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CN109814713A - A kind of method and apparatus for the switching of VR user perspective - Google Patents

A kind of method and apparatus for the switching of VR user perspective Download PDF

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Publication number
CN109814713A
CN109814713A CN201910023948.1A CN201910023948A CN109814713A CN 109814713 A CN109814713 A CN 109814713A CN 201910023948 A CN201910023948 A CN 201910023948A CN 109814713 A CN109814713 A CN 109814713A
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CN
China
Prior art keywords
user
panoramic view
move
displacement
virtual reality
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CN201910023948.1A
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Chinese (zh)
Inventor
李茂�
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Chongqing IQIYI Intelligent Technology Co Ltd
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Chongqing IQIYI Intelligent Technology Co Ltd
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Priority to CN201910023948.1A priority Critical patent/CN109814713A/en
Publication of CN109814713A publication Critical patent/CN109814713A/en
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Abstract

The purpose of the application is to provide a kind of method and apparatus for the switching of VR user perspective.The application can be when VR user starts move, the panoramic view of current virtual reality scene is provided for the VR user, the VR user is shown in the panoramic view with virtual image, the move includes displacement of targets point of the VR user in the panoramic view, then under the panoramic view, virtual image corresponding to the VR user is moved to the displacement of targets point, and is first person by the view angle switch of the VR user.Compared with prior art, the application is by view angle switch, solves the problems, such as that VR user lacks direction sense and easy dizziness when moving under virtual reality scenario;In addition, the application can also reduce unnecessary view angle switch, the usage experience of VR user is improved, and supports multiple positioning modes, using flexible.

Description

A kind of method and apparatus for the switching of VR user perspective
Technical field
This application involves technical field of virtual reality more particularly to a kind of technologies for the switching of VR user perspective.
Background technique
Virtual reality technology (VR, Virtual Reality) can be helped showing picture in the form of 3D People obtain more true visual effect on the screen.However, in some scenarios, virtual reality user (VR user) may Spinning sensation can be generated.For example, when VR user carries out the continuous moving of relatively long distance under virtual scene, then probably due to it is long-term Dizziness is generated under mobile 3D environment;Alternatively, then may be used when the operation such as VR user fast moves, jumps, wink moves Dizziness can be generated because the quick visual field 3D converts;Alternatively, when VR user's handoff scenario, then it may dashing forward due to 3D scene It so converts and generates dizziness.
This spinning sensation makes user lack direction in VR environment sense, can even cause the physiology of user uncomfortable sometimes, Seriously affect the VR experience of user.
Summary of the invention
The purpose of the application is to provide a kind of method and apparatus for the switching of VR user perspective.
According to one embodiment of the application, a kind of method of VR user perspective switching is provided, wherein this method includes Following steps:
A provides the panoramic view of current virtual reality scene, institute when VR user starts move for the VR user It states VR user to show in the panoramic view with virtual image, the move includes the VR user in the aphorama Displacement of targets point in figure;
B is moved to the displacement of targets point under the panoramic view, by virtual image corresponding to the VR user;
The view angle switch of the VR user is first person by c.
Optionally, the step a the following steps are included:
When VR user starts move, VR user described in the move is obtained in current virtual reality scene In displacement of targets point and/or the move shift action classification;
According to the displacement of targets point and/or the shift action classification, it is determined whether provided currently for the VR user The panoramic view of virtual reality scenario;
If providing the panoramic view, the VR user is shown in the panoramic view with virtual image.
Optionally it is determined that the step of whether providing the panoramic view of current virtual reality scene for the VR user includes:
According to the displacement of targets point and/or the shift action classification, believe in conjunction with the scene of the virtual reality scenario Breath, it is determined whether provide the panoramic view of current virtual reality scene for the VR user.
Optionally, the step a the following steps are included:
When VR user starts move, the panoramic view of current virtual reality scene, institute are provided for the VR user VR user is stated to show in the panoramic view with virtual image;
Obtain displacement of targets point of the VR user in the panoramic view.
Optionally, the step of providing the panoramic view of current virtual reality scene for the VR user include:
When VR user starts move, if the panoramic view of virtual reality scenario corresponding to the move Range is more than predetermined threshold, then provides the panoramic view for the VR user, the VR user in the panoramic view with Virtual image is shown.
Optionally, the step of providing the panoramic view of current virtual reality scene for the VR user include:
When VR user starts move, if virtual reality scenario corresponding to the move meets predetermined item Part, then provide the panoramic view for the VR user, and the VR user is shown in the panoramic view with virtual image.
Optionally, this method further include:
The head blinkpunkt information for obtaining VR user determines according to the head blinkpunkt information and starts the VR and use The move at family, wherein position corresponding to the head blinkpunkt information is the displacement of targets point of the VR user; And/or
The body-sensing remote information for obtaining VR user determines according to the body-sensing remote information and starts the VR user's Move, wherein position corresponding to the body-sensing remote information is the displacement of targets point of the VR user.
Optionally, the step b includes:
According to the current location of the VR user and displacement of targets point, the virtual image institute of the VR user is determined Corresponding move mode;
Under the panoramic view, using the move mode, virtual image corresponding to the VR user is moved to The displacement of targets point.
According to another embodiment of the application, a kind of computer readable storage medium is additionally provided, which is characterized in that institute It states computer storage medium and is stored with computer-readable instruction, when the computer-readable instruction is executed by one or more equipment When, so that the equipment executes method as described in any one of the above embodiments.
According to another embodiment of the application, a kind of system of VR user perspective switching is additionally provided, which is characterized in that The system comprises memory and processor, it is stored with computer-readable instruction in the memory, when described computer-readable When instruction is executed by the processor, the processor executes method as described in any one of the above embodiments.
According to another embodiment of the application, a kind of switching equipment of VR user perspective switching is additionally provided, wherein institute Stating switching equipment includes:
First device, for providing current virtual reality scene for the VR user when VR user starts move Panoramic view, the VR user shows in the panoramic view with virtual image, and the move includes that the VR is used Displacement of targets point of the family in the panoramic view;
Second device, for virtual image corresponding to the VR user being moved to described under the panoramic view Displacement of targets point;
3rd device, for being first person by the view angle switch of the VR user.
