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CN111596503A - Mobile phone flash cover and design method based on three-dimensional stripe astigmatism - Google Patents

Mobile phone flash cover and design method based on three-dimensional stripe astigmatism Download PDF

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Publication number
CN111596503A
CN111596503A CN202010484337.XA CN202010484337A CN111596503A CN 111596503 A CN111596503 A CN 111596503A CN 202010484337 A CN202010484337 A CN 202010484337A CN 111596503 A CN111596503 A CN 111596503A
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astigmatism
stripes
light scattering
mobile phone
main body
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盛伟军
王勇
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Dongguan Topview Plastic Mfg Co ltd
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Dongguan Topview Plastic Mfg Co ltd
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    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B15/00Special procedures for taking photographs; Apparatus therefor
    • G03B15/02Illuminating scene
    • G03B15/06Special arrangements of screening, diffusing, or reflecting devices, e.g. in studio
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/0202Portable telephone sets, e.g. cordless phones, mobile phones or bar type handsets
    • H04M1/026Details of the structure or mounting of specific components
    • H04M1/0264Details of the structure or mounting of specific components for a camera module assembly

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  • Engineering & Computer Science (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Non-Portable Lighting Devices Or Systems Thereof (AREA)

Abstract

The invention relates to the technical field of a mobile phone flashlight shade, in particular to a mobile phone flashlight shade based on three-dimensional fringe astigmatism and a design method thereof, wherein the mobile phone flashlight shade comprises a main body part and an edge installation part, the edge installation part is positioned at the periphery of the main body part, the outer surface of the main body part is provided with two thread astigmatism structures which are arranged in parallel, each thread astigmatism structure is provided with a central convex surface part and a plurality of astigmatism stripes, the astigmatism stripes are in an arc shape, the astigmatism stripes and the central convex surface part are arranged concentrically, the cross sections of the astigmatism stripes are in an inverted V shape, and the top parts; the height of the light scattering stripes is 7-10 times of the radius of the semi-circular arc surface. According to the mobile phone flash lamp cover based on three-dimensional fringe astigmatism and the design method thereof, the designed lamp cover has a better light scattering effect, the average uniformity and the minimum uniformity of flash lamp illumination are improved, and the phenomenon of distortion caused by the fact that illumination simulation tests are completely dependent on LightTools is avoided.

Description

基于三维条纹散光的手机闪光灯罩及其设计方法Mobile phone flash cover and design method based on three-dimensional stripe astigmatism

技术领域technical field

本发明涉及手机闪光灯罩技术领域,尤其涉及基于三维条纹散光的手机闪光灯罩及其设计方法。The invention relates to the technical field of mobile phone flash covers, in particular to a mobile phone flash cover based on three-dimensional stripe astigmatism and a design method thereof.

背景技术Background technique

闪光灯很大程度上影响着手机的拍照性能,闪光灯光照的最小均匀度及平均均匀度是闪光灯的效果的重要指标,一般在闪光灯外设置一个灯罩以提高散射性能及散光灯的均匀度,现有的灯罩一般是双面凹透镜,虽然其可以提高平均均匀度,但是其最小均匀度依然不能满足当下手机对高清拍照的需要。The flash greatly affects the camera performance of the mobile phone. The minimum uniformity and average uniformity of the flash light are important indicators of the effect of the flash. Generally, a lampshade is set outside the flash to improve the scattering performance and the uniformity of the astigmatism. The lampshade is generally a double-sided concave lens. Although it can improve the average uniformity, its minimum uniformity still cannot meet the needs of current mobile phones for high-definition photography.

发明内容SUMMARY OF THE INVENTION

本发明的目的在于针对现有技术的不足提供一种基于三维条纹散光的手机闪光灯罩及其设计方法。The purpose of the present invention is to provide a mobile phone flash cover based on three-dimensional stripe astigmatism and a design method thereof in view of the deficiencies of the prior art.

