CN107158701A - The reminding method and device of outgoing dynamics - Google Patents
The reminding method and device of outgoing dynamics Download PDFInfo
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- CN107158701A CN107158701A CN201710347011.0A CN201710347011A CN107158701A CN 107158701 A CN107158701 A CN 107158701A CN 201710347011 A CN201710347011 A CN 201710347011A CN 107158701 A CN107158701 A CN 107158701A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
- A63F2300/305—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
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- Engineering & Computer Science (AREA)
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- Optics & Photonics (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The invention provides a kind of reminding method and device of outgoing dynamics, it is related to auxiliary computing technique field, this method includes:Obtain the shooting angle of virtual objects in current display scene;According to shooting angle parameter corresponding with current display scene, the dynamics value that virtual objects hit object needs is calculated;Parameter at least includes one below:The coordinate of virtual objects, the quality of virtual objects, the coordinate of destination object, the speed of destination object, acceleration of gravity, resistance and wind-force;Show that dynamics is worth corresponding dynamics prompt message in the designated area of currently display scene.The reminding method and device of outgoing dynamics provided in an embodiment of the present invention, it is possible to reduce the time that user's estimation dynamics needs, reduce the learning cost and operation difficulty of user, improve the user experience under interaction scenarios.
Description
Technical field
The present invention relates to auxiliary computing technique field, more particularly, to a kind of reminding method and device of outgoing dynamics.
Background technology
In parabola shooting application program, common scene is that user calculates according to wind-force, two key factors of angle
Go out the dynamics that the operation object A hit objects B of its control needs, reuse dynamics control operation object A along application program meter
Projectile motion is done in the track calculated, and finally determines whether hit.
Because the trajectory calculation of projectile motion is related to many factors such as wind-force, angle, dynamics, gravity, mass of object, and
Combining target distance progress is needed, user can not calculate the dynamics required for hit object, Zhi Nenggen in a short time
Estimated according to personal experience, obtained estimation result often has deviation, and time-consuming for estimation, when not only expending user
Between, also increase use difficulty of the user for this kind of application program.
The problem of being difficult to the short time for above-mentioned user and calculate the dynamics of parabola shooting, not yet propose at present effective
Solution.
The content of the invention
In view of this, it is an object of the invention to provide a kind of reminding method and device of outgoing dynamics, provide a user
Dynamics is pointed out, to reduce learning cost and the operation difficulty that the estimation dynamics of user is caused.
In a first aspect, the embodiments of the invention provide a kind of reminding method of outgoing dynamics, including:Obtain current display field
The shooting angle of virtual objects in scape;According to shooting angle parameter corresponding with current display scene, virtual objects hit is calculated
The dynamics value that destination object needs;Parameter at least includes one below:The coordinate of virtual objects, the quality of virtual objects, target
The coordinate of object, the speed of destination object, acceleration of gravity, resistance and wind-force;Shown in the designated area of currently display scene
Dynamics is worth corresponding dynamics prompt message.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the first of first aspect, wherein, root
According to shooting angle parameter corresponding with current display scene, the dynamics value that calculating virtual objects hit object needs includes:
Define horizontal coordinate calculation formula when virtual objects are in identical height in motion process with destination object;Calculation formula bag
Include parameter, shooting angle and the dynamics parameter of current scene;Pass through the result and mesh of binary search horizontal coordinate calculation formula
Dynamics parameter when the horizontal coordinate of mark object is identical;It regard dynamics parameter as dynamics value.
With reference to the first possible embodiment of first aspect, the embodiments of the invention provide second of first aspect
Possible embodiment, wherein, pass through the result and the horizontal coordinate of destination object of binary search horizontal level calculation formula
Dynamics parameter when identical includes:First value is substituted into the horizontal coordinate that calculation formula obtains virtual objects;First value is dynamics
The median of parameter minimum value and maximum;Compare the horizontal coordinate of virtual objects and the horizontal coordinate of destination object;When virtual
When the horizontal coordinate of object is less than the horizontal coordinate of destination object, second value is substituted into the level that calculation formula obtains virtual objects
Coordinate simultaneously carries out comparison step;Second value is the median of the first value and maximum;When the horizontal coordinate of virtual objects is more than mesh
When marking the horizontal coordinate of object, the 3rd value substitution calculation formula is obtained into the horizontal coordinate of virtual objects and comparison step is carried out;
3rd value is minimum value and the first median being worth;When the horizontal coordinate of virtual objects is equal to the horizontal coordinate of destination object,
It regard currency as the dynamics parameter found.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the third of first aspect, wherein,
The designated area of current display scene shows that the corresponding dynamics prompt message of dynamics value includes:Dynamics maximum is accounted for according to dynamics value
Ratio-dependent dynamics value in the corresponding position in dynamics control area;In corresponding position display dynamics prompt;Dynamics is carried
Show that symbol includes shape, color and/or numerical value.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the 4th of first aspect kind, wherein,
The designated area of current display scene shows that the corresponding dynamics prompt message of dynamics value includes:Determine dynamics value in dynamics control zone
The corresponding scale in domain;Dynamics prompt is shown at corresponding scale;Dynamics prompt is prompting graduation mark.