Optionally, the first device includes with lower unit:
Unit one by one, for obtaining VR user described in the move and working as when VR user starts move Displacement of targets point in preceding virtual reality scenario and/or the shift action classification of the move;
Unit one or two, for according to the displacement of targets point and/or the shift action classification, it is determined whether be the VR The panoramic view of user's offer current virtual reality scene;
Unit one or three, if the VR user is in the panoramic view with virtual shape for providing the panoramic view As showing.
Optionally, Unit one or two is used for:
According to the displacement of targets point and/or the shift action classification, believe in conjunction with the scene of the virtual reality scenario Breath, it is determined whether provide the panoramic view of current virtual reality scene for the VR user.
Optionally, the first device includes with lower unit:
Unit one or four, for providing current virtual reality scene for the VR user when VR user starts move Panoramic view, the VR user shows in the panoramic view with virtual image;
First Five-Year Plan unit, for obtaining displacement of targets point of the VR user in the panoramic view.
Optionally, Unit one or four is used for:
When VR user starts move, if the panoramic view of virtual reality scenario corresponding to the move Range is more than predetermined threshold, then provides the panoramic view for the VR user, the VR user in the panoramic view with Virtual image is shown.
Optionally, Unit one or four is used for:
When VR user starts move, if virtual reality scenario corresponding to the move meets predetermined item Part, then provide the panoramic view for the VR user, and the VR user is shown in the panoramic view with virtual image.
Optionally, the switching equipment further include:
4th device, according to the head blinkpunkt information, determines simultaneously for obtaining the head blinkpunkt information of VR user Start the move of the VR user, wherein position corresponding to the head blinkpunkt information is the VR user Displacement of targets point;And/or
5th device, according to the body-sensing remote information, determines and starts for obtaining the body-sensing remote information of VR user The move of the VR user, wherein position corresponding to the body-sensing remote information is the target position of the VR user Move point.
Optionally, the second device is used for:
According to the current location of the VR user and displacement of targets point, the virtual image institute of the VR user is determined Corresponding move mode;
Under the panoramic view, using the move mode, virtual image corresponding to the VR user is moved to The displacement of targets point.
Compared with prior art, the application can provide currently when VR user starts move for the VR user The panoramic view of virtual reality scenario, the VR user show in the panoramic view with virtual image, the move Displacement of targets point including the VR user in the panoramic view, then under the panoramic view, by the VR user Corresponding virtual image is moved to the displacement of targets point, and is first person by the view angle switch of the VR user. To which, the application is by view angle switch, solves VR user and lack direction when being moved under virtual reality scenario sense and appearance The problem of easy dizziness.In addition, whether the application can also be to providing the panoramic view of current virtual reality scene and sentences It is disconnected, to reduce unnecessary view angle switch, improve the usage experience of VR user;Also, the application can be watched attentively based on head Information and/or body-sensing remote information are put to determine displacement of targets point, therefore supports multiple positioning modes, using flexible.
Detailed description of the invention
By reading a detailed description of non-restrictive embodiments in the light of the attached drawings below, the application's is other Feature, objects and advantages will become more apparent upon:
Fig. 1 shows a kind of switching equipment schematic diagram for the switching of VR user perspective according to the application one embodiment;
Fig. 2 shows a kind of method flow diagrams for the switching of VR user perspective according to the application one embodiment;
Fig. 3 shows a kind of schematic diagram of a scenario of the first view of VR user according to the application one embodiment;
Fig. 4 shows view angle switch signal when starting move according to a kind of VR user of the application one embodiment Figure;
Fig. 5 shows the virtual image according to corresponding to a kind of VR user of the application one embodiment and is moved to the target View angle switch schematic diagram after displacement point;
Fig. 6 shows the exemplary system that can be used for implementing each embodiment described herein.
The same or similar appended drawing reference represents the same or similar component in attached drawing.
Specific embodiment
The application is described in further detail with reference to the accompanying drawing.
The application meaning switching equipment includes but is not limited to user equipment, the network equipment or user equipment and the network equipment Constituted equipment is integrated by network.The user equipment includes but is not limited to that any one can carry out man-machine friendship with user Mutual electronic product, such as virtual reality personal terminal, PC, smart phone, tablet computer etc., the electronic product can To use any operating system, such as windows operating system, android operating system, iOS operating system.Wherein, described The network equipment includes that one kind can be according to the instruction for being previously set or storing, the automatic electronics for carrying out numerical value calculating and information processing Equipment, hardware include but is not limited to that microprocessor, specific integrated circuit (ASIC), programmable logic device (PLD), scene can Program gate array (FPGA), digital signal processor (DSP), embedded device etc..The network equipment includes but is not limited to count The cloud that calculation machine, network host, single network server, multiple network server collection or multiple servers are constituted;Here, Yun Youji It is constituted in a large number of computers or network servers of cloud computing (Cloud Computing), wherein cloud computing is distributed computing One kind, a virtual supercomputer consisting of a loosely coupled set of computers.The network includes but is not limited to Internet, wide area network, Metropolitan Area Network (MAN), local area network, VPN network, wireless self-organization network (Ad Hoc network) etc..Preferably, described Equipment, which can also be, to be run on the user equipment, the network equipment or user equipment and the network equipment, the network equipment, touches eventually End or the network equipment and touch terminal are integrated the program in constituted equipment by network.
Certainly, those skilled in the art will be understood that above-mentioned switching equipment is only for example, other are existing or from now on may The equipment of appearance is such as applicable to the application, should also be included within the application protection scope, and includes by reference herein In this.
In the description of the present application, the meaning of " plurality " is two or more, unless otherwise specifically defined.
Fig. 1 shows a kind of switching equipment schematic diagram for the switching of VR user perspective according to the application one embodiment; Wherein, the switching equipment includes first device 1, second device 2 and 3rd device 3.
Specifically, it is existing to provide current virtual for the VR user when VR user starts move for the first device 1 The panoramic view of real field scape, the VR user show that the move includes institute in the panoramic view with virtual image State displacement of targets point of the VR user in the panoramic view;The second device 2 uses the VR under the panoramic view Virtual image corresponding to family is moved to the displacement of targets point;The view angle switch of the VR user is by the 3rd device 3 First person.