为实现上述目的,本发明的基于三维条纹散光的手机闪光灯罩,包括主体部和边缘安装部,所述边缘安装部位于主体部的外围,主体部第一表面设置有两个并列布置的螺纹散光结构,螺纹散光结构设置有中心凸面部和多个散光条纹,散光条纹呈圆弧状,散光条纹与中心凸面部同心布置,散光条纹的横截面呈倒立的V型,散光条纹的顶部设置有半圆弧面;散光条纹的高度为半圆弧面的半径的7~10倍。In order to achieve the above purpose, the mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention includes a main body part and an edge mounting part, the edge mounting part is located at the periphery of the main body part, and the first surface of the main body part is provided with two thread astigmatism arranged side by side. Structure, the threaded astigmatism structure is provided with a central convex part and a plurality of astigmatism stripes, the astigmatism stripes are arc-shaped, the astigmatism stripes are arranged concentrically with the central convex part, the cross-section of the astigmatism stripes is an inverted V shape, and the top of the astigmatism stripes is provided with half a half. Circular surface; the height of the astigmatism stripes is 7 to 10 times the radius of the semicircular surface.

进一步的,所述半圆弧面的半径为0.01mm~0.5mm。Further, the radius of the semicircular arc surface is 0.01mm˜0.5mm.

进一步的,所述主体部的第二表面设置有散光凹面部,所述相邻的两个散光条纹之间的距离L1、散光条纹的高度H、散光凹面部的曲率半径R、主体部的透光率X、单个螺纹散光结构的散光条纹的个数Y、中心凸面部的上顶点与散光凹面部之间的最小距离L2之间的关系是R/8.68=(Y-1)*L1+(L2-H)*X。Further, the second surface of the main body is provided with an astigmatic concave surface, the distance L1 between the two adjacent astigmatic stripes, the height H of the astigmatic stripes, the curvature radius R of the astigmatic concave surface, and the transparency of the main body. The relationship between the light rate X, the number of astigmatism stripes Y of a single thread astigmatism structure, and the minimum distance L2 between the upper vertex of the central convex portion and the astigmatic concave portion is R/8.68=(Y-1)*L1+(L2 -H)*X.

进一步的,所述散光凹面部的半径为散光条纹的高度的70~100倍。Further, the radius of the astigmatic concave surface is 70 to 100 times the height of the astigmatic stripes.

进一步的,所述螺纹散光结构至少含有4条同心布置的呈圆环状的散光条纹。Further, the threaded astigmatism structure includes at least four annular astigmatism stripes arranged concentrically.

为实现上述目的,本发明的手机闪光灯罩的设计方法,包括以下步骤:In order to achieve the above purpose, the design method of the mobile phone flash cover of the present invention comprises the following steps:

A.设计手机闪光灯罩的结构:使得手机闪光灯罩的结构包括主体部和边缘安装部,所述边缘安装部位于主体部的外围,主体部第一表面设置有两个并列布置的螺纹散光结构,螺纹散光结构设置有中心凸面部和多个散光条纹,散光条纹呈圆弧状,散光条纹与中心凸面部同心布置,散光条纹的横截面呈倒立的V型,散光条纹的顶部设置有半圆弧面;散光条纹的高度为半圆弧面的半径的7~10倍;所述主体部的第二表面设置有散光凹面部;A. Design the structure of the mobile phone flash cover: make the structure of the mobile phone flash cover include a main body part and an edge mounting part, the edge mounting part is located on the periphery of the main body part, and the first surface of the main body part is provided with two threaded light scattering structures arranged side by side, The threaded astigmatism structure is provided with a central convex part and a plurality of astigmatism stripes, the astigmatism stripes are arc-shaped, the astigmatism stripes are arranged concentrically with the central convex part, the cross-section of the astigmatism stripes is an inverted V shape, and the top of the astigmatism stripes is provided with a semi-circular arc The height of the astigmatism stripes is 7 to 10 times the radius of the semicircular arc surface; the second surface of the main body is provided with an astigmatic concave surface;

