CN107561706A - A kind of virtual reality projection imaging system - Google Patents
A kind of virtual reality projection imaging system Download PDFInfo
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- CN107561706A CN107561706A CN201710835620.0A CN201710835620A CN107561706A CN 107561706 A CN107561706 A CN 107561706A CN 201710835620 A CN201710835620 A CN 201710835620A CN 107561706 A CN107561706 A CN 107561706A
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Abstract
A kind of virtual reality projection imaging system, including:3D glasses, are arranged on eyes of user, the light of arrival human eye is formed 3-D effect;Projecting subassembly, be arranged between two eyeglasses of 3D glasses, for by virtual reality projection imaging in display space;Motion recognition system, the spatial position change of user is identified, send the change to control system;Control system, corresponding virtual reality scenario video content is refreshed according to the spatial position change information of user, logical that virtual reality scenario video content after refreshing is transferred into projecting subassembly, the virtual reality scenario video after the projecting apparatus component refreshes is launched on display space;Component is blocked, in the case where not blocking the display light of display space, the scattering light described in partial occlusion in the projected path of projecting subassembly projection light.
Description
Technical field
The present invention relates to a kind of projection imaging system, more particularly, to a kind of virtual reality projection imaging system.
Background technology
Virtual reality technology(Virtual Reality, abbreviation VR)It is the new and high technology occurred in recent years, by using meter
A series of means such as calculation machine, mode carry out virtual mould to even some things being also in the imagination of people of the things in reality
Intend, and pass through the modes such as vision, the sense of hearing even tactile, there is provided to user with sensory experience on the spot in person.Subsequent VR technologies
Increasingly mature and development, its application field also gradually widens.Up to the present, virtual technology is in teaching, process industry, building
Have been obtained for being widely applied with fields such as urban planning, show business, medical science, petroleum industries, and achieve it is good into
Just.
Virtual reality technology has feeling of immersion (Immersion), interactivity (Interactivity) and conception
(Imagination) three principal characters.Feeling of immersion, refer to that reality environment is supplied to one kind of user to experience virtual thing
The really degree of thing, this sense of reality include vision, the sense of hearing, tactile etc.;Interactivity, refer to user and virtual environment
Between certain interaction mechanism be present, user can be operated by certain mode to the things in virtual environment.User
Realize that it is exactly virtual reality projection imaging technology to immerse one of interactive mode with virtual reality (VR).
In a variety of virtual reality display systems that can bring live feeling of immersion often have equipment, virtual three-dimensional Projection Display system
Unite with its height telepresenc and height property of participation, participant is really realized that the information interchange with Virtual Space is conceived with reality,
As the virtual reality and vision simulation realization rate and mode generally used in the world at present, it is most widely used.
Feeding type virtual reality display system, more commonly used is the stereoprojection system based on stereo projection technology
System.The general principle of stereoscopic display is sought to manually to reappear parallax, will have horizontal parallax left-eye image and
Eye image is conveyed to the left eye and right eye of observer respectively so that observer can perceive three-dimensional depth, form third dimension.
In the Projection Display virtually shown, when the subpoint of projector equipment and the sight point location of user are apart from each other
When, the shape of projection will be deformed or distorted because of the change of view field and projection angle, and the projected picture that user observes will
It is deformed.In order to solve the above problems, 201610754119.7 patent of invention proposes a kind of virtual reality projection imaging
System, wherein projecting apparatus is arranged in the set distance range of 3D glasses, the projecting direction of projecting apparatus and the vision of 3D glasses
Direction is consistent, so as to obtain anti-twist projection imaging system, realizes under any projection angle, the view field of arbitrary shape,
Projected picture will not be deformed or distort.
But in the technical scheme of 201610754119.7 patents of invention, due to projecting apparatus is arranged on into distance 3D glasses
Proximity, projection light particles effect such as dust in air on by projection path can produce scattering, especially apart from eye
The nearer position unit area luminous intensity of mirror is larger, and scattering illumination is mapped to the viewing effect that user can be influenceed in eyes of user.
The content of the invention
Improvement of the present invention as 201610754119.7 patents of invention, proposes a kind of virtual reality projection imaging system,
The influence of projection light scattering can be reduced.