Here, the application can be adapted for various mobile contexts of the VR user in VR scene, such as when user grows The scene of distance walking jump scene, moves scene wink, fast moves the scene (as run), and directly carrying out scene switching Scene etc..
The first device 1 provides current virtual reality scene when VR user starts move for the VR user Panoramic view, the VR user shows in the panoramic view with virtual image, and the move includes that the VR is used Displacement of targets point of the family in the panoramic view.Here, the avatar image refers to working as user under VR scene, with Virtual image corresponding to the user, the avatar image represent user itself, and behavior expression of user etc. is by being somebody's turn to do Avatar image is showed.
The move that the first device 1 can be directly inputted according to the VR user, to determine that the VR user opens Dynamic move, such as the VR user directly input move by the modes such as being manually entered;Alternatively, can be based on biography Sensor or capture apparatus obtain the body action of the VR user, such as walking motion, the movement that toes the line, jump action, so Afterwards according to the body action of the VR user, determine that the VR user starts move.
Here, the move includes but is not limited to the displacement commands carried out with arbitrary form, such as walk, run, Jump, wink shifting, scene switching etc..
Those skilled in the art will be understood that ordinary circumstance is when the VR user is under the virtual reality scenario In first person.Then, when the VR user starts move, the first device 1 is that the VR user mentions For the panoramic view of current virtual reality scene, here, the first device 1 can be by by the current visual angle of the VR user It is switched to the god visual angle of the third person, to provide the panoramic view, alternatively, the first device 1 can be by the panorama View is supplied to the VR user in the form of a popup window, and the panoramic view can be completely covered or part covers the VR user First person view.
Here, the mobile device 1 can obtain the displacement of targets of the VR user included in the move Point.It is determined that when the move here, the displacement of targets point can be the VR user starting, due to the mesh Marker displacement point belongs to the current virtual reality scene where the VR user, therefore, which can worked as In the panoramic view of preceding virtual reality scenario;In addition, the displacement of targets point is also possible to be worked as by the mobile device 1 in offer After the panoramic view of preceding virtual reality scenario, determined after being positioned in the panoramic view by the VR user.
Here, the panoramic view is current virtual reality scene locating for the VR user;If current virtual reality field Scape includes multiple scenes or multilayer scene, then the first device 1 can be according to default setting, or according to the tune of the VR user Whole instruction respectively provides the panoramic view of multiple scenes or multilayer scene to the VR user, or according to level by it is small to Big sequence successively provides the panoramic view of different levels to the VR user, so that the VR user determines described complete Displacement of targets point in scape view.
Preferably, the switching equipment further includes the 4th device (not shown) and/or the 5th device (not shown).
4th device obtains the head blinkpunkt information of VR user, according to the head blinkpunkt information, determines simultaneously Start the move of the VR user, wherein position corresponding to the head blinkpunkt information is the VR user Displacement of targets point.
Specifically, the 4th device is according to the eyeball tracking device of the headset equipment of the VR user, described in acquisition The head blinkpunkt information of VR user;Alternatively, the 4th device is with other equipment by interacting, to directly acquire the VR The head blinkpunkt information of user.After the 4th device gets the head blinkpunkt information, then the head is watched attentively The corresponding position of point is the displacement of targets point of the VR user, so that it is determined that and starting the move of the VR user.
5th device obtains the body-sensing remote information of VR user, according to the body-sensing remote information, determines and starts The move of the VR user, wherein position corresponding to the body-sensing remote information is the target position of the VR user Move point.
Specifically, the 5th device obtains the VR according to the VR user to the operational order of body-sensing remote control equipment The body-sensing remote information of user includes that the VR user passes through the selected position of body-sensing remote control equipment in the body-sensing remote information It sets namely displacement of targets point.After the 5th device gets the body-sensing remote information, determines and start the VR user Move.
Therefore, the application can be compatible with head blinkpunkt and body-sensing is remotely controlled two kinds of remote controler interactive modes.
Virtual image corresponding to the VR user is moved to described by the second device 2 under the panoramic view Displacement of targets point.
Here, the move mode of the virtual image can such as be walked with move mode corresponding in the move Road, running, jump, wink shifting, scene switching etc. are consistent, can also use default setting, are such as used uniformly virtual image running Mode.
Preferably, current location and displacement of targets point of the second device 2 according to the VR user, determines institute State move mode corresponding to the virtual image of VR user;Under the panoramic view, using the move mode, by the VR Virtual image corresponding to user is moved to the displacement of targets point.
Specifically, current location and displacement of targets point of the second device 2 according to the VR user, passes through example As judged distance between the two, possible travelling route, whether there is obstacle in travelling route, it is possible to further judge Traveling time etc. between the two, to judge move mode corresponding to the virtual image of the VR user.Here, the movement Mode include but is not limited to walk, running, accelerate running, wink move, jump etc..For example, if the current location and the target The distance between displacement point is very long, then can be by the way of running;If between the current location and displacement of targets point Distance it is very long and obstacle is more, then can be using wink shifting mode etc..Then, the virtual image is with the move mode in institute It states and is moved to the displacement of targets point under panoramic view.
The view angle switch of the VR user is first person by the 3rd device 3.
Specifically, after the virtual image is moved to the displacement of targets point, the 3rd device 3 uses the VR The visual angle at family is switched to first person from the panoramic view.
Preferably, the first device 1 includes unit (not shown), one or two unit (not shown) and Unit one or three one by one (not shown), wherein when VR user starts move, the unit one by one obtains VR user described in the move Displacement of targets point in current virtual reality scene and/or the shift action classification of the move;Unit one or two According to the displacement of targets point and/or the shift action classification, it is determined whether provide current virtual reality for the VR user The panoramic view of scene;If providing the panoramic view, Unit one or three is by the VR user in the panoramic view It is shown with virtual image.
Specifically, the move that the unit one by one is directly inputted according to the VR user, to determine the VR user Start move, such as the VR user directly inputs move by the modes such as being manually entered;Alternatively, can be based on Sensor or capture apparatus obtain the body action of the VR user, such as walking motion, the movement that toes the line, jump action, Then according to the body action of the VR user, determine that the VR user starts move.