B.分别加工基准样品A1、A2:基准样品A1中将散光条纹分成若干个区域,使得若干个区域内的散光条纹的高度H依次增高;基准样品A2中的光凹面部分成若干个区域,使得若干个区域内的散光凹面部的曲率半径R依次增高;B. Process the reference samples A1 and A2 respectively: in the reference sample A1, the astigmatism stripes are divided into several regions, so that the height H of the astigmatism stripes in several regions increases in turn; the light concave surface in the reference sample A2 is divided into several regions, so that The curvature radius R of the astigmatic concave surface in several areas increases sequentially;

C.使用闪光灯测试仪对A1、A2进行测试:选用165流明的LED作为光源,测试基准样品A1、A2的平均均匀度、最小均匀度、最大色温差,分析出基准样品A1、A2中符合平均均匀度、最小均匀度、最大色温差要求的散光条纹的高度H的区域及散光凹面部的曲率半径R的区域,从而确定散光条纹的高度H、及曲率半径R的数值;C. Use a flash tester to test A1 and A2: choose a 165-lumen LED as the light source, test the average uniformity, minimum uniformity, and maximum color temperature difference of the benchmark samples A1 and A2, and analyze the benchmark samples A1 and A2. The area of the height H of the astigmatism stripes and the area of the radius of curvature R of the concave surface of the astigmatism required by the uniformity, the minimum uniformity, and the maximum color temperature difference, so as to determine the height H of the astigmatism stripes and the value of the radius of curvature R;

D.将L2设定为1.71mm、将Y确定为5,根据R/8.68=(Y-1)*L1+(L2-H)*X,确定L1的数值。D. L2 is set to 1.71 mm, Y is determined to be 5, and the value of L1 is determined according to R/8.68=(Y-1)*L1+(L2-H)*X.

进一步的,所述若干个区域为6个区域。Further, the several areas are 6 areas.

本发明的有益效果:本发明的基于三维条纹散光的手机闪光灯罩及其设计方法,设计出的闪光灯罩散光效果好,闪光灯光线经主体部的第一表面进入,从主体部的第二表面射出,射出时经中心凸面部和多个散光条纹的折射作用,使得光线的散射效果更好,提高了闪光灯光照的平均均匀度和最小均匀度。本发明的手机闪光灯罩的设计方法,避免完全依赖使用LightTools进行光照仿真测试导致的失真。Beneficial effects of the present invention: the mobile phone flash cover based on three-dimensional stripe astigmatism and the design method thereof of the present invention have good astigmatism effect, and the flash light enters through the first surface of the main body part and exits from the second surface of the main body part , the central convex part and the refraction of multiple astigmatism stripes make the light scattering effect better and improve the average uniformity and minimum uniformity of the flash light. The design method of the mobile phone flash cover of the present invention avoids the distortion caused by completely relying on the use of LightTools for lighting simulation test.

附图说明Description of drawings

图1为本发明的基于三维条纹散光的手机闪光灯罩的剖视结构示意图。1 is a schematic cross-sectional structural diagram of a mobile phone flash cover based on three-dimensional stripe astigmatism of the present invention.

图2为本发明的基于三维条纹散光的手机闪光灯罩的立体结构示意图。FIG. 2 is a schematic three-dimensional structure diagram of a mobile phone flash cover based on three-dimensional stripe astigmatism of the present invention.

图3为本发明的前视的基于三维条纹散光的手机闪光灯罩的结构示意图。3 is a schematic structural diagram of a front-view mobile phone flash cover based on three-dimensional stripe astigmatism according to the present invention.

图4为LED闪光灯未使用本发明的双螺纹结构的三维条纹散光式手机闪光灯罩的模拟照度分布。FIG. 4 is a simulated illuminance distribution of the LED flash without using the three-dimensional striped astigmatism flash cover of the mobile phone with the double-threaded structure of the present invention.

