CN102125760B - 游戏鼓 - Google Patents
游戏鼓 Download PDFInfo
- Publication number
- CN102125760B CN102125760B CN201010300317.9A CN201010300317A CN102125760B CN 102125760 B CN102125760 B CN 102125760B CN 201010300317 A CN201010300317 A CN 201010300317A CN 102125760 B CN102125760 B CN 102125760B
- Authority
- CN
- China
- Prior art keywords
- pressure
- game
- drum
- unit
- game drum
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
- 238000012545 processing Methods 0.000 claims abstract description 25
- 230000005540 biological transmission Effects 0.000 claims description 16
- 238000012546 transfer Methods 0.000 claims description 2
- 239000002775 capsule Substances 0.000 description 5
- 230000002463 transducing effect Effects 0.000 description 4
- 239000000463 material Substances 0.000 description 2
- 238000007789 sealing Methods 0.000 description 2
- 241001269238 Data Species 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 238000011109 contamination Methods 0.000 description 1
- 238000013461 design Methods 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 239000000428 dust Substances 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 230000005489 elastic deformation Effects 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 230000003116 impacting effect Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000035945 sensitivity Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 230000007704 transition Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H3/00—Instruments in which the tones are generated by electromechanical means
- G10H3/12—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument
- G10H3/14—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means
- G10H3/146—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means using a membrane, e.g. a drum; Pick-up means for vibrating surfaces, e.g. housing of an instrument
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8047—Music games
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/461—Transducers, i.e. details, positioning or use of assemblies to detect and convert mechanical vibrations or mechanical strains into an electrical signal, e.g. audio, trigger or control signal
- G10H2220/561—Piezoresistive transducers, i.e. exhibiting vibration, pressure, force or movement -dependent resistance, e.g. strain gauges, carbon-doped elastomers or polymers for piezoresistive drumpads, carbon microphones
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2240/00—Data organisation or data communication aspects, specifically adapted for electrophonic musical tools or instruments
- G10H2240/171—Transmission of musical instrument data, control or status information; Transmission, remote access or control of music data for electrophonic musical instruments
