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CN105903192A - Method for modifying game attributes - Google Patents

Method for modifying game attributes Download PDF

Info

Publication number
CN105903192A
CN105903192A CN201610233588.4A CN201610233588A CN105903192A CN 105903192 A CN105903192 A CN 105903192A CN 201610233588 A CN201610233588 A CN 201610233588A CN 105903192 A CN105903192 A CN 105903192A
Authority
CN
China
Prior art keywords
game
dress ornament
module
picture
suit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201610233588.4A
Other languages
Chinese (zh)
Inventor
余新军
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
DONGGUAN XINYILAI PLASTIC PRODUCTS Co Ltd
Original Assignee
DONGGUAN XINYILAI PLASTIC PRODUCTS Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by DONGGUAN XINYILAI PLASTIC PRODUCTS Co Ltd filed Critical DONGGUAN XINYILAI PLASTIC PRODUCTS Co Ltd
Priority to CN201610233588.4A priority Critical patent/CN105903192A/en
Publication of CN105903192A publication Critical patent/CN105903192A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5372Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention relates to the technical field of software and especially relates to a method for modifying game attributes. The invention includes calling a garment module of a game, displaying pictures and names of garments in the garment module through widgets and replacing the pictures and the names with predetermined pictures and names. According to the invention, through calling the garment module of the game and modifying the pictures and names of the garment module, an aim of implanting advertisements is achieved and game commercialization is enhanced.

Description

A kind of method revising game attributes
Technical field
The present invention relates to software technology field, particularly relate to a kind of method revising game attributes.
Background technology
The Popularization And Development of single-play game is the slowest at home, just plays reason, and a lot of single-play game is during the later stage uses, and player is seldom ready to pay to use, but also is often cracked;And the early development played has substantial amounts of fund input;So that the popularization of single-play game is hard to carry on;Game player is a lot, little when pay;QQ game is by transfer income mode, as by the income of page ad, allows what it did to become better and better, if single-play game can be in conjunction with advertisement, and the most just can be with sustainable development.
Summary of the invention
It is an object of the invention to solve the deficiencies in the prior art, it is provided that a kind of method revising game attributes, game can be combined by the method with advertisement, i.e. meets game integrality, again can be with product placement.
For reaching above-mentioned purpose, the technical solution used in the present invention is:
A kind of method revising game attributes, including: transfer the dress ornament module of game, and demonstrated picture and the title of dress ornament in dress ornament module by control, described picture, title are replaced with predetermined corresponding picture, title.
Further, when transferring dress ornament module, the sex of dress ornament is classified, the picture of predetermined replacing is carried out classification simultaneously so that the rank that the picture of replacing is corresponding matches with the attribute of corresponding dress ornament.
Further, also include: transfer the suit module of game, the suit dress ornament additional effect picture of suit module is modified, simultaneously the attribute modification to suit.
The beneficial effect that the present invention obtains: the present invention is by transferring the dress ornament module of game, and to the picture of dress ornament module and name modifications, reaching can be with the purpose of product placement so that more commercialization of playing.
Detailed description of the invention
Embodiment: a kind of method revising game attributes, including: transfer the dress ornament module of game, and demonstrated picture and the title of dress ornament in dress ornament module by control, described picture, title are replaced with predetermined corresponding picture, title.
The technical program takes to revise the mode of dress ornament module, implants corresponding wear advertisements;This implantation, only revises picture and the title of dress ornament;So during game operation, game remains complete, and only dress ornament changes, and does not affect the embodiment of game, the most also implants advertisement;After product placement, thus can be substantially reduced game promotion cost, bring added value;The most this method, can carry out period modulation along with the upgrading of game or the renewal of dress ornament to dress ornament module, bring persistently objectively income, achieve many things at one stroke.
Specifically, such as celestial sword, these game of Xuanyuan, in the evolution of personage, the clothes having various grade occurs;If picture and the title of these virtual clothes are replaced by real-life dress ornament, so that more closeness to life of playing, can also advertise simultaneously.Increase the income of game developer.
Further, when transferring dress ornament module, the sex of dress ornament is classified, the picture of predetermined replacing is carried out classification simultaneously so that the rank that the picture of replacing is corresponding matches with the attribute of corresponding dress ornament.
In order to not affect the experience property of game;Need to classify, to avoid dress ornament not conform to piece identity to the sex of clothes;Such as dress ornaments such as the skirts in reality, it is impossible to change in the dress ornament of male character;Have influence on the experience property of game;Secondly, the dress ornament of every kind of brand has different prices, grade separation is carried out according to different prices, this grade separation with game in original dress ornament attribute ratings Corresponding matching, as by 100 yuan, 200 yuan, 300 yuan of clothes carry out grade classification, then correspond to the dress ornament that attribute is A, B, C.The most in gaming, both can experience the pleasant sensation of game, again it is recognized that the grade of garment beauty.
Further, also include: transfer the suit module of game, the suit dress ornament additional effect picture of suit module is modified, simultaneously the attribute modification to suit.
In the most a lot of single-play game, there is dress ornament to be set with, such as cap, clothes, shoes etc., when personage obtains suit, special effect can be produced;For increasing the interest of player, product placement can be set with attribute and carry out suitable amendment, as characteristic effect is multiplied by proportionality coefficient.
Dress ornament module specifically includes clothes, footwear etc.;So that all brands can occur in virtual game, brand can be carried out suit classification.Owing to the apparel applications in game is limited, the vertical view module of game can periodically be updated upgrading, during upgrading updating, the brand dress ornament before can being replaced by new brand dress ornament.
The present invention has made to explain, and it will be understood by those within the art that, can modify technical scheme or equivalent, without deviating from the spirit and scope of technical solution of the present invention.