As one aspect of the present invention, there is provided a kind of virtual reality projection imaging system, including:3D glasses, it is set
3-D effect is formed in the light on eyes of user, making to reach human eye by 3D glasses;Projecting subassembly, it is arranged at 3D glasses
Between two eyeglasses, for by virtual reality projection imaging in display space;Motion recognition system, it identifies the space of user
Change in location, send the change to control system;Control system, it refreshes phase according to the spatial position change information of user
The virtual reality scenario video content answered, it is logical that virtual reality scenario video content after refreshing is transferred to projecting subassembly, it is described
Virtual reality scenario video after projecting apparatus component refreshes is launched on display space;Component is blocked, it is not blocking display space
Display light in the case of, the scattering light described in partial occlusion in the projected path of projecting subassembly projection light;It is described to block component
Including the first shielding plate and the second shielding plate, first shielding plate is used to block left eye, and second shielding plate is used to hide
Keep off right eye;First shielding plate is arranged at left eye and formed with the projector space rightmost side in plane, by being extended on the right side of left eye
Left eye forms plane and projecting subassembly leftmost side perspective plane crossover location with the projector space rightmost side;Second shielding plate is set
It is placed in the plane that right eye is formed with the projector space leftmost side, by extending to right eye and projector space leftmost side institute on the left of right eye
Form plane and projecting subassembly rightmost side perspective plane crossover location.
Preferably, the projecting direction of the projecting subassembly is consistent with the visual direction of 3D glasses.
As another aspect of the present invention, there is provided one kind includes:3D glasses, it is arranged on eyes of user, makes to lead to
Cross the light formation 3-D effect that 3D glasses reach human eye;Projecting subassembly, it is arranged between two eyeglasses of 3D glasses, is used for
By virtual reality projection imaging in display space;Motion recognition system, it identifies the spatial position change of user, by the change
Change sends control system to;Control system, it refreshes corresponding virtual reality scenario according to the spatial position change information of user
Video content, it is logical that virtual reality scenario video content after refreshing is transferred to projecting subassembly, after the projecting apparatus component refreshes
Virtual reality scenario video launch display space on;Block component, its in the case where not blocking the display light of display space,
Scattering light described in partial occlusion in the projected path of projecting subassembly projection light;It is described block component include the first shielding plate and
Second shielding plate, first shielding plate are used to block left eye, and second shielding plate is used to block right eye;Described first blocks
Piece includes Part I and Part II, and the Part I is wire connecting portion, is regarded by extending to the left eye right side on the right side of left eye
The parallel surface of the left projection view angles intersection of angle and projecting subassembly and right and left eyes plane, the Part II is occlusion part, its along
The parallel surface extends to the left projection view angles intersection of left eye LOOK RIGHT and projecting subassembly;Second shielding plate includes first
Divide and Part II, the Part I are wire connecting portion, by extending to right eye LOOK LEFT and projecting subassembly on the left of right eye
Right projection view angles intersection and right and left eyes plane parallel surface, the Part II is occlusion part, and it prolongs along the parallel surface
Reach the right projection view angles intersection of right eye LOOK LEFT and projecting subassembly.
Brief description of the drawings
Fig. 1 is the light path schematic diagram of first embodiment of the invention.
Fig. 2 is the light path schematic diagram of second embodiment of the invention.
Embodiment
In order to illustrate more clearly of technical scheme, embodiment will be used simply to be situated between the present invention below
Continue, it should be apparent that, in describing below is only one embodiment of the present of invention, is come for those of ordinary skill in the art
Say, without having to pay creative labor, other technical schemes can also be obtained according to these embodiments, fallen within
Disclosure of the invention scope.
First embodiment
The virtual reality projection imaging system of first embodiment of the invention, including 3D glasses, projecting subassembly, motion recognition system with
And control system.Wherein 3D glasses are arranged on eyes of user, and the light for making to reach human eye by 3D glasses forms 3-D effect.
The 3D glasses of polarization type 3D glasses or 3 D active eyeglasses as virtual reality projection imaging system can be used.
Projecting subassembly, it is arranged at the point midway between two eyeglasses of 3D glasses, so that projecting subassembly distance is seen
Point location be less than setting 50cm setting distance range, for by virtual reality projection imaging in display space.Pass through throwing
The distance of shadow component and 3D glasses is set, and is made the projecting direction of projecting apparatus consistent with the visual direction of 3D glasses, is obtained anti-twist
Projection imaging system, so as to which projected picture will not be deformed or distort.
