I don't think it's being regarded with pride so much as a simple matter of fact. Some people take more to building for optimization and potato machines, some don't. And given this has been built with GZDoom in mind from the ground up, that's likely how it'll stay.
At least GZDoom did finally add Vulkan and OpenGL ES renderers, which accommodates for some older machines. Sure, it'd be neat to get playable framerates out of this on something like an RK3566 chipset, but I'm not gonna hold my breath lol.