CN104778658A - Full-automatic geometric mosaic correction method for images projected by multiple projectors - Google Patents
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Abstract
本发明提供一种多投影机投影图像全自动几何拼接校正方法,具体过程为:步骤一、标定出摄像机相对于屏幕的位姿[Rc|Tc];步骤二、标定出各投影机相对于屏幕的位姿[Rp|Tp];步骤三、将屏幕上点Xwnew在右投影机上的对应像素点xr,利用各投影机像素点与摄像机像素点之间的映射关系,将其映射到左投影机中,获得Xwnew在左投影机中对应的像素点xlnew;步骤四、根据对应点xp与Xw和对应点xlnew与Xwnew,对每一左投影机二次标定更新其相对于屏幕的位姿[Rp|Tp];步骤五、利用各投影机相对于屏幕的位姿[Rp|Tp],生成各投影机的投影图像,利用最优化方法对投影图像进行几何变形,将变形后的校正图像作为各投影机的投影图像。该方法能够实现非平面屏幕投影图像的拼接校正。
The present invention provides a method for automatic geometric splicing and correction of multi-projector projection images. The specific process is as follows: step 1, calibrate the pose [R c | T c ] of the camera relative to the screen; step 2, calibrate the relative position of each projector based on the pose of the screen [R p |T p ]; step 3, point X wnew on the screen to the corresponding pixel x r on the right projector, using the mapping relationship between each projector pixel and camera pixel, It is mapped to the left projector to obtain the pixel point x lnew corresponding to X wnew in the left projector; step 4, according to the corresponding points x p and X w and the corresponding points x lnew and X wnew , for each left projector two The second calibration updates its pose relative to the screen [R p |T p ]; step 5, using the pose of each projector relative to the screen [R p |T p ] to generate the projection image of each projector, using the optimization Methods The projected image is geometrically deformed, and the deformed corrected image is used as the projected image of each projector. This method can realize splicing correction of non-planar screen projection images.
Description
技术领域technical field
本发明涉及一种多投影机投影图像全自动几何拼接校正方法,适用于高沉浸显示、数字模拟仿真、虚拟现实等技术领域。The invention relates to a method for automatic geometric mosaic correction of multi-projector projected images, which is suitable for high immersion display, digital simulation, virtual reality and other technical fields.
背景技术Background technique
在虚拟现实和数字媒体领域,经常使用非平面投影来营造高沉浸、高分辨率的显示环境。对于此类非平面屏幕投影,会面临以下两个难题:首先,直接投影到非平面的图像会发生几何形变,需要对图像进行预畸变以适应屏幕外形;其次,为提高显示高分辨率或者扩大亮度动态范围,经常需要同时使用多台投影机投影,而不同投影机之间重叠区域的几何纹理对齐以及亮度融合就成为无法回避的问题。In virtual reality and digital media, non-planar projections are often used to create highly immersive, high-resolution display environments. For this kind of non-planar screen projection, the following two problems will be faced: first, the image directly projected onto the non-planar surface will be geometrically deformed, and the image needs to be pre-distorted to adapt to the shape of the screen; secondly, in order to improve the display resolution or enlarge the The dynamic range of brightness often needs to be projected by multiple projectors at the same time, and the geometric texture alignment and brightness fusion of overlapping areas between different projectors have become unavoidable problems.
