CN102125760A - Game drum - Google Patents
Game drum Download PDFInfo
- Publication number
- CN102125760A CN102125760A CN2010103003179A CN201010300317A CN102125760A CN 102125760 A CN102125760 A CN 102125760A CN 2010103003179 A CN2010103003179 A CN 2010103003179A CN 201010300317 A CN201010300317 A CN 201010300317A CN 102125760 A CN102125760 A CN 102125760A
- Authority
- CN
- China
- Prior art keywords
- pressure
- recreation
- drum
- unit
- processing unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000012545 processing Methods 0.000 claims abstract description 24
- 230000005540 biological transmission Effects 0.000 claims description 15
- 238000012546 transfer Methods 0.000 claims description 2
- 239000002775 capsule Substances 0.000 description 5
- 230000002463 transducing effect Effects 0.000 description 4
- 238000007789 sealing Methods 0.000 description 3
- 239000000463 material Substances 0.000 description 2
- 238000004891 communication Methods 0.000 description 1
- 230000006835 compression Effects 0.000 description 1
- 238000007906 compression Methods 0.000 description 1
- 238000011109 contamination Methods 0.000 description 1
- 238000013461 design Methods 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 239000000428 dust Substances 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 230000005489 elastic deformation Effects 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 230000003116 impacting effect Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000035945 sensitivity Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 230000007704 transition Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H3/00—Instruments in which the tones are generated by electromechanical means
- G10H3/12—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument
- G10H3/14—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means
- G10H3/146—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means using a membrane, e.g. a drum; Pick-up means for vibrating surfaces, e.g. housing of an instrument
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8047—Music games
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/461—Transducers, i.e. details, positioning or use of assemblies to detect and convert mechanical vibrations or mechanical strains into an electrical signal, e.g. audio, trigger or control signal
- G10H2220/561—Piezoresistive transducers, i.e. exhibiting vibration, pressure, force or movement -dependent resistance, e.g. strain gauges, carbon-doped elastomers or polymers for piezoresistive drumpads, carbon microphones
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2240/00—Data organisation or data communication aspects, specifically adapted for electrophonic musical tools or instruments
- G10H2240/171—Transmission of musical instrument data, control or status information; Transmission, remote access or control of music data for electrophonic musical instruments
- G10H2240/281—Protocol or standard connector for transmission of analog or digital data to or from an electrophonic musical instrument
- G10H2240/321—Bluetooth
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Force Measurement Appropriate To Specific Purposes (AREA)
- Position Input By Displaying (AREA)
Abstract
The invention discloses a game drum which comprises a drum body with a containing cavity, a pressure sensing module and a pressure bag. The pressure sensing module comprises a processing unit, a power supply unit for supplying power to the processing unit and a micro electromechanical pressure sensor. The pressure sensing module and the pressure bag are both contained in the containing cavity. The pressure bag is connected with the micro electromechanical pressure sensor. The micro electromechanical pressure sensor is used for sensing the pressure born by the pressure bag and converting the pressure into a pressure sensed signal; and the pressure sensed signal is transferred to the processing unit. The game drum can obtain the force magnitude of a player in real time, and has the advantages of high precision, quick response and the like.
Description
Technical field
The present invention relates to the recreation drum, relate in particular to a kind of recreation drum that comprises micro electronmechanical pressure-sensing module.
Background technology
Along with the recreation industry flourish, the input unit demand of subtend game host input operation information also heightens thereupon.Existing input unit, as the Console Game drum, working pressure sensing components all is as capacitive film, to knock mode simulation person force situation in game item of rubber drum face.Whether this recreation drum will according to bearing the signal of pressure generation 0 and 1, and this signal will be imported and the supporting main frame of recreation drum, thus the active force that applies in the control game item.But this input unit can't accurately be learnt the pressure size, and sensitivity is lower, and reliability is relatively poor, influences the achievement of player in game item.
Thus, be necessary to provide a kind of recreation drum to learn player's application of force size in real time, improve the enjoyment that the player participates in playing.
Summary of the invention
Below be example with embodiment, a kind of recreation drum that can learn player's application of force size in real time is described.
Bulging body, pressure-sensing module and the pressure bladder with host cavity drawn together in this recreation bulge.This pressure-sensing module comprises processing unit, is the power supply unit and the micro-electromechanical pressure transducer of processing unit power supply.This pressure-sensing module and this pressure bladder all are contained in this host cavity.This pressure bladder links to each other with this micro-electromechanical pressure transducer.This micro-electromechanical pressure transducer is used for the pressure that this pressure bladder of sensing bears and this pressure is converted into the pressure-sensing signal, and this pressure-sensing signal is sent to processing unit.
