage unit 308. In some embodiments, part or all of the computer program may be loaded and/or installed on the electronic device 300 via the ROM 302 and/or the communication unit 309. In some embodiments, the computing unit 301 may be configured as a method for determining the balance capability index by any other appropriate means (e.g., by means of firmware).
用于实施本发明的方法的程序代码可以采用一个或多个编程语言的任何组合来编写。这些程序代码可以提供给通用计算机、专用计算机或其他可编程数据处理装置的处理器或控制器,使得程序代码当由处理器或控制器执行时使流程图和/或框图中所规定的功能/操作被实施。程序代码可以完全在机器上执行、部分地在机器上执行,作为独立软件包部分地在机器上执行且部分地在远程机器上执行或完全在远程机器或服务器上执行。The program code for implementing the method of the present invention can be written in any combination of one or more programming languages. These program codes can be provided to a processor or controller of a general-purpose computer, a special-purpose computer or other programmable data processing device, so that the program code, when executed by the processor or controller, enables the functions/operations specified in the flow chart and/or block diagram to be implemented. The program code can be executed entirely on the machine, partially on the machine, partially on the machine and partially on a remote machine as a stand-alone software package, or entirely on a remote machine or server.
在本发明的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的更具体示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦除可编程只读存储器(EPROM或快闪存储器)、光纤、便捷式紧凑盘只读存储器(CD-ROM)、光学储存设备、磁储存设备、或上述内容的任何合适组合。In the context of the present invention, a machine-readable medium may be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, device, or equipment. A machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, devices, or equipment, or any suitable combination of the foregoing. A more specific example of a machine-readable storage medium may include an electrical connection based on one or more lines, a portable computer disk, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disk read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
如本发明使用的,术语“机器可读介质”和“计算机可读介质”指的是用于将机器指令和/或数据提供给可编程处理器的任何计算机程序产品、设备、和/或装置(例如,磁盘、光盘、存储器、可编程逻辑装置(PLD)),包括,接收作为机器可读信号的机器指令的机器可读介质。术语“机器可读信号”指的是用于将机器指令和/或数据提供给可编程处理器的任何信号。As used herein, the terms "machine-readable medium" and "computer-readable medium" refer to any computer program product, apparatus, and/or device (e.g., disk, optical disk, memory, programmable logic device (PLD)) for providing machine instructions and/or data to a programmable processor, including a machine-readable medium that receives machine instructions as a machine-readable signal. The term "machine-readable signal" refers to any signal for providing machine instructions and/or data to a programmable processor.
为了提供与用户的交互,可以在计算机上实施此处描述的系统和技术,该计算机具有:用于向用户显示信息的显示装置(例如,CRT(阴极射线管)或者LCD(液晶显示器)监视器);以及键盘和指向装置(例如,鼠标或者轨迹球),用户可以通过该键盘和该指向装置来将输入提供给计算机。其它种类的装置还可以用于提供与用户的交互;例如,提供给用户的反馈可以是任何形式的传感反馈(例如,视觉反馈、听觉反馈、或者触觉反馈);并且可以用任何形式(包括声输入、语音输入或者、触觉输入)来接收来自用户的输入。To provide interaction with a user, the systems and techniques described herein can be implemented on a computer having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to the user; and a keyboard and pointing device (e.g., a mouse or trackball) through which the user can provide input to the computer. Other types of devices can also be used to provide interaction with the user; for example, the feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and input from the user can be received in any form (including acoustic input, voice input, or tactile input).
可以将此处描述的系统和技术实施在包括后台部件的计算系统(例如,作为数据服务器)、或者包括中间件部件的计算系统(例如,应用服务器)、或者包括前端部件的计算系统(例如,具有图形用户界面或者网络浏览器的用户计算机,用户可以通过该图形用户界面或者该网络浏览器来与此处描述的系统和技术的实施方式交互)、或者包括这种后台部件、中间件部件、或者前端部件的任何组合的计算系统中。可以通过任何形式或者介质的数字数据通信(例如,通信网络)来将系统的部件相互连接。通信网络的示例包括:局域网(LAN)、广域网(WAN)和互联网。The systems and techniques described herein may be implemented in a computing system that includes back-end components (e.g., as a data server), or a computing system that includes middleware components (e.g., an application server), or a computing system that includes front-end components (e.g., a user computer with a graphical user interface or a web browser through which a user can interact with implementations of the systems and techniques described herein), or a computing system that includes any combination of such back-end components, middleware components, or front-end components. The components of the system may be interconnected by any form or medium of digital data communication (e.g., a communications network). Examples of communications networks include: a local area network (LAN), a wide area network (WAN), and the Internet.
计算机系统可以包括客户端和服务器。客户端和服务器一般远离彼此并且通常通过通信网络进行交互。通过在相应的计算机上运行并且彼此具有客户端-服务器关系的计算机程序来产生客户端和服务器的关系。A computer system may include clients and servers. Clients and servers are generally remote from each other and usually interact through a communication network. The relationship of client and server is generated by computer programs running on respective computers and having a client-server relationship to each other.
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Effective date of registration: 20250215 Address after: Room 508, 5th Floor, Building 12, No. 9 Anqing Street, Shunyi District, Beijing 101300 Patentee after: Beijing Jinbo Intelligent Medical Technology Co.,Ltd. Country or region after: China Address before: Room 2002, block B, century science and trade building, No. 66, Zhongguancun East Road, Haidian District, Beijing 100080 Patentee before: Chu Mingli Country or region before: China |