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CN110465097A - Role in game, which stands, draws display methods and device, electronic equipment, storage medium - Google Patents

Role in game, which stands, draws display methods and device, electronic equipment, storage medium Download PDF

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Publication number
CN110465097A
CN110465097A CN201910848883.4A CN201910848883A CN110465097A CN 110465097 A CN110465097 A CN 110465097A CN 201910848883 A CN201910848883 A CN 201910848883A CN 110465097 A CN110465097 A CN 110465097A
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CN
China
Prior art keywords
game
role
data
virtual role
vertical
Prior art date
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Granted
Application number
CN201910848883.4A
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Chinese (zh)
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CN110465097B (en
Inventor
郑文劲
林森
赵鸣
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN201910848883.4A priority Critical patent/CN110465097B/en
Publication of CN110465097A publication Critical patent/CN110465097A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Processing Or Creating Images (AREA)

Abstract

It draws that display methods, the role in game is vertical draws display device, electronic equipment and computer readable storage medium present disclose provides the role in a kind of game is vertical, belongs to human-computer interaction technique field.Applied to the terminal that graphic user interface is presented, the graphic user interface includes at least part of scene of game, it include an at least virtual role in the scene of game, this method comprises: determining the destination virtual role for the condition that meets in the virtual role in the scene of game;Obtain the model data and attitude data of destination virtual role described in the scene of game;The dynamic character for generating the destination virtual role according to the model data and the attitude data is vertical to be drawn, and the specified location area in the graphic user interface shows that the dynamic character is vertical and draws.The disclosure can enrich the vertical display form being painted in interface of role, improve the expressive force of virtual role in gaming, increase the substitution sense of player in gaming.

Description

Role in game, which stands, draws display methods and device, electronic equipment, storage medium
Technical field
This disclosure relates to which the role in human-computer interaction technique field more particularly to a kind of game stands and draws display methods, game In role vertical draw display device, electronic equipment and computer readable storage medium.
Background technique
With the diversified development of game application, the display form of the virtual role of interface is also increasingly finer.In In the game of most of third persons, it will usually the vertical of a virtual role be presented and draw image or model, by it in game The movement such as attack, defence, jump is moved or made in scene, to carry out dependent game process.However, in aforesaid way In, the form of the virtual role in interface is typically more single, and expressive force is weaker.Therefore, how to be shown in interface Show the expressive virtual role of tool, improves the substitution sense of player, be prior art urgent problem to be solved.
It should be noted that information is only used for reinforcing the reason to the background of the disclosure disclosed in above-mentioned background technology part Solution, therefore may include the information not constituted to the prior art known to persons of ordinary skill in the art.
Summary of the invention
Draw that display methods, the role in game is vertical draws display present disclose provides the role in the game in a kind of game is vertical Device, electronic equipment and computer readable storage medium, and then overcome at least to a certain extent virtual in existing game Role shows the lower problem of expressive force.
Other characteristics and advantages of the disclosure will be apparent from by the following detailed description, or partially by the disclosure Practice and acquistion.
According to one aspect of the disclosure, it provides that the role in a kind of game is vertical to draw display methods, is applied to that figure is presented The terminal of user interface, the graphic user interface include at least part of scene of game, include at least in the scene of game One virtual role, which comprises determine that the target for the condition that meets is empty in the virtual role in the scene of game Quasi- role;Obtain the model data and attitude data of destination virtual role described in the scene of game;According to the pattern number It is drawn according to the dynamic character for generating the destination virtual role with the attitude data is vertical, and the finger in the graphic user interface Location area shows that the dynamic character is vertical and draws.
It is described to obtain destination virtual role's described in the scene of game in a kind of exemplary embodiment of the disclosure Model data and attitude data, comprising: obtain the first model data and reality of destination virtual role described in game rendering data When attitude data.
It is described that institute is generated according to the model data and the attitude data in a kind of exemplary embodiment of the disclosure The dynamic character for stating destination virtual role, which is stood, to be drawn, comprising: is generated according to first model data and the real-time attitude data Role founds drawing picture;The role is updated according to predeterminated frequency and founds drawing picture, and to generate, the dynamic character is vertical to be drawn.
It is described to obtain destination virtual role's described in the scene of game in a kind of exemplary embodiment of the disclosure Model data and attitude data, comprising: obtain the second model data and game wash with watercolours of the corresponding model of the destination virtual role Contaminate the real-time attitude data of destination virtual role described in data.
It is described that institute is generated according to the model data and the attitude data in a kind of exemplary embodiment of the disclosure The dynamic character for stating destination virtual role, which is stood, to be drawn, comprising: is generated according to second model data and the real-time attitude data The corresponding dummy model of the destination virtual role is drawn as the dynamic character is vertical.
It is described that institute is generated according to the model data and the attitude data in a kind of exemplary embodiment of the disclosure The dynamic character for stating destination virtual role, which is stood, to be drawn, comprising: is generated according to second model data and the real-time attitude data Role founds drawing picture;The role is updated according to predeterminated frequency and founds drawing picture, and to generate, the dynamic character is vertical to be drawn.
It is vertical to the role to draw after generating the vertical picture of drawing of the role in a kind of exemplary embodiment of the disclosure Image carries out any one or more following image procossing: highlighting, color correction, adds special efficacy and addition illumination.
In a kind of exemplary embodiment of the disclosure, the method also includes: the selection operation of user is responded, is obtained from Define game data.
In a kind of exemplary embodiment of the disclosure, the mesh is generated according to the model data and the attitude data The dynamic character of mark virtual role is vertical to be drawn, comprising: according to the customized game data, the model data and the posture number It is drawn according to the dynamic character for generating the destination virtual role is vertical.
In a kind of exemplary embodiment of the disclosure, the method also includes: obtain the weather in game rendering data Data.
In a kind of exemplary embodiment of the disclosure, the mesh is generated according to the model data and the attitude data The dynamic character of mark virtual role is vertical to be drawn, comprising: is generated according to the weather data, the model data and the attitude data The dynamic character of the destination virtual role is vertical to be drawn.
