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AU1343600A - Multiplayer electronic games - Google Patents

Multiplayer electronic games

Info

Publication number
AU1343600A
AU1343600A AU13436/00A AU1343600A AU1343600A AU 1343600 A AU1343600 A AU 1343600A AU 13436/00 A AU13436/00 A AU 13436/00A AU 1343600 A AU1343600 A AU 1343600A AU 1343600 A AU1343600 A AU 1343600A
Authority
AU
Australia
Prior art keywords
electronic games
multiplayer electronic
multiplayer
games
electronic
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU13436/00A
Inventor
David P. Gordon
Meryl Greenwald Gordon
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of AU1343600A publication Critical patent/AU1343600A/en
Abandoned legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/847Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0074Game concepts, rules or strategies
    • A63F2011/0086Rules
    • A63F2011/0093Rules characterised by the game theory or winning strategy
    • A63F2011/0095Rules characterised by the game theory or winning strategy with cooperation amongst players in competitive games, e.g. non zero sum games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/632Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
AU13436/00A 1998-11-05 1999-11-05 Multiplayer electronic games Abandoned AU1343600A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US09186856 1998-11-05
US09/186,856 US20030190940A1 (en) 1998-11-05 1998-11-05 Multiplayer electronic games
PCT/US1999/026151 WO2000025877A1 (en) 1998-11-05 1999-11-05 Multiplayer electronic games

Publications (1)

Publication Number Publication Date
AU1343600A true AU1343600A (en) 2000-05-22

Family

ID=22686537

Family Applications (1)

Application Number Title Priority Date Filing Date
AU13436/00A Abandoned AU1343600A (en) 1998-11-05 1999-11-05 Multiplayer electronic games

Country Status (3)

Country Link
US (1) US20030190940A1 (en)
AU (1) AU1343600A (en)
WO (1) WO2000025877A1 (en)

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3317956B2 (en) * 2000-04-14 2002-08-26 コナミ株式会社 GAME SYSTEM, GAME DEVICE, GAME DEVICE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM
US9009595B2 (en) * 2003-02-05 2015-04-14 Joseph P. Catanese User manipulation of video feed to computer screen regions
US8821285B2 (en) 2003-11-03 2014-09-02 Intel Corporation Gaming interface techniques for media centers
JP4234028B2 (en) * 2004-01-29 2009-03-04 任天堂株式会社 GAME DEVICE AND GAME PROGRAM
US8016678B1 (en) 2004-11-23 2011-09-13 Robert Hutter Massively multiplayer educational online role playing game
US20080200261A1 (en) * 2005-07-18 2008-08-21 Mark Charles Spittle Electronic Entertainment Device
US7789757B2 (en) * 2005-09-22 2010-09-07 At&T Intellectual Property I, L.P. Video games on demand with anti-piracy security
US8466954B2 (en) * 2006-04-03 2013-06-18 Sony Computer Entertainment Inc. Screen sharing method and apparatus
EP2050088B1 (en) * 2006-07-28 2015-11-11 Koninklijke Philips N.V. Private screens self distributing along the shop window
JP4995856B2 (en) * 2009-03-19 2012-08-08 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME PROCESSING METHOD, GAME SYSTEM, AND PROGRAM
DE102009044671A1 (en) * 2009-11-26 2011-06-01 Timur Kabahasanoglu Video game device has play machine body and one or multiple play control devices with integrated monitor unit, where control device has loudspeaker, microphone and digital camera
US8944911B2 (en) * 2010-07-27 2015-02-03 Disney Enterprises, Inc. Online parallel play
WO2012100081A2 (en) * 2011-01-19 2012-07-26 California Institute Of Technology Aggregation of bio-signals from multiple individuals to achieve a collective outcome
US9180378B2 (en) * 2011-05-17 2015-11-10 Activision Publishing, Inc. Conditional access to areas in a video game
JP5528495B2 (en) * 2012-04-26 2014-06-25 株式会社コナミデジタルエンタテインメント GAME CONTROL DEVICE, GAME CONTROL METHOD, GAME PROGRAM, AND GAME SYSTEM
US20150138099A1 (en) * 2013-11-15 2015-05-21 Marc Robert Major Systems, Apparatus, and Methods for Motion Controlled Virtual Environment Interaction
US10500488B2 (en) * 2016-03-30 2019-12-10 Bloober Team S.A. Method of simultaneous playing in single-player video games
JP6909682B2 (en) * 2017-09-12 2021-07-28 株式会社バンダイナムコエンターテインメント Programs, image generators, and image generators
JP7376261B2 (en) * 2019-06-20 2023-11-08 株式会社バンダイナムコエンターテインメント Computer systems, game systems and programs
US20240108989A1 (en) * 2022-09-30 2024-04-04 Niantic, Inc. Generating additional content items for parallel-reality games based on geo-location and usage characteristics

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
USRE35314E (en) * 1986-05-20 1996-08-20 Atari Games Corporation Multi-player, multi-character cooperative play video game with independent player entry and departure
AU652209B2 (en) * 1990-11-14 1994-08-18 Robert Macandrew Best Talking video games
US5405151A (en) * 1992-11-20 1995-04-11 Sega Of America, Inc. Multi-player video game with cooperative mode and competition mode

Also Published As

Publication number Publication date
WO2000025877A1 (en) 2000-05-11
US20030190940A1 (en) 2003-10-09

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Legal Events

Date Code Title Description
MK6 Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase