CN106648090A - Input method and device of virtual reality equipment - Google Patents
Input method and device of virtual reality equipment Download PDFInfo
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- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
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Abstract
Description
技术领域technical field
本发明属于计算机技术领域,尤其涉及一种虚拟现实设备的输入方法及装置。The invention belongs to the technical field of computers, and in particular relates to an input method and device for a virtual reality device.
背景技术Background technique
通过虚拟现实技术可以创建一个模拟现实世界的虚拟环境,这个虚拟环境在视觉、听觉以及触觉等方面给用户带来非常逼真的体验,目前,随着计算机技术的发展,虚拟现实设备给用户带来了更佳的沉浸感。A virtual environment that simulates the real world can be created through virtual reality technology. This virtual environment brings users a very realistic experience in terms of vision, hearing and touch. At present, with the development of computer technology, virtual reality equipment brings users for better immersion.
然而,当用户需要在虚拟现实技术创建的虚拟环境中进行某个操作时,用户需要通过手柄、头盔等交互设备输入操作,并由虚拟现实设备将这些操作通过运动传感器、图像识别等技术识别为命令,这些交互设备在使用时功耗较大,而且响应较慢,导致虚拟现实设备的输入效率不佳,影响了用户体验。However, when a user needs to perform an operation in the virtual environment created by virtual reality technology, the user needs to input the operation through interactive devices such as handles and helmets, and the virtual reality device will recognize these operations as motion sensors, image recognition and other technologies. Commands, these interactive devices consume a lot of power and respond slowly when in use, resulting in poor input efficiency of virtual reality devices and affecting user experience.
发明内容Contents of the invention
本发明的目的在于提供一种虚拟现实设备的输入方法及装置,旨在解决由于现有技术无法提供有效的虚拟现实设备的输入方法,导致虚拟现实设备的输入功耗较大、响应较慢的问题。The purpose of the present invention is to provide an input method and device for a virtual reality device, aiming to solve the problem that the input power consumption of the virtual reality device is large and the response is slow due to the inability of the prior art to provide an effective input method for the virtual reality device question.
一方面,本发明提供了一种虚拟现实设备的输入方法,所述方法包括下述步骤:On the one hand, the present invention provides a kind of input method of virtual reality device, and described method comprises the following steps:
当检测到用户的体态动作时,通过预设的运动传感器获取运动数据;When the user's body movement is detected, motion data is acquired through the preset motion sensor;
通过与所述运动传感器无线连接的体域网将所述运动数据转换为模拟信号,并通过所述体域网广播所述模拟信号;converting the motion data to an analog signal via a body area network wirelessly connected to the motion sensor, and broadcasting the analog signal via the body area network;
当虚拟现实设备接收到所述模拟信号时,对所述模拟信号进行解调,以获取所述模拟信号中的所述运动数据;When the virtual reality device receives the analog signal, demodulate the analog signal to obtain the motion data in the analog signal;
根据所述获取的运动数据计算得到所述用户的体态动作,将计算得到的体态动作确定为所述虚拟现实设备的用户体态动作输入。The user's body motion is calculated according to the acquired motion data, and the calculated body motion is determined as the user's body motion input of the virtual reality device.
另一方面,本发明提供了一种虚拟现实设备的输入装置,所述装置包括:In another aspect, the present invention provides an input device for a virtual reality device, the device comprising:
运动检测模块,用于当检测到用户的体态动作时,通过预设的运动传感器获取运动数据;A motion detection module, configured to obtain motion data through a preset motion sensor when a user's body movement is detected;
体域网传输模块,用于通过与所述运动传感器无线连接的体域网将所述运动数据转换为模拟信号,并通过所述体域网广播所述模拟信号;A body area network transmission module, configured to convert the motion data into an analog signal through a body area network wirelessly connected to the motion sensor, and broadcast the analog signal through the body area network;
信号解调模块,用于当虚拟现实设备接收到所述模拟信号时,对所述模拟信号进行解调,以获取所述模拟信号中的所述运动数据;以及A signal demodulation module, configured to demodulate the analog signal when the virtual reality device receives the analog signal, so as to obtain the motion data in the analog signal; and
动作输入模块,用于根据所述获取的运动数据计算得到所述用户的体态动作,将计算得到的体态动作确定为所述虚拟现实设备的用户体态动作输入。An action input module, configured to calculate the user's body action according to the acquired motion data, and determine the calculated body action as the user's body action input for the virtual reality device.
