AU4080593A - Connecting computer games via a communication network - Google Patents
Connecting computer games via a communication networkInfo
- Publication number
- AU4080593A AU4080593A AU40805/93A AU4080593A AU4080593A AU 4080593 A AU4080593 A AU 4080593A AU 40805/93 A AU40805/93 A AU 40805/93A AU 4080593 A AU4080593 A AU 4080593A AU 4080593 A AU4080593 A AU 4080593A
- Authority
- AU
- Australia
- Prior art keywords
- communication network
- computer games
- connecting computer
- games via
- network
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/402—Communication between platforms, i.e. physical link to protocol
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB929210363A GB9210363D0 (en) | 1992-05-14 | 1992-05-14 | Computer game systems |
GB9210363 | 1992-05-14 |
Publications (1)
Publication Number | Publication Date |
---|---|
AU4080593A true AU4080593A (en) | 1993-12-13 |
Family
ID=10715499
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU40805/93A Abandoned AU4080593A (en) | 1992-05-14 | 1993-05-14 | Connecting computer games via a communication network |
Country Status (3)
Country | Link |
---|---|
AU (1) | AU4080593A (en) |
GB (1) | GB9210363D0 (en) |
WO (1) | WO1993023125A1 (en) |
Families Citing this family (63)
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---|---|---|---|---|
DE4331258A1 (en) * | 1993-09-15 | 1995-03-23 | Nsm Ag | Program-controlled entertainment and play equipment |
US5806849A (en) * | 1994-02-17 | 1998-09-15 | Electronic Arts, Inc. | Electronic game system with wireless controller |
GB9403246D0 (en) * | 1994-02-21 | 1994-04-13 | Hewland International Limited | Connection apparatus |
GB2326257B (en) * | 1994-04-01 | 1999-02-10 | Fujitsu Ltd | Network service system |
JPH07319810A (en) * | 1994-04-01 | 1995-12-08 | Fujitsu Ltd | Network service system, communication device for game machine capable of using network service system, and game machine |
US5636209A (en) * | 1994-05-05 | 1997-06-03 | Perlman; Stephen G. | Modem to support multiple site call conferenced data communications |
WO1995031061A1 (en) * | 1994-05-05 | 1995-11-16 | Catapult Entertainment, Inc. | Network architecture for real-time video games |
US5586257A (en) * | 1994-05-05 | 1996-12-17 | Perlman; Stephen G. | Network architecture to support multiple site real-time video games |
US5558339A (en) * | 1994-05-05 | 1996-09-24 | Perlman; Stephen G. | Network architecture to support recording and playback of real-time video games |
US5651060A (en) * | 1994-11-15 | 1997-07-22 | Catapult Entertainment, Inc. | Method and apparatus for detecting and recovering from call waiting interruptions to modem communications |
US8574074B2 (en) | 2005-09-30 | 2013-11-05 | Sony Computer Entertainment America Llc | Advertising impression determination |
AUPN546195A0 (en) * | 1995-09-13 | 1995-10-12 | Micro Forte Pty Limited | Communication system and method |
JPH09155065A (en) * | 1995-12-12 | 1997-06-17 | Hudson Soft Co Ltd | Match type computer game system capable of exchanging specified intrinsic data |
DE19602626C2 (en) * | 1996-01-25 | 2000-11-16 | Software 4 You Gmbh | Procedure for exchanging data during a league game |
DE19611041C2 (en) * | 1996-03-20 | 2001-01-25 | Karl Stefan Riener | Shooting range management system and method for carrying out a local shooting operation |
US6128660A (en) * | 1996-03-21 | 2000-10-03 | Hearme | Network match maker |
US6134590A (en) * | 1996-04-16 | 2000-10-17 | Webtv Networks, Inc. | Method and apparatus for automatically connecting devices to a local network |
