Module:scripts
This module is used to retrieve and manage Wiktionary's various writing systems and the information associated with them. See Wiktionary:Scripts for more information.
The information itself is stored in Module:scripts/data. This module should not be used directly by any other module, the data should only be accessed through the functions provided by Module:scripts.
Finding and retrieving scripts
[កែប្រែ]The module exports a number of functions that are used to find scripts.
getScriptByCode
[កែប្រែ]getScriptByCode(code)
Finds the script whose code matches the one provided. If it exists, it returns a Script
object representing the script. Otherwise, it returns nil
.
Script objects
[កែប្រែ]A Script
object is returned from one of the functions above. It is a Lua representation of a script and the data associated with it. It has a number of methods that can be called on it, using the :
syntax. For example:
local m_scripts = require("Module:scripts")
local sc = m_scripts.getScriptByCode("Latn")
local name = sc:getCanonicalName()
-- "name" will now be "Latin"
Script:getCode
[កែប្រែ]:getCode()
Returns the script code of the language. Example: "Cyrl"
for Cyrillic.
Script:getCanonicalName
[កែប្រែ]:getCanonicalName()
Returns the canonical name of the script. This is the name used to represent that script on Wiktionary. Example: "Cyrillic"
for Cyrillic.
Script:getAllNames
[កែប្រែ]:getAllNames()
Returns a table of all names that the script is known by, including the canonical name. The names are not guaranteed to be unique, sometimes more than one script is known by the same name. Example: {"Latin", "Roman"}
for the Latin script.
Script:isTextIn
[កែប្រែ]:isTextIn(text)
Checks whether the given text contains one or more characters of this script. Returns true
if so, false
if not.
Script:getCategoryName
[កែប្រែ]:getCategoryName()
Returns the name of the main category of that script. Example: "Cyrillic script"
for Cyrillic, whose category is at Category:Cyrillic script.
local export = {}
local Script = {}
function Script:getCode()
return self._code
end
function Script:getCanonicalName()
return self._rawData.canonicalName
end
function Script:getDisplayForm()
return self:getCategoryName("nocap")
end
function Script:getOtherNames(onlyOtherNames)
return require("Module:language-like").getOtherNames(self, onlyOtherNames)
end
function Script:getAliases()
return self._rawData.aliases or {}
end
function Script:getVarieties(flatten)
return require("Module:language-like").getVarieties(self, flatten)
end
function Script:getParent()
return self._rawData.parent
end
function Script:getSystems()
if not self._systemObjects then
local m_systems = require("Module:writing systems")
self._systemObjects = {}
for _, sys in ipairs(self._rawData.systems or {}) do
table.insert(self._systemObjects, m_systems.getByCode(sys))
end
end
return self._systemObjects
end
--function Script:getAllNames()
-- return self._rawData.names
--end
function Script:getType()
return "script"
end
function Script:getCategoryName(nocap)
local name = self._rawData.canonicalName
-- If the name already has "code" or "semaphore" in it, don't add it.
-- No names contain "script".
if not name:find("[Cc]ode$") and not name:find("[Ss]emaphore$") then
name = name .. " script"
end
if not nocap then
name = mw.getContentLanguage():ucfirst(name)
end
return name
end
function Script:makeCategoryLink()
return "[[:Category:" .. self:getCategoryName() .. "|" .. self:getDisplayForm() .. "]]"
end
function Script:getWikipediaArticle()
return self._rawData.wikipedia_article or self:getCategoryName()
end
function Script:getCharacters()
if self._rawData.characters then
return self._rawData.characters
else
return nil
end
end
function Script:countCharacters(text)
if not self._rawData.characters then
return 0
else
local _, num = mw.ustring.gsub(text, "[" .. self._rawData.characters .. "]", "")
return num
end
end
function Script:getDirection()
local direction = self._rawData.direction
if not direction then
return nil
else
return direction
end
end
function Script:getRawData()
return self._rawData
end
function Script:toJSON()
local ret = {
canonicalName = self:getCanonicalName(),
categoryName = self:getCategoryName("nocap"),
code = self._code,
otherNames = self:getOtherNames(true),
aliases = self:getAliases(),
varieties = self:getVarieties(),
type = self:getType(),
direction = self:getDirection(),
characters = self:getCharacters(),
parent = self:getParent(),
systems = self._rawData.systems or {},
wikipediaArticle = self._rawData.wikipedia_article,
}
return require("Module:JSON").toJSON(ret)
end
Script.__index = Script
function export.makeObject(code, data)
return data and setmetatable({ _rawData = data, _code = code }, Script) or nil
end
function export.getByCode(code, paramForError, disallowNil)
if code == nil and not disallowNil then
return nil
end
if code == "IPAchar" then
require("Module:debug/track")("IPAchar")
end
local retval = export.makeObject(code, mw.loadData("Module:scripts/data")[code])
if not retval and paramForError then
require("Module:languages").err(code, paramForError, "script code", nil, "not real lang")
end
return retval
end
function export.getByCanonicalName(name)
local code = mw.loadData("Module:scripts/by name")[name]
if not code then
return nil
end
return export.makeObject(code, mw.loadData("Module:scripts/data")[code])
end
-- Find the best script to use, based on the characters of a string.
-- If forceDetect is set, run the detection algorithm even if there's only one
-- possible script; in that case, if the text isn't in the script, the return
-- value will be None.
function export.findBestScript(text, lang, forceDetect)
if not text or not lang or not lang.getScripts then
return export.getByCode("None")
end
local scripts = lang:getScripts()
if not scripts[2] and not forceDetect then
return scripts[1]
end
return require("Module:scripts/findBestScript")(export, text, lang, scripts, forceDetect)
end
--[=[
Takes a codepoint or a character and finds the script code (if any) that is
appropriate for it based on the codepoint, using the data module
[[Module:scripts/recognition data]]. The data module was generated from the
patterns in [[Module:scripts/data]] using [[Module:User:Erutuon/script recognition]].
Converts the character to a codepoint. Returns a script code if the codepoint
is in the list of individual characters, or if it is in one of the defined
ranges in the 4096-character block that it belongs to, else returns "None".
]=]
function export.charToScript(char)
return require("Module:scripts/charToScript").charToScript(char)
end
function export.findBestScriptWithoutLang(text)
return require("Module:scripts/charToScript").findBestScriptWithoutLang(text)
end
return export