为了解决上述问题,现有的投影校正方法多从两个方面着手:一种是三维重建方法,它对投影场景进行几何外形恢复,同时获取投影机在场景中的相对位置,从而实现投影图像校正;另一种是非重建方法,它使用单纯的二维图像变换方法实现在非平面上投影图像的几何纹理对齐。三维重建方法的优点是可以获得全部场景信息,因此能够较为方便地生成对应位置投影机图像,特别适用于用户视点不固定的沉浸投影环境,其缺点是重建使用的设备成本高,过程复杂,并且难以达到很高精度。非重建方法常使用单应或者贝塞尔变形等方法对图像进行调整,利用人眼或者摄像机作为纹理对齐判断依据,其优点是技术成熟、使用方便,缺点是由于没有场景三维信息,因此在非平面投影时,需要通过使用辅助标志点或者其他手段获取投影机与屏幕的对应关系,标定过程人工参与量大。In order to solve the above problems, the existing projection correction methods start from two aspects: one is the three-dimensional reconstruction method, which restores the geometric shape of the projection scene, and at the same time obtains the relative position of the projector in the scene, so as to realize projection image correction ; the other is a non-reconstruction method that uses a purely 2D image transformation method to achieve geometric texture alignment of projected images on non-planar surfaces. The advantage of the 3D reconstruction method is that all scene information can be obtained, so it is more convenient to generate the corresponding position projector image, which is especially suitable for the immersive projection environment where the user's viewpoint is not fixed. The disadvantage is that the equipment used for reconstruction is expensive and the process is complicated. Difficult to achieve high precision. Non-reconstruction methods often use methods such as homography or Bezier deformation to adjust images, and use human eyes or cameras as the basis for texture alignment judgments. In planar projection, it is necessary to obtain the corresponding relationship between the projector and the screen by using auxiliary marker points or other means, and the calibration process requires a lot of manual participation.
发明内容Contents of the invention
有鉴于此,本发明的目的是为了解决非平面屏幕投影时,多投影机投影图像发生几何形变问题,提出一种多投影机投影图像全自动几何拼接校正方法。In view of this, the purpose of the present invention is to solve the problem of geometric deformation of multi-projector projected images when non-planar screen projection occurs, and propose a multi-projector projected image automatic geometric mosaic correction method.
实现本发明的技术方案如下:Realize the technical scheme of the present invention as follows:
一种多投影机投影图像全自动几何拼接校正方法,具体过程为:A method for automatic geometric mosaic correction of multi-projector projected images, the specific process is:
步骤一、在屏幕前方设置摄像机,利用屏幕上空间点Xw与摄像机像素点xc对应关系,标定出摄像机相对于屏幕的位姿[Rc|Tc];Step 1. Set up a camera in front of the screen, and use the corresponding relationship between the spatial point X w on the screen and the camera pixel point x c to calibrate the pose [R c | T c ] of the camera relative to the screen;
步骤二、建立各投影机像素点xp与摄像机像素点xc之间的映射关系,基于所述位姿[Rc|Tc]和屏幕外形参数,获得屏幕上空间点Xw与投影机像素点xp的对应关系,标定出各投影机相对于屏幕的位姿[Rp|Tp];Step 2: Establish the mapping relationship between each projector pixel point x p and camera pixel point x c , based on the pose [R c | T c ] and the screen shape parameters, obtain the space point X w on the screen and the projector The corresponding relationship of pixel x p , calibrate the pose of each projector relative to the screen [R p |T p ];
步骤三、针对所投影区域存在重合的任意两台投影机,将重合投影区域中右投影区域对应的投影机定义为右投影机,将左投影区域对应的投影机定义为左投影机;将屏幕上点Xwnew在右投影机上的对应像素点xr,利用各投影机像素点与摄像机像素点之间的映射关系,将其映射到左投影机中,获得Xwnew在左投影机中对应的像素点xlnew;Step 3. For any two projectors whose projection areas overlap, define the projector corresponding to the right projection area in the overlapping projection area as the right projector, and define the projector corresponding to the left projection area as the left projector; The corresponding pixel x r of the upper point X wnew on the right projector is mapped to the left projector by using the mapping relationship between each projector pixel and the camera pixel, and the corresponding X wnew in the left projector is obtained pixel x lnew ;
步骤四、针对所投影图像存在重合的任意两台投影机中的左投影机,根据对应点xp与Xw和对应点xlnew与Xwnew,对每一左投影机二次标定更新其相对于屏幕的位姿[Rp|Tp];Step 4: For the left projector among any two projectors whose projected images overlap, according to the corresponding points x p and X w and the corresponding points x lnew and X wnew , update the relative The pose on the screen [R p |T p ];
步骤五、利用各投影机相对于屏幕的位姿[Rp|Tp],生成各投影机的投影图像,利用下式所示的最优化方法对投影图像进行几何变形,将变形后的校正图像作为各投影机的投影图像;Step 5: Use the position and orientation of each projector relative to the screen [R p |T p ] to generate the projection image of each projector, use the optimization method shown in the following formula to geometrically deform the projection image, and correct the deformed The image is used as the projected image of each projector;
其中,设两相邻投影机所投影的图像之间共存在N个重合点,xidst表示其中第i个重合点的目标位置,xiB表示第i个重合点在贝塞尔优化后的位置,目标函数f(p)表示所有重合点的平均拼接误差,pj表示第j个贝塞尔控制点的当前位置,p0j表示第j个贝塞尔控制点的初始位置,w(pj)表示pj的移动范围。Among them, it is assumed that there are N coincident points between the images projected by two adjacent projectors, x idst represents the target position of the i-th coincident point, and x iB represents the position of the i-th coincident point after Bessel optimization , the objective function f(p) represents the average stitching error of all coincident points, p j represents the current position of the jth Bezier control point, p 0j represents the initial position of the jth Bezier control point, w(p j ) represents the moving range of p j .
