_Antti Karttunen (His-Firstname.His-Surname(AT)gmail.com), _, Dec 18 2006
_Antti Karttunen (His-Firstname.His-Surname(AT)gmail.com), _, Dec 18 2006
A. Karttunen, <a href="/A126000/a126000.scm.txt">Scheme-program for computing this sequence.</a>
nonn,new
nonn
A. Karttunen, <a href="http://www.research.att.com/~njas/sequences/a126000.scm.txt">Scheme-program for computing this sequence.</a>
nonn,new
nonn
A106486-encodings of combinatorial games whose value is less than zero.
2, 10, 18, 26, 32, 34, 40, 42, 48, 50, 56, 58, 66, 74, 82, 90, 96, 98, 104, 106, 112, 114, 120, 122, 130, 138, 146, 154, 160, 162, 168, 170, 176, 178, 184, 186, 194, 202, 210, 218, 224, 226, 232, 234, 240, 242, 248, 250, 514, 522, 530, 538, 544, 546, 552, 554
1,1
In these games, the right can always win.
A. Karttunen, <a href="http://www.research.att.com/~njas/sequences/a126000.scm.txt">Scheme-program for computing this sequence.</a>
nonn
Antti Karttunen (His-Firstname.His-Surname(AT)gmail.com), Dec 18 2006
approved