Then, the unit one by one obtains the move, includes institute in the move in the move State the shift action classification of displacement of targets point of the VR user in current virtual reality scene and/or the move.Here, The displacement of targets point is determined that when the move by the VR user starting, since the displacement of targets point belongs to Current virtual reality scene where the VR user therefore can be by the displacement of targets point location in current virtual reality field In the panoramic view of scape;The shift action classification include but is not limited to walk, running, jump, wink shifting, scene switching etc..
Unit one or two determines the displacement of targets point and/or the shift action classification, for example, if described Displacement of targets point and current location are more than certain distance, it is determined that provide the panorama of current virtual reality scene for the VR user View, if being less than certain distance, it is determined that do not provide the panoramic view of current virtual reality scene for the VR user;If described Shift action classification is jump, it is determined that the panoramic view of current virtual reality scene is provided for the VR user, and if described Shift action classification is to walk, it is determined that does not provide the panoramic view etc. of current virtual reality scene for the VR user.
If providing the panoramic view, Unit one or three is by the VR user with virtual shape in the panoramic view As showing.
It is highly preferred that Unit one or two is according to the displacement of targets point and/or the shift action classification, in conjunction with described The scene information of virtual reality scenario, it is determined whether provide the panoramic view of current virtual reality scene for the VR user.
Specifically, the scene information include but is not limited to theme, light, path obstructions, landform of scene etc. arbitrarily with Mobile relevant scene information.Unit one or two on the basis of the displacement of targets point and/or the shift action classification, It can be further combined with the scene information of the virtual reality scenario, it is determined whether provide current virtual reality for the VR user The panoramic view of scene.For example, the shift action classification of the VR user is to walk if current scene information is hillside scene When, also it is determined as the VR user and the panoramic view of current virtual reality scene is provided.
Preferably, the first device 1 includes one or four unit (not shown) and First Five-Year Plan unit (not shown), wherein when When VR user starts move, Unit one or four provides the panoramic view of current virtual reality scene for the VR user, The VR user is shown in the panoramic view with virtual image;The First Five-Year Plan unit obtains the VR user in the panorama Displacement of targets point in view.
Specifically, the move that Unit one or four is directly inputted according to the VR user, to determine the VR user Start move, such as the VR user directly inputs move by the modes such as being manually entered;Alternatively, can be based on Sensor or capture apparatus obtain the body action of the VR user, such as walking motion, the movement that toes the line, jump action, Then according to the body action of the VR user, determine that the VR user starts move.
Then, Unit one or four directly provides the panoramic view of current virtual reality scene for the VR user, for example, The current visual angle of the VR user can be by being switched to the god visual angle of the third person, described in providing by Unit one or four Panoramic view, alternatively, the panoramic view can be supplied to the VR user by Unit one or four in the form of a popup window, it is described Panoramic view can be completely covered or partially cover the first person view of the VR user.
Then, the First Five-Year Plan unit determines the VR by obtaining positioning of the VR user in the panoramic view Displacement of targets point of the user in the panoramic view.
It is highly preferred that when VR user starts move, if virtual reality scenario corresponding to the move The range of panoramic view is more than predetermined threshold, then Unit one or four provides the panoramic view, the VR for the VR user User is shown in the panoramic view with virtual image.
Specifically, when Unit one or four gets the move of the VR user, Unit one or four first judges The range of the panoramic view of virtual reality scenario corresponding to the move, for example, if the range very little of the panoramic view, Then think without providing the panoramic view;If the range of the panoramic view is more than predetermined threshold, Unit one or four is The panoramic view can be provided to carry out view angle switch.
Those skilled in the art will be understood that the range of the panoramic view is not equivalent to the target shifting of the VR user Dynamic range.For example, if the VR user is in the room of separate room, and the room can not expand namely the VR user can not move It moves to other rooms, then it is assumed that the range very little of the panoramic view;And the VR user is in the room of separate room, and the room It can expand namely the VR user can be moved to other rooms, then it is assumed that the range of the panoramic view is very big, and this When, the displacement of targets point of the VR user can be current room, be also possible to other rooms.
It is highly preferred that when VR user starts move, if virtual reality scenario corresponding to the move is full Sufficient predetermined condition, then Unit one or four provides the panoramic view for the VR user, and the VR user is in the aphorama It is shown in figure with virtual image.
Specifically, when Unit one or four gets the move of the VR user, Unit one or four first judges Whether virtual reality scenario corresponding to the move meets predetermined condition, here, void corresponding to the move Whether quasi- reality scene meets the displacement of targets point and the VR user that predetermined condition includes but is not limited to the move Whether related virtual reality scenario is more than corresponding to certain distance/range or the move between current location Virtual reality scenario itself feature whether meet provide the panoramic view condition, for example, the virtual reality scenario itself Easily cause dizziness etc..
If meeting the predetermined condition, Unit one or four provides the panoramic view for the VR user.
Fig. 3 to Fig. 5 shows the view angle switch schematic diagram according to a kind of VR user of the application one embodiment when moving.
Wherein, Fig. 3 shows VR user with the schematic diagram of the scene of the first view;When the VR user starts move When, as shown in figure 4, firstly, determining then the view angle switch is complete by displacement of targets point under the scene at current first visual angle Scape view, the VR user are shown in the panoramic view with virtual image;Under the panoramic view, as shown in figure 5, institute The virtual image for stating VR user is moved to displacement of targets point, is then first person by the view angle switch of the VR user.
Fig. 2 shows a kind of method flow diagrams for the switching of VR user perspective according to the application one embodiment.
Specifically, in step sl, the switching equipment is provided when VR user starts move for the VR user The panoramic view of current virtual reality scene, the VR user show in the panoramic view with virtual image, the movement Instruction includes displacement of targets point of the VR user in the panoramic view;In step s 2, the switching equipment is described Under panoramic view, virtual image corresponding to the VR user is moved to the displacement of targets point;In step s3, described to cut The view angle switch of the VR user is first person by exchange device.
Here, the application can be adapted for various mobile contexts of the VR user in VR scene, such as when user grows The scene of distance walking jump scene, moves scene wink, fast moves the scene (as run), and directly carrying out scene switching Scene etc..