- G10H2240/281—Protocol or standard connector for transmission of analog or digital data to or from an electrophonic musical instrument
- G10H2240/321—Bluetooth
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Force Measurement Appropriate To Specific Purposes (AREA)
- Position Input By Displaying (AREA)
Abstract
一种游戏鼓,其包括具有收容腔的鼓体、压力感测模组和压力囊。该压力感测模组包括处理单元、为处理单元供电的供电单元和微机电压力传感器。该压力感测模组和该压力囊均收容于该收容腔内。该压力囊与该微机电压力传感器相连。该微机电压力传感器用于感测该压力囊承受的压力并将该压力转换成为压力感测信号,该压力感测信号传送至处理单元。该游戏鼓可实时得知游戏者施力大小,具有精度高、响应快等优点。
Description
技术领域
本发明涉及游戏鼓,尤其涉及一种包括微机电压力感测模组的游戏鼓。
背景技术
随着游戏产业的蓬勃发展,对向游戏主机输入操作信息的输入装置需求也随之大增。现有输入装置,如游戏机游戏鼓,皆使用压力感测组件,如电容式的薄膜,以敲击橡胶鼓面的方式模拟游戏者于游戏项目中施力状况。该游戏鼓将根据是否承受压力产生0与1的讯号,该讯号将输入与游戏鼓配套的主机,从而控制游戏项目中所施加作用力。但是,该输入装置无法准确得知压力大小,且灵敏度较低,可靠性较差,影响游戏者于游戏项目中的成绩。
由此,有必要提供一种游戏鼓来实时得知游戏者施力大小,提高游戏者参与游戏的乐趣。
发明内容
以下以实施例为例,说明一种可实时得知游戏者施力大小的游戏鼓。
该游戏鼓包括具有收容腔的鼓体、压力感测模组和压力囊。该压力感测模组包括处理单元、为处理单元供电的供电单元和微机电压力传感器。该压力感测模组和该压力囊均收容于该收容腔内。该压力囊与该微机电压力传感器相连。该微机电压力传感器用于感测该压力囊承受的压力并将该压力转换成为压力感测信号,该压力感测信号传送至处理单元,该压力囊具有受力面及与该受力面相对的固定面,该固定面设有开口,该开口被微机电压力传感器密封。
该游戏鼓中采用灵敏度高的压力感测模组实时测量压力囊所受压力,从而可实时得知游戏者施力大小,提高游戏者成绩,进一步激发游戏者参与游戏的乐趣。
附图说明
图1是本技术方案一实施例提供的游戏鼓的示意图。
图2是图1所示游戏鼓的分解示意图。
图3是图1所示游戏鼓的压力感测模组的结构框图。
主要元件符号说明
游戏鼓 200
鼓体 21
收容腔 211
压力感测模组 22
显示装置 23
微机电压力传感器 221
处理单元 222
无线传输单元 223
供电单元 224
控制单元 225
直流至直流电源转换单元 226
压力囊 27
受力面 271
固定面 272
具体实施方式
以下结合附图及具体实施方式对本技术方案提供的游戏鼓作进一步的详细说明。
本技术方案所指微机电系统是指MEMS (Micro-Electro-MechanicalSystem),即将微型传感器、执行器以及信号处理与控制电路、接口电路、通讯与电源集于一体的微型机电系统。本技术方案实施方式中的微机电压力传感器采用MEMS进行压力测量,其可为压阻式微机电压力传感器或者电容式微机电压力传感器以及其它类型微机电压力传感器。
请一并参阅图1至图3,本技术方案一实施例提供的游戏鼓200包括鼓体21、压力囊27、压力感测模组22和显示装置23。
鼓体21呈圆柱状,其具有收容腔211。显示装置23设于鼓体21的侧壁。压力囊27和压力感测模组22均收容于收容腔211内。
压力囊27具有受力面271及与受力面271相对的固定面272。其中,受力面271与鼓体21内侧壁相连而封闭收容腔211。固定面272设有开口(图未示)。压力囊27由具有弹性形变能力的材料制成。本实施例中,压力囊27由橡胶制成。当击打压力囊27的受力面271时,压力囊27将受到压力而压缩,同时在其开口处产生气流。当压力消失后,压力囊27恢复形变。
压力感测模组22包括微机电压力传感器221、处理单元222、无线传输单元223、供电单元224、控制单元225以及直流至直流电源转换单元226。
微机电压力传感器221收容于收容腔211内,其与压力囊27的固定面272接触,且密封压力囊27的开口。微机电压力传感器221承载整个压力囊27。一旦压力囊27受压力而压缩,其开口处产生的气流直接作用于该微机电压力传感器221。微机电压力传感器221用于获取压力囊27所承受的压力,并将该压力值转换成为代表压力的传感信号,该传感信号为数字信号。微机电压力传感器221与处理单元222通过数据传输通道(图未示)电连接。该传感信号通过该数据传输通道传送至该处理单元222。该处理单元222根据接收到的传感信号计算压力囊27所受到的压力。
处理单元222可为微处理单元(Micro Control Unit,MCU)或者专用集成电路(Application Specific Integrated Circuit,ASIC)。无线传输单元223与处理单元222电连接。无线传输单元223与处理单元222之间可进行数据传输。无线传输单元223用于向控制单元225发射数据或者接收来自控制单元225的数据。本实施方式中,无线传输单元223为蓝牙传输单元,供电单元224为电池组。供电单元224向无线传输单元223及处理单元222供电。供电单元224与处理单元222间还可进一步设置直流至直流电源转换单元226。通过直流至直流电源转换单元226将供电单元224的电压转换成适用于处理单元222的电压。显示装置230与处理单元225相连,用以显示计算出的压力数值。当然,可不设置显示器230,而直接于游戏主机界面显示该压力大小。
本实施例提供的游戏鼓200中由于采用精度高、稳定性佳、响应速度较快的压力感测模组实时感测压力囊27所受压力,因此,可实时得知游戏者施力大小,从而提高游戏者成绩,进一步激发游戏者参与游戏的乐趣。
另外,由于微机电压力传感器221密封压力囊27的开口,于压力囊27任意处施加压力,压力囊27均可准确的感测压力并产生相应的气流,因此游戏鼓200感测的压力值较为精准。
为防止灰尘污染压力囊27,游戏鼓200可进一步包括由可弹性形变材料制成的击打壁(图未示)。此时,压力囊27的受力面271未封闭收容腔211。击打壁附着于该受力面271,并封闭收容腔211。当敲击该击打壁时,该击打壁将其承受的作用力传递至压力囊27的受力面271,由此压力囊27压缩,而于其开口处产生作用于该微机电压力传感器221的气流。此外,压力囊27的个数可为多个。此时,微机电压力传感器221可对应设置为多个或一个。但必须使所有压力囊27的开口均被微机电压力传感器221密封。更进一步地,该压力囊27可不设置开口,而直接置于微机电压力传感器221,当压力囊27受力压缩时,其将承受的压力传输至该微机电压力传感器221。