本发明通过预设的运动传感器获取用户体态动作的运动数据,接着,通过与运动传感器无线连接的体域网将运动数据转换为模拟信号,再通过体域网广播模拟信号,在虚拟现实设备接收到模拟信号之后,虚拟现实设备对模拟信号进行解调,以获取模拟信号中的运动数据,最后,根据运动数据计算得到用户的体态动作,将计算到的体态动作确定为虚拟现实设备的用户体态动作输入,从而通过体域网传输虚拟现实设备的输入数据,实现了虚拟现实设备的低功耗、低延迟输入,有效地降低了虚拟现实设备的输入功耗、提高了虚拟现实设备数据的输入速率,有效地改善了虚拟现实的用户体验。The present invention acquires the motion data of the user's posture action through a preset motion sensor, and then converts the motion data into an analog signal through a body area network wirelessly connected to the motion sensor, and then broadcasts the analog signal through the body area network, and receives it on a virtual reality device. After receiving the analog signal, the virtual reality device demodulates the analog signal to obtain the motion data in the analog signal, and finally, calculates the user's posture action based on the motion data, and determines the calculated posture action as the user's posture of the virtual reality device Action input, so as to transmit the input data of the virtual reality device through the body area network, realize the low power consumption and low delay input of the virtual reality device, effectively reduce the input power consumption of the virtual reality device, and improve the input of data of the virtual reality device speed, effectively improving the user experience of virtual reality.
附图说明Description of drawings
图1是本发明实施例一提供的虚拟现实设备的输入方法的实现流程图;FIG. 1 is a flow chart of the implementation of the input method of the virtual reality device provided by Embodiment 1 of the present invention;
图2是本发明实施例二提供的虚拟现实设备的输入装置的结构示意图;以及FIG. 2 is a schematic structural diagram of an input device of a virtual reality device provided by Embodiment 2 of the present invention; and
图3是本发明实施例二提供的虚拟现实设备的输入装置的优选结构示意图。FIG. 3 is a schematic diagram of a preferred structure of an input device of a virtual reality device provided by Embodiment 2 of the present invention.
具体实施方式detailed description
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.
以下结合具体实施例对本发明的具体实现进行详细描述:The specific realization of the present invention is described in detail below in conjunction with specific embodiment:
实施例一:Embodiment one:
图1示出了本发明实施例一提供的虚拟现实设备的输入方法的实现流程,为了便于说明,仅示出了与本发明实施例相关的部分,详述如下:Figure 1 shows the implementation process of the input method of the virtual reality device provided by Embodiment 1 of the present invention. For the convenience of description, only the parts related to the embodiment of the present invention are shown, and the details are as follows:
在步骤S101中,当检测到用户的体态动作时,通过预设的运动传感器获取运动数据。In step S101, when a user's body motion is detected, motion data is acquired through a preset motion sensor.
本发明实施例适用于交互设备为可穿戴设备的虚拟现实设备。当用户需要与虚拟现实设备进行互动时,可开启可穿戴式设备上的运动传感器,当该运动传感器检测到用户的体态动作时,采集该体态动作的运动数据,作为示例地,当可穿戴设备为智能手环或智能手表时,运动数据为用户手部的角速度、重力方向以及加速度等。The embodiment of the present invention is applicable to a virtual reality device in which the interactive device is a wearable device. When the user needs to interact with the virtual reality device, the motion sensor on the wearable device can be turned on. When the motion sensor detects the user's body movement, the movement data of the body movement is collected. As an example, when the wearable device When it is a smart bracelet or a smart watch, the motion data is the angular velocity, direction of gravity, and acceleration of the user's hand.
在步骤S102中,通过与运动传感器无线连接的体域网将运动数据转换为模拟信号,并通过体域网广播模拟信号。In step S102, the motion data is converted into an analog signal through a body area network wirelessly connected with the motion sensor, and the analog signal is broadcast through the body area network.