In step sl, the switching equipment provides current void when VR user starts move for the VR user Intend the panoramic view of reality scene, the VR user is shown in the panoramic view with virtual image, the move packet Include displacement of targets point of the VR user in the panoramic view.Here, the avatar image refers to existing as user Under VR scene, with virtual image corresponding to the user, which represents user itself, the behavior expression of user Deng being showed by the avatar image.
In step sl, the move that the switching equipment can be directly inputted according to the VR user, to determine It states VR user and starts move, such as the VR user directly inputs move by the modes such as being manually entered;Alternatively, It can be based on sensor or capture apparatus, obtain the body action of the VR user, such as walking motion, is jumped at the movement that toes the line Work etc. of quivering then according to the body action of the VR user determines that the VR user starts move.
Here, the move includes but is not limited to the displacement commands carried out with arbitrary form, such as walk, run, Jump, wink shifting, scene switching etc..
Those skilled in the art will be understood that ordinary circumstance is when the VR user is under the virtual reality scenario In first person.Then, when the VR user starts move, the switching equipment provides for the VR user The panoramic view of current virtual reality scene, here, the switching equipment can be by cutting the current visual angle of the VR user It is changed to the god visual angle of the third person, to provide the panoramic view, alternatively, the switching equipment can be by the panoramic view It is supplied to the VR user in the form of a popup window, the panoramic view can be completely covered or part covers the of the VR user One people claims view.
Here, the switching equipment can obtain the displacement of targets of the VR user included in the move Point.It is determined that when the move here, the displacement of targets point can be the VR user starting, due to the mesh Marker displacement point belongs to the current virtual reality scene where the VR user, therefore, which can worked as In the panoramic view of preceding virtual reality scenario;In addition, the displacement of targets point is also possible to be worked as by the switching equipment in offer After the panoramic view of preceding virtual reality scenario, determined after being positioned in the panoramic view by the VR user.
Here, the panoramic view is current virtual reality scene locating for the VR user;If current virtual reality field Scape includes multiple scenes or multilayer scene, then the switching equipment can be according to default setting, or according to the tune of the VR user Whole instruction respectively provides the panoramic view of multiple scenes or multilayer scene to the VR user, or according to level by it is small to Big sequence successively provides the panoramic view of different levels to the VR user, so that the VR user determines described complete Displacement of targets point in scape view.
Preferably, the method also includes step S4 (not shown) and/or step S5 (not shown).
In step s 4, the switching equipment obtains the head blinkpunkt information of VR user, according to the head blinkpunkt Information determines and starts the move of the VR user, wherein position corresponding to the head blinkpunkt information is institute State the displacement of targets point of VR user.
Specifically, in step s 4, the switching equipment is filled according to the eyeball tracking of the headset equipment of the VR user It sets, obtains the head blinkpunkt information of the VR user;Alternatively, in step s 4, the switching equipment by with other equipment It interacts, to directly acquire the head blinkpunkt information of the VR user.Watch attentively when the switching equipment gets the head After point information, then position corresponding to the head blinkpunkt is the displacement of targets point of the VR user, so that it is determined that and opening Move the move of the VR user.
In step s 5, the switching equipment obtains the body-sensing remote information of VR user, according to the body-sensing remote information, Determine and start the move of the VR user, wherein position corresponding to the body-sensing remote information is that the VR is used The displacement of targets point at family.
Specifically, in step s 5, the switching equipment according to the VR user to the operational order of body-sensing remote control equipment, The body-sensing remote information of the VR user is obtained, includes that the VR user passes through body-sensing remote control equipment in the body-sensing remote information Selected position namely displacement of targets point.After the switching equipment gets the body-sensing remote information, determines and start The move of the VR user.
Therefore, the application can be compatible with head blinkpunkt and body-sensing is remotely controlled two kinds of remote controler interactive modes.
In step s 2, the switching equipment is under the panoramic view, by virtual image corresponding to the VR user It is moved to the displacement of targets point.
Here, the move mode of the virtual image can such as be walked with move mode corresponding in the move Road, running, jump, wink shifting, scene switching etc. are consistent, can also use default setting, are such as used uniformly virtual image running Mode.
Preferably, in step s 2, the switching equipment is according to the current location and the target position of the VR user Point is moved, determines move mode corresponding to the virtual image of the VR user;Under the panoramic view, the movement side is utilized Virtual image corresponding to the VR user is moved to the displacement of targets point by formula.
Specifically, in step s 2, the switching equipment is according to the current location and the target position of the VR user Point is moved, for example, by judging distance between the two, possible travelling route, whether there is obstacle in travelling route, further Ground, it can be determined that traveling time etc. between the two, to judge move mode corresponding to the virtual image of the VR user.? This, the move mode including but not limited to walks, runs, accelerating running, wink shifting, jump etc..For example, if the current location The distance between the displacement of targets point is very long, then can be by the way of running;If the current location and the target The distance between displacement point is very long and obstacle is more, then can be using wink shifting mode etc..Then, the virtual image is with the shifting Flowing mode is moved to the displacement of targets point under the panoramic view.
In step s3, the view angle switch of the VR user is first person by the switching equipment.
Specifically, after the virtual image is moved to the displacement of targets point, in step s3, the switching equipment The visual angle of the VR user is switched to first person from the panoramic view.
Preferably, the step S1 includes that step S11 (not shown), step S12 (not shown) and step S13 (do not show Out), wherein when VR user starts move, in step s 11, the switching equipment obtains institute in the move State the shift action classification of displacement of targets point of the VR user in current virtual reality scene and/or the move;In step In rapid S12, the switching equipment is according to the displacement of targets point and/or the shift action classification, it is determined whether is the VR The panoramic view of user's offer current virtual reality scene;If providing the panoramic view, in step s 13, the switching Equipment shows the VR user in the panoramic view with virtual image.
Specifically, in step s 11, the move that the switching equipment is directly inputted according to the VR user comes true The fixed VR user starts move, such as the VR user directly inputs move by the modes such as being manually entered; Alternatively, can be based on sensor or capture apparatus, obtain the body action of the VR user, such as walking motion, toe the line it is dynamic Work, jump action etc. determine that the VR user starts move then according to the body action of the VR user.
