Nah I just moved her into the Core category.
We're gonna get access to the Rebirth Ceremony in Season 2 Episode 5, so that's still a few updates off before we can help Nook. We're getting there, though.
Hey! The 1.0 release saw the Season 1 Rework, completion of Season 1, and finalizing of backend systems so there will be no more restarts.
We're currently on Season 2, and a lot of content is still being made. None of the DLC characters have been released to supporters or public yet, and only about half of the Core cast even has side story scenes. A lot of the content is still being made. We will have a side content patch out within the next couple of months that will bring 4 girls up to a total of 5 side scenes each. After that, there will be a main story patch.
Thanks for the kind words! We have a wonderful Discord community, and you're welcome to join!
Hey! Since the 1.0 release, all backend systems have been finalized. If your last save was in the beta version (0.*.*.*), this is the last time you'll have to restart. If your save was from a version after 1.0, you won't have to restart at all.
The story is currently on Season 2 Episode 3, and the next update will be a side content wave featuring 4 girls and a surprise scene from a secret 5th :
Main story will be updated in the patch following to Season 2 Episode 4.
Yes! That's a nod to VertigoAVN, who made the texting system for WCA! You can find it here: https://vertigoavn.itch.io/crimsonhigh
Lot of this comes from my own experience, and I really wanted the player to be immersed, so I based a lot of things in reality but gave them a fantasy twist. Enough familiar to be comfortable, enough different to feel that joy of discovery.
As for the goblins, they're probably my crowning achievement. I'm a very Against Type writer, so I like to take common tropes and expectations and turn them on their heads. I wanted to take a characteristically "ugly" race and see if I could make them cute without losing what made them goblins. I was tired of the short fugly ones and I was tired of just "green humans" being called goblins, so I wanted to redefine what a goblin love interest could look like. Quite proud of them... so I had to make more lol
1.3 added the entire main story Season 2 Episode 3, as well as 1 more secret character and a few side story scenes. Make sure you have 1.3.0.4.
Also if your save is from one of the beta versions (before July, version 0.x.x.x), be advised your save won't work with the full release version (version 1.0+). If you have a beta save, due to finalizing backend systems, you'll have to start over one last time. Thankfully, because this is the full release, there will be no more restarts, as backend systems have been finalized and there should be no new system critical variables.
I've found that I can engage in discussion and create a fan about 70% of the time. Most negativity is based on an assumption, and some of those are my fault for having an outdated description lol. Thanks for the kind words, and we have character voicemails in the Discord if you're interested in stuff like that!
Hey, glad you enjoyed the project! Thanks for all the feedback! We have character voicemails in the Discord, and I post extras whenever I can.
Not surprised at all about Wither. She's become the fan favorite by a long shot.
And I'm working on getting the main story to the point where the Rebirth Ceremony is available and we can start helping some of the girls with their issues.
Very rarely do I ever like to make a character "mwahaha evil because I wanna be evil." I feel that's lazy. Avatar has some of the best writing I've ever experienced in a show, and I like to lean into grey morality more often than not. There is a reason Cecilia is the way she is. It's trauma-based because of the way she lived. She is a character that is very clearly in need of professional help. And once I have the main story to the right point, the player will be able to choose to either get her professional help or to not have her in their playthrough anymore.
Druthari, our Dark Elf security officer, is another example. She has trauma-based anxiety/panic attacks with specific triggers. She's a very closed-off person whose walls take time to work through. But once she explains her past history to you, everything makes sense. I have a lot of characters like this that have emotional hangups they can't solve on their own. But I also like to flip the script and have a character who is reasonably healthy who sees the main character's hangups, and instead of you fixing her problems, she's trying to help you work through yours.
For me, it all comes together as this wonderful living, breathing world where the characters are deeply crafted like in several of the AAA games you mentioned, these lovingly designed, complete characters that in those games, you never get to explore your connection to. I take that and I splice it with the Adult Entertainment genre, which typically has abysmal story and character depth, but DOES allow you to explore your connections to characters, physically and emotionally. What I hope for is the best of both worlds. Characters with depth, personality, and endearing nature mixed with the option to explore what that means to you in a setting where the story is rich and rewarding in its ups and downs. I like to write in a way that plays the strings of your emotions in such a way that the darkness amplifies the light.
Over the nearly 4 years I've been working on WCA, I've learned that this style is not everyone's cup of tea, and there's no mold I can fit myself into to please these people. So again, I understand if the story is a little too... dire for some? The point of making dire events happen in the story is to make people CARE. And when people CARE, the romance they experience is sweeter, because they feel they've made that difference in that character's life. That's what I'm setting out to do. Not to be a sadist and break hearts by offing someone's favorite girl. That's a big no-no in this genre lol
Well, if that's the kind of player you are, you might find WCA enjoyable. I'm very interested to hear how you feel if you end up playing for a bit.