In a kind of exemplary embodiment of the disclosure, the destination virtual role for meeting condition includes following any one Kind is a variety of: the associated virtual role of going game plot;The virtual role of user's selection;It is moved in the scene of game special Position the virtual role set;Obtain the virtual role of specific virtual item in the game.
In a kind of exemplary embodiment of the disclosure, the attitude data includes the expression number of the destination virtual role According to one or more of, action data or vivid data.
According to one aspect of the disclosure, it provides that the role in a kind of game is vertical to draw display device, is applied to that figure is presented The terminal of user interface, the graphic user interface include at least part of scene of game, include at least in the scene of game One virtual role, which comprises role determination module, for being determined in the virtual role in the scene of game Meet the destination virtual role of condition;Data acquisition module, for obtaining destination virtual role described in the scene of game Model data and attitude data;It is vertical to draw display module, for generating the mesh according to the model data and the attitude data The dynamic character of mark virtual role is vertical to be drawn, and the specified location area in the graphic user interface shows the dynamic character It is vertical to draw.
In a kind of exemplary embodiment of the disclosure, data acquisition module is for obtaining mesh described in game rendering data Mark the first model data and real-time attitude data of virtual role.
In a kind of exemplary embodiment of the disclosure, it is vertical draw display module include: first it is vertical draw generation unit, be used for root Role, which is generated, according to first model data and the real-time attitude data founds drawing picture;And described in being updated according to predeterminated frequency Role founds drawing picture, and to generate, the dynamic character is vertical to be drawn;It is vertical to draw display unit, for the finger in the graphic user interface Location area shows that the dynamic character is vertical and draws.
In a kind of exemplary embodiment of the disclosure, data acquisition module is corresponding for obtaining the destination virtual role Model the second model data and game rendering data described in destination virtual role the real-time attitude data.
In a kind of exemplary embodiment of the disclosure, it is vertical draw display module include: second it is vertical draw generation unit, be used for root The corresponding dummy model of the destination virtual role is generated as institute according to second model data and the real-time attitude data State that dynamic character is vertical to be drawn;It is vertical to draw display module, it is shown for the specified location area in the graphic user interface described dynamic State role is vertical to draw.
It is vertical to draw display module to include: that third is vertical draw generation unit in a kind of exemplary embodiment of the disclosure, it is used for root Role, which is generated, according to second model data and the real-time attitude data founds drawing picture;And described in being updated according to predeterminated frequency Role founds drawing picture, and to generate, the dynamic character is vertical to be drawn;It is vertical to draw display module, for the finger in the graphic user interface Location area shows that the dynamic character is vertical and draws.
It is vertical to the role to draw after generating the vertical picture of drawing of the role in a kind of exemplary embodiment of the disclosure Image carries out any one or more following image procossing: highlighting, color correction, adds special efficacy and addition illumination.
In a kind of exemplary embodiment of the disclosure, the role in game, which stands, draws display device further include: customized number Customized game data is obtained for responding the selection operation of user according to module is obtained.
In a kind of exemplary embodiment of the disclosure, it is vertical draw display module include: the 4th it is vertical draw generation unit, be used for root The dynamic character of the destination virtual role is generated according to the customized game data, the model data and the attitude data It is vertical to draw;It is vertical to draw display unit, it shows that the dynamic character is vertical for the specified location area in the graphic user interface and draws.
In a kind of exemplary embodiment of the disclosure, the role in game, which stands, draws display device further include: weather data Module is obtained, for obtaining the weather data in game rendering data.
In a kind of exemplary embodiment of the disclosure, it is vertical draw display module include: the 5th it is vertical draw generation unit, be used for root The dynamic character for generating the destination virtual role according to the weather data, the model data and the attitude data is vertical to be drawn; It is vertical to draw display unit, it shows that the dynamic character is vertical for the specified location area in the graphic user interface and draws.
In a kind of exemplary embodiment of the disclosure, the destination virtual role for meeting condition includes following any one Kind is a variety of: the associated virtual role of going game plot;The virtual role of user's selection;It is moved in the scene of game special Position the virtual role set;Obtain the virtual role of specific virtual item in the game.
In a kind of exemplary embodiment of the disclosure, the attitude data includes the expression number of the destination virtual role According to one or more of, action data or vivid data.
According to one aspect of the disclosure, a kind of electronic equipment is provided, comprising: processor;And memory, for storing The executable instruction of the processor;Wherein, the processor is configured to above-mentioned to execute via the executable instruction is executed Method described in any one.
According to one aspect of the disclosure, a kind of computer readable storage medium is provided, computer program is stored thereon with, The computer program realizes method described in above-mentioned any one when being executed by processor.
The exemplary embodiment of the disclosure has the advantages that
The destination virtual role that the condition that meets is determined in virtual role in scene of game, obtains target in scene of game The model data and attitude data of virtual role generate the dynamic character of destination virtual role according to model data and attitude data It is vertical to draw, and specified location area in graphical user interfaces shows that dynamic character is vertical and draws.On the one hand, the present exemplary embodiment can According to the state of the virtual role in scene of game, to generate and it is drawn with associated dynamic character is vertical, enhances player and exist Substitution sense in game, improves player gaming experience;It is on the other hand, vertical compared to the role of the relevant technologies to draw display methods, Role is vertical in the present exemplary embodiment draws and can be changed according to the variation of the virtual role in scene of game, has more abundant Display form, enhance the expressive force of virtual role in gaming, enrich game picture.
It should be understood that above general description and following details state be only it is exemplary and explanatory, can not Limit the disclosure.
Detailed description of the invention
The drawings herein are incorporated into the specification and forms part of this specification, and shows the implementation for meeting the disclosure Example, and together with specification for explaining the principles of this disclosure.It should be evident that the accompanying drawings in the following description is only the disclosure Some embodiments for those of ordinary skill in the art without creative efforts, can also basis These attached drawings obtain other attached drawings.