Then, in step s 11, the switching equipment obtains the move, includes described in the move The movement of displacement of targets point of the VR user described in move in current virtual reality scene and/or the move is dynamic Make classification.Here, the displacement of targets point is determined that when the move by the VR user starting, due to the mesh Marker displacement point belongs to the current virtual reality scene where the VR user, therefore, which can worked as In the panoramic view of preceding virtual reality scenario;The shift action classification includes but is not limited to walk, running, jump, move in wink, field Scape switching etc..
In step s 12, the switching equipment sentences the displacement of targets point and/or the shift action classification It is fixed, for example, if displacement of targets point and current location are more than certain distance, it is determined that provide current virtual for the VR user The panoramic view of reality scene, if being less than certain distance, it is determined that do not provide current virtual reality scene for the VR user Panoramic view;If the shift action classification is jump, it is determined that provide the complete of current virtual reality scene for the VR user Scape view, and if the shift action classification be walk, it is determined that do not provide current virtual reality scene for the VR user Panoramic view etc..
If providing the panoramic view, in step s 13, the switching equipment is by the VR user in the aphorama It is shown in figure with virtual image.
It is highly preferred that in step s 12, the switching equipment is according to the displacement of targets point and/or the shift action Classification, in conjunction with the scene information of the virtual reality scenario, it is determined whether provide current virtual reality scene for the VR user Panoramic view.
Specifically, the scene information include but is not limited to theme, light, path obstructions, landform of scene etc. arbitrarily with Mobile relevant scene information.The switching equipment on the basis of displacement of targets point and/or the shift action classification, It can be further combined with the scene information of the virtual reality scenario, it is determined whether provide current virtual reality for the VR user The panoramic view of scene.For example, the shift action classification of the VR user is to walk if current scene information is hillside scene When, also it is determined as the VR user and the panoramic view of current virtual reality scene is provided.
Preferably, the step S1 includes step S14 (not shown) and step S15 (not shown), wherein as VR user When starting move, in step S14, the switching equipment provides the panorama of current virtual reality scene for the VR user View, the VR user are shown in the panoramic view with virtual image;In step S15, the switching equipment obtains institute State displacement of targets point of the VR user in the panoramic view.
Specifically, in step S14, the move that the switching equipment is directly inputted according to the VR user comes true The fixed VR user starts move, such as the VR user directly inputs move by the modes such as being manually entered; Alternatively, can be based on sensor or capture apparatus, obtain the body action of the VR user, such as walking motion, toe the line it is dynamic Work, jump action etc. determine that the VR user starts move then according to the body action of the VR user.
Then, in step S14, the switching equipment directly provides the complete of current virtual reality scene for the VR user Scape view, for example, the switching equipment can be regarded by the way that the current visual angle of the VR user to be switched to the god of the third person Angle, to provide the panoramic view, alternatively, the panoramic view can be supplied to institute by the switching equipment in the form of a popup window VR user is stated, the panoramic view can be completely covered or partially cover the first person view of the VR user.
Then, in step S15, the switching equipment is determined in the panoramic view by obtaining the VR user Position, determines displacement of targets point of the VR user in the panoramic view.
It is highly preferred that when VR user starts move, if virtual reality scenario corresponding to the move The range of panoramic view is more than predetermined threshold, then in step S14, the switching equipment provides the panorama for the VR user View, the VR user are shown in the panoramic view with virtual image.
Specifically, when the switching equipment gets the move of the VR user, the switching equipment first judges The range of the panoramic view of virtual reality scenario corresponding to the move, for example, if the range very little of the panoramic view, Then think without providing the panoramic view;If the range of the panoramic view is more than predetermined threshold, the switching equipment is The panoramic view can be provided to carry out view angle switch.
Those skilled in the art will be understood that the range of the panoramic view is not equivalent to the target shifting of the VR user Dynamic range.For example, if the VR user is in the room of separate room, and the room can not expand namely the VR user can not move It moves to other rooms, then it is assumed that the range very little of the panoramic view;And the VR user is in the room of separate room, and the room It can expand namely the VR user can be moved to other rooms, then it is assumed that the range of the panoramic view is very big, and this When, the displacement of targets point of the VR user can be current room, be also possible to other rooms.
It is highly preferred that when VR user starts move, if virtual reality scenario corresponding to the move is full Sufficient predetermined condition, then in step S14, the switching equipment provides the panoramic view, the VR user for the VR user It is shown in the panoramic view with virtual image.
Specifically, when the switching equipment gets the move of the VR user, the switching equipment first judges Whether virtual reality scenario corresponding to the move meets predetermined condition, here, void corresponding to the move Whether quasi- reality scene meets the displacement of targets point and the VR user that predetermined condition includes but is not limited to the move Whether related virtual reality scenario is more than corresponding to certain distance/range or the move between current location Virtual reality scenario itself feature whether meet provide the panoramic view condition, for example, the virtual reality scenario itself Easily cause dizziness etc..
If meeting the predetermined condition, the switching equipment provides the panoramic view for the VR user.
Fig. 6 shows the exemplary system that can be used for implementing each embodiment described herein.
In some embodiments, system 600 can as Fig. 1, Fig. 2, Fig. 3, Fig. 4 or embodiment shown in fig. 5 or other Any one remote computing device in the embodiment.In some embodiments, system 600 may include one with instruction Or multiple computer-readable mediums (for example, system storage or NVM/ store equipment 620) and with one or more calculating Machine readable medium couple and be configured as executing instruction with realize module thereby executing one of movement described herein or Multiple processors (for example, (one or more) processor 605).
For one embodiment, system control module 610 may include any suitable interface controller, with to (one or It is multiple) at least one of processor 605 and/or any suitable equipment or component that communicate with system control module 610 mentions For any suitable interface.
System control module 610 may include Memory Controller module 630, to provide interface to system storage 615.It deposits Memory controller module 630 can be hardware module, software module and/or firmware module.
System storage 615 can be used for for example, load of system 600 and storing data and/or instruction.For a reality Example is applied, system storage 615 may include any suitable volatile memory, for example, DRAM appropriate.In some embodiments In, system storage 615 may include four Synchronous Dynamic Random Access Memory of Double Data Rate type (DDR4SDRAM).