有益效果Beneficial effect
第一.本发明采用几何标定全程无需三维重建,使用已标定内参数的摄像机作为测量媒介来建立投影机与屏幕的对应关系,利用参数化屏幕外形实现摄像机与投影机位姿标定。Firstly, the present invention adopts the whole process of geometric calibration without 3D reconstruction, uses the camera with calibrated internal parameters as the measurement medium to establish the corresponding relationship between the projector and the screen, and uses the parameterized screen shape to realize the pose calibration of the camera and projector.
第二.本发明对投影图像存在重合的两投影机进行约束标定,充分利用各投影机信息,使不同投影机融合带内的像素匹配误差均匀化。Second, the present invention performs constrained calibration on two projectors whose projection images overlap, and makes full use of the information of each projector to make the pixel matching error in the fusion band of different projectors uniform.
第三.本发明使用图像贝塞尔几何调整方法实现重叠区图像几何纹理对齐,实现了全自动、快速多投影机几何校正。Thirdly, the present invention uses the image Bezier geometric adjustment method to realize the image geometric texture alignment in the overlapping area, and realizes automatic and fast multi-projector geometric correction.
附图说明Description of drawings
图1为本发明多投影机投影图像全自动几何拼接校正方法的流程图。FIG. 1 is a flow chart of the method for automatic geometric mosaic correction of multi-projector projected images according to the present invention.
图2是屏幕、投影机和摄像机的成像关系示意图。Fig. 2 is a schematic diagram of the imaging relationship among the screen, the projector and the camera.
图3是通过结构光映射建立投影机和摄像机像素映射关系并以此初始标定投影机投影矩阵的示意图。FIG. 3 is a schematic diagram of establishing a pixel mapping relationship between a projector and a camera through structured light mapping and initially calibrating the projection matrix of the projector.
图4是利用相邻投影机进行投影机约束标定的示意图。FIG. 4 is a schematic diagram of projector constrained calibration using adjacent projectors.
图5是利用贝塞尔插值和最优化方法实现投影图像几何调整以满足重叠区域纹理对齐的示意图。Fig. 5 is a schematic diagram of using Bezier interpolation and optimization methods to realize geometric adjustment of projected images to meet texture alignment in overlapping regions.
图6是以3台投影机为例,标定前与标定后纹理重合情况示意图。Figure 6 takes three projectors as an example, a schematic diagram of texture overlap before calibration and after calibration.
具体实施方式Detailed ways
下面结合附图和具体实例对本发明进行详细说明。The present invention will be described in detail below in conjunction with the accompanying drawings and specific examples.