Fig. 1 shows the vertical schematic diagram for drawing display methods of role in a kind of game in the related technology;
Fig. 2 shows the vertical schematic diagrames for drawing display methods of role in another game in the related technology;
What Fig. 3 showed in the present exemplary embodiment in a kind of game virtual vertical is painted on the schematic diagram shown in interface;
Fig. 4 shows a kind of vertical flow chart for drawing display methods of the role in the present exemplary embodiment in game;
Fig. 5 shows destination virtual role's schematic diagram in the present exemplary embodiment under a kind of angle;
Fig. 6 shows the schematic diagram of the destination virtual role in the present exemplary embodiment under another angle;
Fig. 7 shows the vertical flow chart for drawing display methods of role in the present exemplary embodiment in another game;
Fig. 8 shows the vertical flow chart for drawing display methods of the role in the present exemplary embodiment in another game
Fig. 9 shows a kind of vertical display schematic diagram drawn of the role in the present exemplary embodiment in game;
Figure 10 shows a kind of schematic diagram of game game scenario in the present exemplary embodiment;
Figure 11 schematically shows a kind of structural block diagram of the virtual role display device in the present exemplary embodiment in game;
Figure 12 schematically shows a kind of electronic equipment for realizing the above method in the present exemplary embodiment;
Figure 13 schematically shows a kind of computer-readable storage medium for realizing the above method in the present exemplary embodiment Matter.
Specific embodiment
Example embodiment is described more fully with reference to the drawings.However, example embodiment can be with a variety of shapes Formula is implemented, and is not understood as limited to example set forth herein;On the contrary, thesing embodiments are provided so that the disclosure will more Fully and completely, and by the design of example embodiment comprehensively it is communicated to those skilled in the art.Described feature, knot Structure or characteristic can be incorporated in any suitable manner in one or more embodiments.
In a kind of scheme of the relevant technologies, in gaming, when triggering the game episode about a certain virtual role, system Can be developed according to game scenario in interface independently present 2D relevant to the virtual role (2-Dimensional, two Dimension) or 3D (3-Dimensional, three-dimensional) image, i.e., the vertical of virtual role draws image, for user provide interface it is interior about The instruction information of the virtual role.As shown in Figure 1, the static state that a virtual role is presented in interface region 120 founds drawing picture, Player can confirm that the speaking party in going game is the virtual role A in region 110 accordingly.However, being in this way The vertical image of drawing of existing virtual role is usually still image set in advance, and the form of expression is more single, it is difficult to maintain trip Attraction of the play picture to player;In another scheme of the relevant technologies, as shown in Fig. 2, working as region in scene of game When virtual role B in 210 carries out behavior relevant to game, the 3D dynamic that the virtual role is showed in region 220, which is stood, is drawn Image, however the image of its display is usually the deliberate action that system is previously set, and is in scene of game with virtual role Shi Hangwei is inconsistent, and therefore, this mode can only show the dynamic image of virtual role, it is difficult to improve in interface The expressive force of virtual role in gaming, to influence the substitution sense of player in gaming.
In view of various problems above-mentioned, the exemplary embodiment of the disclosure provides firstly that the role in a kind of game is vertical to draw Display methods, wherein virtual role can be any virtual role occurred in game, such as the virtual role of player's control, Or NPC (Non-Player Character, non-player's control role) etc..The present exemplary embodiment can be applied to presentation figure The terminal of shape user interface can be the electronic equipments such as PC, smart phone, tablet computer, game machine, graphical user Interface can be the interface of game, be shown in the screen of terminal.Graphic user interface includes at least part of scene of game, trip An at least virtual role is included at least in scene of playing.
Wherein, role is vertical draws the independent display form for referring to virtual role on scene of game interface, with scene of game In virtual role it is similar, the virtual role in scene of game can be shown, difference is the vertical display function drawn Different with form and the virtual role in scene of game, the virtual role in scene of game is usually mutually tied with scene of game It closes, is melted into wherein, and have stronger relevance, such as virtual role in which region of scene of game with scene of game, with Which type of path activity determines that virtual role can be shown in a certain position in scene of game.The vertical of virtual role is drawn Reflect that virtual role is whole or the state of part, usually only can not consider game to embody the form of virtual role itself Influence of the scene to virtual role, in other words, as long as the form of virtual role can be presented, background can be not considered, It is discrete with scene of game.Therefore, vertical draw of virtual role usually can be shown in interface in the form of " picture-in-picture " On, such as it is shown in the lower section of interface, as shown in figure 3, display form such as region of the virtual role C in scene of game Shown in 310, vertical display form of drawing is shown in region 320.In addition, the virtual role and vertical draw in scene of game show form Display size can also be different with display mode, such as the virtual role in scene of game is presented in scene of game, in order to more Fusion sense of the good embodiment virtual role in scene of game, can show in usual interface about scene of game " on Supreme Being visual angle ", therefore, the display size of virtual role are smaller, and in order to preferably show the microcosmic feature of virtual role, such as open up Show the facial feature of virtual role, the vertical display size drawn of virtual role can be larger, enables players to clearly experience Details to virtual role is expressed.
4 pairs of present exemplary embodiment are described further with reference to the accompanying drawing, are drawn as shown in figure 4, the role in game is vertical Display methods may comprise steps of S410~S430:
Step S410 determines the destination virtual role for the condition that meets in the virtual role in scene of game.
In general, in scene of game, it is possible that multiple virtual roles, the virtual role including player's manipulation, or trip NPC etc. in scene of playing, carry out virtual role it is vertical draw display when, it is necessary first to determine and show the vertical of which virtual role It draws.In the present example embodiment, it can need to show it by the way that specified conditions are determining from the virtual role in scene of game The vertical virtual role drawn, i.e. destination virtual role.
In one exemplary embodiment, the destination virtual role for meeting condition includes any of the following or a variety of:
The associated virtual role of going game plot;
The virtual role of user's selection;
It is moved to the virtual role of specific position in scene of game;
Obtain the virtual role of specific virtual item in game.