Motion recognition system, the spatial position change of the user of its real-time capture 3D glasses, the spatial position change include
Head and the change of body space position, the spatial position change of the user of seizure is sent to control system by transmitting element
System.
Control system, it refreshes corresponding virtual reality scenario video content according to the spatial position change information of user,
It is logical that virtual reality scenario video content after refreshing is transferred to projecting subassembly, the virtual reality scenario after the refreshing of projecting apparatus component
Video is launched on display space.
Component is blocked, it can be arranged on 3D glasses, in the case where not blocking the display light of display space, portion
Divide the scattering light blocked in the projected path of projecting subassembly projection light.
Specifically, referring to accompanying drawing 1, projecting subassembly 10 is arranged between left eye 20 and right eye 30, its projection path 101,
102,103,104 all there is scattering.Blocking component includes the first shielding plate 40 and the second shielding plate 50, the first shielding plate 40
For blocking left eye, the second shielding plate 50 is used to block right eye.
First shielding plate 40 is arranged at left eye 20 and formed with the rightmost side of projector space 200 in plane 105, right by left eye 20
Side extends to left eye 20 and forms plane 105 and the crossover location of projecting subassembly leftmost side perspective plane 106 with the projector space rightmost side.
So as to which, the first shielding plate 40 is not in the case where blocking the display light of display space 200, can block projection path 101 and
Scattering light on 102.
Second shielding plate 50 is arranged at right eye 30 and formed with the leftmost side of projector space 200 in plane 107, left by right eye 30
Side extends to right eye 30 and forms plane 107 and the crossover location of projecting subassembly rightmost side perspective plane 108 with the projector space leftmost side.
So as to which, the second shielding plate 50 is not in the case where blocking the display light of display space 200, can block projection path 101 and
Scattering light on 104.
First shielding plate 40 and the second shielding plate 50 can use the conventional light-locking material in this area, by welding, glue
The modes such as patch are arranged on 3D glasses.
By the setting of above-described embodiment, the scattering light in the projected path of projecting subassembly can be made, especially distance is used
Eyes nearer scattering light in family is shielded, and light is scattered in projected path for user's virtual reality viewing effect so as to reduce
Influence.
Second embodiment
The virtual reality projection imaging system of first embodiment of the invention, including 3D glasses, projecting subassembly, motion recognition system with
And control system.Wherein 3D glasses are arranged on eyes of user, and the light for making to reach human eye by 3D glasses forms 3-D effect.
The 3D glasses of polarization type 3D glasses or 3 D active eyeglasses as virtual reality projection imaging system can be used.
Projecting subassembly, it is arranged at the point midway between two eyeglasses of 3D glasses, so that projecting subassembly distance is seen
Point location be less than setting 50cm setting distance range, for by virtual reality projection imaging in display space.Pass through throwing
The distance of shadow component and 3D glasses is set, and is made the projecting direction of projecting apparatus consistent with the visual direction of 3D glasses, is obtained anti-twist
Projection imaging system, so as to which projected picture will not be deformed or distort.
Motion recognition system, the spatial position change of the user of its real-time capture 3D glasses, the spatial position change include
Head and the change of body space position, the spatial position change of the user of seizure is sent to control system by transmitting element
System.
Control system, it refreshes corresponding virtual reality scenario video content according to the spatial position change information of user,
It is logical that virtual reality scenario video content after refreshing is transferred to projecting subassembly, the virtual reality scenario after the refreshing of projecting apparatus component
Video is launched on display space.
Component is blocked, it can be arranged on 3D glasses, in the case where not blocking the display light of display space, portion
Divide the scattering light blocked in the projected path of projecting subassembly projection light.
Specifically, referring to Fig. 2, projecting subassembly 10 is arranged between left eye 20 and right eye 30, its projection path 101,102,
103,104 all there is scattering.Blocking component includes the first shielding plate 40 and the second shielding plate 50, and the first shielding plate 40 is used for
Left eye is blocked, the second shielding plate 50 is used to block right eye.
Because human eye visual angle is typically smaller than 150 degree, the subregion in projection path 101 is physically located the blind area at visual angle
Interior, the scattering light for this part blind area is actually what need not be blocked.Therefore, the structure for blocking component can be entered
Traveling one-step optimization, so as to reduce its weight, increase the light degree of system.