With reference to the first possible embodiment of first aspect, the embodiments of the invention provide the 5th of first aspect kind
Possible embodiment, wherein, when the result by binary search horizontal coordinate calculation formula and the level of destination object seat
When dynamics parameter when marking identical exceeds the scope of the corresponding dynamics parameter of current display scene, no result is shown in designated area
Prompting message.
With reference to the 5th kind of possible embodiment of first aspect, the embodiments of the invention provide the 6th of first aspect kind
Possible embodiment, in addition to:The prompting of change shooting angle is shown in designated area.
Second aspect, the embodiment of the present invention also provides a kind of suggestion device of outgoing dynamics, including:Shooting angle obtains mould
Block, the shooting angle for obtaining virtual objects in current display scene;Dynamics value computing module, for according to shooting angle and
It is current to show the corresponding parameter of scene, calculate the dynamics value that virtual objects hit object needs;Parameter at least includes following
One of:The coordinate of virtual objects, the quality of virtual objects, the coordinate of destination object, the speed of destination object, acceleration of gravity,
Resistance and wind-force;Dynamics reminding module, for showing that dynamics is worth corresponding dynamics prompting in the designated area of currently display scene
Information.
With reference to second aspect, the embodiments of the invention provide the possible embodiment of the first of second aspect, wherein, power
Angle value computing module includes:Formula definition unit, for define virtual objects in motion process with destination object be in it is identical
Horizontal coordinate calculation formula during height;Calculation formula includes parameter, shooting angle and the dynamics parameter of current scene;Search single
Member, for dynamics ginseng of the result by binary search horizontal coordinate calculation formula when identical with the horizontal coordinate of destination object
Number;Determining unit, for regarding dynamics parameter as dynamics value.
With reference to second aspect, the embodiments of the invention provide the possible embodiment of the first of second aspect, wherein, power
Degree reminding module is additionally operable to:The ratio-dependent dynamics value of dynamics maximum is accounted in the corresponding position in dynamics control area according to dynamics value
Put;In corresponding position display dynamics prompt;Dynamics prompt includes shape, color and/or numerical value.
The embodiment of the present invention brings following beneficial effect:The reminding method of outgoing dynamics provided in an embodiment of the present invention and
Device, can calculate what virtual objects hit object needed by shooting angle parameter corresponding with current display scene
Dynamics value, and provide it is visual prompting for user input dynamics use, it is possible to reduce user estimation dynamics needs time, plus
Strong user estimates the accuracy of dynamics, reduces the learning cost and operation difficulty of user, improves the user under interaction scenarios
Experience Degree.
Other features and advantages of the present invention will be illustrated in the following description, also, partly be become from specification
Obtain it is clear that or being understood by implementing the present invention.The purpose of the present invention and other advantages are in specification, claims
And specifically noted structure is realized and obtained in accompanying drawing.
To enable the above objects, features and advantages of the present invention to become apparent, preferred embodiment cited below particularly, and coordinate
Appended accompanying drawing, is described in detail below.
Brief description of the drawings
, below will be to specific in order to illustrate more clearly of the specific embodiment of the invention or technical scheme of the prior art
The accompanying drawing used required in embodiment or description of the prior art is briefly described, it should be apparent that, in describing below
Accompanying drawing is some embodiments of the present invention, for those skilled in the art, on the premise of not paying creative work,
Other accompanying drawings can also be obtained according to these accompanying drawings.
