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CN103324783B - Based on the LOD model Real-time Generation of edge contraction - Google Patents

Based on the LOD model Real-time Generation of edge contraction Download PDF

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CN103324783B
CN103324783B CN201310209428.2A CN201310209428A CN103324783B CN 103324783 B CN103324783 B CN 103324783B CN 201310209428 A CN201310209428 A CN 201310209428A CN 103324783 B CN103324783 B CN 103324783B
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vertex
device model
viewpoint
model
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CN103324783A (en
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葛东福
张华勇
顾振江
常莉莉
马宝忠
赵彤
赵骞
牛晓明
舒燕蓉
宋国庆
曹忠成
栗国林
王哲民
高爱武
付占河
刘京良
王京阳
林昌年
徐正清
吴海宏
王国平
黄帮局
胡兴勇
曹柏林
张鹏程
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State Grid Corp of China SGCC
Beijing Kedong Electric Power Control System Co Ltd
Training Center of State Grid Jibei Electric Power Co Ltd
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State Grid Corp of China SGCC
Beijing Kedong Electric Power Control System Co Ltd
Training Center of State Grid Jibei Electric Power Co Ltd
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Abstract

本发明公开了一种基于边折叠的LOD模型实时生成方法,包括如下步骤:根据视点位置和三维设备模型位置计算视点至三维设备模型的距离;按视点到三维设备模型的距离确定三维设备模型的简化程度;根据三维设备模型的简化程度按照基于顶点简化权重的实时简化操作对三维设备模型实时简化。本发明通过对三维设备模型的实时简化,可以实时地得到具有所需分辨率的近似三维设备模型,并保证分辨率变化的连续性;通过引入简化权重值,使三维设备模型的视觉信息得到较好的保留。

The invention discloses a real-time generation method of an LOD model based on edge folding, comprising the following steps: calculating the distance from the viewpoint to the three-dimensional equipment model according to the position of the viewpoint and the position of the three-dimensional equipment model; determining the distance of the three-dimensional equipment model according to the distance from the viewpoint to the three-dimensional equipment model Simplification degree: According to the simplification degree of the 3D device model, the 3D device model is simplified in real time according to the real-time simplification operation based on the vertex simplification weight. Through the real-time simplification of the three-dimensional equipment model, the present invention can obtain an approximate three-dimensional equipment model with the required resolution in real time, and ensure the continuity of the resolution change; by introducing simplified weight values, the visual information of the three-dimensional equipment model can be obtained relatively good reservation.

Description

基于边折叠的LOD模型实时生成方法Real-time generation method of LOD model based on edge folding

技术领域technical field

本发明涉及一种三维模型生成方法,尤其涉及一种基于边折叠的LOD(LevelsofDetail,多细节层次图形绘制)模型实时生成方法,属于电力系统仿真技术领域。The invention relates to a method for generating a three-dimensional model, in particular to a method for generating a real-time LOD (Levels of Detail) model based on edge folding, and belongs to the technical field of power system simulation.

背景技术Background technique

随着三维建模技术的不断发展,将三维虚拟现实技术应用于电力系统仿真正在成为一种趋势。目前,几何模型正变得越来越细节化,以实现视觉上的逼真效果。然而,电力系统的变电站场景具有设备数量和种类非常庞大的特点,如果完全采用高度细节化的几何模型,这些几何模型都以大量矢量数据在虚拟场景中叠加显示,会给三维虚拟场景的数据读取、渲染、绘制带来了巨大的压力,远远超出计算机显卡所能提供的计算能力,从而导致仿真系统难以实现三维虚拟场景的快速绘制,显著降低仿真系统的使用体验。With the continuous development of 3D modeling technology, it is becoming a trend to apply 3D virtual reality technology to power system simulation. Currently, geometric models are becoming more and more detailed to achieve visual realism. However, the substation scene of the power system has the characteristics of a very large number and types of equipment. If highly detailed geometric models are fully adopted, these geometric models are superimposed and displayed in the virtual scene with a large amount of vector data, which will give the data reading of the 3D virtual scene Acquisition, rendering, and drawing have brought enormous pressure, which far exceeds the computing power that the computer graphics card can provide, which makes it difficult for the simulation system to achieve fast rendering of 3D virtual scenes, and significantly reduces the experience of using the simulation system.

要解决上述的问题,一个有效途径是对复杂的三维矢量数据进行动态实时加载和绘制。但是,现有方法都存在着一个缺点,就是它们一般都要求将整个矢量数据同时调入内存进行绘制,然后再在地形上进行贴图显示,这样必然造成仿真系统大量内存空间的占用和计算资源的消耗。由于计算机的内存容量是有限的,因此在大规模三维场景需要叠加矢量数据显示时,现有的矢量数据显示叠加方式几乎是不可取的。To solve the above problems, an effective way is to dynamically load and draw complex 3D vector data in real time. However, there is a shortcoming in the existing methods, that is, they generally require the entire vector data to be loaded into the memory for drawing at the same time, and then display the texture on the terrain, which will inevitably cause a large amount of memory space occupation and computing resources in the simulation system. consume. Due to the limited memory capacity of the computer, when large-scale 3D scenes need to be superimposed for vector data display, the existing vector data display superimposition method is almost inadvisable.