There are 49 total planned love interests if you include the 21 DLC characters. We're still in the early stages of Side Content (this becomes available in Season 2), which is each girl's romance route that you get to play in the Free Time system you unlock eventually. NONE of these girls will die. Slight spoiler here, but one of the girls DOES suffer an attack in Season 1 but recovers. Cecilia (the yandere stalker) is an integral part of Aurum's backstory, so she's somewhat present during Season 1 of the story. However, she ended up being such a polarizing character (half want a redemption arc, the other half want her dead) that I moved her romance route to the Secret category. In a future episode in Season 2, you the player will get to choose whether or not you ever see her again.
WCA is built on the back of community feedback, and many voices have gone into shaping how this experience feels over the years. You're right in that I ABSOLUTELY need to update that description; for every one person who speaks up there are at least 10 who feel the same way who remain silent. That being said, there is a fair amount of emotional rollercoaster in this story, probably more than you expect from a typical adult experience you'd find here on Itch. But as a writer, I use these techniques not because I like bad things happening to the characters, but because the presence of bad things makes the good things sweeter by comparison. The shadow only serves to elevate the brightness of the light. I understand people get a little weary of tragedy and conflict in things they play with the intention of feeling good, and that's why I have my disclaimer at the top of the page. This absolutely could turn out to be everything you hate in a story like this, and if that's the case, I do apologize. I know I can't please everyone. But there's also a nonzero chance that you end up absolutely falling in love with a few of the characters and enjoying your time in WCA.
And it's when that happens that I feel the last 4 years working on this store were worth it. Appreciate your time, and thanks for giving WCA a shot.
So I will say that part of the description is about 4 years old, back when there were going to be stats for that kind of stuff (before my coder bailed on me and I had to learn Ren'py myself). Since then, WCA has turned into far more of a story than a game, and though yes, there are antagonists because I am an author, not a game designer, none of the love interests will ever be killed. That part was changed very early on.
That being said, it says right at the top, this is not a porn game. This is a story I'm telling that HAPPENS to have a bit of adult content in it. It's far more focused on emotionally connecting with the girls and helping them solve their problems, earning your closeness with them, than getting in and getting your rocks off. There are TONS of games like that out there. I'm trying to do something a little different. You're not playing the perfect ThunderChad McChickmagnet that automatically has everyone falling for him and instantly gets to bang whoever he wants. You're playing a real character, with a story arc of his own, with his own flaws and things he needs to overcome.
So yeah, if you're looking for just sexy time, you're gonna be disappointed. Though I do have H-scenes that are over 30 video loops long, you gotta earn 'em. And for that, you gotta be willing to put aside what you expect from a "porn game" and be prepared to engage with a story, which is what WCA is listed as.
It may not be your cup of tea. But ya won't know till you try it, will ya?
That was written before I knew anything about coding and conditional dialogue and was just writing story lol. I probably could have spent some time on it when I went back for the S1 Rework, but everyone kinda wanted that as fast as possible so we could get back to putting out new content so I decided the effect was not worth the effort. I may revisit at some point.
Hi! Yes, I did move that choice. It will be in Eshtel's side story in Season 2 when you get access to Free Time. There were some continuity issues with having it in Season 1, so I thought it best to make it part of their side story. The choice will clearly tell you which route is poly and which is monogamous so you can get the route you want. There were some issues with keeping it in Season 1 as it was, so I opted to move it.
I thought I scrubbed all the images of Eshtel with the flower bracelet on, but I guess I missed a couple. May have to go back and replace a couple of renders.
Hey, if you're talking about the gargoyle, she only has one scene so far. I have more written, but I haven't shot them, scored them, or bugtested them yet. They're in the works!
I made a decision after the S1 Rework. Rather than grab 7 or 8 girls and do 1 to 2 scenes each, I'm now grabbing 3 to 4 girls and trying to dump 3 to 5 scenes each at a time. That's during side content waves. During main story waves, like this, I only added maybe 6 or 7 total scenes because I was focused on main story. There will be a poll very soon asking what you'd like to see us release next. Be sure to fill it out!
You'd be close! The four planned arcs are:
The main base game will likely end with the Counselor arc, with the Ambassador arc as expansions. The way we planned it out, each world you'll be able to visit should have its own expansion with its own roster of love interests. I dunno how REALISTIC that vision is, but that's what I'd LIKE to do lol
Fix is attached to this post. Will have 1.3.0.4 up shortly as well.
https://victorseven.itch.io/wca/devlog/789191/bugfix-1303-start-button-bug
You have the latest release, 1.3.0.3? If so, how old is your save?
That scene is the beginning of Season 2. When I did the Season 1 Rework, that combined both games and set variables back in Season 1. So if your save is before 1.0 came out, it requires a restart. If not, you must have saved at the end of Season 1.