For one embodiment, system control module 610 may include one or more input/output (I/O) controller, with Equipment 620 is stored to NVM/ and (one or more) communication interface 625 provides interface.
For example, NVM/ storage equipment 620 can be used for storing data and/or instruction.NVM/ storage equipment 620 may include appointing It anticipates nonvolatile memory appropriate (for example, flash memory) and/or to may include that any suitable (one or more) is non-volatile deposit Equipment is stored up (for example, one or more hard disk drives (HDD), one or more CD (CD) drivers and/or one or more Digital versatile disc (DVD) driver).
NVM/ storage equipment 620 may include a part for the equipment being physically mounted on as system 600 Storage resource or its can by the equipment access without a part as the equipment.For example, NVM/ storage equipment 620 can It is accessed by network via (one or more) communication interface 625.
(one or more) communication interface 625 can be provided for system 600 interface with by one or more networks and/or with Other any equipment communications appropriate.System 600 can be according to any mark in one or more wireless network standards and/or agreement Quasi- and/or agreement is carried out wireless communication with the one or more components of wireless network.
For one embodiment, at least one of (one or more) processor 605 can be with system control module 610 The logic of one or more controllers (for example, Memory Controller module 630) is packaged together.For one embodiment, (one It is a or multiple) at least one of processor 605 can encapsulate with the logic of one or more controllers of system control module 610 Together to form system in package (SiP).For one embodiment, at least one of (one or more) processor 605 It can be integrated on same mold with the logic of one or more controllers of system control module 610.For one embodiment, At least one of (one or more) processor 605 can be with the logic of one or more controllers of system control module 610 It is integrated on same mold to form system on chip (SoC).
In various embodiments, system 600 can be, but not limited to be: server, work station, desk-top calculating equipment or movement It calculates equipment (for example, lap-top computing devices, handheld computing device, tablet computer, net book etc.).In various embodiments, System 600 can have more or fewer components and/or different frameworks.For example, in some embodiments, system 600 includes One or more video cameras, keyboard, liquid crystal display (LCD) screen (including touch screen displays), nonvolatile memory port, Mutiple antennas, graphic chips, specific integrated circuit (ASIC) and loudspeaker.
Obviously, those skilled in the art can carry out various modification and variations without departing from the essence of the application to the application Mind and range.In this way, if these modifications and variations of the application belong to the range of the claim of this application and its equivalent technologies Within, then the application is also intended to include these modifications and variations.
It should be noted that the application can be carried out in the assembly of software and/or software and hardware, for example, can adopt With specific integrated circuit (ASIC), general purpose computer or any other realized similar to hardware device.In one embodiment In, the software program of the application can be executed to implement the above steps or functions by processor.Similarly, the application Software program (including relevant data structure) can be stored in computer readable recording medium, for example, RAM memory, Magnetic or optical driver or floppy disc and similar devices.In addition, hardware can be used to realize in some steps or function of the application, example Such as, as the circuit cooperated with processor thereby executing each step or function.
In addition, a part of the application can be applied to computer program product, such as computer program instructions, when its quilt When computer executes, by the operation of the computer, it can call or provide according to the present processes and/or technical solution. Those skilled in the art will be understood that the existence form of computer program instructions in computer-readable medium includes but is not limited to Source file, executable file, installation package file etc., correspondingly, the mode that computer program instructions are computer-executed include but Be not limited to: the computer directly execute the instruction or the computer compile the instruction after execute program after corresponding compiling again, Perhaps the computer reads and executes the instruction or after the computer reads and install and execute corresponding installation again after the instruction Program.Here, computer-readable medium can be for computer access any available computer readable storage medium or Communication media.
Communication media includes whereby including, for example, computer readable instructions, data structure, program module or other data Signal of communication is transmitted to the medium of another system from a system.Communication media may include having the transmission medium led (such as electric Cable and line (for example, optical fiber, coaxial etc.)) and can propagate wireless (not having the transmission the led) medium of energy wave, such as sound, electricity Magnetic, RF, microwave and infrared.Computer readable instructions, data structure, program module or other data can be embodied as example wireless Medium (such as carrier wave or be such as embodied as spread spectrum technique a part similar mechanism) in modulated message signal. Term " modulated message signal " refers to that one or more feature is modified or is set in a manner of encoded information in the signal Fixed signal.Modulation can be simulation, digital or Hybrid Modulation Technology.
As an example, not a limit, computer readable storage medium may include such as computer-readable finger for storage Enable, the volatile and non-volatile that any method or technique of the information of data structure, program module or other data is realized, can Mobile and immovable medium.For example, computer readable storage medium includes, but are not limited to volatile memory, such as with Machine memory (RAM, DRAM, SRAM);And nonvolatile memory, such as flash memory, various read-only memory (ROM, PROM, EPROM, EEPROM), magnetic and ferromagnetic/ferroelectric memory (MRAM, FeRAM);And magnetic and optical storage apparatus (hard disk, Tape, CD, DVD);Or other currently known media or Future Development can store the computer used for computer system Readable information/data.
Here, including a device according to one embodiment of the application, which includes for storing computer program The memory of instruction and processor for executing program instructions, wherein when the computer program instructions are executed by the processor When, trigger method and/or technology scheme of the device operation based on aforementioned multiple embodiments according to the application.
It is obvious to a person skilled in the art that the application is not limited to the details of above-mentioned exemplary embodiment, Er Qie In the case where without departing substantially from spirit herein or essential characteristic, the application can be realized in other specific forms.Therefore, no matter From the point of view of which point, the present embodiments are to be considered as illustrative and not restrictive, and scope of the present application is by appended power Benefit requires rather than above description limits, it is intended that all by what is fallen within the meaning and scope of the equivalent elements of the claims Variation is included in the application.Any reference signs in the claims should not be construed as limiting the involved claims.This Outside, it is clear that one word of " comprising " does not exclude other units or steps, and odd number is not excluded for plural number.That states in device claim is multiple Unit or device can also be implemented through software or hardware by a unit or device.The first, the second equal words are used to table Show title, and does not indicate any particular order.