为了使仿真系统能够在快速绘制大量电力设备三维模型的同时,尽可能提供较强的图形真实感,目前广泛采用的模型优化技术为多细节层次图形绘制(简称LOD)技术。LOD技术是指根据物体模型的节点在显示环境中所处的位置和重要度,决定物体渲染的资源分配,降低非重要物体的面数和细节度,从而获得高效率的渲染运算。在设备模型建模阶段,LOD技术通过建模软件构建出固定等级个数的模型,当观察者离设备模型较远距离时,只需要看到设备模型的大概轮廓,此时对原始的精细设备模型进行高度的模型简化,构成一个粗糙网格表示该设备模型即可;当观察者离设备模型越来越近时,实时将该设备模型的细节信息逐渐地、连续地添加到原粗糙网格上,直至恢复原始的精细设备模型的全部信息。但是,为了保证层次细节的效果,模型之间的过渡有一定的连续性,常常需要非常多的层次,这样就会产生大量的数据,难以有效地进行存储和传输。In order to enable the simulation system to quickly draw a large number of 3D models of power equipment and at the same time provide a strong sense of graphic reality, the currently widely used model optimization technology is the level of detail graphics rendering (LOD) technology. LOD technology refers to determining the resource allocation of object rendering according to the position and importance of the nodes of the object model in the display environment, reducing the number of faces and details of non-important objects, so as to obtain high-efficiency rendering operations. In the equipment model modeling stage, LOD technology builds a fixed number of models through modeling software. When the observer is far away from the equipment model, he only needs to see the approximate outline of the equipment model. At this time, the original fine equipment The model is highly simplified to form a rough grid to represent the device model; when the observer is getting closer to the device model, the detailed information of the device model is gradually and continuously added to the original rough grid in real time Up until all the information of the original fine device model is restored. However, in order to ensure the effect of hierarchical details, the transition between models has a certain continuity, often requiring a lot of layers, which will generate a large amount of data, which is difficult to store and transmit effectively.

发明内容Contents of the invention

针对现有技术所存在的不足,本发明所要解决的技术问题在于提供一种基于边折叠的LOD模型实时生成方法。该方法通过对三维设备模型的实时简化,可以实时地得到具有所需的分辨率的近似三维设备模型,并使三维设备模型的视觉信息得到较好的保留。Aiming at the deficiencies in the prior art, the technical problem to be solved by the present invention is to provide a real-time generation method of an LOD model based on edge folding. Through the real-time simplification of the three-dimensional equipment model, the method can obtain an approximate three-dimensional equipment model with required resolution in real time, and can better preserve the visual information of the three-dimensional equipment model.

为实现上述的发明目的,本发明采用下述的技术方案:For realizing above-mentioned purpose of the invention, the present invention adopts following technical scheme:

一种基于边折叠的LOD模型实时生成方法,包括如下步骤:A real-time generation method of an LOD model based on edge folding, comprising the following steps:

根据视点位置和三维设备模型位置计算视点至三维设备模型的距离;Calculate the distance from the viewpoint to the 3D device model according to the position of the viewpoint and the position of the 3D device model;

按视点到三维设备模型的距离确定三维设备模型的简化程度;Determine the degree of simplification of the 3D equipment model according to the distance from the viewpoint to the 3D equipment model;

根据三维设备模型的简化程度,按照基于顶点简化权重的实时简化操作对三维设备模型实时简化。According to the degree of simplification of the 3D device model, the 3D device model is simplified in real time according to the real-time simplification operation based on the vertex simplification weight.

其中较优地,所述根据视点位置和三维设备模型位置计算视点至三维设备模型的距离的步骤进一步包括:Preferably, the step of calculating the distance from the viewpoint to the 3D device model according to the position of the viewpoint and the position of the 3D device model further includes:

根据当前观察位置确定视点位置三维坐标;Determine the three-dimensional coordinates of the viewpoint position according to the current observation position;

遍历三维设备模型所有顶点的三维坐标,找出三维设备模型顶点三维坐标最大值和最小值;Traverse the three-dimensional coordinates of all vertices of the three-dimensional equipment model, and find out the maximum and minimum three-dimensional coordinates of the vertices of the three-dimensional equipment model;

根据三维设备模型顶点三维坐标最大值和最小值计算三维设备模型中心点三维坐标;Calculate the three-dimensional coordinates of the center point of the three-dimensional equipment model according to the maximum and minimum values of the three-dimensional coordinates of the vertices of the three-dimensional equipment model;

根据视点位置三维坐标和三维设备模型中心点三维坐标计算视点到设备的距离。Calculate the distance from the viewpoint to the device according to the three-dimensional coordinates of the viewpoint position and the three-dimensional coordinates of the center point of the three-dimensional device model.

其中较优地,所述三维设备模型的简化程度是按照用户需求根据视点到三维设备模型的距离配置的。Preferably, the degree of simplification of the 3D equipment model is configured according to the distance from the viewpoint to the 3D equipment model according to user requirements.

其中较优地,所述基于顶点简化权重的实时简化操作进一步包括:Preferably, the real-time simplification operation based on the vertex simplification weight further includes:

根据视点位置与三维设备模型每个顶点位置确定三维设备模型每个顶点的顶点距离简化权重值;Determine the simplified weight value of the vertex distance of each vertex of the 3D device model according to the position of the viewpoint and the position of each vertex of the 3D device model;

根据视点朝向和三维设备模型每个顶点的朝向确定三维设备模型每个顶点的顶点朝向简化权重值;Determine the vertex orientation simplified weight value of each vertex of the 3D equipment model according to the viewpoint orientation and the orientation of each vertex of the 3D equipment model;

综合三维设备模型的每个顶点的顶点距离简化权重值和顶点朝向简化权重值得到每个顶点简化权重值;Synthesizing the vertex distance simplification weight value and vertex orientation simplification weight value of each vertex of the three-dimensional equipment model to obtain each vertex simplification weight value;

根据简化权重值按照基于顶点合并的三维设备模型实时简化操作对三维设备模型实时简化。The 3D device model is simplified in real time according to the real-time simplification operation of the 3D device model based on vertex merging according to the simplification weight value.

其中较优地,所述确定三维设备模型每个顶点的顶点距离简化权重值的步骤进一步包括:Preferably, the step of determining the simplified weight value of the vertex distance of each vertex of the three-dimensional equipment model further includes:

根据视点位置三维坐标和三维设备模型的每个顶点三维坐标计算视点与三维设备模型每个顶点间的距离;Calculate the distance between the viewpoint and each vertex of the 3D device model according to the 3D coordinates of the viewpoint position and the 3D coordinates of each vertex of the 3D device model;

按照用户需求根据视点和三维设备模型每个顶点间的距离确定三维设备模型每个顶点的顶点距离简化权重值。Determine the vertex distance simplification weight value of each vertex of the 3D device model according to the user's requirement according to the distance between the viewpoint and each vertex of the 3D device model.

