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Design, User Experience, and Usability

13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part IV

  • Conference proceedings
  • © 2024

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 14715)

Included in the following conference series:

Conference proceedings info: HCII 2024.

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About this book

This five-volume set LNCS 14712-14716 constitutes the refereed proceedings of the 13th International Conference on Design, User Experience, and Usability, DUXU 2024, held as part of the 26th International Conference, HCI International 2024, in Washington, DC, USA, during June 29 – July 4, 2024.

The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions.

The DUXU 2024 proceedings were organized in the following topical sections:

Part I: Information Visualization and Interaction Design; Usability Testing and User Experience Evaluation.

Part II: Designing Interactions for Intelligent Environments; Automotive Interactions and Smart Mobility Solutions; Speculative Design and Creativity.

Part III: User Experience Design for Inclusion and Diversity; Human-Centered Design for Social Impact.

Part IV: Designing Immersive Experiences across Contexts; Technology, Design, and Learner Engagement; User Experience in Tangible and Intangible Cultural Heritage.

Part V: Innovative Design for Enhanced User Experience; Innovations in Product and Service Design.

Keywords

Table of contents (24 papers)

  1. Designing Immersive Experiences across Contexts

Other volumes

  1. Human-Computer Interaction

  2. Human-Computer Interaction

  3. Human-Computer Interaction

  4. Human-Computer Interaction

  5. Human-Computer Interaction

  6. Human Interface and the Management of Information

  7. Human Interface and the Management of Information

  8. Human Interface and the Management of Information

  9. Engineering Psychology and Cognitive Ergonomics

  10. Engineering Psychology and Cognitive Ergonomics

  11. Augmented Cognition

  12. Augmented Cognition

  13. Universal Access in Human-Computer Interaction

  14. Universal Access in Human-Computer Interaction

  15. Universal Access in Human-Computer Interaction

  16. Cross-Cultural Design

  17. Cross-Cultural Design

  18. Cross-Cultural Design

  19. Cross-Cultural Design

  20. Social Computing and Social Media

  21. Social Computing and Social Media

  22. Social Computing and Social Media

  23. Virtual, Augmented and Mixed Reality

  24. Virtual, Augmented and Mixed Reality

  25. Virtual, Augmented and Mixed Reality

  26. Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

  27. Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

  28. Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

  29. Design, User Experience, and Usability

  30. Design, User Experience, and Usability

  31. Design, User Experience, and Usability

  32. Design, User Experience, and Usability

  33. Design, User Experience, and Usability

  34. Culture and Computing

  35. Distributed, Ambient and Pervasive Interactions

  36. Distributed, Ambient and Pervasive Interactions

  37. HCI in Business, Government and Organizations

  38. HCI in Business, Government and Organizations

  39. Learning and Collaboration Technologies

  40. Learning and Collaboration Technologies

  41. Learning and Collaboration Technologies

  42. Human Aspects of IT for the Aged Population

  43. Human Aspects of IT for the Aged Population

  44. Adaptive Instructional Systems

  45. HCI for Cybersecurity, Privacy and Trust

  46. HCI for Cybersecurity, Privacy and Trust

  47. HCI in Games

  48. HCI in Games

  49. HCI in Mobility, Transport, and Automotive Systems

  50. HCI in Mobility, Transport, and Automotive Systems

  51. Artificial Intelligence in HCI

  52. Artificial Intelligence in HCI

  53. Artificial Intelligence in HCI

  54. Human-Centered Design, Operation and Evaluation of Mobile Communications

  55. Human-Centered Design, Operation and Evaluation of Mobile Communications

  56. HCI International 2024 Posters

  57. HCI International 2024 Posters

  58. HCI International 2024 Posters

  59. HCI International 2024 Posters

  60. HCI International 2024 Posters

  61. HCI International 2024 Posters

  62. HCI International 2024 Posters

Editors and Affiliations

  • Principal, Aaron Marcus and Associates, Berkeley, USA

    Aaron Marcus

  • World Usability Day and Bubble Mountain, Newton Center, USA

    Elizabeth Rosenzweig

  • Federal University of Pernambuco, Ananindeua, Brazil

    Marcelo M. Soares

Bibliographic Information

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