图5为LED闪光灯使用本发明的双螺纹结构的三维条纹散光式手机闪光灯罩的模拟照度分布。FIG. 5 is a simulated illuminance distribution of the LED flash using the three-dimensional striped astigmatism flash cover of the mobile phone with the double-threaded structure of the present invention.

附图标记包括:Reference numerals include:

1—主体部1—Main body

11—中心凸面部 12—散光条纹11—Central Convex 12—Astigmatism Stripes

13—半圆弧面 14—散光凹面部13—Semi-circular arc surface 14—Astigmatism concave surface

2—边缘安装部 3—螺纹散光结构2—Edge mounting part 3—Thread astigmatism structure

L1—相邻的两个散光条纹之间的距离L1—the distance between two adjacent astigmatism fringes

H—散光条纹的高度H—the height of the astigmatism fringes

R—散光凹面部的曲率半径R—the radius of curvature of the concave surface of the astigmatism

L2—中心凸面部的上顶点与散光凹面部之间的最小距离。L2—the minimum distance between the upper vertex of the central convex surface and the astigmatic concave surface.

具体实施方式Detailed ways

以下结合附图对本发明进行详细的描述。The present invention will be described in detail below with reference to the accompanying drawings.

如图1~4所示,本发明的基于三维条纹散光的手机闪光灯罩,包括主体部1和边缘安装部2,所述边缘安装部2位于主体部1的外围,主体部1第一表面设置有两个并列布置的螺纹散光结构3,螺纹散光结构3设置有中心凸面部11和多个散光条纹12,散光条纹12呈圆弧状,散光条纹12与中心凸面部11同心布置,散光条纹12的横截面呈倒立的V型,散光条纹12的顶部设置有半圆弧面13;散光条纹12的高度为半圆弧面13的半径的7~10倍。闪光灯光线经主体部1的第一表面进入,从主体部1的第二表面射出,射出时经中心凸面部11和多个散光条纹12的折射作用,使得光线的散射效果更好,提高了闪光灯光照的平均均匀度和最小均匀度,降低了色温差异。通过图4与图5对比可知,本发明的基于三维条纹散光的手机闪光灯罩,提高了闪光灯光照的平均均匀度和最小均匀度。As shown in FIGS. 1 to 4 , the mobile phone flash cover based on three-dimensional stripe astigmatism of the present invention includes a main body part 1 and an edge mounting part 2 . The edge mounting part 2 is located at the periphery of the main body part 1 , and the first surface of the main body part 1 is provided There are two thread astigmatism structures 3 arranged side by side, the thread astigmatism structure 3 is provided with a central convex portion 11 and a plurality of astigmatism stripes 12, the astigmatism stripes 12 are arc-shaped, the astigmatism stripes 12 are arranged concentrically with the central convex portion 11, and the astigmatism stripes 12 The cross section of the astigmatism stripe 12 is an inverted V shape, and the top of the astigmatism stripes 12 is provided with a semicircular arc surface 13 ; The flash light enters through the first surface of the main body part 1, exits from the second surface of the main body part 1, and is refracted by the central convex part 11 and the plurality of astigmatic stripes 12 when it is emitted, so that the light scattering effect is better, and the flash light is improved. Average and minimum uniformity of lighting, reducing color temperature differences. It can be seen from the comparison between FIG. 4 and FIG. 5 that the mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention improves the average uniformity and minimum uniformity of the flash illumination.

进一步的,所述半圆弧面13的半径为0.01mm~0.5mm。本发明的基于三维条纹散光的手机闪光灯罩,进一步提高了闪光灯光照的平均均匀度和最小均匀度。Further, the radius of the semicircular arc surface 13 is 0.01mm˜0.5mm. The mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention further improves the average uniformity and minimum uniformity of the flash illumination.