Adopt the highly sensitive real-time gaging pressure capsule of pressure-sensing module pressure in this recreation drum, thereby can learn player's application of force size in real time, improve player's achievement, the enjoyment that further excites the player to participate in playing.
Description of drawings
Fig. 1 is the bulging schematic diagram of recreation that the technical program one embodiment provides.
Fig. 2 is the decomposing schematic representation of recreation drum shown in Figure 1.
Fig. 3 is the structured flowchart of the pressure-sensing module of recreation drum shown in Figure 1.
The main element symbol description
The specific embodiment
Below in conjunction with the drawings and the specific embodiments the recreation drum that the technical program provides is described in further detail.
The technical program indication MEMS is meant MEMS (Micro-Electro-Mechanical System), is about to the Micro Electro Mechanical System that microsensor, actuator and signal processing and control circuit, interface circuit, communication and power supply are integrated in one.Micro-electromechanical pressure transducer in the technical program embodiment adopts MEMS to carry out pressure measxurement, and it can be pressure resistance type micro-electromechanical pressure transducer or condenser type micro-electromechanical pressure transducer and other type micro-electromechanical pressure transducer.
See also Fig. 1 to Fig. 3, the recreation drum 200 that the technical program one embodiment provides comprises bulging body 21, pressure bladder 27, pressure-sensing module 22 and display unit 23.
Drum body 21 is cylindric, and it has host cavity 211.Display unit 23 is located at the sidewall of bulging body 21.Pressure bladder 27 and pressure-sensing module 22 all are contained in the host cavity 211.
Pressure-sensing module 22 comprises micro-electromechanical pressure transducer 221, processing unit 222, wireless transmission unit 223, power supply unit 224, control module 225 and DC-to-DC power converting unit 226.
In the recreation drum 200 that present embodiment provides because adopt that precision height, stability are good, response speed real-time pressure sensor capsule 27 pressures of pressure-sensing module faster, therefore, can learn player's application of force size in real time, thereby improve player's achievement, the enjoyment that further excites the player to participate in playing.
In addition, because the opening of micro-electromechanical pressure transducer 221 sealing load capsules 27 exerts pressure in pressure bladder 27 any places, pressure bladder 27 is pressure sensor and produce corresponding air-flow accurately all, and the force value of drum 200 sensings of therefore playing is comparatively accurate.
For preventing contamination by dust pressure bladder 27, recreation drum 200 can further comprise by what the elastically deformable material was made and impacts wall (figure does not show).At this moment, the stress surface 271 of pressure bladder 27 does not seal host cavity 211.Impact wall and be attached to this stress surface 271, and sealing host cavity 211.When knocking this and impact wall, this impacts wall with the stress surface 271 of its force transmission of bearing to pressure bladder 27, pressure bladder 27 compressions thus, and produce the air-flow that acts on this micro-electromechanical pressure transducer 221 in its opening part.In addition, the number of pressure bladder 27 can be a plurality of.At this moment, micro-electromechanical pressure transducer 221 can correspondence be set to a plurality of or one.But the opening of all pressure bladders 27 is all sealed by micro-electromechanical pressure transducer 221.Further, this pressure bladder 27 can not be provided with opening, and directly places micro-electromechanical pressure transducer 221, when pressure bladder 27 is subjected to force compresses, its with the pressure transmission of bearing to this micro-electromechanical pressure transducer 221.
Be understandable that those skilled in the art also can do other variation etc. and be used for design of the present invention in spirit of the present invention, as long as it does not depart from technique effect of the present invention and all can.The variation that these are done according to spirit of the present invention all should be included within the present invention's scope required for protection.
Claims (9)
1. a recreation is roused, it comprises the bulging body with host cavity, it is characterized in that, this recreation drum also comprises pressure-sensing module and pressure bladder, this pressure-sensing module comprises processing unit, is the power supply unit and the micro-electromechanical pressure transducer of processing unit power supply, this pressure-sensing module and this pressure bladder all are contained in this host cavity, this pressure bladder links to each other with this micro-electromechanical pressure transducer, this micro-electromechanical pressure transducer is used for the pressure that this pressure bladder of sensing bears and this pressure is converted into the pressure-sensing signal, and this pressure-sensing signal is sent to processing unit.
2. recreation as claimed in claim 1 drum is characterized in that, this pressure bladder have stress surface and with this stress surface face that is relatively fixed, this stress surface seals this host cavity, this stationary plane is provided with opening, this opening is sealed by micro-electromechanical pressure transducer.
3. recreation drum as claimed in claim 1, it is characterized in that, this recreation impacts wall and sidewall bulging also comprising, this pressure bladder have stress surface and with this stress surface face that is relatively fixed, this stationary plane is provided with this opening, this opening is sealed by micro-electromechanical pressure transducer, and this impacts the stress surface that wall is attached to this pressure bladder, and links to each other with this sidewall and seal this host cavity.