其中较优地,所述根据视点朝向和三维设备模型每个顶点的朝向确定三维设备模型每个顶点的顶点朝向简化权重值的步骤进一步包括:Preferably, the step of determining the simplified weight value of the vertex orientation of each vertex of the 3D equipment model according to the viewpoint orientation and the orientation of each vertex of the 3D equipment model further includes:

按照视点位置与Z轴正方向的夹角确定视点朝向夹角;According to the angle between the position of the viewpoint and the positive direction of the Z axis, the angle of the viewpoint is determined;

按照顶点位置与Z轴正方向的夹角确定顶点朝向夹角;Determine the vertex orientation angle according to the angle between the vertex position and the positive direction of the Z axis;

按照用户需求根据视点朝向夹角与顶点朝向夹角的差值确定定点朝向简化权重值。According to the user's needs, the simplified weight value of the orientation of the fixed point is determined according to the difference between the orientation angle of the viewpoint and the orientation angle of the vertex.

其中较优地,所述顶点简化权重值时按下式计算的:Preferably, the vertex simplified weight value is calculated according to the following formula:

顶点距离简化权重值×0.5+顶点朝向简化权重值×0.5=顶点简化权重值Simplified weight value of vertex distance × 0.5 + simplified weight value of vertex orientation × 0.5 = simplified weight value of vertex

其中较优地,所述根据顶点简化权重值按照基于顶点合并的三维设备模型实时简化操作对三维设备模型实时简化的步骤进一步包括:Preferably, the step of simplifying the 3D equipment model in real time according to the vertex simplification weight value according to the real-time simplification operation of the 3D equipment model based on vertex merging further includes:

遍历三维设备模型所有顶点的顶点简化权重值,找出相邻两个顶点简化权重之和最小的两个顶点;Traverse the vertex simplified weight values of all vertices of the 3D device model, and find out the two vertices whose sum of the simplified weights of two adjacent vertices is the smallest;

移除同时以相邻两个顶点简化权重之和最小的两个顶点作顶点的三角形;Remove the triangle whose vertices are the two vertices whose sum of the simplified weights of two adjacent vertices is the smallest at the same time;

如果相邻两个顶点简化权重之和最小的两个顶点简化权重值相等,则移除任意一个的顶点作为顶点的三角形,用其中一个顶点代替另外一个顶点,移除被替代的顶点;If the sum of the simplified weights of two adjacent vertices is the same, remove any one of the vertices as the triangle of the vertices, replace the other with one of the vertices, and remove the replaced vertices;

如果相邻两个顶点简化权重之和最小的两个顶点简化权重值不相等,则移除以顶点简化权重值最小的顶点作为顶点的三角形,用顶点简化权重值次小的顶点来代替顶点简化权重值最小的顶点,移除顶点简化权重值最小的顶点;If the two vertex simplification weight values with the smallest sum of adjacent two vertex simplification weights are not equal, remove the triangle with the vertex with the smallest vertex simplification weight value as the vertex, and replace the vertex simplification with the vertex with the second smallest vertex simplification weight value The vertex with the smallest weight value, remove the vertex to simplify the vertex with the smallest weight value;

重复上述步骤,直至满足用户需要的模型简化程度。Repeat the above steps until the degree of model simplification required by the user is met.

本发明所提供的LOD模型实时生成方法中,通过对三维设备模型的实时简化,可以实时地得到具有所需的分辨率的近似三维设备模型,并保证分辨率变化的连续性。通过引入简化权重值,使三维设备模型的视觉信息得到了较好的保留。In the real-time generation method of the LOD model provided by the present invention, through the real-time simplification of the three-dimensional equipment model, an approximate three-dimensional equipment model with the required resolution can be obtained in real time, and the continuity of the resolution change can be guaranteed. By introducing simplified weight values, the visual information of the 3D equipment model is better preserved.

附图说明Description of drawings

图1是本发明中,顶点合并的操作示意图。FIG. 1 is a schematic diagram of the operation of vertex merging in the present invention.

具体实施方式Detailed ways

下面结合附图和具体实施方式对本发明作进一步的详细说明。The present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

在现有的变电站仿真系统中,通过商用建模工具(例如三维建模软件3DSMax等)对变电站建模,并生成变电站的三维设备场景。三维设备模型是构建变电站三维设备场景的基本单位,多个三维设备模型的组合即构成变电站三维设备场景模型。为了进一步提高仿真设备的真实性,达到更为逼真的视觉效果,在现有的变电站仿真系统中还设置有视点,用户可以根据视点位置浏览变电站仿真系统中的三维设备场景模型。用户浏览变电站仿真系统中的三维设备模型时,视点的位置也随着浏览位置的改变而发生相应的变化。三维设备模型的几何信息数据是由一组几何顶点三维坐标构成的,这些顶点按照次序每三个顶点构成一个三角形。视点的空间位置参考点及参考坐标轴与变电站三维设备场景中三维设备模型的空间位置参考点及参考坐标轴一致。In the existing substation simulation system, the substation is modeled by commercial modeling tools (such as 3D modeling software 3DSMax, etc.), and the 3D equipment scene of the substation is generated. The 3D equipment model is the basic unit for constructing the 3D equipment scene of the substation, and the combination of multiple 3D equipment models constitutes the 3D equipment scene model of the substation. In order to further improve the authenticity of the simulation equipment and achieve a more realistic visual effect, a viewpoint is also set in the existing substation simulation system, and users can browse the 3D equipment scene model in the substation simulation system according to the viewpoint position. When the user browses the 3D equipment model in the substation simulation system, the position of the viewpoint also changes correspondingly with the change of the browsing position. The geometric information data of the 3D device model is composed of a set of 3D coordinates of geometric vertices, and these vertices form a triangle every three vertices in order. The spatial position reference point and reference coordinate axis of the viewpoint are consistent with the spatial position reference point and reference coordinate axis of the 3D equipment model in the substation 3D equipment scene.