Fig. 1 is a kind of schematic flow sheet of the reminding method of outgoing dynamics provided in an embodiment of the present invention;
Fig. 2 is a kind of step S13 of the reminding method of outgoing dynamics schematic flow sheet provided in an embodiment of the present invention;
Fig. 3 is a kind of schematic diagram of dynamics prompt provided in an embodiment of the present invention;
Fig. 4 is the schematic diagram of another dynamics prompt provided in an embodiment of the present invention;
Fig. 5 is a kind of step S13 of the reminding method of outgoing dynamics schematic flow sheet provided in an embodiment of the present invention;
Fig. 6 is a kind of schematic flow sheet of the reminding method of parabola shooting game provided in an embodiment of the present invention;
Fig. 7 is a kind of structural representation of the suggestion device of outgoing dynamics provided in an embodiment of the present invention;
Fig. 8 is the structural representation of the suggestion device of another outgoing dynamics provided in an embodiment of the present invention;
Fig. 9 is a kind of structural representation of server provided in an embodiment of the present invention.
Embodiment
To make the purpose, technical scheme and advantage of the embodiment of the present invention clearer, below in conjunction with accompanying drawing to the present invention
Technical scheme be clearly and completely described, it is clear that described embodiment is a part of embodiment of the invention, rather than
Whole embodiments.Based on the embodiment in the present invention, those skilled in the art institute under the premise of creative work is not made
The every other embodiment obtained, belongs to the scope of protection of the invention.
Parabola shooting application common at present needs user according to required for many factors estimate hit object
Often there is deviation in dynamics, its estimation result, and time-consuming for estimation, and the use learning cost and operation difficulty of user is high, base
In this, a kind of reminding method and device of outgoing dynamics provided in an embodiment of the present invention can calculate dynamics and provide dynamics and carry
Show, to reduce the learning cost and operation difficulty of user.For ease of understanding the present embodiment, first to the embodiment of the present invention
A kind of reminding method of disclosed outgoing dynamics describes in detail.
, it is necessary to first define the application scenarios of the above method before the reminding method of outgoing dynamics is introduced, application scenarios include
But being not limited to game, cartoon making etc. needs to control the outgoing dynamics of virtual objects, and hits the scene of some target.In this hair
Illustrated in bright embodiment by taking shooting game application scenarios as an example.Unless specifically stated otherwise, otherwise in these embodiments
The part of elaboration and relative step, numerical expression and the numerical value of step are not limit the scope of the invention.
Embodiment 1
The embodiment of the present invention 1 provides a kind of reminding method of outgoing dynamics, the prompting of outgoing dynamics shown in Figure 1
The schematic flow sheet of method, comprises the following steps:
Step S11, obtains the shooting angle of virtual objects in current display scene.
By taking shooting game application scenarios as an example, above-mentioned virtual objects can be bullet or shell etc..Above-mentioned shooting angle
Can be user's input, such as by the above-below direction button on keyboard, by the virtual button up and down on touch-screen or
Inputted by input units such as mouses;Can also apply the shooting angle automatically provided during automatic aiming;Can be with
It is the shooting angle that preservation is given tacit consent at the end of upper bout.
Step S12, according to shooting angle parameter corresponding with current display scene, calculates virtual objects hit object
The dynamics value needed.
It is wherein current to show that the corresponding parameter of scene at least includes one below:The coordinates of virtual objects, virtual objects
Quality, the coordinate of destination object, the speed of destination object, acceleration of gravity, resistance and wind-force.According to shooting angle and above-mentioned ginseng
Number can obtain the movement locus of virtual objects, when the movement locus passes through the coordinate of the destination object, you can be defined as hitting
In the target, herein it should be noted that virtual objects and destination object can have certain volume, therefore motion rail
When the distance between coordinate of mark and destination object is less than given threshold, you can think the object that can hit the mark.
Further, the not each preshot of above-mentioned calculating is carried out, and can be indicated to determine whether according to the control of user
Carry out.For example dynamics is set to point out virtual key in currently display scene, when user's click force prompting virtual key is enabled
After dynamics prompt facility, carry out above-mentioned calculating and follow-up prompting step, otherwise without.
Specifically, above-mentioned calculation can use binary search, can improve and find the dynamics value that hit needs
Efficiency, but can also be by the way of the dynamics value in the range of by dynamics brings checking computations into one by one.It is possible to further basis
Virtual objects and destination object coordinate difference and current wind pre-estimate possible dynamics scope, then carry out above-mentioned lookup or one by one
Bring into, to improve computational efficiency, shorten the calculating time, to avoid period of reservation of number too long, improve Experience Degree.