4. as claim 2 or 3 described recreation drums, it is characterized in that this recreation drum further comprises display unit, this display unit is electrically connected with this pressure-sensing module, in order to show this pressure size.
5. recreation as claimed in claim 4 drum is characterized in that, this display unit be located at this recreation bulging sidewall.
6. recreation drum as claimed in claim 5, it is characterized in that: this pressure-sensing module further comprises wireless transmission unit and the control module that is used to receive and launch data, can carry out transfer of data between this wireless transmission unit and processing unit and the control module.
7. recreation drum as claimed in claim 6, it is characterized in that: this wireless transmission unit is a Bluetooth transmission unit.
8. recreation drum as claimed in claim 5, it is characterized in that: this processing unit is microprocessing unit or special IC.
9. recreation drum as claimed in claim 5, it is characterized in that: this power supply unit is a battery pack, this pressure-sensing module also comprises the DC-to-DC power converting unit that is connected between this battery pack and the processing unit.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201010300317.9A CN102125760B (en) | 2010-01-14 | 2010-01-14 | Game drum |
US12/813,113 US8287376B2 (en) | 2010-01-14 | 2010-06-10 | Game drum having micro electrical mechanical system pressure sensing module |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201010300317.9A CN102125760B (en) | 2010-01-14 | 2010-01-14 | Game drum |
Publications (2)
Publication Number | Publication Date |
---|---|
CN102125760A true CN102125760A (en) | 2011-07-20 |
CN102125760B CN102125760B (en) | 2014-04-30 |
Family
ID=44258929
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201010300317.9A Expired - Fee Related CN102125760B (en) | 2010-01-14 | 2010-01-14 | Game drum |
Country Status (2)
Country | Link |
---|---|
US (1) | US8287376B2 (en) |
CN (1) | CN102125760B (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107084811A (en) * | 2017-04-29 | 2017-08-22 | 国网江苏省电力公司职业技能训练基地 | A kind of falling object from high altitude hits body-sensing system |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102723071B (en) * | 2012-03-28 | 2014-06-04 | 深圳市中凯鑫科技有限公司 | Separable and foldable integrated drum and drum disc manufacture technology |
US10600395B2 (en) * | 2017-04-12 | 2020-03-24 | Marlan Bell | Miniature interactive lighted electronic drum kit |
US20180301126A1 (en) * | 2017-04-12 | 2018-10-18 | Marlan Bell | Miniature Interactive Drummer Kit |
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US3551580A (en) * | 1969-06-17 | 1970-12-29 | Thomas R Glenn | Method and plural miniature drum-type musical instruments producing percussion sounds and electronic reproduction system therefor with carrying case |
US4947725A (en) * | 1986-06-30 | 1990-08-14 | Casio Computer Co., Ltd. | Electronic drum |
US5438529A (en) * | 1994-01-26 | 1995-08-01 | Immersion Human Interface Corporation | Percussion input device for personal computer systems |
CN1264105A (en) * | 1999-02-16 | 2000-08-23 | 科乐美股份有限公司 | Musical playing game device, musical playing game method and readable recording medium |
CN1454379A (en) * | 2000-09-07 | 2003-11-05 | 功学社教育用品股份有限公司 | Analog electronic drum kits, drum sticks, parts for analog electronic drum kits, and pedal units |
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- 2010-06-10 US US12/813,113 patent/US8287376B2/en not_active Expired - Fee Related
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US3551580A (en) * | 1969-06-17 | 1970-12-29 | Thomas R Glenn | Method and plural miniature drum-type musical instruments producing percussion sounds and electronic reproduction system therefor with carrying case |
US4947725A (en) * | 1986-06-30 | 1990-08-14 | Casio Computer Co., Ltd. | Electronic drum |
US5438529A (en) * | 1994-01-26 | 1995-08-01 | Immersion Human Interface Corporation | Percussion input device for personal computer systems |
CN1264105A (en) * | 1999-02-16 | 2000-08-23 | 科乐美股份有限公司 | Musical playing game device, musical playing game method and readable recording medium |
CN1454379A (en) * | 2000-09-07 | 2003-11-05 | 功学社教育用品股份有限公司 | Analog electronic drum kits, drum sticks, parts for analog electronic drum kits, and pedal units |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107084811A (en) * | 2017-04-29 | 2017-08-22 | 国网江苏省电力公司职业技能训练基地 | A kind of falling object from high altitude hits body-sensing system |
Also Published As
Publication number | Publication date |
---|---|
US8287376B2 (en) | 2012-10-16 |
CN102125760B (en) | 2014-04-30 |
US20110172011A1 (en) | 2011-07-14 |
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