在本LOD模型实时生成方法中,包括如下步骤:根据视点位置和三维设备模型位置计算视点至三维设备模型的距离;按视点到三维设备模型的距离确定三维设备模型的简化程度;根据三维设备模型的简化程度按照基于顶点简化权重的实时简化操作对三维设备模型实时简化。在使用本发明提供的方法对三维设备模型简化时,三维设备模型距离视点越远,则实时简化程度越高;三维设备模型面向视点的一面采用程度较低的模型简化,三维设备模型背对视点的一面采用程度较高的模型简化。下面对本发明提供的基于边折叠的LOD模型实时生成方法展开详细的说明。In the real-time generation method of the LOD model, the following steps are included: calculating the distance from the viewpoint to the 3D device model according to the position of the viewpoint and the position of the 3D device model; determining the degree of simplification of the 3D device model according to the distance from the viewpoint to the 3D device model; The degree of simplification is based on the real-time simplification operation based on the vertex simplification weight to simplify the 3D device model in real time. When using the method provided by the present invention to simplify the 3D equipment model, the farther the 3D equipment model is from the viewpoint, the higher the degree of real-time simplification; the side of the 3D equipment model facing the viewpoint adopts a lower degree of model simplification, and the 3D equipment model faces away from the viewpoint One side adopts a higher degree of model simplification. The following is a detailed description of the real-time generation method of the LOD model based on edge folding provided by the present invention.

首先,介绍根据视点位置和三维设备模型位置计算视点至三维设备模型距离的步骤。Firstly, the steps of calculating the distance from the viewpoint to the 3D device model according to the position of the viewpoint and the position of the 3D device model are introduced.

在本发明的一个实施例中,计算视点至三维设备模型距离的步骤主要包括:根据当前观察位置确定视点位置三维坐标;遍历三维设备模型所有顶点的三维坐标,找出三维设备模型顶点三维坐标最大值和最小值;根据三维设备模型顶点三维坐标最大值和最小值计算三维设备模型中心点三维坐标;根据视点位置三维坐标和三维设备模型中心点三维坐标计算视点到三维设备模型的距离。下面详细说明。In one embodiment of the present invention, the step of calculating the distance from the viewpoint to the 3D equipment model mainly includes: determining the 3D coordinates of the viewpoint position according to the current observation position; value and minimum value; calculate the three-dimensional coordinates of the center point of the three-dimensional equipment model according to the maximum and minimum values of the three-dimensional coordinates of the vertices of the three-dimensional equipment model; calculate the distance from the viewpoint to the three-dimensional equipment model according to the three-dimensional coordinates of the viewpoint position and the three-dimensional coordinates of the central point of the three-dimensional equipment model. Details are given below.

根据当前观察位置确定视点位置三维坐标。在现有的变电站仿真系统中,一般视点的位置根据当前的观察位置的x,y,z三个轴向的三维或者准确的位置。三维设备模型往往有多个顶点,各个顶点之间的连接线构了三维设备模型的轮廓。每个顶点都有相应的三维坐标。遍历三维设备模型所有顶点的三维坐标,找出三维设备模型顶点三维坐标的最大值和最小值(即Xmin,Xmax,Ymin,Ymax,Zmin,Zmax)。根据三维设备模型顶点三维坐标的最大值和最小值计算三维设备模型中心点坐标;计算三维设备模型中心点三维坐标为((Xmin+Xmax)/2,(Ymin+Ymax)/2,(Zmin+Zmax)/2)。根据视点位置三维坐标和三维设备模型中心点三维坐标计算视点到设备的距离。Determine the three-dimensional coordinates of the viewpoint position according to the current observation position. In the existing substation simulation system, the position of the general viewpoint is based on the three-dimensional or accurate position of the x, y, and z axes of the current observation position. A 3D device model often has multiple vertices, and the connecting lines between the vertices constitute the outline of the 3D device model. Each vertex has corresponding 3D coordinates. Traverse the 3D coordinates of all vertices of the 3D device model, and find the maximum and minimum values of the 3D coordinates of the vertices of the 3D device model (ie Xmin, Xmax, Ymin, Ymax, Zmin, Zmax). Calculate the coordinates of the central point of the three-dimensional equipment model according to the maximum and minimum values of the three-dimensional coordinates of the vertices of the three-dimensional equipment model; calculate the three-dimensional coordinates of the central point of the three-dimensional equipment model as ((Xmin+Xmax)/2, (Ymin+Ymax)/2, (Zmin+ Zmax)/2). Calculate the distance from the viewpoint to the device according to the three-dimensional coordinates of the viewpoint position and the three-dimensional coordinates of the center point of the three-dimensional device model.

其次,介绍按视点到三维设备模型的距离确定三维设备模型简化程度的步骤。Secondly, the steps of determining the simplification degree of the 3D equipment model according to the distance from the viewpoint to the 3D equipment model are introduced.

在采用本发明提供的方法对三维设备模型进行简化时,三维设备模型的简化程度是按照用户需求根据视点到三维设备模型的距离灵活配置的。为了尽可能保持变电站三维设备场景中三维设备模型的视觉效果,同时最大程度地对三维设备模型的图片进行实时简化以实现快速绘制,需要根据变电站仿真系统中当前的视点位置,对位于不同空间位置,具有不同朝向的三维设备模型采用不同的模型简化程度。视点到三维设备模型的距离越大,则对三维模型的简化程度越大,即简化的三维顶点个数的比重就越大。当简化程度越大时,渲染模型所需要的硬件资源就越小,从而提高了渲染效率。When the method provided by the invention is used to simplify the three-dimensional equipment model, the degree of simplification of the three-dimensional equipment model is flexibly configured according to the distance from the viewpoint to the three-dimensional equipment model according to user requirements. In order to maintain the visual effect of the 3D equipment model in the 3D equipment scene of the substation as much as possible, and at the same time simplify the pictures of the 3D equipment model in real time to achieve rapid drawing, it is necessary to use the current viewpoint position in the substation simulation system to map the 3D equipment at different spatial positions. , 3D equipment models with different orientations adopt different degrees of model simplification. The greater the distance from the viewpoint to the 3D device model, the greater the degree of simplification of the 3D model, that is, the greater the proportion of the number of simplified 3D vertices. When the degree of simplification is greater, the hardware resources required for rendering the model are smaller, thereby improving rendering efficiency.