Wherein, a certain field that virtual role is in game can be referred to the associated virtual role of going game plot Scape, a certain process have carried out default dialogue event etc. with specific NPC, such as between virtual role A and virtual role B It engages in the dialogue, with promoting game plot;Or the leading role NPC in the virtual role and game scenario of player's manipulation engages in the dialogue, To obtain corresponding task or stage property etc..Specific position in scene of game can be what system was arranged in map in advance The vertical position drawn of triggering display virtual role, for example, the virtual role of player's manipulation is moved in game one beside riverbank When specific position, which can be determined as to destination virtual role, triggering display the vertical of the virtual role is drawn, to present About the game scenario of current location, such as whether needs cross the river or riverbank side is with the presence or absence of dependent game task dispatching etc..It is special Determining virtual item can be the stage property in game with virtual role or game scenario with incidence relation, such as need in storyline game The rare stage property etc. that " sword " or player for wanting player to find obtain in gaming.In addition, destination virtual role can be with root It is determined according to the concrete operations of player in gaming, such as player clicks a certain virtual role in scene of game, then the virtual angle Color can be considered as destination virtual role etc..It may occur to persons skilled in the art that other for determining destination virtual role's Condition, it should also including within the protection scope of the disclosure.
Step S420 obtains the model data and attitude data of destination virtual role in scene of game.
Wherein, model data is to refer to the data of performance destination virtual role structure, can determine the vertical of its display The structure drawn.Such as destination virtual role is a thinner, higher Female Model, then corresponding vertical draw also is one thinner, higher Female Model image.Model data can be the data of the partial model of destination virtual role or the data of overall model, Partial model can be the model of the destination virtual role front upper part of the body, as shown in figure 5, the model of the side upper part of the body, Huo Zhetou Portion's model etc., as shown in Figure 6;Overall model can be model of the destination virtual role under different angle, such as front, the back side Or overall model under flank angle etc..Attitude data refers to the data for being able to reflect the performance of destination virtual character details, at this In exemplary embodiment, attitude data may include in the expression data, action data or vivid data of destination virtual role One or more, expression data refer to the expressions such as the data of the facial expression of destination virtual role, such as smile, indignation, sobbing Data;Action data refers to that destination virtual role carries out movable data in scene of game, such as destination virtual role exists The data etc. run in scene of game, jump, rotated;Vivid data can be the data that can show virtual role appearance, packet Include character types, gender, Age Characteristics and the decoration stage property relevant to virtual role (such as clothes, accessories) of virtual role Deng.The vertical of the destination virtual role of generation can be enhanced according to a variety of model datas and attitude data in the present exemplary embodiment The expressive force of image in gaming is drawn, game picture is enriched.
Virtual camera is typically either built into game system, can simulate the behavior of real camera, is acquired in scene of game Image.It may be implemented to capture the destination virtual role under different angle, different conditions by adjusting the position of virtual camera Image.In the present exemplary embodiment, the model data and posture number of destination virtual role can be determined by virtual camera According to specifically, the image of destination virtual role in scene of game can be captured by virtual camera, further according to the image Determine model data and the attitude data etc. of destination virtual role.The parameter of virtual camera can be according to game content Process determines that it may include virtual camera that the parameter of virtual camera, which can determine the specific location of virtual camera, The parameters such as position, rotation angle, focal length.Wherein, the position of virtual camera can determine visual angle and the target of virtual camera The positional relationship of virtual role, rotation angle can determine form of the destination virtual role under different angle, and focal length can be true Surely the zoom degree of the image of the destination virtual role captured.It is virtually taken the photograph by determining that the parameter of virtual camera can determine Camera is with which type of angle and focal length, set on which position of scene of game, and then determines and controls its target void captured The image etc. of quasi- role.
Step S430, the dynamic character for generating destination virtual role according to model data and attitude data is vertical to be drawn, and is being schemed Specified location area in shape user interface shows that dynamic character is vertical and draws.
In the present example embodiment, target void can be generated according to the model data and attitude data of destination virtual role The dynamic character of quasi- role is vertical to be drawn, wherein vertical draw of the dynamic character can synchronize destination virtual role in scene of game Destination virtual role shows the expression of smile when running in state, such as scene of game, then according to the destination virtual The model data and attitude data of role can determine that its dynamic is vertical and be depicted as running, and keep the image smiled;Or mesh Virtual role is marked when a hand is waved in scene of game, the pattern number of the available destination virtual role front upper part of the body According to the vertical of destination virtual role's upper part of the body for determining that a hand is waved draws image etc..The present exemplary embodiment is different from Preset stand of display system draws image in interface in the related technology, can not only show that dynamic role is vertical and draw, and energy The state of destination virtual role, enriches the vertical of destination virtual role and draws display, in addition, dynamic character in enough synchronous scene of game Vertical draw determines according to the attitude data of destination virtual role, can enable a player to more intuitively see virtual role in sports ground Details of morphology in scape keeps game content more careful.
Specified location area can be any position in interface, such as lower left position as shown in Figure 3, or Person's other positions (such as upper right side position), specified location area can be vertical by artificial customized setting, such as setting Draw the lower left for being shown in interface;It can also be adaptively arranged according to game content, such as role is moved to game When the lower left at interface, vertical draw is shown in upper right side, and when virtual role is moved to upper right side, vertical draw is shown in lower left etc.. The setting of specified location area can also determine that the disclosure is not specifically limited in this embodiment by other means.
Based on above description, in the present example embodiment, determination meets condition in the virtual role in scene of game Destination virtual role, obtain the model data and attitude data of destination virtual role in scene of game, according to model data and The dynamic character that attitude data generates destination virtual role, which is stood, to be drawn, and specified location area in graphical user interfaces shows and moves State role is vertical to draw.On the one hand, the present exemplary embodiment can generate and have with it according to the state of the virtual role in scene of game Related dynamic character is vertical to be drawn, and is enhanced the substitution sense of player in gaming, is improved player gaming experience;On the other hand, Vertical compared to the role of the relevant technologies to draw display methods, vertical draw of role can be according in scene of game in the present exemplary embodiment The variation of virtual role and change, have display form more abundant, enhance the expressive force of virtual role in gaming, it is rich Rich game picture.