在本发明实施例中,体域网可包括调制解调器、第一电极以及与第一电极连接的第二电极,其中,第一电极与第二电极可通过有线、无线或人体进行连接,以在两者之间传递信号。可穿戴式设备将运动数据无线传输到体域网上,由于体域网上的载波信号为模拟信号,所以应将运动数据转换为模拟信号,具体地,可由体域网中的调制解调器完成数据的转换过程。在获得模拟信号后,通过第一电极经人体将模拟信号传输到第二电极,再由第二电极将该模拟信号广播出去。In the embodiment of the present invention, the body area network may include a modem, a first electrode, and a second electrode connected to the first electrode, wherein the first electrode and the second electrode may be connected through wires, wirelessly or through the human body, so that pass signals between them. The wearable device wirelessly transmits motion data to the body area network. Since the carrier signal on the body area network is an analog signal, the motion data should be converted into an analog signal. Specifically, the data conversion process can be completed by the modem in the body area network . After the analog signal is obtained, the analog signal is transmitted to the second electrode through the human body through the first electrode, and then the analog signal is broadcast by the second electrode.
在步骤S103中,当虚拟现实设备接收到模拟信号时,对模拟信号进行解调,以获取模拟信号中的运动数据。In step S103, when the virtual reality device receives the analog signal, it demodulates the analog signal to obtain motion data in the analog signal.
在本发明实施例中,当虚拟现实设备检测到第二电极的广播信号时,可获取广播信号中的模拟信号,再由虚拟现实设备上的调制解调器对模拟信号进行解调,以获得其中的运动数据。In the embodiment of the present invention, when the virtual reality device detects the broadcast signal of the second electrode, it can obtain the analog signal in the broadcast signal, and then demodulate the analog signal by the modem on the virtual reality device to obtain the motion data.
优选地,在虚拟现实设备检测到第二电极的广播信号之后,获取广播信号中的设备标识,当该设备标识为用户当前的可穿戴式设备的设备标识时,再获取广播信号中的模拟信号,从而确保接收到的模拟信号的正确性。Preferably, after the virtual reality device detects the broadcast signal of the second electrode, the device identifier in the broadcast signal is obtained, and when the device identifier is the device identifier of the user's current wearable device, the analog signal in the broadcast signal is obtained , so as to ensure the correctness of the received analog signal.
在步骤S104中,根据获取的运动数据计算得到用户的体态动作,将计算得到的体态动作确定为虚拟现实设备的用户体态动作输入。In step S104, the user's body motion is calculated according to the acquired motion data, and the calculated body motion is determined as the user's body motion input of the virtual reality device.
在本发明实施例中,可对运动数据进行计算,通过计算后的结果确认对应的用户体态动作,并将该体态动作设置为虚拟现实设备的当前输入,作为示例地,当运动数据为用户手部的角速度、重力方向以及加速度等时,可通过这些运动数据计算出用户手部动作变化,进而可判断出用户的手势。In the embodiment of the present invention, the motion data can be calculated, the corresponding user's body action can be confirmed through the calculated result, and the body action can be set as the current input of the virtual reality device. As an example, when the motion data is the user's hand When measuring the angular velocity, direction of gravity, and acceleration of the user's hand, these motion data can be used to calculate the change of the user's hand movement, and then the user's gesture can be judged.
在本发明实施例中,通过可穿戴式设备上的运动传感器获取用户体态动作的运动数据,并通过体域网传输这些运动数据,使得这些运动数据在虚拟现实端经运算后得到对应的用户体态动作输入,从而将可穿戴式设备作为虚拟现实设备的交互设备,为虚拟现实设备提供了更加多样化的交互方式,同时,使用体域网传输交互设备的输入数据,有效地降低了虚拟现实设备的输入功耗、提高了虚拟现实设备数据的输入速率,有效地改善了用户体验。In the embodiment of the present invention, the motion data of the user's body movement is obtained through the motion sensor on the wearable device, and these motion data are transmitted through the body area network, so that the motion data can be calculated on the virtual reality side to obtain the corresponding user body posture Motion input, so that wearable devices can be used as interactive devices for virtual reality devices, providing more diversified interaction methods for virtual reality devices. At the same time, using body area networks to transmit input data of interactive devices effectively reduces The input power consumption increases, the data input rate of the virtual reality device is improved, and the user experience is effectively improved.
本领域普通技术人员可以理解实现上述实施例方法中的全部或部分步骤是可以通过程序来指令相关的硬件来完成,所述的程序可以存储于一计算机可读取存储介质中,所述的存储介质,如ROM/RAM、磁盘、光盘等。Those of ordinary skill in the art can understand that all or part of the steps in the method of the above-mentioned embodiments can be completed by instructing related hardware through a program, and the program can be stored in a computer-readable storage medium, and the storage Media such as ROM/RAM, magnetic disk, optical disk, etc.