其中视点到三维设备模型的距离大小和对三维设备模型简化程度的关联可以根据不同的应用环境灵活的配置。在本发明的一个实施例中,采用如表1所示的对应关系对三维设备模型的顶点个数简化。如果视点到三维设备模型的距离为0~10米时,对三维设备模型的顶点个数不简化,保留所有的顶点;如果视点到三维设备模型的距离为10~50米时,对三维设备模型的顶点个数简化为原有顶点数的80%;如果视点到三维设备模型的距离为50~100米时,对三维设备模型的顶点个数简化为原有顶点数的70%;如果视点到三维设备模型的距离为100~150米时,对三维设备模型的顶点个数简化为原有顶点数的60%;如果视点到三维设备模型的距离为150~200米时,对三维设备模型的顶点个数简化为原有顶点数的50%;如果视点到三维设备模型的距离大于200米时,对三维设备模型的顶点个数简化为原有顶点数的40%。The relationship between the distance from the viewpoint to the 3D device model and the degree of simplification of the 3D device model can be flexibly configured according to different application environments. In one embodiment of the present invention, the number of vertices of the three-dimensional device model is simplified by using the corresponding relationship shown in Table 1. If the distance from the viewpoint to the 3D equipment model is 0 to 10 meters, the number of vertices of the 3D equipment model is not simplified, and all vertices are kept; if the distance from the viewpoint to the 3D equipment model is 10 to 50 meters, the 3D equipment model The number of vertices of the 3D equipment model is simplified to 80% of the original number of vertices; if the distance from the viewpoint to the 3D equipment model is 50-100 meters, the number of vertices of the 3D equipment model is simplified to 70% of the original number of vertices; When the distance of the 3D equipment model is 100-150 meters, the number of vertices of the 3D equipment model is simplified to 60% of the original number of vertices; if the distance from the viewpoint to the 3D equipment model is 150-200 meters, the The number of vertices is simplified to 50% of the original number of vertices; if the distance from the viewpoint to the 3D equipment model is greater than 200 meters, the number of vertices of the 3D equipment model is simplified to 40% of the original number of vertices.

距离大小区间(/米)Distance size interval (/m) 对应简化程度corresponding degree of simplification 0~100~10 顶点个数不简化,保留100%The number of vertices is not simplified, 100% is reserved 10~5010~50 顶点个数简化为原始的80%The number of vertices is simplified to 80% of the original 50~10050~100 顶点个数简化为原始的70%The number of vertices is reduced to 70% of the original 100~150100~150 顶点个数简化为原始的60%The number of vertices is simplified to 60% of the original 150~200150~200 顶点个数简化为原始的50%The number of vertices is reduced to 50% of the original >200>200 顶点个数简化为原始的40%The number of vertices is reduced to 40% of the original

表1距离大小区间和顶点个数简化程度Table 1 Simplification of the distance interval and the number of vertices

最后介绍根据三维设备模型的简化程度按照基于顶点简化权重的实时简化操作对三维设备模型实时简化的步骤。Finally, it introduces the steps of real-time simplification of the 3D equipment model according to the simplification degree of the 3D equipment model according to the real-time simplification operation based on the vertex simplification weight.

在本发明的一个实施例中,根据三维设备模型的简化程度按照基于顶点简化权重的实时简化操作对三维设备模型实时简化的步骤进一步包括:根据视点位置与三维设备模型每个顶点位置确定三维设备模型每个顶点的顶点距离简化权重值;根据视点朝向和三维设备模型每个顶点的朝向确定三维设备模型每个顶点的顶点朝向简化权重值;综合三维设备模型的每个顶点的顶点距离简化权重值和顶点朝向简化权重值得到每个顶点简化权重值;根据简化权重值按照基于顶点合并的三维设备模型实时简化操作对三维设备模型实时简化。通过引入简化权重值,使三维设备模型的关键图形信息得以保留,对三维设备模型进行简化后,变电站三维设备场景可以实现更为流畅的实时绘制,画面质量良好,使三维设备模型的视觉信息得到了较好的保留。In one embodiment of the present invention, the step of simplifying the 3D equipment model in real time according to the simplification degree of the 3D equipment model according to the real-time simplification operation based on the vertex simplification weight further includes: determining the 3D equipment according to the position of the viewpoint and the position of each vertex of the 3D equipment model The vertex distance simplified weight value of each vertex of the model; the simplified weight value of the vertex orientation of each vertex of the 3D equipment model is determined according to the orientation of the viewpoint and the orientation of each vertex of the 3D equipment model; the simplified weight of the vertex distance of each vertex of the integrated 3D equipment model The simplified weight value of each vertex is obtained according to the simplified weight value and the simplified weight value of the vertex; the 3D equipment model is simplified in real time according to the real-time simplified operation of the 3D equipment model based on vertex merging according to the simplified weight value. By introducing the simplified weight value, the key graphic information of the 3D equipment model can be preserved. After the 3D equipment model is simplified, the 3D equipment scene of the substation can be drawn more smoothly in real time, and the picture quality is good, so that the visual information of the 3D equipment model can be obtained. A better reservation.