In the present example embodiment, according to the how far of destination virtual role distance screen, vertical draw of dynamic character can It is determined in a manner of through following two:
(1), when destination virtual role distance screen is closer, display size of the destination virtual role in screen is larger, Player is observed that the details performance of destination virtual role, such as facial expression, dress ornament details etc., at this point it is possible to directly The model data and real-time attitude data of destination virtual role are got, and accordingly generates that dynamic character is vertical to be drawn.
Specifically, in one exemplary embodiment, step S420 may include:
Obtain the first model data and real-time attitude data of destination virtual role in game rendering data.
Wherein, game rendering data refers to that the data for post-processing object virtual role, the first model data are distance The data of the structural model of the closer destination virtual role of screen, real-time attitude data refer to destination virtual role in scene of game The tables such as the attitude data of middle real-time change, such as the action datas, or smile, sobbing, indignation such as run, jump, rotating, walking Feelings data etc..
Step S430 may comprise steps of:
Role, which is generated, according to the first model data and real-time attitude data founds drawing picture;
Drawing picture is found according to predeterminated frequency more new role, dynamic character is vertical to be drawn to generate.
In the present example embodiment, according to first model data of above-mentioned acquisition to destination virtual role and in real time Attitude data can render the independent image about destination virtual role, i.e. the role of destination virtual role founds drawing picture, lead to One predeterminated frequency of setting is crossed, the role is constantly updated and founds drawing picture, the dynamic character that destination virtual role can be generated, which is stood, to be drawn.I.e. Which type of movement destination virtual role, with which type of morphosis, has carried out or what has occurred in scene of game Expression shape change, vertical draw of virtual role can also synchronize which type of morphosis showed, and similarly be acted or table Reveal identical expression etc., such as destination virtual role is the morphosis of a little girl in scene of game, and is recruited When making manually, the virtual role that the little girl is presented also is stood in the dynamic for the movement waved and is drawn by interface, and game In destination virtual role wave movement and dynamic character it is vertical draw wave act it is synchronous.
In the present example embodiment, the sports ground that will can the dynamic character of above-mentioned generation the vertical image drawn and render The image of scape is overlapped, it can to the end vertical draws display effect, draw when role is vertical as being updated according to predeterminated frequency When, it is believed that the vertical image layer of drawing in scene of game image layer is carrying out real-time update.
(2), in general, the vertical image of drawing of role usually requires that the close shot state of game role is presented, therefore, it is necessary to retain void The details forms such as quasi- role's facial expression.And when destination virtual role distance screen farther out or destination virtual role back To game picture, player can not observe that the details table of destination virtual role is current, then interface in do not show more When fine virtual role, it may be difficult to determine its model data and posture number by the destination virtual role in going game According to.A new model is generated about the model data and attitude data of destination virtual role at this point it is possible to obtain from system, According to the new model, determines that the dynamic character of destination virtual role is vertical and draw.
Specifically, in one exemplary embodiment, step S420 may include:
Obtain destination virtual role in the second model data and game rendering data of the corresponding model of destination virtual role Real-time attitude data.
In the present example embodiment, when being difficult to directly from destination virtual role's reading model data and attitude data, example When entering LOD (Level of detial) state (using bone number and the lower model of face number) or backwards picture such as role, At this point it is possible to a dummy model corresponding with destination virtual role is established, the model and destination virtual role mould having the same Type data and attitude data.Further, by the second model data of acquisition model corresponding with destination virtual role, and The real-time attitude data of destination virtual role in game rendering data, it can determine that the dynamic of destination virtual role is vertical and draw Picture.
In the present example embodiment, dynamic is vertical draws as that can be realized by two ways:
First way may comprise steps of:
Step S710 determines the destination virtual role for the condition that meets in the virtual role in scene of game;
Step S720 obtains mesh in the second model data and game rendering data of the corresponding model of destination virtual role Mark the real-time attitude data of virtual role;
Step S730 generates the corresponding dummy model of destination virtual role according to the second model data and real-time attitude data It stands and draws as dynamic character.
In the present example embodiment, since the newly-built corresponding model of destination virtual role and destination virtual role are phase Same model, therefore, the dynamic character generated by the second model data and real-time attitude data of new model is vertical to be drawn, i.e., It vertical is drawn for the dynamic of destination virtual role.The present exemplary embodiment can be direct by the second model data and real-time attitude data The dynamic character for generating destination virtual role, which is stood, to be drawn.
The second way may comprise steps of:
Step S810 determines the destination virtual role for the condition that meets in the virtual role in scene of game;
Step S820 obtains mesh in the second model data and game rendering data of the corresponding model of destination virtual role Mark the real-time attitude data of virtual role;
Step S830 generates role according to the second model data and real-time attitude data and founds drawing picture;
Step S840 founds drawing picture according to predeterminated frequency more new role, and to generate, dynamic character is vertical to be drawn.
With (1) when destination virtual role distance screen is closer, the vertical generating mode drawn of dynamic character is similar, i.e., according to the Two model datas and real-time attitude data generate the vertical drawing picture about destination virtual role, and according to predeterminated frequency more new role Vertical drawing picture, dynamic character is vertical to be drawn to generate, and the figure layer of the vertical figure layer and scene of game drawn of dynamic character is synthesized, can be with Determine the display picture of final interface.
In one exemplary embodiment, it after generating the vertical picture of drawing of role, vertical to role can draw as appointing below carrying out It anticipates one or more image procossings:
It highlights, color correction, add special efficacy and addition illumination.