进一步的,所述主体部1的第二表面设置有散光凹面部14,所述相邻的两个散光条纹12之间的距离L1、散光条纹12的高度H、散光凹面部14的曲率半径R、主体部1的透光率X、单个螺纹散光结构3的散光条纹12的个数Y、中心凸面部11的上顶点与散光凹面部14之间的最小距离L2之间的关系是R/8.68=(Y-1)*L1+(L2-H)*X。本发明的基于三维条纹散光的手机闪光灯罩,进一步提高了闪光灯光照的平均均匀度和最小均匀度。在1.0FOV下,使用本发明的基于三维条纹散光的手机闪光灯罩,平均均匀度由18.81%提高至39.3%,最小均匀度由18.81%提高至38.89%,色温差异由214降低为73。Further, the second surface of the main body part 1 is provided with an astigmatic concave surface 14 , the distance L1 between the two adjacent astigmatic stripes 12 , the height H of the astigmatic stripes 12 , and the curvature radius R of the astigmatic concave surface 14 . The relationship between the light transmittance X of the main body part 1, the number Y of the astigmatism stripes 12 of the single threaded astigmatism structure 3, and the minimum distance L2 between the upper vertex of the central convex part 11 and the astigmatic concave part 14 is R/8.68 =(Y-1)*L1+(L2-H)*X. The mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention further improves the average uniformity and minimum uniformity of the flash illumination. Under 1.0FOV, using the mobile phone flash cover based on three-dimensional stripe astigmatism of the present invention, the average uniformity is increased from 18.81% to 39.3%, the minimum uniformity is increased from 18.81% to 38.89%, and the color temperature difference is reduced from 214 to 73.

进一步的,所述散光凹面部14的半径为散光条纹12的高度的70~100倍。本发明的基于三维条纹散光的手机闪光灯罩,进一步提高了闪光灯光照的平均均匀度和最小均匀度。Further, the radius of the astigmatic concave portion 14 is 70 to 100 times the height of the astigmatic stripes 12 . The mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention further improves the average uniformity and minimum uniformity of the flash illumination.

进一步的,所述螺纹散光结构3至少含有4条同心布置的呈圆环状的散光条纹12。本发明的基于三维条纹散光的手机闪光灯罩,进一步提高了闪光灯光照的平均均匀度和最小均匀度。Further, the threaded astigmatism structure 3 includes at least four annular astigmatism stripes 12 arranged concentrically. The mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention further improves the average uniformity and minimum uniformity of the flash illumination.

本发明的手机闪光灯罩的设计方法,包括以下步骤:A.设计手机闪光灯罩的结构:使得手机闪光灯罩的结构包括主体部1和边缘安装部2,所述边缘安装部2位于主体部1的外围,主体部1第一表面设置有两个并列布置的螺纹散光结构3,螺纹散光结构3设置有中心凸面部11和多个散光条纹12,散光条纹12呈圆弧状,散光条纹12与中心凸面部11同心布置,散光条纹12的横截面呈倒立的V型,散光条纹12的顶部设置有半圆弧面13;散光条纹12的高度为半圆弧面13的半径的7~10倍;所述主体部1的第二表面设置有散光凹面部14;The design method of the mobile phone flash cover of the present invention includes the following steps: A. Designing the structure of the mobile phone flash cover: the structure of the mobile phone flash cover includes a main body part 1 and an edge mounting part 2, and the edge mounting part 2 is located at the main body part 1. On the periphery, the first surface of the main body 1 is provided with two thread astigmatism structures 3 arranged side by side, the thread astigmatism structure 3 is provided with a central convex portion 11 and a plurality of astigmatism stripes 12, the astigmatism stripes 12 are arc-shaped, and the astigmatism stripes 12 and the center The convex parts 11 are arranged concentrically, the cross section of the astigmatism stripes 12 is an inverted V shape, and the top of the astigmatism stripes 12 is provided with a semicircular arc surface 13; The second surface of the main body part 1 is provided with a concave astigmatism surface 14;