根据视点位置与三维设备模型每个顶点位置确定三维设备模型每个顶点的顶点距离简化权重值。视点到三维设备模型的距离大小和对三维设备模型顶点简化程度可以根据不同的应用环境灵活的配置。在本发明的一个实施例中,根据视点位置三维坐标和三维设备模型的每个顶点的三维坐标时,先计算视点位置与三维设备模型每个顶点之间的距离。然后根据视点位置与三维设备模型每个顶点的距离,确定三维设备模型的每个顶点的顶点距离简化权重值。顶点距离简化权重值计算方法具体为:通过将视点位置与三维设备模型顶点的距离的大小依次与表1中的各个距离区间进行比较。视点位置与三维设备模型每个顶点之间的距离大小所处区间所对应的简化程度大小。三维设备模型面向视点的一面所在的顶点离视点较近,背对视点的一面所在的顶点离视点较远。三维设备模型面向视点的一面采用程度较低的模型简化,三维设备模型背对视点的一面采用程度较高的模型简化。例如,视点到三维设备模型其中一个顶点的距离为50~100米时,70%即为顶点距离简化权重值。其他各距离大小区间均按上述方法确定三维设备模型每个顶点的顶点距离简化权重值,在此就不在一一赘述了。The vertex distance simplified weight value of each vertex of the 3D device model is determined according to the position of the viewpoint and the position of each vertex of the 3D device model. The distance from the viewpoint to the 3D device model and the degree of simplification of the vertices of the 3D device model can be flexibly configured according to different application environments. In an embodiment of the present invention, according to the three-dimensional coordinates of the viewpoint position and the three-dimensional coordinates of each vertex of the three-dimensional device model, the distance between the viewpoint position and each vertex of the three-dimensional device model is calculated first. Then, according to the distance between the viewpoint position and each vertex of the 3D device model, the vertex distance simplified weight value of each vertex of the 3D device model is determined. The calculation method of the simplified weight value of the vertex distance is specifically: by comparing the distance between the viewpoint position and the vertex of the three-dimensional device model with each distance interval in Table 1 in turn. The degree of simplification corresponding to the range of the distance between the viewpoint position and each vertex of the 3D device model. The vertex on the side of the 3D device model facing the viewpoint is closer to the viewpoint, and the vertex on the side facing away from the viewpoint is farther away from the viewpoint. The side of the 3D equipment model facing the viewpoint adopts a lower degree of model simplification, and the side of the 3D equipment model facing away from the viewpoint adopts a higher degree of model simplification. For example, when the distance from the viewpoint to a vertex of the 3D equipment model is 50 to 100 meters, 70% is the simplified weight value of the vertex distance. The simplified weight value of the vertex distance of each vertex of the three-dimensional equipment model is determined according to the above-mentioned method for other distance ranges, and details will not be repeated here.

根据视点朝向和三维设备模型每个顶点的朝向确定三维设备模型每个顶点的顶点朝向简化权重值。视点朝向是变电站仿真系统中观察者的视点位置与Z轴正方向的夹角,而三维设备模型的每个顶点朝向为每个顶点方向与Z轴正方向的夹角。在本发明的一个实施例中,确定三维设备模型每个顶点的顶点朝向简化权重值时,先根据当前视点位置计算视点与变电站仿真系统Z轴正方向的夹角(即视点朝向夹角);然后根据三维设备模型顶点的三维坐标计算三维设备模型每个顶点与变电站仿真系统Z轴正方向的夹角(三维设备模型的每个顶点的朝向夹角);最后取视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值。按照这个差值确定三维设备模型的每个顶点的顶点朝向简化权重值。在采用本发明提供的方法对三维设备模型简化时,三维设备模型的简化程度可以根据视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值按不同的应用环境灵活的配置。The vertex orientation simplified weight value of each vertex of the 3D equipment model is determined according to the viewpoint orientation and the orientation of each vertex of the 3D equipment model. The viewpoint orientation is the angle between the viewpoint position of the observer in the substation simulation system and the positive direction of the Z axis, and the orientation of each vertex of the 3D equipment model is the angle between the direction of each vertex and the positive direction of the Z axis. In one embodiment of the present invention, when determining the simplified weight value of the vertex orientation of each vertex of the three-dimensional equipment model, first calculate the angle between the viewpoint and the positive direction of the Z-axis of the substation simulation system (ie, the angle between the viewpoint orientation) according to the current viewpoint position; Then calculate the angle between each vertex of the 3D equipment model and the positive direction of the Z axis of the substation simulation system (the orientation angle of each vertex of the 3D equipment model) according to the 3D coordinates of the vertex of the 3D equipment model; The difference between the orientation angles of each vertex of the model. The vertex orientation simplified weight value of each vertex of the three-dimensional device model is determined according to the difference. When using the method provided by the present invention to simplify the three-dimensional equipment model, the degree of simplification of the three-dimensional equipment model can be flexibly configured according to different application environments according to the difference between the orientation angle of the viewpoint and the orientation angle of each vertex of the three-dimensional equipment model.

在本发明的一个实施例中,采用表2所示的对应关系确定三维设备模型的每个顶点的顶点朝向简化权重值。顶点朝向简化权重值确定方法具体为:通过将视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值依次与表2中的各个距离区间进行比较。视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值所处区间所对应的简化程度大小。如果视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值为0~10度时,对三维设备模型的顶点个数不简化,保留100%;如果视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值为10~45度时,对三维设备模型的顶点个数简化为原有顶点数的80%;如果视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值为45~90度时,对三维设备模型的顶点个数简化为原有顶点数的60%;如果视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值为90~135度时,对三维设备模型的顶点个数简化为原有顶点数的40%;如果视点朝向夹角与三维设备模型的每个顶点的朝向夹角的差值为135~180度时,对三维设备模型的顶点个数简化为原有顶点数的20%。In one embodiment of the present invention, the corresponding relationship shown in Table 2 is used to determine the vertex orientation simplified weight value of each vertex of the three-dimensional device model. The method for determining the simplified weight value of the vertex orientation is as follows: by comparing the difference between the orientation angle of the viewpoint and the orientation angle of each vertex of the 3D device model with the distance intervals in Table 2 in turn. The degree of simplification corresponding to the interval of the difference between the orientation angle of the viewpoint and the orientation angle of each vertex of the 3D device model. If the difference between the angle between the viewpoint orientation and the orientation angle of each vertex of the 3D device model is 0 to 10 degrees, the number of vertices of the 3D device model will not be simplified, and 100% will be reserved; if the angle between the viewpoint orientation and the 3D device model When the difference between the orientation angles of each vertex of the model is 10 to 45 degrees, the number of vertices of the 3D equipment model is simplified to 80% of the original number of vertices; When the difference between the orientation angles of the three-dimensional equipment model is 45 to 90 degrees, the number of vertices of the 3D equipment model is simplified to 60% of the original number of vertices; When the difference is 90 to 135 degrees, the number of vertices of the 3D equipment model is simplified to 40% of the original number of vertices; if the difference between the orientation angle of the viewpoint and the orientation angle of each vertex of the 3D equipment model is 135~ At 180 degrees, the number of vertices of the 3D equipment model is simplified to 20% of the original number of vertices.