In order to improve the display quality that role founds image, the present exemplary embodiment vertical to role can draw a variety of as carrying out Optimization processing, such as the vertical picture of drawing of role is highlighted, color correction, adds special efficacy and addition illumination processing.Specifically, Processing can be optimized using the method picture of drawing vertical to role of gamma correction.Gamma correction be to the gamma curve of image into Edlin, in the method for carrying out non-linear tone editor to image, in practical applications, by detecting the depth in picture signal Color region and light areas, and increase the two ratio, to improve the effect of picture contrast.The present exemplary embodiment passes through gamma The vertical display effect drawn of destination virtual role can be improved in correction process.It is vertical that Fig. 9 shows the role after gamma correction Drawing picture, virtual role shown in Fig. 3 can be obtained in interface by carrying out synthesis with scene of game shown in Fig. 10 Final display effect.In the present example embodiment, in addition to gamma correction method, image optimization processing can also have its other party Method, such as adjustment role found the color of drawing picture, or draw to role is vertical as carrying out special effect processing, such as add textures or character list Feelings etc., the image that drawing picture can also be found to role carries out stylized processing, to obtain the virtual role under different-style scene Deng the disclosure is not specifically limited in this embodiment.
In one exemplary embodiment, the role in game is vertical draws display methods and can also include:
The selection operation for responding user, obtains customized game data.
Further, step S430 may include:
The dynamic character for generating destination virtual role according to customized game data, model data and attitude data is vertical to be drawn.
In the present example embodiment, in order to enrich game picture, enhance the diversity of game.It can be made by oneself by obtaining Adopted game data, the more diversified dynamic character of Lai Shengcheng is vertical to be drawn.Specifically, the present exemplary embodiment can provide for player A variety of game materials, different game materials can determine that dynamic character founds special efficacy layer when being painted on display.Player can pass through Selection to these game materials determines game data, and then raw according to customized game data, model data and attitude data It is drawn at the dynamic character of destination virtual role is vertical.Wherein, customized game data may include such as face expression, bubble dialog box Or textures expression etc..
In one exemplary embodiment, the role in game is vertical draws display methods and can also include:
Obtain the weather data in game rendering data.
Further step S430 may include:
The dynamic character for generating destination virtual role according to weather data, model data and attitude data is vertical to be drawn.
In the present example embodiment, it can also generate that the dynamic character with weather effect is vertical to be drawn.Specifically, can be first The data about weather are obtained from game rendering data, are further generated according to weather data, model data and attitude data The dynamic character of destination virtual role is vertical to be drawn.Wherein, weather data can be the weather data of current game scene, make presentation Dynamic character is vertical to draw the weather effect that can be presented in real time in scene of game, such as destination virtual role is currently at the trip of rainy day In scene of playing, then the available weather data about the rainy day, to generate the dynamic character of the destination virtual role of rainy day effect It is vertical to draw;Weather data is also possible to weather data relevant to destination virtual role, such as the weather in current game scene is Fine day, but destination virtual role is in more gloomy game episode, available day relevant to destination virtual role Destiny evidence, such as weather data at cloudy day or rainy day, to highlight the mood etc. of destination virtual role.Further, it is also possible to obtain specific The weather data of lighting effect, dynamic character to generate different conditions is vertical to be drawn etc., and the disclosure is not specifically limited in this embodiment.
The exemplary embodiment of the disclosure additionally provides that the role in a kind of game is vertical to draw display device.Referring to Fig.1 100, The device 1100 may include: role determination module 1110, meet condition for determination in the virtual role in scene of game Destination virtual role;Data acquisition module 1120, for obtaining the model data and appearance of destination virtual role in scene of game State data;It is vertical to draw display module 1130, for generating the dynamic character of destination virtual role according to model data and attitude data It is vertical to draw, and specified location area in graphical user interfaces shows that dynamic character is vertical and draws.
In one exemplary embodiment, data acquisition module is used to obtain the of destination virtual role in game rendering data One model data and real-time attitude data.
In one exemplary embodiment, stand draw display module may include: first it is vertical draw generation unit, for according to first Model data and real-time attitude data generate role and found drawing picture;And drawing picture is stood according to predeterminated frequency more new role, with life It is drawn at dynamic character is vertical;It is vertical to draw display unit, show that dynamic character is vertical for specified location area in graphical user interfaces It draws.
In one exemplary embodiment, data acquisition module is used to obtain the second mould of the corresponding model of destination virtual role The real-time attitude data of destination virtual role in type data and game rendering data.
In one exemplary embodiment, stand draw display module may include: second it is vertical draw generation unit, for according to second Model data and the corresponding dummy model of real-time attitude data generation destination virtual role stand as dynamic character and draw;It is vertical to draw display Module shows that dynamic character is vertical for specified location area in graphical user interfaces and draws.
In one exemplary embodiment, it stands and draws display module to may include: that third is vertical draw generation unit, for according to second Model data and real-time attitude data generate role and found drawing picture;And drawing picture is stood according to predeterminated frequency more new role, with life It is drawn at dynamic character is vertical;It is vertical to draw display module, show that dynamic character is vertical for specified location area in graphical user interfaces It draws.
In one exemplary embodiment, vertical to role to draw as any one below carrying out after generating the vertical picture of drawing of role Kind or a variety of image procossings: it highlights, color correction, add special efficacy and addition illumination.
In one exemplary embodiment, the vertical display device of drawing of the role in game can also include: that self-defining data obtains Module obtains customized game data for responding the selection operation of user.
In one exemplary embodiment, stand draw display module may include: the 4th it is vertical draw generation unit, for according to making by oneself The dynamic character that adopted game data, model data and attitude data generate destination virtual role, which is stood, to be drawn;It is vertical to draw display unit, it is used for Specified location area in graphical user interfaces shows that dynamic character is vertical and draws.
In one exemplary embodiment, the vertical display device of drawing of the role in game can also include: that weather data obtains mould Block, for obtaining the weather data in game rendering data.
In one exemplary embodiment, stand draw display module may include: the 5th it is vertical draw generation unit, for according to weather The dynamic character that data, model data and attitude data generate destination virtual role, which is stood, to be drawn;It is vertical to draw display unit, in figure Specified location area in user interface shows that dynamic character is vertical and draws.
In one exemplary embodiment, meet condition destination virtual role may include it is following any one or more: The associated virtual role of going game plot;The virtual role of user's selection;It is moved to the virtual of specific position in scene of game Role;Obtain the virtual role of specific virtual item in game.