Step S13, shows that dynamics is worth corresponding dynamics prompt message in the designated area of currently display scene.
After calculating obtains dynamics value, the dynamics is worth into corresponding dynamics prompt message is included in designated area, you can regard
The dynamics value obtained by calculating is changed.Wherein, designated area is preferably in dynamics control area.Common dynamics input mode includes power
Spend bar, round type, elastic deformation formula etc.
As a kind of step S13 embodiment, if above-mentioned dynamics input mode is linearly increasing dynamics bar formula, it please join
Fig. 2 is read, step S13 can include:
Step S21, the ratio-dependent dynamics value of dynamics maximum is accounted in the corresponding position in dynamics control area according to dynamics value
Put.
The input mode of dynamics bar formula, is to pin the time of dynamics key according to user to input dynamics:User is by exerting oneself
Spend after key, the dynamics that dynamics bar is indicated is continuously increased, user unclamps dynamics key, then dynamics bar indicates to stop increase, completes dynamics
Input.The size of dynamics represents with rectangular pure color figure, the maximum, force angle value that dynamics can be pre-set from 0 to application it
Between incremental variations, it is longer to press the dynamics key time, and input dynamics is bigger, then rectangle pure color figure is longer.
In the case where the dynamics that dynamics bar is indicated is linearly increasing, the ratio-dependent of maximum can be accounted for by dynamics value
The dynamics is worth corresponding position.
Step S22, in corresponding position display dynamics prompt.
In order to visualize above-mentioned dynamics value, user is facilitated to observe and according to the dynamics of the dynamics value control input, in the power
The corresponding dynamics position display dynamics prompt of angle value, the dynamics prompt includes shape, color, numerical value or any two
The combination of person.Referring to the schematic diagram of the dynamics prompt shown in Fig. 3 and Fig. 4, figure 3 illustrates aobvious with bar shaped prompt
The signal shown, figure 4 illustrates the signal shown with arc prompt (dotted line in figure).
When destination object has it is multiple when, computing power angle value can be distinguished for different target object, and in dynamics control
The multiple dynamics prompt of the corresponding position display in region, the prompting to the multiple destination objects of user.For example destination object includes
Three, can display scene in A, B, C flag, be simultaneously displayed in small map, dynamics prompt also with identical A,
B, C correspondence markings, as shown in Figures 3 and 4, respectively including 3 bar shaped prompt and 3 arc prompt.
As step S13 another embodiment, if above-mentioned dynamics input mode includes dynamics value scale, figure is referred to
5, step S13 can also include:
Step S51, determines dynamics value in the corresponding scale in dynamics control area.
Step S52, shows dynamics prompt at corresponding scale.
Specifically, above-mentioned dynamics prompt is prompting graduation mark., can be with when dynamics input mode includes dynamics scale
Dynamics indication wire is shown at corresponding scale in dynamics control area, is user in the dynamics of input, is clear from hitting mesh
Mark the dynamics size that object needs, convenient use.
The reminding method for the outgoing dynamics that the present embodiment is provided, can be corresponding with current display scene by shooting angle
Parameter, calculate the dynamics value that virtual objects hit object needs, and provide visual prompting makes for user's input dynamics
The time needed with, it is possible to reduce user estimation dynamics, strengthen the accuracy that user estimates dynamics, reduce the study of user into
Sheet and operation difficulty, improve the user experience under interaction scenarios.
Specifically, it is above-mentioned according to shooting angle parameter corresponding with current display scene, calculate virtual objects hit
The dynamics value that object needs includes:
(1) define horizontal coordinate when virtual objects are in identical height in motion process with destination object and calculate public
Formula;Calculation formula includes parameter, shooting angle and the dynamics parameter of current scene;
(2) power by the result of binary search horizontal coordinate calculation formula when identical with the horizontal coordinate of destination object
Spend parameter;
(3) it regard dynamics parameter as dynamics value.
Wherein, physical computing is carried out so that virtual objects carry out projectile motion as an example, is related to the factor of influence projectile motion
There is wind-force, dynamics, angle, projectile initial position, acceleration of gravity, air drag factor, quality, the time, destination object
Speed, other resistances etc..Virtual objects are defined first when being in same vertical height with destination object during projectile motion
Horizontal coordinate calculation formula be f, horizontal coordinate is pos, then has
Pos=f (power, wind, angle, pos0, g, air, mass)
In formula, power is dynamics, and wind is wind-force, and angle is angle, and pos0 is projectile initial position, and g is
Acceleration of gravity, air is air drag factor, and mass is quality.Wherein wind-force is that program is generated at random, and dynamics and angle are to use
Family is inputted, and air drag factor is to apply value set in advance, and quality can also be set by application.Wherein pos is in a program
Pos.x and pos.y can be taken respectively, and the horizontal coordinate and vertical coordinate of projectile position are represented respectively.