朝向夹角的差值区间(/度)The difference interval of the orientation angle (/degree) 对应简化程度corresponding degree of simplification 0~100~10 顶点个数不简化,保留100%The number of vertices is not simplified, 100% is reserved 10~4510~45 顶点个数简化为原始的80%The number of vertices is simplified to 80% of the original 45~9045~90 顶点个数简化为原始的60%The number of vertices is simplified to 60% of the original 90~13590~135 顶点个数简化为原始的40%The number of vertices is reduced to 40% of the original 135~180135~180 顶点个数简化为原始的20%The number of vertices is reduced to 20% of the original

表2朝向夹角的差值区间和顶点个数简化程度Table 2 The difference interval of the orientation angle and the simplification degree of the number of vertices

综合三维设备模型的每个顶点的顶点距离简化权重值和顶点朝向简化权重值得到每个顶点简化权重值。在本发明的一个实施例中,每个顶点的简化权重值可以按如下方法计算:顶点距离简化权重值×0.5+顶点朝向简化权重值×0.5=顶点简化权重值。The simplified weight value of each vertex is obtained by synthesizing the simplified weight value of the vertex distance and the simplified weight value of the vertex orientation of each vertex of the three-dimensional device model. In one embodiment of the present invention, the simplified weight value of each vertex can be calculated as follows: simplified weight value of vertex distance×0.5+simplified weight value of vertex direction×0.5=simplified weight value of vertex.

在本发明的一个实施例中,根据顶点简化权重值按照基于顶点合并的三维设备模型实时简化操作对三维设备模型实时简化的步骤进一步包括如下步骤:遍历三维设备模型所有顶点的顶点简化权重值,找出相邻两个顶点简化权重之和最小的两个顶点;移除同时以相邻两个顶点简化权重之和最小的两个顶点作顶点的三角形;如果相邻两个顶点简化权重之和最小的两个顶点简化权重值相等,则移除任意一个的顶点作为顶点的三角形,用其中一个顶点代替另外一个顶点,移除被替代的顶点;如果相邻两个顶点简化权重之和最小的两个顶点简化权重值不相等,则移除以顶点简化权重值最小的顶点作为顶点的三角形,用顶点简化权重值次小的顶点来代替顶点简化权重值最小的顶点,移除顶点简化权重值最小的顶点;重复上述步骤,直至满足用户需要的模型简化程度。In one embodiment of the present invention, the step of simplifying the 3D equipment model in real time according to the vertex simplification weight value according to the real-time simplification operation of the 3D equipment model based on vertex merging further includes the following steps: traversing the vertex simplification weight values of all vertices of the 3D equipment model, Find the two vertices with the smallest sum of the simplified weights of two adjacent vertices; remove the triangle whose vertices are the two vertices with the smallest sum of the simplified weights of the adjacent two vertices; if the sum of the simplified weights of two adjacent vertices The smallest two vertex simplification weight values are equal, then remove any vertex as the triangle of the vertex, replace the other vertex with one vertex, and remove the substituted vertex; if the sum of the simplified weights of two adjacent vertices is the smallest If two vertex simplification weight values are not equal, remove the triangle with the vertex with the smallest vertex simplification weight value as the vertex, replace the vertex with the smallest vertex simplification weight value with the vertex with the second smallest vertex simplification weight value, and remove the vertex simplification weight value The smallest vertices; repeat the above steps until the degree of model simplification that meets the user's needs.

遍历三维设备模型中的所有相邻的两个顶点,得到两个顶点简化权重值和最小的顶点。采用顶点合并的三维设备模型实时简化方法对找出的两个顶点简化权重值和最小的顶点进行合并顶点的简化。重复上述步骤直至满足需要达到的简化程度(三维设备模型的简化程度,即简化后的顶点数量为原始顶点数量的百分比)。这里的满足需要达到的简化程度是用户按不同的应用环境、视点到设备的距离大小、视点朝向灵活配置确定的。All two adjacent vertices in the 3D device model are traversed to obtain the vertex with the smallest simplified weight value of the two vertices. The real-time simplification method of the three-dimensional equipment model using vertex merging performs merging vertex simplification to the found two vertex simplification weight values and the smallest vertex. Repeat the above steps until the required degree of simplification is met (the degree of simplification of the 3D device model, that is, the number of vertices after simplification is the percentage of the number of original vertices). The degree of simplification to meet the needs here is determined by the user according to different application environments, the distance from the viewpoint to the device, and the flexible configuration of the viewpoint orientation.

如图1所示,下面以找到的两个顶点简化权重值和最小的顶点是顶点u和顶点v为优选例,对本发明所述的方法进行详细说明。As shown in FIG. 1 , the method described in the present invention will be described in detail below taking the simplified weight values of the two vertices found and the smallest vertices being vertex u and vertex v as a preferred example.

在图1中,顶点u和顶点v是找到的两个顶点简化权重值和最小的顶点,顶点u和顶点v为三维设备模型中两个三角形的公共边的两个顶点,如果合并顶点u和顶点v来简化三维设备模型表面,需要执行如下步骤:In Figure 1, vertex u and vertex v are the two vertices that find the simplified weight value and the smallest vertex. Vertex u and vertex v are two vertices of the common side of two triangles in the 3D device model. If the vertex u and vertex v are merged Vertex v to simplify the surface of the 3D device model, the following steps need to be performed:

移除同时以顶点u和顶点v作顶点的三角形。Remove triangles with both vertex u and vertex v as vertices.

如果顶点u和顶点v的简化权重值相等,则移除任意一个的顶点作为顶点的三角形(例如移除顶点u作为顶点的三角形),用顶点v来代替顶点u,移除顶点u。If the simplification weight values of vertex u and vertex v are equal, remove any triangle whose vertex is the vertex (for example, remove the triangle whose vertex u is the vertex), replace vertex u with vertex v, and remove vertex u.