实施例二:Embodiment two:
图2示出了本发明实施例二提供的虚拟现实设备的输入装置的结构示意图,详述如下:FIG. 2 shows a schematic structural diagram of an input device of a virtual reality device provided by Embodiment 2 of the present invention, which is described in detail as follows:
运动检测模块21,用于当检测到用户的体态动作时,通过预设的运动传感器获取运动数据。The motion detection module 21 is configured to acquire motion data through a preset motion sensor when a user's body motion is detected.
在本发明实施例中,当用户需要与虚拟现实设备进行互动时,可开启可穿戴式设备上的运动传感器,当该运动传感器检测到用户的体态动作时,采集该体态动作的运动数据,作为示例地,当可穿戴设备为智能手环或智能手表时,运动数据为用户手部的角速度、重力方向以及加速度等。In the embodiment of the present invention, when the user needs to interact with the virtual reality device, the motion sensor on the wearable device can be turned on, and when the motion sensor detects the user's body motion, the motion data of the body motion is collected as For example, when the wearable device is a smart bracelet or a smart watch, the motion data includes the angular velocity, the direction of gravity, and the acceleration of the user's hand.
体域网传输模块22,用于通过与运动传感器无线连接的体域网将运动数据转换为模拟信号,并通过体域网广播模拟信号。The body area network transmission module 22 is used for converting the motion data into analog signals through the body area network wirelessly connected with the motion sensor, and broadcasting the analog signals through the body area network.
在本发明实施例中,体域网可包括调制解调器、第一电极以及与第一电极连接的第二电极,其中,第一电极与第二电极可通过有线、无线或人体进行连接,以在两者之间传递信号。可穿戴式设备将运动数据无线传输到体域网上,由于体域网上的载波信号为模拟信号,所以应将运动数据转换为模拟信号,具体地,可由体域网中的调制解调器完成数据的转换过程。在获得模拟信号后,通过第一电极经人体将模拟信号传输到第二电极,再由第二电极将该模拟信号广播出去。In the embodiment of the present invention, the body area network may include a modem, a first electrode, and a second electrode connected to the first electrode, wherein the first electrode and the second electrode may be connected through wires, wirelessly or through the human body, so that pass signals between them. The wearable device wirelessly transmits motion data to the body area network. Since the carrier signal on the body area network is an analog signal, the motion data should be converted into an analog signal. Specifically, the data conversion process can be completed by the modem in the body area network . After the analog signal is obtained, the analog signal is transmitted to the second electrode through the human body through the first electrode, and then the analog signal is broadcast by the second electrode.
信号解调模块23,用于当虚拟现实设备接收到模拟信号时,对模拟信号进行解调,以获取模拟信号中的运动数据。The signal demodulation module 23 is configured to demodulate the analog signal when the virtual reality device receives the analog signal, so as to obtain motion data in the analog signal.
在本发明实施例中,当虚拟现实设备检测到第二电极的广播信号时,可获取广播信号中的模拟信号,再由虚拟现实设备上的调制解调器对模拟信号进行解调,以获得其中的运动数据。In the embodiment of the present invention, when the virtual reality device detects the broadcast signal of the second electrode, it can obtain the analog signal in the broadcast signal, and then demodulate the analog signal by the modem on the virtual reality device to obtain the motion data.
优选地,在虚拟现实设备检测到第二电极的广播信号之后,可获取广播信号中的设备标识,当该设备标识为用户当前的可穿戴式设备的设备标识时,再获取广播信号中的模拟信号,从而确保接收到的模拟信号的正确性。Preferably, after the virtual reality device detects the broadcast signal of the second electrode, the device identifier in the broadcast signal can be obtained, and when the device identifier is the device identifier of the user's current wearable device, then the simulated device identifier in the broadcast signal can be obtained. signal, thus ensuring the correctness of the received analog signal.
动作输入模块24,用于根据获取的运动数据计算得到用户的体态动作,将计算得到的体态动作确定为虚拟现实设备的用户体态动作输入。The motion input module 24 is configured to calculate the user's body motion according to the acquired motion data, and determine the calculated body motion as the user's body motion input for the virtual reality device.