The step of above-mentioned steps (2) are by binary search is specifically included:
1. the first value is substituted into the horizontal coordinate that calculation formula obtains virtual objects;First value for dynamics parameter minimum value with
The median of maximum;
2. compare the horizontal coordinate of virtual objects and the horizontal coordinate of destination object;
3. when the horizontal coordinate of virtual objects is less than the horizontal coordinate of destination object, second value substitution calculation formula is obtained
To virtual objects horizontal coordinate and carry out comparison step;Second value is the median of the first value and maximum;
4. when the horizontal coordinate of virtual objects is more than the horizontal coordinate of destination object, the 3rd value substitution calculation formula is obtained
To virtual objects horizontal coordinate and carry out comparison step;3rd value is minimum value and the first median being worth;
5. when the horizontal coordinate of virtual objects is equal to the horizontal coordinate of destination object, it regard currency as the power found
Spend parameter.
Further, when the result by binary search horizontal coordinate calculation formula is identical with the horizontal coordinate of destination object
When dynamics parameter beyond the scope of the corresponding dynamics parameter of current display scene when, show that no result is pointed out to disappear in designated area
Breath.Now, the prompting of change shooting angle is shown in designated area.
In order to make it easy to understand, being exemplified below:
It is defined as follows first:
Pos1=f (power1, wind, angle, pos0, g, air, mass);
Pos2=f (power2, wind, angle, pos0, g, air, mass);
Pos3=f (power3, wind, angle, pos0, g, air, mass);
Power1=0;
Power2=max_power/2;
Power3=max_power;
Wherein max_poser is maximum, force angle value.
Projectile is calculated using 0 dynamics using formula, and middle dynamics, maximum dynamics is done at projectile motion and destination object
Position pos1, pos2, pos3 when same vertical height, the coordinate for defining destination object is pos4, then has following several feelings
Condition.
The first is pos1.x>Pos4.x, at this moment bears with destination object near or destination object excessively in the level of initial position
Direction, minimum 0 dynamics also can not hit object, now without solution, point out user in the case of current angular and wind-force,
Without can be with the dynamics value of hit.
Second is pos4.x>Pos3.x, at this moment distance objective object too far, maximum dynamics also can not hit, this
When be also no solution, and point out user.
The third be | pos2.x-pos4.x |≤k, k are fixed error amount, when the seats of pos2 in the horizontal direction
When being differed between mark and the horizontal direction coordinate of destination object less than k, it is believed that both can be ignored gap, pos2 ≈
Pos4, it is believed that hit destination object.At this moment pos2 is taken correspondingly to calculate the power2 brought into, as can be with hit pair
The dynamics value of elephant returns and points out user, and binary chop terminates.
4th kind of situation be | pos2.x-pos4.x |>K, then at this moment because more than fixed error amount, it is believed that error compared with
Greatly, there is no hit object, if at this moment pos2.x>Pos4.x, the then dynamics value that can obtain hit is inevitable at 0 degree
To between power2, if pos2.x<Pos4.x, the then dynamics value that can obtain hit is inevitable in power2 to power3
Between.If the dynamics value of hit is necessarily at 0 degree between power2, then power2 value changes into (power1+
Power2)/2, power3 value is changed into former power2, is updated in three foregoing formulas, calculates new pos1,
Pos2, pos3, are compared again, move in circles, untill error amount finds the dynamics value of hit object less than k.
If the dynamics of hit is inevitable between power2 to power3, then power2 value is changed into (power2+
Power3)/2, power1 value is changed into former power2, similarly circulated, until the dynamics value for finding hit object is
Only.
The dynamics value that the above method that the present embodiment is provided is needed by binary search virtual objects hit object,
Computational efficiency is high, saves the time, the time required to eliminating user's estimation dynamics, fundamentally solves user's estimation dynamics inaccurate
The problem of.