可以理解的是,本领域技术人员还可于本发明精神内做其它变化等用于本发明的设计,只要其不偏离本发明的技术效果均可。这些依据本发明精神所做的变化,都应包含在本发明所要求保护的范围之内。
Claims (9)
1.一种游戏鼓,其包括具有收容腔的鼓体,其特征是,该游戏鼓还包括压力感测模组和压力囊,该压力感测模组包括处理单元、为处理单元供电的供电单元和微机电压力传感器,该压力感测模组和该压力囊均收容于该收容腔内,该压力囊与该微机电压力传感器相连,该微机电压力传感器用于感测该压力囊承受的压力并将该压力转换成为压力感测信号,该压力感测信号传送至处理单元,该压力囊具有受力面及与该受力面相对的固定面,该固定面设有开口,该开口被微机电压力传感器密封。
2.如权利要求1所述的游戏鼓,其特征是,该受力面封闭该收容腔。
3.如权利要求1所述的游戏鼓,其特征是,该游戏鼓还包括击打壁和侧壁,该击打壁附着于该压力囊的受力面,并与该侧壁相连而封闭该收容腔。
4.如权利要求2或3所述的游戏鼓,其特征在于,该游戏鼓进一步包括显示装置,该显示装置与该压力感测模组电连接,用以显示该压力大小。
5.如权利要求4所述的游戏鼓,其特征在于,该显示装置设于该游戏鼓的侧壁。
6.如权利要求5所述的游戏鼓,其特征在于:该压力感测模组进一步包括用于接收和发射数据的无线传输单元和控制单元,该无线传输单元与处理单元及控制单元之间可进行数据传输。
7.如权利要求6所述的游戏鼓,其特征在于:该无线传输单元为蓝牙传输单元。
8.如权利要求5所述的游戏鼓,其特征在于:该处理单元为微处理单元或者专用集成电路。
9.如权利要求5所述的游戏鼓,其特征在于:该供电单元为电池组,该压力感测模组还包括连接于该电池组与处理单元之间的直流至直流电源转换单元。
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201010300317.9A CN102125760B (zh) | 2010-01-14 | 2010-01-14 | 游戏鼓 |
US12/813,113 US8287376B2 (en) | 2010-01-14 | 2010-06-10 | Game drum having micro electrical mechanical system pressure sensing module |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201010300317.9A CN102125760B (zh) | 2010-01-14 | 2010-01-14 | 游戏鼓 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN102125760A CN102125760A (zh) | 2011-07-20 |
CN102125760B true CN102125760B (zh) | 2014-04-30 |
Family
ID=44258929
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201010300317.9A Expired - Fee Related CN102125760B (zh) | 2010-01-14 | 2010-01-14 | 游戏鼓 |
Country Status (2)
Country | Link |
---|---|
US (1) | US8287376B2 (zh) |
CN (1) | CN102125760B (zh) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102723071B (zh) * | 2012-03-28 | 2014-06-04 | 深圳市中凯鑫科技有限公司 | 可分离、可折叠一体式鼓及鼓盘制造工艺 |
US10600395B2 (en) * | 2017-04-12 | 2020-03-24 | Marlan Bell | Miniature interactive lighted electronic drum kit |
US20180301126A1 (en) * | 2017-04-12 | 2018-10-18 | Marlan Bell | Miniature Interactive Drummer Kit |
CN107084811A (zh) * | 2017-04-29 | 2017-08-22 | 国网江苏省电力公司职业技能训练基地 | 一种高空坠物打击体感系统 |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3551580A (en) * | 1969-06-17 | 1970-12-29 | Thomas R Glenn | Method and plural miniature drum-type musical instruments producing percussion sounds and electronic reproduction system therefor with carrying case |
US4947725A (en) * | 1986-06-30 | 1990-08-14 | Casio Computer Co., Ltd. | Electronic drum |
US5438529A (en) * | 1994-01-26 | 1995-08-01 | Immersion Human Interface Corporation | Percussion input device for personal computer systems |
CN1264105A (zh) * | 1999-02-16 | 2000-08-23 | 科乐美股份有限公司 | 音乐演奏游戏装置、音乐演奏游戏方法及可读记录介质 |
CN1454379A (zh) * | 2000-09-07 | 2003-11-05 | 功学社教育用品股份有限公司 | 模拟电子鼓组、鼓棒、模拟电子鼓组用零件以及脚踏板单元 |