如果顶点u和顶点v的简化权重值不相等(例如,顶点v的简化权重值>顶点u的简化权重值),则移除以顶点u作为顶点的三角形,用顶点v来代替顶点u,移除顶点u。If the simplified weight values of vertex u and vertex v are not equal (for example, the simplified weight value of vertex v > the simplified weight value of vertex u), remove the triangle with vertex u as the vertex, replace vertex u with vertex v, and move except vertex u.

重复上述步骤,直至满足用户需要的模型简化程度。通过上述操作,会移除1个顶点、2个面和3条边。Repeat the above steps until the degree of model simplification required by the user is met. Through the above operation, 1 vertex, 2 faces and 3 edges will be removed.

综上所述,采用本发明所提供的LOD模型实时生成方法,通过对三维设备模型的实时简化,可以实时地得到具有所需的分辨率的近似三维设备模型,并保证分辨率变化的连续性。经过不同简化程度的三维设备模型具有不同的视觉效果失真度。通过引入简化权重值,使三维设备模型的关键图形信息得以保留,对三维设备模型进行简化后,变电站三维设备场景可以达到更为流畅的实时绘制,画面质量良好,三维设备模型的视觉信息得到了较好的保留。In summary, using the real-time generation method of the LOD model provided by the present invention, through the real-time simplification of the three-dimensional equipment model, an approximate three-dimensional equipment model with the required resolution can be obtained in real time, and the continuity of the resolution change can be guaranteed . 3D equipment models with different degrees of simplification have different degrees of visual distortion. By introducing the simplified weight value, the key graphic information of the 3D equipment model can be preserved. After the 3D equipment model is simplified, the 3D equipment scene of the substation can be drawn more smoothly in real time, with good picture quality, and the visual information of the 3D equipment model is obtained. better reserved.

上面对本发明所提供的基于边折叠的LOD模型实时生成方法进行了详细的说明。对本领域的一般技术人员而言,在不背离本发明实质精神的前提下对它所做的任何显而易见的改动,都将构成对本发明专利权的侵犯,将承担相应的法律责任。The method for real-time generation of an LOD model based on edge folding provided by the present invention has been described in detail above. For those skilled in the art, any obvious changes made to it without departing from the essential spirit of the present invention will constitute an infringement of the patent right of the present invention and will bear corresponding legal responsibilities.

Claims (6)

1., based on a LOD model Real-time Generation for edge contraction, it is characterized in that comprising the steps:
The distance of viewpoint to three dimensional device model is calculated according to viewpoint position and three dimensional device modal position;
By the simplification degree of viewpoint to the distance determination three dimensional device model of three dimensional device model;
According to the simplification degree of three dimensional device model, simplify weighted value by the vertex distance on viewpoint position and each summit of three dimensional device model each vertex position determination three dimensional device model, by viewpoint towards with each summit of three dimensional device model towards determine the summit on each summit of three dimensional device model towards simplification weighted value;
The vertex distance on each summit of comprehensive three dimensional device model simplifies weighted value and summit obtains each summit simplification weighted value towards simplification weighted value;
Simplify weighted value according to summit, simplifying the operation in real time according to the three dimensional device model based on vertex merge simplifies in real time to three dimensional device model; Wherein, the described three dimensional device model based on vertex merge simplifies the operation in real time and comprises the steps:
The summit on the traversal all summits of three dimensional device model simplifies weighted value, finds out adjacent two summits and simplifies two minimum summits of weight sum;
Remove and simplify with adjacent two summits the triangle that summit is done on two minimum summits of weight sum simultaneously;
If two summits simplification weighted values that adjacent two summits simplify weight sum minimum are equal, then remove the triangle of summit as summit of any one, replace another one summit with one of them summit, remove replaced summit;
If two summits simplification weighted values that adjacent two summits simplify weight sum minimum are unequal, then remove and simplify the triangle of the minimum summit of weighted value as summit using summit, simplifying weighted value time little summit with summit replaces summit to simplify the minimum summit of weighted value, removes summit and simplifies the minimum summit of weighted value;
Repeat above-mentioned steps, until the three dimensional device model simplification degree of satisfying the demand.
2. LOD model Real-time Generation as claimed in claim 1, it is characterized in that, described calculating viewpoint comprises further to the step of the distance of three dimensional device model:
Viewpoint position three-dimensional coordinate is determined according to current observation place;
The three-dimensional coordinate on the traversal all summits of three dimensional device model, finds out three dimensional device model vertices three-dimensional coordinate maximal value and minimum value;
Three dimensional device model center point three-dimensional coordinate is calculated according to three dimensional device model vertices three-dimensional coordinate maximal value and minimum value;
The distance of viewpoint to equipment is calculated according to viewpoint position three-dimensional coordinate and three dimensional device model center point three-dimensional coordinate.
3. LOD model Real-time Generation as claimed in claim 1, is characterized in that:
The simplification degree of described three dimensional device model configures according to the distance of viewpoint to three dimensional device model.
4. LOD model Real-time Generation as claimed in claim 1, is characterized in that, the described step determining that the vertex distance on each summit of three dimensional device model simplifies weighted value comprises further:
The distance between viewpoint and each summit of three dimensional device model is calculated according to each summit three-dimensional coordinate of viewpoint position three-dimensional coordinate and three dimensional device model;
Vertex distance according to each summit of distance determination three dimensional device model between viewpoint and each summit of three dimensional device model simplifies weighted value.
5. LOD model Real-time Generation as claimed in claim 1, is characterized in that, describedly determines that the summit on each summit of three dimensional device model comprises further towards the step simplifying weighted value:
According to the angle determination viewpoint of viewpoint position and Z axis positive dirction towards angle;
Determine that summit is towards angle according to the angle of vertex position and Z axis positive dirction;
Determine to fix a point towards simplifying weighted value towards angle and summit towards the difference of angle according to viewpoint.
6. LOD model Real-time Generation as claimed in claim 1, is characterized in that, calculates according to the following formula when described summit simplifies weighted value:
Vertex distance simplifies weighted value × 0.5+ summit and simplifies weighted value towards simplification weighted value × 0.5=summit.
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