Embodiment 2
The embodiment of the present invention 2 provides a kind of reminding method of parabola shooting game, applies in above-described embodiment
Method, schematic flow sheet shown in Figure 6, specifically includes following steps:
Step S61, opens application, and enters parabola and shoot scene.
Step S62, initializes acceleration of gravity, and air drag factor casts amount of substance, and generate wind-force at random.
Step S63, user's selection shooting angle.
In the present embodiment, illustrated by taking user's input shooting angle as an example.
Step S64, calculates dynamics needed for projectile hit object.
Step S65, determines whether hitting force angle value.If it is, performing step S66;If not, performing step S68.
Step S66, shows dynamics indication wire to point out user above-mentioned dynamics value.
Step S67, user inputs dynamics according to above-mentioned dynamics indication wire.
Step S68, pointing out can not hit object under the current shooting angle of user.Now user needs to reselect out
Firing angle degree.
The reminding method for the parabola shooting game that the present embodiment is provided, after user's input shooting angle, can pass through
Shooting angle parameter corresponding with current display scene calculates the dynamics value that virtual objects hit object needs, and offer can
Dynamics depending on change is pointed out, and is reduced the time that user's estimation dynamics needs, is improved the user experience under interaction scenarios.
Embodiment 3
The embodiment of the present invention 3 provides a kind of suggestion device of outgoing dynamics, applied to processor or server, referring to
Structural representation shown in Fig. 7, including shooting angle acquisition module 310, dynamics value computing module 320 and dynamics reminding module
330, wherein, the function of each module is as follows:
Shooting angle acquisition module 310, the shooting angle for obtaining virtual objects in current display scene;
Dynamics value computing module 320, for according to shooting angle parameter corresponding with current display scene, calculating virtual right
The dynamics value needed as hit object;Parameter at least includes one below:The coordinate of virtual objects, the matter of virtual objects
Amount, the coordinate of destination object, the speed of destination object, acceleration of gravity, resistance and wind-force;
Dynamics reminding module 330, for showing that dynamics is worth corresponding dynamics prompting in the designated area of currently display scene
Information.
Structural representation shown in Figure 8, wherein dynamics value computing module 320 include:
Formula definition unit 321, when being in identical height with destination object in motion process for defining virtual objects
Horizontal coordinate calculation formula;Calculation formula includes parameter, shooting angle and the dynamics parameter of current scene;
Searching unit 322, for the result and the level of destination object by binary search horizontal coordinate calculation formula
Dynamics parameter when coordinate is identical;
Determining unit 323, for regarding dynamics parameter as dynamics value.
Further, above-mentioned dynamics reminding module 330 is additionally operable to:The ratio-dependent dynamics of dynamics maximum is accounted for according to dynamics value
Value is in the corresponding position in dynamics control area;In corresponding position display dynamics prompt;Dynamics prompt include shape,
Color and/or numerical value.
Further, above-mentioned dynamics reminding module 330 is additionally operable to:Determine dynamics value in the corresponding scale in dynamics control area;
Dynamics prompt is shown at corresponding scale;Dynamics prompt is prompting graduation mark.
Further, in addition to without result reminding module, for the result by binary search horizontal coordinate calculation formula
When dynamics parameter when identical with the horizontal coordinate of destination object exceeds the scope of the corresponding dynamics parameter of current display scene,
Designated area shows no result prompting message.
Further, in addition to change angle reminding module, for designated area show change shooting angle prompting.
The suggestion device of outgoing dynamics provided in an embodiment of the present invention, can pass through shooting angle and current display scene pair
The parameter answered, calculates the dynamics value that virtual objects hit object needs, and provide visual prompting for user's input power
Degree is used, it is possible to reduce the time that user's estimation dynamics needs, is strengthened the accuracy that user estimates dynamics, is reduced user
Cost and operation difficulty are practised, the user experience under interaction scenarios is improved.
Referring to Fig. 9, the embodiment of the present invention also provides a kind of server 100 of virtual objects, including:Processor 90, storage
Device 91, bus 92 and communication interface 93, above-mentioned processor 90, communication interface 93 and memory 91 are connected by bus 92;Processing
Device 90 is used to perform the executable module stored in memory 91, such as computer program.
Wherein, memory 91 may include high-speed random access memory (RAM:Random Access Memory),
Non-labile memory (non-volatile memory), for example, at least one magnetic disk storage may also be included.By extremely
A few communication interface 93 (can be wired or wireless) is realized logical between the system network element and at least one other network element
Letter connection, can use internet, wide area network, LAN, Metropolitan Area Network (MAN) etc..