In one exemplary embodiment, attitude data may include the expression data of destination virtual role, action data or One or more of vivid data.
The detail of above-mentioned each module/unit has carried out detailed retouch in corresponding method section Example It states, therefore details are not described herein again.
The exemplary embodiment of the disclosure additionally provides a kind of electronic equipment that can be realized the above method.
Person of ordinary skill in the field it is understood that various aspects of the disclosure can be implemented as system, method or Program product.Therefore, various aspects of the disclosure can be with specific implementation is as follows, it may be assumed that complete hardware embodiment, complete The embodiment combined in terms of full Software Implementation (including firmware, microcode etc.) or hardware and software, can unite here Referred to as circuit, " module " or " system ".
The electronic equipment 1200 of this exemplary embodiment according to the disclosure is described referring to Figure 12.Figure 12 is shown Electronic equipment 1200 be only an example, should not function to the embodiment of the present disclosure and use scope bring any restrictions.
As shown in figure 12, electronic equipment 1200 is showed in the form of universal computing device.The component of electronic equipment 1200 can To include but is not limited to: at least one above-mentioned processing unit 1210, connects not homologous ray at least one above-mentioned storage unit 1220 The bus 1230 of component (including storage unit 1220 and processing unit 1210), display unit 1240.
Wherein, storage unit is stored with program code, and program code can be executed with unit 1210 processed, so that processing is single Member 1210 executes described in above-mentioned " illustrative methods " part of this specification according to the various illustrative embodiments of the disclosure Step.For example, processing unit 1210 can execute step S410~S430 shown in Fig. 4 etc..
Storage unit 1220 may include the readable medium of volatile memory cell form, such as Random Access Storage Unit (RAM) 1221 and/or cache memory unit 1222, it can further include read-only memory unit (ROM) 1223.
Storage unit 1220 can also include program/utility with one group of (at least one) program module 1225 1224, such program module 1225 includes but is not limited to: operating system, one or more application program, other program moulds It may include the realization of network environment in block and program data, each of these examples or certain combination.
Bus 1230 can be to indicate one of a few class bus structures or a variety of, including storage unit bus or storage Cell controller, peripheral bus, graphics acceleration port, processing unit use any bus structures in a variety of bus structures Local bus.
Electronic equipment 1200 can also be with one or more external equipments 1400 (such as keyboard, sensing equipment, bluetooth equipment Deng) communication, can also be enabled a user to one or more equipment interact with the electronic equipment 1200 communicate, and/or with make The electronic equipment 1200 can with it is one or more of the other calculating equipment be communicated any equipment (such as router, modulation Demodulator etc.) communication.This communication can be carried out by input/output (I/O) interface 1250.Also, electronic equipment 1200 Network adapter 1260 and one or more network (such as local area network (LAN), wide area network (WAN) and/or public affairs can also be passed through Common network network, such as internet) communication.As shown, network adapter 1260 passes through its of bus 1230 and electronic equipment 1200 The communication of its module.It should be understood that although not shown in the drawings, other hardware and/or software can be used in conjunction with electronic equipment 1200 Module, including but not limited to: microcode, device driver, redundant processing unit, external disk drive array, RAID system, magnetic Tape drive and data backup storage system etc..
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented Mode can also be realized by software realization in such a way that software is in conjunction with necessary hardware.Therefore, according to the disclosure The technical solution of embodiment can be embodied in the form of software products, which can store non-volatile at one Property storage medium (can be CD-ROM, USB flash disk, mobile hard disk etc.) in or network on, including some instructions are so that a calculating Equipment (can be personal computer, server, terminal installation or network equipment etc.) is executed according to the exemplary implementation of the disclosure The method of example.
The exemplary embodiment of the disclosure additionally provides a kind of computer readable storage medium, and being stored thereon with can be realized The program product of this specification above method.In some possible embodiments, various aspects of the disclosure can also be realized For a kind of form of program product comprising program code, when program product is run on the terminal device, program code is used for Execute terminal device described in above-mentioned " illustrative methods " part of this specification according to the various exemplary embodiment party of the disclosure The step of formula.
With reference to shown in Figure 13, describes the program according to the exemplary embodiment of the disclosure for realizing the above method and produce Product 1300, can be using portable compact disc read only memory (CD-ROM) and including program code, and can set in terminal It is standby, such as run on PC.However, the program product of the disclosure is without being limited thereto, in this document, readable storage medium storing program for executing can With to be any include or the tangible medium of storage program, the program can be commanded execution system, device or device use or Person is in connection.
Program product can be using any combination of one or more readable mediums.Readable medium can be readable signal Jie Matter or readable storage medium storing program for executing.Readable storage medium storing program for executing for example can be but be not limited to electricity, magnetic, optical, electromagnetic, infrared ray or partly lead System, device or the device of body, or any above combination.More specific example (the non exhaustive column of readable storage medium storing program for executing Table) it include: the electrical connection with one or more conducting wires, portable disc, hard disk, random access memory (RAM), read-only storage Device (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, portable compact disc read only memory (CD- ROM), light storage device, magnetic memory device or above-mentioned any appropriate combination.
Computer-readable signal media may include in a base band or as carrier wave a part propagate data-signal, In carry readable program code.The data-signal of this propagation can take various forms, including but not limited to electromagnetic signal, Optical signal or above-mentioned any appropriate combination.Readable signal medium can also be any readable Jie other than readable storage medium storing program for executing Matter, the readable medium can send, propagate or transmit for by instruction execution system, device or device use or and its The program of combined use.
The program code for including on readable medium can transmit with any suitable medium, including but not limited to wirelessly, have Line, optical cable, RF etc. or above-mentioned any appropriate combination.