Claims (18)

1. a kind of method of VR user perspective switching, wherein method includes the following steps:
When VR user starts move, the panoramic view of current virtual reality scene is provided for the VR user, wherein institute It states VR user to show in the panoramic view with virtual image, the move includes the VR user in the aphorama Displacement of targets point in figure;
Under the panoramic view, virtual image corresponding to the VR user is moved to the displacement of targets point;
It is first person by the view angle switch of the VR user.
2. according to the method described in claim 1, wherein, providing the panoramic view of current virtual reality scene for the VR user The step of include:
When VR user starts move, VR user described in the move is obtained in current virtual reality scene Displacement of targets point and/or the shift action classification of the move;
According to the displacement of targets point and/or the shift action classification, it is determined whether provide current virtual for the VR user The panoramic view of reality scene;
If providing the panoramic view, the VR user is shown in the panoramic view with virtual image.
3. according to the method described in claim 2, where it is determined whether providing current virtual reality scene for the VR user The step of panoramic view includes:
According to the displacement of targets point and/or the shift action classification, in conjunction with the scene information of the virtual reality scenario, really It is fixed whether for the VR user to provide the panoramic view of current virtual reality scene.
4. according to the method described in claim 1, wherein, providing the panoramic view of current virtual reality scene for the VR user The step of include:
When VR user starts move, the panoramic view of current virtual reality scene, the VR are provided for the VR user User is shown in the panoramic view with virtual image;
Obtain displacement of targets point of the VR user in the panoramic view.
5. according to the method described in claim 4, wherein, providing the panoramic view of current virtual reality scene for the VR user The step of include:
When VR user starts move, if the range of the panoramic view of virtual reality scenario corresponding to the move More than predetermined threshold, then the panoramic view is provided for the VR user, the VR user is in the panoramic view with virtual Image display.
6. according to the method described in claim 4, wherein, providing the panoramic view of current virtual reality scene for the VR user The step of include:
When VR user starts move, if virtual reality scenario corresponding to the move meets predetermined condition, The panoramic view is provided for the VR user, the VR user is shown in the panoramic view with virtual image.
7. method according to any one of claim 1 to 6, wherein this method further include:
The head blinkpunkt information for obtaining VR user determines according to the head blinkpunkt information and starts the VR user's Move, wherein position corresponding to the head blinkpunkt information is the displacement of targets point of the VR user;And/or
The body-sensing remote information for obtaining VR user determines and starts the movement of the VR user according to the body-sensing remote information Instruction, wherein position corresponding to the body-sensing remote information is the displacement of targets point of the VR user.
8. method according to any one of claim 1 to 7, wherein move virtual image corresponding to the VR user It moves to the step of displacement of targets point and includes:
According to the current location of the VR user and displacement of targets point, corresponding to the virtual image for determining the VR user Move mode;
Under the panoramic view, using the move mode, virtual image corresponding to the VR user is moved to described Displacement of targets point.
9. a kind of switching equipment of VR user perspective switching, wherein the switching equipment includes:
First device, for providing the complete of current virtual reality scene for the VR user when VR user starts move Scape view, the VR user show that the move includes that the VR user exists in the panoramic view with virtual image Displacement of targets point in the panoramic view;
Second device, under the panoramic view, virtual image corresponding to the VR user to be moved to the target Displacement point;
3rd device, for being first person by the view angle switch of the VR user.
10. switching equipment according to claim 9, wherein the first device includes with lower unit:
Unit one by one, for when VR user starts move, obtaining VR user described in the move current empty The shift action classification of displacement of targets point and/or the move in quasi- reality scene;
Unit one or two, for according to the displacement of targets point and/or the shift action classification, it is determined whether be the VR user The panoramic view of current virtual reality scene is provided;
Unit one or three, if the VR user is in the panoramic view with virtual image exhibition for providing the panoramic view Show.
11. switching equipment according to claim 10, wherein Unit one or two is used for:
According to the displacement of targets point and/or the shift action classification, in conjunction with the scene information of the virtual reality scenario, really It is fixed whether for the VR user to provide the panoramic view of current virtual reality scene.
12. switching equipment according to claim 9, wherein the first device includes with lower unit:
Unit one or four, for providing the complete of current virtual reality scene for the VR user when VR user starts move Scape view, the VR user are shown in the panoramic view with virtual image;
First Five-Year Plan unit, for obtaining displacement of targets point of the VR user in the panoramic view.
13. switching equipment according to claim 12, wherein Unit one or four is used for:
When VR user starts move, if the range of the panoramic view of virtual reality scenario corresponding to the move More than predetermined threshold, then the panoramic view is provided for the VR user, the VR user is in the panoramic view with virtual Image display.
14. switching equipment according to claim 12, wherein Unit one or four is used for:
When VR user starts move, if virtual reality scenario corresponding to the move meets predetermined condition, The panoramic view is provided for the VR user, the VR user is shown in the panoramic view with virtual image.
15. the switching equipment according to any one of claim 9 to 14, wherein the switching equipment further include:
4th device, according to the head blinkpunkt information, determines and starts for obtaining the head blinkpunkt information of VR user The move of the VR user, wherein position corresponding to the head blinkpunkt information is the target of the VR user Displacement point;And/or
5th device, according to the body-sensing remote information, determines and starts described for obtaining the body-sensing remote information of VR user The move of VR user, wherein position corresponding to the body-sensing remote information is the displacement of targets point of the VR user.
16. switching equipment according to any one of claims 9 to 15, wherein the second device is used for:
According to the current location of the VR user and displacement of targets point, corresponding to the virtual image for determining the VR user Move mode;
Under the panoramic view, using the move mode, virtual image corresponding to the VR user is moved to described Displacement of targets point.
17. a kind of computer readable storage medium, which is characterized in that the computer storage medium is stored with computer-readable finger It enables, when the computer-readable instruction is executed by one or more equipment, so that the equipment executes such as claim 1 to 8 Any one of described in method.
18. a kind of system of VR user perspective switching, which is characterized in that the system comprises memories and processor, described to deposit Computer-readable instruction is stored in reservoir, when the computer-readable instruction is executed by the processor, the processor Execute such as method described in any item of the claim 1 to 8.
CN201910023948.1A 2019-01-10 2019-01-10 A kind of method and apparatus for the switching of VR user perspective Pending CN109814713A (en)

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