Bus 92 can be isa bus, pci bus or eisa bus etc..Above-mentioned bus can be divided into address bus, data
Bus, controlling bus etc..Only represented for ease of representing, in Fig. 9 with a four-headed arrow, it is not intended that only one bus or
A type of bus.
Wherein, memory 91 is used for storage program, and above-mentioned processor 90 performs above-mentioned journey after execute instruction is received
Sequence, the method performed by device that the stream process that foregoing any embodiment of the embodiment of the present invention is disclosed is defined can apply to processing
In device 90, or realized by processor 90.
Processor 90 is probably a kind of IC chip, the disposal ability with signal.In implementation process, above-mentioned side
Each step of method can be completed by the integrated logic circuit of the hardware in processor 90 or the instruction of software form.Above-mentioned
Processor 90 can be general processor, including central processing unit (Central Processing Unit, abbreviation CPU), network
Processor (Network Processor, abbreviation NP) etc.;It can also be digital signal processor (DSP), application specific integrated circuit
(ASIC), ready-made programmable gate array (FPGA) or other PLDs, discrete gate or transistor logic,
Discrete hardware components.It can realize or perform disclosed each method, step and the logic diagram in the embodiment of the present invention.It is general
Processor can be microprocessor or the processor can also be any conventional processor etc..With reference to institute of the embodiment of the present invention
The step of disclosed method, can be embodied directly in hardware decoding processor and perform completion, or with the hardware in decoding processor
And software module combination performs completion.Software module can be located at random access memory, and flash memory, read-only storage may be programmed read-only
In the ripe storage medium in this area such as memory or electrically erasable programmable memory, register.The storage medium is located at
Memory 91, processor 90 reads the information in memory 91, the step of completing the above method with reference to its hardware.
The reminding method and the computer program product of device for the outgoing dynamics that the embodiment of the present invention is provided, including storage
The computer-readable recording medium of program code, the instruction that program code includes can be used for performing in previous methods embodiments
Method, implements and can be found in embodiment of the method, will not be repeated here.
It is apparent to those skilled in the art that, for convenience and simplicity of description, the device of foregoing description
Specific work process, may be referred to the corresponding process in preceding method embodiment, will not be repeated here.
The unit illustrated as separating component can be or may not be physically separate, be shown as unit
Part can be or may not be physical location, you can with positioned at a place, or can also be distributed to multiple networks
On unit.Some or all of unit therein can be selected to realize the purpose of this embodiment scheme according to the actual needs.
In addition, each functional unit in each embodiment of the invention can be integrated in a processing unit, can also
That unit is individually physically present, can also two or more units it is integrated in a unit.
If above-mentioned functions are realized using in the form of SFU software functional unit and are used as independent production marketing or in use, can be with
It is stored in a computer read/write memory medium.Understood based on such, technical scheme is substantially in other words
The part contributed to prior art or the part of the technical scheme can be embodied in the form of software product, the meter
Calculation machine software product is stored in a storage medium, including some instructions are to cause a computer equipment (can be individual
People's computer, server, or network equipment etc.) perform each of the invention embodiment method all or part of step.And
Foregoing storage medium includes:USB flash disk, mobile hard disk, read-only storage (ROM, Read-Only Memory), random access memory
Device (RAM, Random Access Memory), magnetic disc or CD etc. are various can be with the medium of store program codes.
Finally it should be noted that:Above example, is only the embodiment of the present invention, the skill to illustrate the present invention
Art scheme, rather than its limitations, protection scope of the present invention is not limited thereto, although entering with reference to the foregoing embodiments to the present invention
Go detailed description, it should be understood by those skilled in the art that:Any one skilled in the art takes off in the present invention
In the technical scope of dew, it can still modify to the technical scheme described in previous embodiment or can readily occur in change
Change, or equivalent substitution is carried out to which part technical characteristic;And these modifications, change or replacement, do not make relevant art
Scheme essence depart from technical scheme of the embodiment of the present invention spirit and scope, should all cover protection scope of the present invention it
It is interior.Therefore, protection scope of the present invention should be defined by scope of the claims.