B.分别加工基准样品A1、A2:基准样品A1中将散光条纹12分成若干个区域,使得若干个区域内的散光条纹12的高度H依次增高;基准样品A2中的光凹面部分成若干个区域,使得若干个区域内的散光凹面部14的曲率半径R依次增高;B. Process the benchmark samples A1 and A2 respectively: in the benchmark sample A1, the astigmatism stripes 12 are divided into several regions, so that the height H of the astigmatism stripes 12 in several regions increases sequentially; the light concave surface in the benchmark sample A2 is divided into several regions , so that the radius of curvature R of the astigmatic concave surface 14 in several regions increases sequentially;

C.使用闪光灯测试仪对A1、A2进行测试:选用165流明的LED作为光源,测试基准样品A1、A2的平均均匀度、最小均匀度、最大色温差,分析出基准样品A1、A2中符合平均均匀度、最小均匀度、最大色温差要求的散光条纹12的高度H的区域及散光凹面部14的曲率半径R的区域,从而确定散光条纹12的高度H、及曲率半径R的数值;C. Use a flash tester to test A1 and A2: choose a 165-lumen LED as the light source, test the average uniformity, minimum uniformity, and maximum color temperature difference of the benchmark samples A1 and A2, and analyze the benchmark samples A1 and A2. The area of the height H of the astigmatism stripes 12 and the area of the radius of curvature R of the astigmatic concave surface 14 required by the uniformity, the minimum uniformity, and the maximum color temperature difference, so as to determine the height H of the astigmatism stripes 12 and the value of the radius of curvature R;

D.将L2设定为1.71mm、将Y确定为5,根据R/8.68=(Y-1)*L1+(L2-H)*X,确定L1的数值。D. L2 is set to 1.71 mm, Y is determined to be 5, and the value of L1 is determined according to R/8.68=(Y-1)*L1+(L2-H)*X.

本发明的手机闪光灯罩的设计方法,可通过样品全真测试选择出符合平均均匀度、最小均匀度、最大色温差要求的散光条纹12的高度H的区域及散光凹面部14的曲率半径R的区域,从而根据手机对本发明的基于三维条纹散光的手机闪光灯罩的尺寸限制确定出L2设定为1.71mm、Y设定为5,再根据R/8.68=(Y-1)*L1+(L2-H)*X,确定L1的数值。本发明的手机闪光灯罩的设计方法,避免完全依赖使用LightTools进行光照仿真测试导致的失真。The design method of the mobile phone flash cover of the present invention can select the area of the height H of the astigmatism stripes 12 and the radius of curvature R of the astigmatic concave surface 14 that meet the requirements of average uniformity, minimum uniformity, and maximum color temperature difference through the sample full test. Therefore, according to the size limitation of the mobile phone flash cover based on the three-dimensional stripe astigmatism of the present invention, it is determined that L2 is set to 1.71mm, Y is set to 5, and then according to R/8.68=(Y-1)*L1+(L2- H)*X, determine the value of L1. The design method of the mobile phone flash cover of the present invention avoids the distortion caused by completely relying on the use of LightTools for lighting simulation test.

进一步的,所述若干个区域为6个区域。本发明的手机闪光灯罩的设计方法,便于分析。Further, the several areas are 6 areas. The design method of the mobile phone flash cover of the present invention is convenient for analysis.

综上所述可知本发明乃具有以上所述的优良特性,得以令其在使用上,增进以往技术中所未有的效能而具有实用性,成为一极具实用价值的产品。To sum up, it can be seen that the present invention has the above-mentioned excellent characteristics, so that in use, it can improve the performance that is not available in the prior art, and has practicability, and becomes a product with great practical value.

以上内容仅为本发明的较佳实施例,对于本领域的普通技术人员,依据本发明的思想,在具体实施方式及应用范围上均会有改变之处,本说明书内容不应理解为对本发明的限制。The above contents are only preferred embodiments of the present invention. For those of ordinary skill in the art, according to the idea of the present invention, there will be changes in the specific embodiments and application scope. limits.

