This is incredibly well done. If you ever release a full version, I would love to play it.
Zach777
Creator of
Recent community posts
Yeah MTs like Mario Kart. Diddy Kong Racing does not have them.
Crash Team Racing does.
The best kart racers always have their own speed mechanics that they benefit from. The feel of the game as it is now might lend to a more Rally car feel to the karts maybe? More turning and micro adjustments. Getting a good turn to accelerate faster than a rival would be important if you did not have MTs boosting you to max normal speed automatically.
The packed nature of the game feels really good.
I like the tracks so far. How did you balance the multiple choice routes?
Some jump over a gap sections might be fun.
Also the rolling bomb/mine thing is kind of cheap lol. No way to tell someone has that.
This game has a lot of potential. It is pretty laggy on integrated graphics though.
I think adding occlusion would really help.
Ability the ability to disable the dynamic lights might also help.
I like the idea of a kart racer with no mini turbo mechanics. But if you are going that route I think the karts should have more speed and possibly more acceleration dynamics.
What kart racers are your inspiration for this? I really like the chaotic nature of srb2kart and think that having more racers on the track would add to the excitement of this game.
That was an extremely good idea. Kudos.
Please keep the 1 sec timeline switch in future jams.
A few suggestions.
Add coyote time when going off cliffs.
Make character physics a tad floatier.
Make viewing alternate timelines a toggle maybe?
Make outline of main timeline more visible.
Fun game. Did you use Godot?
That was awesome. Would love to have a post jam version with more challenging puzzles and maybe a level editor in game.
If you get a chance, please play my game: https://itch.io/jam/gmtk-2019/rate/463297
That was a lot of fun. I only made it to the second level and gave up though lol.
If you get a chance, please rate my game: https://itch.io/jam/gmtk-2019/rate/463297
Fun little game. I feel like the enemy fire was just frustrating though.
Maybe make it where being a different color palette would make me be immune to enemy fire.
Or just limit the amount of enemy gun fire.
If you get a chance, rate my game please: https://itch.io/jam/gmtk-2019/rate/463297
I personally really liked the movement to the game. Has good replay value imo.
If you get a chance, please rate my game: https://itch.io/jam/gmtk-2019/rate/463297
Great game. I would like more weapons though. A machete would be fun. Kill monsters easy up close but would easily destroy a lot of blocks if not done right.
Maybe even sticky mines or something lol.
Only glaring thing needed is better platforming.
If you get a chance, check out my game: https://itch.io/jam/gmtk-2019/rate/463297
That was fun. I am glad you included local multiplayer as an option.
Does the AI just place pieces randomly?
If you get a chance, please rate my game: https://itch.io/jam/gmtk-2019/rate/463297
Hi, I am the maker of the game. I agree completely with you and I will be making a post jam version of this game.
One of the things I wanted to do is make proper keyboard controls for moving and producing ants.
By the way, it tried to fit the theme by making all units act as one. It was suppose to have a story about a fungus infecting ants and controlling them which gave the limitation/advantage of all your ants moving as one. Hence the "only one" part of the game.
Excellent puzzle game. Very creative too.
If you get a chance, come rate my game please: https://itch.io/jam/gmtk-2019/rate/463297