US6050898A (en) * | 1996-05-15 | 2000-04-18 | Vr-1, Inc. | Initiating and scaling massive concurrent data transaction |
GB2318065A (en) * | 1996-10-14 | 1998-04-15 | Michael Sivan | Devices for playing games |
CA2245887C (en) * | 1996-12-25 | 2008-10-28 | Sony Corporation | Game machine system, broadcasting system, data distribution system and its method, and program executing device and its method |
US6038599A (en) | 1997-04-23 | 2000-03-14 | Mpath Interactive, Inc. | Latency server and matchmaker |
CA2259328A1 (en) | 1997-04-24 | 1998-10-29 | Sony Computer Entertainment Inc. | Memory card device, video gate device and program providing medium |
US6023729A (en) * | 1997-05-05 | 2000-02-08 | Mpath Interactive, Inc. | Method and apparatus for match making |
CN1070624C (en) * | 1998-01-15 | 2001-09-05 | 英业达股份有限公司 | Method for automatic transfer of creators in multiplayer competition turn-based online games |
DE19802684A1 (en) * | 1998-01-24 | 1998-12-17 | Gmeiner Michael | Computer game networked over internet |
TW469379B (en) | 1998-02-16 | 2001-12-21 | Sony Computer Entertainment Inc | Portable electronic device |
JP4054141B2 (en) * | 1998-10-08 | 2008-02-27 | 株式会社ソニー・コンピュータエンタテインメント | Portable information terminal and recording medium |
AU5590300A (en) | 1999-05-28 | 2001-03-19 | Nokia Corporation | Real-time, interactive and personalized video services |
US6524189B1 (en) * | 1999-07-09 | 2003-02-25 | Nokia Corporation | Multi-player game system using mobile telephone and game unit |
US6893347B1 (en) * | 1999-07-09 | 2005-05-17 | Nokia Corporation | Method and apparatus for playing games between the clients of entities at different locations |
KR20010016943A (en) * | 1999-08-05 | 2001-03-05 | 윤종용 | Method for preforming network game function using potable phone |
US6527641B1 (en) | 1999-09-24 | 2003-03-04 | Nokia Corporation | System for profiling mobile station activity in a predictive command wireless game system |
US6554707B1 (en) | 1999-09-24 | 2003-04-29 | Nokia Corporation | Interactive voice, wireless game system using predictive command input |
US6761638B1 (en) | 1999-09-30 | 2004-07-13 | Kabushiki Kaisha Square Enix | Mobile terminal, method for controlling games, and computer readable recording medium |
US6716103B1 (en) | 1999-10-07 | 2004-04-06 | Nintendo Co., Ltd. | Portable game machine |
JP3288665B2 (en) | 1999-11-08 | 2002-06-04 | コナミ株式会社 | Game system |
US7056217B1 (en) * | 2000-05-31 | 2006-06-06 | Nintendo Co., Ltd. | Messaging service for video game systems with buddy list that displays game being played |
GB0029734D0 (en) * | 2000-12-06 | 2001-01-17 | Kitsh Ltd | Interconnection of users via a communications network for competitive gaming |
US6908389B1 (en) * | 2001-03-07 | 2005-06-21 | Nokia Corporation | Predefined messages for wireless multiplayer gaming |
GB2388045A (en) * | 2002-04-29 | 2003-11-05 | Sendo Int Ltd | Remote gaming mechanism |
JP2004136009A (en) | 2002-10-21 | 2004-05-13 | Nintendo Co Ltd | Radio communication game system |
JP2004329662A (en) * | 2003-05-09 | 2004-11-25 | Nintendo Co Ltd | Game system and game program |
JP5162633B2 (en) * | 2003-06-17 | 2013-03-13 | 任天堂株式会社 | Game system |
JP4073885B2 (en) | 2003-06-17 | 2008-04-09 | 任天堂株式会社 | GAME SYSTEM, GAME DEVICE, AND GAME PROGRAM |
AU2003903139A0 (en) | 2003-06-20 | 2003-07-03 | Resmed Limited | Breathable gas apparatus with humidifier |
JP4324487B2 (en) * | 2004-01-20 | 2009-09-02 | 任天堂株式会社 | Wireless communication game system and wireless communication game program |