在本发明实施例中,可对运动数据进行计算,通过计算后的结果确认对应的用户体态动作,并将该体态动作设置为虚拟现实设备的当前输入,作为示例地,当运动数据为用户手部的角速度、重力方向以及加速度等时,可通过这些运动数据计算出用户手部动作变化,进而可判断出用户的手势。In the embodiment of the present invention, the motion data can be calculated, the corresponding user's body action can be confirmed through the calculated result, and the body action can be set as the current input of the virtual reality device. As an example, when the motion data is the user's hand When measuring the angular velocity, direction of gravity, and acceleration of the user's hand, these motion data can be used to calculate the change of the user's hand movement, and then the user's gesture can be judged.
因此,优选地,如图3所示,运动检测模块21包括检测模块311和数据获取模块312,其中:Therefore, preferably, as shown in FIG. 3 , the motion detection module 21 includes a detection module 311 and a data acquisition module 312, wherein:
检测模块311,用于通过设置在可穿戴式设备上的运动传感器检测用户的体态动作;以及The detection module 311 is used to detect the user's body movement through the motion sensor arranged on the wearable device; and
数据获取模块312,用于当运动传感器检测到用户的体态动作时,获取运动数据。The data acquisition module 312 is configured to acquire motion data when the motion sensor detects the user's body movement.
优选地,如图3所示,体域网传输模块22包括信号调制模块321和信号传输模块322,其中:Preferably, as shown in FIG. 3 , the body area network transmission module 22 includes a signal modulation module 321 and a signal transmission module 322, wherein:
信号调制模块321,用于通过体域网上的调制解调模块将运动数据转换为模拟信号;以及The signal modulation module 321 is used to convert the motion data into an analog signal through the modem module on the body area network; and
信号传输模块322,用于通过体域网上的第一电极将模拟信号经人体传输到体域网上的第二电极,并通过第二电极广播模拟信号。The signal transmission module 322 is configured to transmit the analog signal through the human body to the second electrode on the body area network through the first electrode on the body area network, and broadcast the analog signal through the second electrode.
优选地,如图3所示,信号解调模块23包括信号获取模块331和信号解调子模块332,其中:Preferably, as shown in FIG. 3 , the signal demodulation module 23 includes a signal acquisition module 331 and a signal demodulation submodule 332, wherein:
信号获取模块331,用于当虚拟现实设备检测到第二电极广播的广播信号时,获取广播信号中的模拟信号;以及A signal acquisition module 331, configured to acquire an analog signal in the broadcast signal when the virtual reality device detects the broadcast signal broadcast by the second electrode; and
信号解调子模块332,用于通过虚拟现实设备上的调制解调模块对模拟信号进行解调,获得运动数据。The signal demodulation sub-module 332 is used to demodulate the analog signal through the modulation and demodulation module on the virtual reality device to obtain motion data.
在本发明实施例中,通过可穿戴式设备上的运动传感器获取用户体态动作的运动数据,并通过体域网传输这些运动数据,使得这些运动数据在虚拟现实端经运算后得到对应的用户体态动作输入,从而将可穿戴式设备作为虚拟现实设备的交互设备,为虚拟现实设备提供了更加多样化的交互方式,同时,使用体域网传输交互设备的输入数据,有效地降低了虚拟现实设备的输入功耗、提高了虚拟现实设备数据的输入速率,有效地改善了用户体验。In the embodiment of the present invention, the motion data of the user's body movement is obtained through the motion sensor on the wearable device, and these motion data are transmitted through the body area network, so that the motion data can be calculated on the virtual reality side to obtain the corresponding user body posture Motion input, so that wearable devices can be used as interactive devices for virtual reality devices, providing more diversified interaction methods for virtual reality devices. At the same time, using body area networks to transmit input data of interactive devices effectively reduces The input power consumption increases, the data input rate of the virtual reality device is improved, and the user experience is effectively improved.
在本发明实施例中,虚拟现实设备的输入装置的各单元可由相应的硬件或软件单元实现,各单元可以为独立的软、硬件单元,也可以集成为一个软、硬件单元,在此不用以限制本发明。In the embodiment of the present invention, each unit of the input device of the virtual reality device can be realized by a corresponding hardware or software unit, and each unit can be an independent software and hardware unit, or can be integrated into a software and hardware unit. limit the invention.
以上所述仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。The above descriptions are only preferred embodiments of the present invention, and are not intended to limit the present invention. Any modifications, equivalent replacements and improvements made within the spirit and principles of the present invention shall be included in the protection of the present invention. within range.
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