Abstract
Currently, research is actively being conducted on applying games to education. However, existing game-based learning systems mainly focus on how to increase learning motivation and enhance engagement, while achieving less success on how to make further improvements on the effectiveness of learning. To improve on these points, this paper proposes a game-based learning system using graduated-interval recall method to organize game contents and learning courses with appropriate review intervals according to learners’ status. The proposed system has been verified through comparative learning effectiveness tests between two learning groups, in which one group engaged in learning with the proposed system and the other with an existing system.
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Wikipedia: spacing effect
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© 2013 Springer Science+Business Media Dordrecht
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Jin, M., Kim, Y.S. (2013). Game-Based Learning System Using Graduated-Interval Recall Method. In: Kim, K., Chung, KY. (eds) IT Convergence and Security 2012. Lecture Notes in Electrical Engineering, vol 215. Springer, Dordrecht. https://doi.org/10.1007/978-94-007-5860-5_48
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DOI: https://doi.org/10.1007/978-94-007-5860-5_48
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