US8763157B2 (en) | 2004-08-23 | 2014-06-24 | Sony Computer Entertainment America Llc | Statutory license restricted digital media playback on portable devices |
US8676900B2 (en) | 2005-10-25 | 2014-03-18 | Sony Computer Entertainment America Llc | Asynchronous advertising placement based on metadata |
US10657538B2 (en) | 2005-10-25 | 2020-05-19 | Sony Interactive Entertainment LLC | Resolution of advertising rules |
US20070118425A1 (en) | 2005-10-25 | 2007-05-24 | Podbridge, Inc. | User device agent for asynchronous advertising in time and space shifted media network |
US11004089B2 (en) | 2005-10-25 | 2021-05-11 | Sony Interactive Entertainment LLC | Associating media content files with advertisements |
JP5313882B2 (en) | 2006-05-05 | 2013-10-09 | ソニー コンピュータ エンタテインメント アメリカ リミテッド ライアビリテイ カンパニー | Device for displaying main content and auxiliary content |
US8416247B2 (en) | 2007-10-09 | 2013-04-09 | Sony Computer Entertaiment America Inc. | Increasing the number of advertising impressions in an interactive environment |
US8769558B2 (en) | 2008-02-12 | 2014-07-01 | Sony Computer Entertainment America Llc | Discovery and analytics for episodic downloaded media |
JP4871373B2 (en) | 2009-06-19 | 2012-02-08 | 任天堂株式会社 | Information processing system and information processing apparatus |
US8763090B2 (en) | 2009-08-11 | 2014-06-24 | Sony Computer Entertainment America Llc | Management of ancillary content delivery and presentation |
JP5674296B2 (en) | 2009-09-09 | 2015-02-25 | 任天堂株式会社 | Information processing system and information processing apparatus |
JP2011250874A (en) | 2010-05-31 | 2011-12-15 | Nintendo Co Ltd | Information processing program, information processing apparatus, information processing system, and information processing method |
JP5677811B2 (en) | 2010-06-11 | 2015-02-25 | 任天堂株式会社 | Portable information terminal, portable information system, portable information terminal control program |
JP2012018657A (en) | 2010-06-11 | 2012-01-26 | Nintendo Co Ltd | Information processing terminal, information processing system, and information processing program |
US10846779B2 (en) | 2016-11-23 | 2020-11-24 | Sony Interactive Entertainment LLC | Custom product categorization of digital media content |
US10860987B2 (en) | 2016-12-19 | 2020-12-08 | Sony Interactive Entertainment LLC | Personalized calendar for digital media content-related events |
US10931991B2 (en) | 2018-01-04 | 2021-02-23 | Sony Interactive Entertainment LLC | Methods and systems for selectively skipping through media content |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4520477A (en) * | 1983-06-27 | 1985-05-28 | At&T Bell Laboratories | Control information communication arrangement for a time division switching system |
US4998199A (en) * | 1987-10-02 | 1991-03-05 | Namco Ltd. | Game machine system with machine grouping feature |
CA2018597C (en) * | 1989-06-09 | 2000-11-28 | David B. Lockton | Game of skill or chance playable by several participants remote from each other in conjunction with a common event |
US5048831A (en) * | 1990-08-31 | 1991-09-17 | Sides Jim T | Electronic game apparatus and method of use |
JPH04176235A (en) * | 1990-11-08 | 1992-06-23 | Nintendo Co Ltd | Communication adaptor for game machine |
-
1992
- 1992-05-14 GB GB929210363A patent/GB9210363D0/en active Pending
-
1993
- 1993-05-14 AU AU40805/93A patent/AU4080593A/en not_active Abandoned
- 1993-05-14 WO PCT/GB1993/000997 patent/WO1993023125A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
GB9210363D0 (en) | 1992-07-01 |
WO1993023125A1 (en) | 1993-11-25 |
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