Family Cites Families (28)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4479412A (en) * | 1981-12-30 | 1984-10-30 | Mattel, Inc. | Multiple drum pad isolation |
US4669349A (en) * | 1984-07-05 | 1987-06-02 | Nippon Gakki Seizo Kabushiki Kaisha | Electronic drum having a closed air space |
US4753146A (en) * | 1984-12-04 | 1988-06-28 | Brock Seiler | Portable electronic drum set |
US4781097A (en) * | 1985-09-19 | 1988-11-01 | Casio Computer Co., Ltd. | Electronic drum instrument |
TW387198B (en) * | 1997-09-03 | 2000-04-11 | Hosiden Corp | Audio sensor and its manufacturing method, and semiconductor electret capacitance microphone using the same |
US6279402B1 (en) * | 1998-08-10 | 2001-08-28 | Applied Materials, Inc. | Device for measuring pressure in a chamber |
US6561040B1 (en) * | 1999-01-14 | 2003-05-13 | Lockheed Martin Corporation | Method and apparatus for detecting environmental conditions utilizing micro-electrical mechanical devices |
US6550337B1 (en) * | 2000-01-19 | 2003-04-22 | Measurement Specialties, Inc. | Isolation technique for pressure sensing structure |
USD453030S1 (en) * | 2000-06-14 | 2002-01-22 | Meyer/Glass Design, Ltd. | Hand held video game apparatus |
USD454906S1 (en) * | 2000-08-29 | 2002-03-26 | Roland Corporation | Operating panel for an electronic percussion instrument |
USD455774S1 (en) * | 2000-08-29 | 2002-04-16 | Roland Corporation | Electronic percussion instrument |
WO2002021504A1 (fr) * | 2000-09-07 | 2002-03-14 | Shingo Tomoda | Batterie electronique analogique, parties pour baguette de batterie, batterie electronique analogique et pied de grosse caisse |
US7092539B2 (en) * | 2000-11-28 | 2006-08-15 | University Of Florida Research Foundation, Inc. | MEMS based acoustic array |
US6820490B2 (en) * | 2001-10-16 | 2004-11-23 | Neomedix Corporation | Systems and methods for measuring pressure |
IL152439A0 (en) * | 2002-10-23 | 2003-05-29 | Membrane-less microphone capable of functioning in a very wide range of frequencies and with much less distortions | |
JP2004325908A (ja) * | 2003-04-25 | 2004-11-18 | Yamaha Corp | 打楽器の集音装置 |
JP4206015B2 (ja) * | 2003-09-12 | 2009-01-07 | 任天堂株式会社 | ゲーム機用操作装置 |
DE102005008512B4 (de) * | 2005-02-24 | 2016-06-23 | Epcos Ag | Elektrisches Modul mit einem MEMS-Mikrofon |
US7179985B2 (en) * | 2005-04-13 | 2007-02-20 | Kieffa Drums, Llc | Hybrid electric/acoustic percussion instrument |
US7297863B2 (en) * | 2005-06-03 | 2007-11-20 | Randall L May | Electro-acoustically amplified drum mixer |
DE102005053767B4 (de) * | 2005-11-10 | 2014-10-30 | Epcos Ag | MEMS-Mikrofon, Verfahren zur Herstellung und Verfahren zum Einbau |
JP4757089B2 (ja) * | 2006-04-25 | 2011-08-24 | 任天堂株式会社 | 音楽演奏プログラムおよび音楽演奏装置 |
US7426873B1 (en) * | 2006-05-04 | 2008-09-23 | Sandia Corporation | Micro electro-mechanical system (MEMS) pressure sensor for footwear |
JP2008116814A (ja) * | 2006-11-07 | 2008-05-22 | Yamaha Corp | 鍵盤楽器 |
