UF 2023 BS Computer Science & Digital Arts and Sciences. Indie Game Developer, mostly working with UE4 and Unity.
Google Play Page: https://play.google.com/store/apps/dev?id=5119476421195583134
Games in release order:
Bars, Barns, & Bartering:
DevLUp Fall 2022 jam submission. Lead developer, UI programmer. Led a team of 9 people.
Hopshot:
ScoreSpace Jam #21 submission. Lead developer, systems developer, UI/UX designer. Worked with a team of 4 people.
Forever After Death:
2022 MayDay 1.0 game jam submission. Winner of the Best UI/UX category. Lead developer and procedural generation engineer.
Skyward:
Independent game project, lead developer, systems engineer, procedural generation engineer, and gameplay developer working with a team of 7 people.
Buckethead 4: Magnets of Madness:
Independent game project, sequel to Buckethead 2., only developer.
Universica:
Independent game project, part of an upcoming new-age retro/arcade local co-op collection, only developer.
Buckethead 2: The Saint of Paint:
Gator Game Jam 2021 submission. Winner of the Most Innovative Gameplay category, lead developer and systems engineer.
Asteroid Dodge:
6-hour Game Development challenge submission, only developer.
SlimeTime:
GMTK 2021 Game Jam submission, lead developer and systems engineer.
Blokcbuster Rush:
Brackey's 2020.2 Game Jam submission, lead developer and systems engineer.
That's Not a Weapon:
GMTK 2020 Game Jam submission, systems engineer.
Orebit:
Global Game Jam 2020 submission, lead developer and procedural generation engineer.