本实施例使用摄像机作为测量媒介,利用非重建方式标定投影机与屏幕相对位置,并使用最优化方法对投影图像进行全局调整以满足重叠区域图像对齐的投影校正方法;下面以高沉浸显示中最常见的柱面投影环境为例,多投影机非平面自动几何校正算法包括以下几个步骤:In this embodiment, a camera is used as a measurement medium, a non-reconstruction method is used to calibrate the relative position of the projector and the screen, and an optimization method is used to globally adjust the projected image to meet the projection correction method for image alignment in overlapping areas; Taking the common cylindrical projection environment as an example, the multi-projector non-planar automatic geometric correction algorithm includes the following steps:
(一)、摄像机位姿估计:(1) Camera pose estimation:
如图2所示,在柱幕前方设置摄像机,测量柱幕的长、宽、高等少数外部尺寸参数,获得柱幕外形参数;利用柱幕上空间点Xw与摄像机像素点xc对应关系,使用成像公式,估算标定摄像机相对于柱幕的位姿[Rc|Tc],如式(1)所示。As shown in Figure 2, a camera is set in front of the column screen, and a few external dimension parameters such as the length, width, and height of the column screen are measured to obtain the column screen shape parameters; using the corresponding relationship between the spatial point X w on the column screen and the camera pixel point x c , Using the imaging formula, estimate the pose [R c |T c ] of the calibration camera relative to the column curtain, as shown in formula (1).
其中,Kc为摄像机内参矩阵,其可通过对摄像机标定获得,Rc为摄像机旋转矩阵,Tc为摄像机平移矩阵,Pc=Kc[Rc|Tc],
(二)进行投影机投影矩阵标定:(2) Perform projector projection matrix calibration:
如图3所示,使用结构光编码方式建立各投影机像素点xp与摄像机像素点xc之间的映射关系xc=f(xp);基于摄像机相对于柱幕的位姿[Rc|Tc]和柱幕外形参数,获得柱幕上空间点Xw与投影机像素点xp的对应关系,如公式(2)所示;As shown in Figure 3, the mapping relationship x c = f(x p ) between each projector pixel point x p and camera pixel point x c is established using structured light coding; c | T c ] and the shape parameters of the column screen, the corresponding relationship between the space point X w on the column screen and the pixel point x p of the projector is obtained, as shown in formula (2);
Xw=fb(xc)=fb(f(xp)) (2)X w =f b (x c )=f b (f(x p )) (2)
使用式(3)初始标定投影机位姿[Rp|Tp],如图2所示。Use equation (3) to initially calibrate the projector pose [R p |T p ], as shown in Figure 2.
其中,
(三)进行投影机约束标定:(3) Carry out projector constraint calibration:
为降低投影机拼接误差,需要对投影机位姿进行二次标定,具体过程为:In order to reduce the stitching error of the projector, it is necessary to calibrate the pose of the projector twice. The specific process is as follows:
如图4所示,针对所投影区域存在重合的任意两台投影机,将重合投影区域中右投影区域对应的投影机定义为右投影机,将左投影区域对应的投影机定义为左投影机;利用结构光映射建立的投影机与摄像机之间的像素映射关系xc=f(xp),将屏幕上一点Xwnew在右投影机上的对应点xr,利用下式将其映射到左投影机中,获得Xwnew在左投影机中新的对应点xlnew As shown in Figure 4, for any two projectors whose projection areas overlap, the projector corresponding to the right projection area in the overlapping projection area is defined as the right projector, and the projector corresponding to the left projection area is defined as the left projector ; Use the pixel mapping relationship between the projector and the camera established by structured light mapping x c =f(x p ), use the following formula to map the corresponding point x r of a point X wnew on the screen to the left projector In the projector, get the new corresponding point x lnew of X wnew in the left projector
xlnew=fl2c(xc)=fl2c(fc2r(xr)) (4)其中,fA2B(x)表示A与B之间的结构光映射关系,例如fc2r(xr)表示摄像机与右投影机之间的结构光映射关系。x lnew =f l2c (x c )=f l2c (f c2r (x r )) (4) Among them, f A2B (x) represents the structured light mapping relationship between A and B, for example, f c2r (x r ) represents The structured light mapping relationship between the camera and the right projector.
使用新的对应点xlnew和Xwnew与初始标定使用的对应点xp和Xw共同利用(3)对左投影机进行二次标定,获得左投影机在右投影机约束下的位姿,从而使得各投影机位姿的计算误差均匀化。Use the new corresponding points x lnew and X wnew and the corresponding points x p and X w used in the initial calibration to use (3) to perform secondary calibration on the left projector to obtain the pose of the left projector under the constraints of the right projector, In this way, the calculation errors of the poses of each projector are evened out.