Claims (10)
1. a kind of reminding method of outgoing dynamics, it is characterised in that including:
Obtain the shooting angle of virtual objects in current display scene;
According to the shooting angle and the corresponding parameter of the current display scene, the virtual objects hit object is calculated
The dynamics value needed;The parameter at least includes one below:The coordinate of the virtual objects, the quality of the virtual objects,
The coordinate of the destination object, the speed of the destination object, acceleration of gravity, resistance and wind-force;
The corresponding dynamics prompt message of the dynamics value is shown in the designated area of the current display scene.
2. according to the method described in claim 1, it is characterised in that according to the shooting angle and the current display scene pair
The parameter answered, the dynamics value that calculating the virtual objects hit object needs includes:
Define the horizontal coordinate when virtual objects are in identical height in motion process with the destination object and calculate public
Formula;The calculation formula includes parameter, the shooting angle and the dynamics parameter of the current scene;
By the result of horizontal coordinate calculation formula described in binary search when identical with the horizontal coordinate of the destination object
Dynamics parameter;
It regard the dynamics parameter as the dynamics value.
3. method according to claim 2, it is characterised in that pass through horizontal level calculation formula described in binary search
As a result dynamics parameter when identical with the horizontal coordinate of the destination object includes:
First value is substituted into the horizontal coordinate that the calculation formula obtains the virtual objects;First value is dynamics ginseng
The median of number minimum value and maximum;
Compare the horizontal coordinate of the virtual objects and the horizontal coordinate of the destination object;
When the horizontal coordinate of the virtual objects is less than the horizontal coordinate of the destination object, second value is substituted into the calculating
Formula obtains the horizontal coordinate of the virtual objects and carries out the comparison step;The second value is the described first value and maximum
The median of value;
When the horizontal coordinate of the virtual objects is more than the horizontal coordinate of the destination object, the 3rd value is substituted into described calculate
Formula obtains the horizontal coordinate of the virtual objects and carries out the comparison step;3rd value is the minimum value and first
The median of value;
When the horizontal coordinate of the virtual objects is equal to the horizontal coordinate of the destination object, using currency as finding
The dynamics parameter.
4. according to the method described in claim 1, it is characterised in that show described in the designated area of the current display scene
The corresponding dynamics prompt message of dynamics value includes:
Dynamics value is in the corresponding position in dynamics control area according to the dynamics value accounts for the ratio-dependent of dynamics maximum;
In the corresponding position display dynamics prompt;The dynamics prompt includes shape, color and/or numerical value.
5. according to the method described in claim 1, it is characterised in that show described in the designated area of the current display scene
The corresponding dynamics prompt message of dynamics value includes:
Determine the dynamics value in the corresponding scale in dynamics control area;
Dynamics prompt is shown at the corresponding scale;The dynamics prompt is prompting graduation mark.
6. method according to claim 2, it is characterised in that when passing through horizontal coordinate calculation formula described in binary search
Result it is identical with the horizontal coordinate of the destination object when dynamics parameter beyond the corresponding dynamics of the current display scene
During the scope of parameter, no result prompting message is shown in the designated area.
7. method according to claim 6, it is characterised in that methods described also includes:Shown more in the designated area
Change the prompting of the shooting angle.
8. a kind of suggestion device of outgoing dynamics, it is characterised in that including:
Shooting angle acquisition module, the shooting angle for obtaining virtual objects in current display scene;
Dynamics value computing module, for according to the shooting angle and the corresponding parameter of the current display scene, calculating described
The dynamics value that virtual objects hit object needs;The parameter at least includes one below:The coordinate of the virtual objects,
The quality of the virtual objects, the coordinate of the destination object, the speed of the destination object, acceleration of gravity, resistance and wind
Power;
Dynamics reminding module, for showing the corresponding dynamics prompting of the dynamics value in the designated area of the current display scene
Information.
9. device according to claim 8, it is characterised in that the dynamics value computing module includes:
Formula definition unit, when being in identical height with the destination object in motion process for defining the virtual objects
Horizontal coordinate calculation formula;The calculation formula includes parameter, the shooting angle and the dynamics parameter of the current scene;
Searching unit, for the level by the result of horizontal coordinate calculation formula described in binary search and the destination object
Dynamics parameter when coordinate is identical;
Determining unit, for regarding the dynamics parameter as the dynamics value.
10. device according to claim 8, it is characterised in that the dynamics reminding module is additionally operable to:According to the dynamics
Value accounts for dynamics value described in the ratio-dependent of dynamics maximum in the corresponding position in dynamics control area;It is aobvious in the corresponding position
Show dynamics prompt;The dynamics prompt includes shape, color and/or numerical value.
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