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CN100369645C - Equal probability digital game dice - Google Patents

Equal probability digital game dice Download PDF

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Publication number
CN100369645C
CN100369645C CNB011073241A CN01107324A CN100369645C CN 100369645 C CN100369645 C CN 100369645C CN B011073241 A CNB011073241 A CN B011073241A CN 01107324 A CN01107324 A CN 01107324A CN 100369645 C CN100369645 C CN 100369645C
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CN
China
Prior art keywords
dice
probability
game
digital
compositive
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CNB011073241A
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Chinese (zh)
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CN1319446A (en
Inventor
何天超
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Individual
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Individual
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Priority to CNB011073241A priority Critical patent/CN100369645C/en
Publication of CN1319446A publication Critical patent/CN1319446A/en
Application granted granted Critical
Publication of CN100369645C publication Critical patent/CN100369645C/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

The present invention discloses a digital code game sice capable of randomly number check and occurring with equal probability. One surface of the game sice composed of a hexahedron is provided with signs for expressing zero point number or mark patterns or light panels, and the present invention can also comprise one or a plurality of game sices and combinations thereof, and the game sices are provided with signs for expressing zero point number. When the present invention is randomly thrown and cast, the point number and occurrence probability of all surfaces of the sices or a plurality of sice combinations are identical, and accordingly, the fairness in games is assured.

Description

Deng the probability digital game dice
Technical field
The present invention relates to two recreation dices in the compositive mahjong recreation, more particularly, the present invention a kind ofly can guarantee in the compositive mahjong recreation that can make the four directions, all directions decide the village plays the digital game dice such as probability such as grade that board opportunity probability of happening equates under the constant situation of rule.
Background technology
In the compositive mahjong recreation, the digital collocation point number average of normally used two recreation dices is 1,2,3,4,5,6, rule according to compositive mahjong, the ordered series of numbers group of two dice dice millet cake array chalaza numbers is: 5,9 are east, 2,6,10 is south, and 3,7,11 is the west, and 4,8,12 is north, each organizes so can not equating with digital display of ordered series of numbers combination points probability of happening, its throw the result be can not make four directions, all directions in the compositive mahjong decide the village to play board opportunity probability of happening equal.
In addition, it is respectively 1 that the number configuration that the open date of foreign patent document number: US005620183A is two dices described in disclosed a kind of technical scheme on April 15th, 1997 is counted, 1,2,2,3,3 and 0,0,3,3,6,6, because two dice combination points only is 1,2,3,4,5,6,7,8,9, and each combination points probability of happening all is ' 4 ', rule according to compositive mahjong, the ordered series of numbers group of two dice dice millet cake array chalaza numbers is: 1,5,9 is east, 2,6 is south, 3,7 is the west, 4,8 is north, each organizes the so unequal with digital display of ordered series of numbers combination points probability of happening, it is thrown the result and not only can not make four directions, all directions in the compositive mahjong decide the village to play board opportunity probability of happening and equate, makes on the contrary cubicly to decide the village to play board opportunity probability of happening gap bigger.
As seen above-mentioned prior art is owing to some problems that all have the art designs aspect, so they just can all run into an indeterminable difficult problem in the compositive mahjong recreation.
Summary of the invention
The objective of the invention is to overcome the deficiencies in the prior art and shortcoming, be to provide a kind of and can guarantee in the compositive mahjong recreation that can make the four directions, all directions decide the village really plays the digital game dice such as probability such as grade that board opportunity probability of happening equates under the constant situation of rule.
The present invention waits the probability digital game dice, comprise two cube shaped dices, it is characterized in that, the digital configuration of the dice face of one of them dice is 0,2,3,4,5,6, wherein the digital configuration of the dice face of another dice is that 0,1,2,3,4,5, two mutual combinations of pairs number of dice is 0,1,2,3,4,5,6,7,8,9,10,11.
The present invention makes above-mentioned technological improvement, be to have utilized two dices to throw probability of outcome better to equate this natural law, thereby realized that two dices can make four directions, all directions in the compositive mahjong recreation decide the village and play board opportunity probability of happening and equate, guaranteed the fair and reasonable property that compositive mahjong is played.
Description of drawings: Fig. 1, Fig. 2, Fig. 3 are respectively the digital configuration of dice face and the schematic diagram of throwing dice combination points probability of happening that matches mutually of two dices of probability digital game dices such as the present invention.
The specific embodiment
The embodiment of the invention: a dice dice millet cake number is 0,2,3,4,5,6, another dice dice millet cake number is 0,1,2,3,4,5, rule according to compositive mahjong, the ordered series of numbers group of two dice dice millet cake array chalaza numbers is: 1,5,9 are east, 2,6,10 is south, and 3,7,11 is the west, and 0,4,8 is north, each organizes equating with number of ordered series of numbers combination points probability of happening, two dices throw the result can make the four directions, all directions decide the village to play board opportunity probability of happening equal.
The present invention waits the probability digital game dice to overcome the deficiencies in the prior art and shortcoming, has solved the difficult problem that prior art is met in the compositive mahjong recreation, from then on can guarantee the fair and reasonable property of compositive mahjong recreation.

Claims (2)

1. one kind is waited the probability digital game dice, comprises two cube shaped dices, it is characterized in that, the digital configuration of the dice face of one of them dice is 0,2,3,4,5,6, and wherein the digital configuration of the dice face of another dice is 0,1,2,3,4,5.
2. the probability digital game dice that waits according to claim 1, it is characterized in that the digital configuration of described dice face is that 0,2,3,4,5,6 dice and the digital configuration of described dice face are that 0,1,2,3,4,5 the mutual combinations of pairs number of a dice is 0,1,2,3,4,5,6,7,8,9,10,11.
CNB011073241A 2001-04-06 2001-04-06 Equal probability digital game dice Expired - Fee Related CN100369645C (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CNB011073241A CN100369645C (en) 2001-04-06 2001-04-06 Equal probability digital game dice

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CNB011073241A CN100369645C (en) 2001-04-06 2001-04-06 Equal probability digital game dice

Publications (2)

Publication Number Publication Date
CN1319446A CN1319446A (en) 2001-10-31
CN100369645C true CN100369645C (en) 2008-02-20

Family

ID=4656266

Family Applications (1)

Application Number Title Priority Date Filing Date
CNB011073241A Expired - Fee Related CN100369645C (en) 2001-04-06 2001-04-06 Equal probability digital game dice

Country Status (1)

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CN (1) CN100369645C (en)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2419090A1 (en) * 1978-03-08 1979-10-05 Viguier Jacques Game using sets of dice - each having some faces marked with score value and some blank
US4743025A (en) * 1984-12-04 1988-05-10 Gramera Robert E Visually differentiating the coded combinations of three dies
CN2096394U (en) * 1991-04-04 1992-02-19 杨俊宏 Game throw piece
US5620183A (en) * 1995-09-22 1997-04-15 Skratulia; John Set of dice for producing a range of numerical values and method of use

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2419090A1 (en) * 1978-03-08 1979-10-05 Viguier Jacques Game using sets of dice - each having some faces marked with score value and some blank
US4743025A (en) * 1984-12-04 1988-05-10 Gramera Robert E Visually differentiating the coded combinations of three dies
CN2096394U (en) * 1991-04-04 1992-02-19 杨俊宏 Game throw piece
US5620183A (en) * 1995-09-22 1997-04-15 Skratulia; John Set of dice for producing a range of numerical values and method of use

Also Published As

Publication number Publication date
CN1319446A (en) 2001-10-31

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PB01 Publication
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GR01 Patent grant
C17 Cessation of patent right
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20080220