Claims (3)

1. the method revising game attributes, it is characterised in that: including: transfer the dress ornament module of game, and demonstrated picture and the title of dress ornament in dress ornament module by control, described picture, title are replaced with predetermined corresponding picture, title.
A kind of method revising game attributes the most according to claim 1, it is characterized in that: when transferring dress ornament module, the sex of dress ornament is classified, the picture of predetermined replacing is carried out classification simultaneously so that the rank that the picture of replacing is corresponding matches with the attribute of corresponding dress ornament.
A kind of method revising game attributes the most according to claim 1, it is characterised in that: also include: transfer the suit module of game, the suit dress ornament additional effect picture of suit module is modified, simultaneously the attribute modification to suit.
CN201610233588.4A 2016-04-15 2016-04-15 Method for modifying game attributes Pending CN105903192A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201610233588.4A CN105903192A (en) 2016-04-15 2016-04-15 Method for modifying game attributes

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201610233588.4A CN105903192A (en) 2016-04-15 2016-04-15 Method for modifying game attributes

Publications (1)

Publication Number Publication Date
CN105903192A true CN105903192A (en) 2016-08-31

Family

ID=56746150

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201610233588.4A Pending CN105903192A (en) 2016-04-15 2016-04-15 Method for modifying game attributes

Country Status (1)

Country Link
CN (1) CN105903192A (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1869995A (en) * 2006-04-30 2006-11-29 珠海市西山居软件有限公司 Device and method for self-defining image resource in network game by player
CN101079876A (en) * 2006-05-25 2007-11-28 齐南 A method for promoting clothe advertisement via network virtual fitting
CN101976413A (en) * 2010-10-20 2011-02-16 马亚鹏 Embedded advertisement of game
US8457701B2 (en) * 2010-06-16 2013-06-04 Incase Designs Corp. Case for portable electronic device
CN105046541A (en) * 2015-06-17 2015-11-11 张梅云 Method for realizing network sharing and flexible customization of fashion design

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1869995A (en) * 2006-04-30 2006-11-29 珠海市西山居软件有限公司 Device and method for self-defining image resource in network game by player
CN101079876A (en) * 2006-05-25 2007-11-28 齐南 A method for promoting clothe advertisement via network virtual fitting
US8457701B2 (en) * 2010-06-16 2013-06-04 Incase Designs Corp. Case for portable electronic device
CN101976413A (en) * 2010-10-20 2011-02-16 马亚鹏 Embedded advertisement of game
CN105046541A (en) * 2015-06-17 2015-11-11 张梅云 Method for realizing network sharing and flexible customization of fashion design

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Legal Events

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C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication

Application publication date: 20160831

RJ01 Rejection of invention patent application after publication