(四)约束标定后,由于投影矩阵标定误差和柱幕表面平整度影响,投影机拼接误差依然较大,需要使用贝塞尔插值优化方法进一步降低拼接误差;因此该步骤首先利用各投影机位姿,生成各投影机的投影图像,然后利用最优化方法(如式5所示)对投影图像按照摄像机视角下的理想图像进行几何变形,得到变形后的校正图像,实现在摄像机视角下的投影机重叠区几何纹理对齐,如图5所示;(4) After constraint calibration, due to the projection matrix calibration error and the influence of the flatness of the cylindrical screen surface, the projector splicing error is still relatively large, and it is necessary to use the Bessel interpolation optimization method to further reduce the splicing error; therefore, this step first uses each projector position pose, generate the projection images of each projector, and then use the optimization method (as shown in Equation 5) to geometrically deform the projection images according to the ideal image under the camera angle of view, obtain the corrected image after deformation, and realize the projection under the camera angle of view The geometric texture alignment of the machine overlapping area, as shown in Figure 5;
其中,设两相邻投影机之间共存在N个重合点,xidst表示其中第i个点的目标位置,xiB表示其中第i个点在贝塞尔优化后的位置,目标函数f(p)表示所有重合点的平均拼接误差;pj表示第j个贝塞尔控制点的当前位置,p0j表示第j个贝塞尔控制点的初始位置,w(pj)表示pj的移动范围,约束条件s.t.||pj-p0j||2≤w(pj)表示各贝塞尔控制点的移动范围限制。Among them, it is assumed that there are N overlapping points between two adjacent projectors, x idst represents the target position of the i-th point among them, x iB represents the position of the i-th point after Bessel optimization, and the objective function f( p) represents the average stitching error of all coincident points; p j represents the current position of the j-th Bezier control point, p 0j represents the initial position of the j-th Bezier control point, and w(p j ) represents the Moving range, constraint condition st||p j -p 0j || 2 ≤ w(p j ) represents the moving range limitation of each Bezier control point.
表1和表2分别展示了图像几何调整前、后的投影重合误差。图6展示了校正前、后的实际投影图像。Table 1 and Table 2 show the projection coincidence errors before and after image geometric adjustment, respectively. Figure 6 shows the actual projected image before and after correction.
表1 图像几何调整前投影重合误差Table 1 Projection coincidence error before image geometric adjustment
表2 图像几何调整后投影重合误差Table 2 Projection coincidence error after image geometric adjustment
虽然参考优选实施例对本发明进行描述,但以上所述实例并不构成本发明保护范围的限定,任何在本发明的精神及原则内的修改、等同替换和改进等,均应包含在本发明的权利要求保护范围内。Although the present invention is described with reference to the preferred embodiments, the above examples do not constitute a limitation of the protection scope of the present invention, and any modifications, equivalent replacements and improvements within the spirit and principles of the present invention should be included in the scope of the present invention. within the scope of the claims.
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CN107277380A (en) * | 2017-08-16 | 2017-10-20 | 成都市极米科技有限公司 | A kind of Zooming method and device |
CN107277380B (en) * | 2017-08-16 | 2020-10-30 | 成都极米科技股份有限公司 | Zooming method and device |
CN108416735A (en) * | 2018-03-19 | 2018-08-17 | 深圳市深图医学影像设备有限公司 | The joining method and device of digital X-ray image based on geometric properties |
CN111586384A (en) * | 2020-05-29 | 2020-08-25 | 燕山大学 | A Geometric Correction Method of Projected Image Based on Bezier Surface |
CN111586384B (en) * | 2020-05-29 | 2022-02-11 | 燕山大学 | A Geometric Correction Method of Projected Image Based on Bezier Surface |
CN112118435A (en) * | 2020-08-04 | 2020-12-22 | 山东大学 | Multi-projection fusion method and system for special-shaped metal screen |
CN112118435B (en) * | 2020-08-04 | 2021-06-25 | 山东大学 | Multi-projection fusion method and system for special-shaped metal screen |
CN118982636A (en) * | 2024-07-22 | 2024-11-19 | 杭州慧建智联科技有限公司 | A virtual-real alignment method for MR equipment |
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