Claims (7)

1. Cell-phone flash of light lamp shade based on three-dimensional fringe astigmatism its characterized in that: the edge mounting part is positioned on the periphery of the main body part, two thread light scattering structures which are arranged in parallel are arranged on the first surface of the main body part, each thread light scattering structure is provided with a central convex surface part and a plurality of light scattering stripes, each light scattering stripe is arc-shaped, the light scattering stripes and the central convex surface parts are arranged concentrically, the cross section of each light scattering stripe is inverted V-shaped, and the top of each light scattering stripe is provided with a semi-arc surface; the height of the light scattering stripes is 7-10 times of the radius of the semi-circular arc surface.
2. The three-dimensional fringe astigmatism-based mobile phone flashlight cover of claim 1, wherein: the radius of the semi-circular arc surface is 0.01 mm-0.5 mm.
3. The three-dimensional fringe astigmatism-based mobile phone flashlight cover of claim 1, wherein: the second surface of the main body part is provided with an astigmatism concave part, and the relationship between the distance L1 between two adjacent astigmatism stripes, the height H of the astigmatism stripes, the curvature radius R of the astigmatism concave part, the light transmittance X of the main body part, the number Y of the astigmatism stripes of a single thread astigmatism structure and the minimum distance L2 between the upper vertex of the central convex part and the astigmatism concave part is R/8.68 ═ Y-1 ═ L1+ (L2-H) X.
4. The three-dimensional fringe astigmatism-based mobile phone flashlight cover of claim 3, wherein: the radius of the astigmatism concave part is 70-100 times of the height of the astigmatism stripe.
5. The three-dimensional fringe astigmatism-based mobile phone flashlight cover of claim 1, wherein: the thread light scattering structure at least comprises 4 concentrically arranged circular light scattering stripes.
6. The design method of the flash lampshade of the mobile phone is characterized by comprising the following steps of:
A. design cell-phone flash of light lamp shade's structure: the structure of the flashlight lampshade of the mobile phone comprises a main body part and an edge mounting part, wherein the edge mounting part is positioned on the periphery of the main body part, two threaded light scattering structures which are arranged in parallel are arranged on the first surface of the main body part, each threaded light scattering structure is provided with a central convex surface part and a plurality of light scattering stripes, each light scattering stripe is in an arc shape, the light scattering stripes and the central convex surface parts are arranged concentrically, the cross section of each light scattering stripe is in an inverted V shape, and the top of each light scattering stripe is provided with a; the height of the light scattering stripes is 7-10 times of the radius of the semi-circular arc surface; the second surface of the main body part is provided with an astigmatism concave part;
B. reference samples a1, a2 were processed separately: in the reference sample a1, the astigmatism fringes are divided into a plurality of regions so that the heights H of the astigmatism fringes in the plurality of regions are sequentially increased; the light concave portion in the reference sample a2 was divided into several regions such that the radii of curvature R of the light diffusing concave portions in the several regions were sequentially increased;
C. the flash tester was used to test a1, a 2: selecting an LED with 165 lumens as a light source, testing the average uniformity, the minimum uniformity and the maximum color temperature difference of the reference samples A1 and A2, and analyzing the area of the height H of the light scattering stripes and the area of the curvature radius R of the light scattering concave part in the reference samples A1 and A2, which meet the requirements of the average uniformity, the minimum uniformity and the maximum color temperature difference, so as to determine the height H of the light scattering stripes and the value of the curvature radius R;
D. l2 was set to 1.71mm, Y was determined to be 5, and the value of L1 was determined from R/8.68 ═ Y-1 × L1+ (L2-H) ×.
7. The design method of the flash lampshade of the mobile phone according to claim 6, characterized in that: the number of regions is 6 regions.
CN202010484337.XA 2020-06-01 2020-06-01 Mobile phone flash cover and design method based on three-dimensional stripe astigmatism Pending CN111596503A (en)

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Application publication date: 20200828