JP5305304B2 (ja) * | 2008-04-07 | 2013-10-02 | 国立大学法人埼玉大学 | 機械電気変換素子、機械電気変換装置及びその製造方法 |
US20110160609A1 (en) * | 2009-12-29 | 2011-06-30 | Stone Robert T | Method and system for monitoring pressure in a body cavity |
US20110160560A1 (en) * | 2009-12-29 | 2011-06-30 | Stone Robert T | Pressure sensor apparatus, system and method |
TWI475965B (zh) * | 2010-06-04 | 2015-03-11 | Hon Hai Prec Ind Co Ltd | 鞋子 |
-
2010
- 2010-01-14 CN CN201010300317.9A patent/CN102125760B/zh not_active Expired - Fee Related
- 2010-06-10 US US12/813,113 patent/US8287376B2/en not_active Expired - Fee Related
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3551580A (en) * | 1969-06-17 | 1970-12-29 | Thomas R Glenn | Method and plural miniature drum-type musical instruments producing percussion sounds and electronic reproduction system therefor with carrying case |
US4947725A (en) * | 1986-06-30 | 1990-08-14 | Casio Computer Co., Ltd. | Electronic drum |
US5438529A (en) * | 1994-01-26 | 1995-08-01 | Immersion Human Interface Corporation | Percussion input device for personal computer systems |
CN1264105A (zh) * | 1999-02-16 | 2000-08-23 | 科乐美股份有限公司 | 音乐演奏游戏装置、音乐演奏游戏方法及可读记录介质 |
CN1454379A (zh) * | 2000-09-07 | 2003-11-05 | 功学社教育用品股份有限公司 | 模拟电子鼓组、鼓棒、模拟电子鼓组用零件以及脚踏板单元 |
Also Published As
Publication number | Publication date |
---|---|
US8287376B2 (en) | 2012-10-16 |
CN102125760A (zh) | 2011-07-20 |
US20110172011A1 (en) | 2011-07-14 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US10459537B2 (en) | Encapsulated pressure sensor | |
CN102125760B (zh) | 游戏鼓 | |
BRPI0621140A2 (pt) | dispositivo indicador operável por um usuário tal como um mouse | |
US20110313322A1 (en) | Liquid pressure force sensor | |
CA2814315A1 (en) | Cpr monitoring system | |
CN105824471A (zh) | 压力传感面板及制造方法、显示装置和压力触控方法 | |
US8939037B2 (en) | Embedded data acquisition | |
CN102198331B (zh) | 游戏手套 | |
CN203893975U (zh) | 电子式空盒气压表 | |
CN113194810A (zh) | 测定测量对象物的内部压力的测定装置及测定方法 | |
CN107907262A (zh) | 一种用于负压测量的mems充油压力传感器 | |
CN113288151A (zh) | 一种可感知肌肉硬度的柔性力传感器及肌肉硬度的检测方法 | |
CN104142823A (zh) | 一种输入设备及控制系统 | |
CN112306267B (zh) | 主动式电容笔 | |
CN102116697A (zh) | 重心测量模组及动作感应模组 | |
CN114043506B (zh) | 一种多模态触觉感知装置及其应用方法 | |
CN107560765A (zh) | 一种机器人皮肤触感检测系统及方法 | |
CN102128700B (zh) | 压力感测模组及包括该压力感测模组的压力感测装置 | |
CN117419846A (zh) | 一种新型磁敏式触觉多维力传感器 | |
CN214150267U (zh) | 一种用于测试文物岩石表面损伤的系统 | |
CN104545829A (zh) | 一种测量系统以及远程体质测量方法 | |
CN116973015A (zh) | 一种与灵巧手配合使用的触觉传感器及其触觉传感器系统 | |
TWI484474B (zh) | 遊戲鼓 | |
CN115981504A (zh) | 电子设备及其检测方法 | |
CN115493731A (zh) | 一种差压式结构的触觉力传感器 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
C06 | Publication | ||
PB01 | Publication | ||
C10 | Entry into substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20140430 Termination date: 20180114 |
|
CF01 | Termination of patent right due to non-payment of annual fee |