Can with any combination of one or more programming languages come write for execute the disclosure operation program Code, programming language include object oriented program language-Java, C++ etc., further include conventional process Formula programming language-such as " C " language or similar programming language.Program code can be calculated fully in user It executes in equipment, partly execute on a user device, executing, as an independent software package partially in user calculating equipment Upper part executes on a remote computing or executes in remote computing device or server completely.It is being related to remotely counting In the situation for calculating equipment, remote computing device can pass through the network of any kind, including local area network (LAN) or wide area network (WAN), it is connected to user calculating equipment, or, it may be connected to external computing device (such as utilize ISP To be connected by internet).
In addition, above-mentioned attached drawing is only the schematic theory of the processing according to included by the method for disclosure exemplary embodiment It is bright, rather than limit purpose.It can be readily appreciated that the time that above-mentioned processing shown in the drawings did not indicated or limited these processing is suitable Sequence.In addition, be also easy to understand, these processing, which can be, for example either synchronously or asynchronously to be executed in multiple modules.
It should be noted that although being referred to several modules or list for acting the equipment executed in the above detailed description Member, but this division is not enforceable.In fact, according to an exemplary embodiment of the present disclosure, above-described two or More multimode or the feature and function of unit can embody in a module or unit.Conversely, above-described one A module or the feature and function of unit can be to be embodied by multiple modules or unit with further division.
Those skilled in the art after considering the specification and implementing the invention disclosed here, will readily occur to its of the disclosure His embodiment.This application is intended to cover any variations, uses, or adaptations of the disclosure, these modifications, purposes or Adaptive change follow the general principles of this disclosure and including the undocumented common knowledge in the art of the disclosure or Conventional techniques.The description and examples are only to be considered as illustrative, and the true scope and spirit of the disclosure are by claim It points out.
It should be understood that the present disclosure is not limited to the precise structures that have been described above and shown in the drawings, and And various modifications and changes may be made without departing from the scope thereof.The scope of the present disclosure is only limited by the attached claims.

Claims (16)

1. the role in a kind of game, which stands, draws display methods, applied to the terminal that graphic user interface is presented, which is characterized in that institute Stating graphic user interface includes at least part of scene of game, includes an at least virtual role, the side in the scene of game Method includes:
The destination virtual role for the condition that meets is determined in the virtual role in the scene of game;
Obtain the model data and attitude data of destination virtual role described in the scene of game;
The dynamic character for generating the destination virtual role according to the model data and the attitude data is vertical to be drawn, and described Specified location area in graphic user interface shows that the dynamic character is vertical and draws.
2. the method according to claim 1, wherein described obtain destination virtual angle described in the scene of game The model data and attitude data of color, comprising:
Obtain the first model data and real-time attitude data of destination virtual role described in game rendering data.
3. according to the method described in claim 2, it is characterized in that, described raw according to the model data and the attitude data It is drawn at the dynamic character of the destination virtual role is vertical, comprising:
Role, which is generated, according to first model data and the real-time attitude data founds drawing picture;
The role is updated according to predeterminated frequency and founds drawing picture, and to generate, the dynamic character is vertical to be drawn.
4. the method according to claim 1, wherein described obtain destination virtual angle described in the scene of game The model data and attitude data of color, comprising:
Obtain the corresponding model of the destination virtual role the second model data and game rendering data described in destination virtual The real-time attitude data of role.
5. according to the method described in claim 4, it is characterized in that, described raw according to the model data and the attitude data It is drawn at the dynamic character of the destination virtual role is vertical, comprising:
The corresponding dummy model of the destination virtual role is generated according to second model data and the real-time attitude data It stands and draws as the dynamic character.
6. according to the method described in claim 4, it is characterized in that, described raw according to the model data and the attitude data It is drawn at the dynamic character of the destination virtual role is vertical, comprising:
Role, which is generated, according to second model data and the real-time attitude data founds drawing picture;
The role is updated according to predeterminated frequency and founds drawing picture, and to generate, the dynamic character is vertical to be drawn.
7. the method according to claim 3 or 6, which is characterized in that after generating the vertical picture of drawing of the role, to the angle Color is vertical to draw as carrying out any one or more following image procossing:
It highlights, color correction, add special efficacy and addition illumination.
8. the method according to claim 1, wherein the method also includes:
The selection operation for responding user, obtains customized game data.
9. the method according to the description of claim 7 is characterized in that generating institute according to the model data and the attitude data The dynamic character for stating destination virtual role, which is stood, to be drawn, comprising:
The dynamic of the destination virtual role is generated according to the customized game data, the model data and the attitude data State role is vertical to draw.
10. the method according to claim 1, wherein the method also includes:
Obtain the weather data in game rendering data.
11. according to the method described in claim 9, it is characterized in that, being generated according to the model data and the attitude data The dynamic character of the destination virtual role is vertical to be drawn, comprising:
The dynamic character of the destination virtual role is generated according to the weather data, the model data and the attitude data It is vertical to draw.
12. the method according to claim 1, wherein the destination virtual role for meeting condition includes following Any one or more:
The associated virtual role of going game plot;
The virtual role of user's selection;
It is moved to the virtual role of specific position in the scene of game;
Obtain the virtual role of specific virtual item in the game.
13. the method according to claim 1, wherein the attitude data includes the destination virtual role One or more of expression data, action data or vivid data.
14. the role in a kind of game, which stands, draws display device, applied to the terminal that graphic user interface is presented, which is characterized in that The graphic user interface includes at least part of scene of game, includes an at least virtual role in the scene of game, described Device includes:
Role determination module, for determining the destination virtual angle for the condition that meets in the virtual role in the scene of game Color;
Data acquisition module, for obtaining the model data and attitude data of destination virtual role described in the scene of game;
It is vertical to draw display module, for generating the dynamic of the destination virtual role according to the model data and the attitude data Role is vertical to draw, and the specified location area in the graphic user interface shows that the dynamic character is vertical and draws.
15. a kind of electronic equipment characterized by comprising
Processor;And
Memory, for storing the executable instruction of the processor;
Wherein, the processor is configured to require 1-13 described in any item via executing the executable instruction and carry out perform claim Method.
16. a kind of computer readable storage medium, is stored thereon with computer program, which is characterized in that the computer program Claim 1-13 described in any item methods are realized when being executed by processor.
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