First shielding plate 40 includes Part I 41 and Part II 42.Part I 41 is wire connecting portion, its with
3D glasses connect, by the right side of left eye 20 extend to the intersections of left eye LOOK RIGHT 201 and the left projection view angles 106 of projecting subassembly 10 with
The parallel surface 300 of right and left eyes plane;Wherein, the angle of left eye LOOK RIGHT 201 and horizontal plane is set according to human eye visual angle, Ke Yishe
It is set to such as 15 degree.
Part II 42 is occlusion part, and it is connected with Part I 41, and left eye LOOK RIGHT is extended to along parallel surface 300
201 with the intersections of the left projection view angles 106 of projecting subassembly 10.
Second shielding plate 50 includes Part I 51 and Part II 52.Part I 51 is wire connecting portion, its with
3D glasses connect, by the left side of right eye 30 extend to the intersections of right eye LOOK LEFT 301 and the right projection view angles 108 of projecting subassembly 10 with
The parallel surface 300 of right and left eyes plane.Wherein, the angle of right eye LOOK LEFT 301 and horizontal plane is set according to human eye visual angle, Ke Yishe
It is set to for example, 15 degree.
Part II 52 is occlusion part, and it is connected with Part I 51, and right eye LOOK LEFT is extended to along parallel surface 300
301 with the intersections of the right projection view angles 108 of projecting subassembly 10.
By the setting of the above preferred embodiment of the present invention, the first shielding plate 40 is not blocking the aobvious of projector space 200
In the case of showing light, the scattering light in projection path 101 and 102 can be blocked;Second shielding plate 50 is not blocking projection sky
Between 200 display light in the case of, the scattering light in projection path 101 and 104 can be blocked;Meanwhile by optimizing
The structure of one shielding plate 40 and the second shielding plate 50, so as to reduce its weight, increase the light degree of system.
It should be noted that herein, such as first and second or the like relational terms are used merely to a reality
Body or operation make a distinction with another entity or operation, and not necessarily require or imply and deposited between these entities or operation
In any this actual relation or order.Moreover, term " comprising ", "comprising" or its any other variant are intended to
Nonexcludability includes, so that process, method, article or equipment including a series of elements not only will including those
Element, but also the other element including being not expressly set out, or it is this process, method, article or equipment also to include
Intrinsic key element.In the absence of more restrictions, the key element limited by sentence "including a ...", it is not excluded that
Other identical element also be present in process, method, article or equipment including the key element.
In all documents for referring to of the present invention all incorporated by reference in this application, it is individually recited just as each document
As with reference to such.In addition, it is to be understood that after the above disclosure of the present invention has been read, protection scope of the present invention is not
Above-described embodiment is limited only to, those skilled in the art can make various changes or modifications to the present invention, not depart from the present invention
Under the premise of principle, these equivalent form of values equally fall within the application appended claims limited range.
Claims (1)
1. a kind of virtual reality projection imaging system, including:3D glasses, it is arranged on eyes of user, makes to arrive by 3D glasses
The light of intelligent's eye forms 3-D effect;Projecting subassembly, it is arranged between two eyeglasses of 3D glasses, for by virtual reality
Projection imaging is in display space;Motion recognition system, it identifies the spatial position change of user, sends the change to control
System processed;Control system, it refreshes corresponding virtual reality scenario video content according to the spatial position change information of user, leads to
Virtual reality scenario video content after refreshing is transferred to projecting subassembly, the virtual reality field after the projecting apparatus component refreshing
Scape video is launched on display space;It is characterized in that:Also include blocking component, its feelings in the display light for not blocking display space
Under condition, the scattering light described in partial occlusion in the projected path of projecting subassembly projection light;The component that blocks blocks including first
Piece and the second shielding plate, first shielding plate are used to block left eye, and second shielding plate is used to block right eye;Described
One shielding plate is arranged at left eye and formed with the projector space rightmost side in plane, by extending to left eye and projection on the right side of left eye
The space rightmost side forms plane and projecting subassembly leftmost side perspective plane crossover location;Second shielding plate be arranged at right eye with
In the plane that the projector space leftmost side is formed, by extend on the left of right eye right eye and the projector space leftmost side formed plane and
Projecting subassembly rightmost side perspective plane crossover location.
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