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shamantitan

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A member registered Aug 02, 2019 · View creator page →

Creator of

Recent community posts

Thanks for trying the demo out, I'll look into these and see how it goes

I'm glad you enjoyed it! If you've ever seen Jump King, that was the inspiration for the difficult jump controls.

Thanks for playing!

That was interesting. I do think the food time limit is a little too strict, I'd switch the popsicle and cake items' order since the cake jumps were much harder.

Fun and weird. My only complaint is two missiles shooting at the same time and I have to get hit by one of them.

Nice idea, I couldn't get the arm to grab rocks consistently tho ... :(

I couldn't find the paper airplane ):

I like the concept for the game, I'd say there are some level design frustrations and the hookshot nails are really hard to find. Is the washing machine hook supposed to go somewhere?

I'm in pain. So this is what Only Up feels like.

I think I cheated on the triangle? The top sides fell inward but it said I won???

That was a fun game! I realized I could figure out exactly where to put things by placing the same animal in adjacent spots and seeing how the number changed. A hard mode that limits how many placements you get could be good, but make sure to let the player choose what they place if you were to go that route.

Very clean and well-polished game here, the abilities had good variety and balance. Overall, I enjoyed the flow of the game. Nicely done!

I'll take that as a compliment :)

Whoopsie, sorry about that!

Cute is the way :)

Thank you for the kind words!

:D

Thanks for playing!

Thanks for enjoying my silly game!

Very well done, I was not expecting that finale at all! The death cams were super fun. My only gripe has to be the small bullet trying to go through vents and stuff.

That teepee got me! Great aesthetic, interesting world. The gameplay was a little repetitive after 7 times but this is already better than I expected for a game jam, so nice work! One note that I jumped on the friend guy and got stuck, whoops.

Great job with the robot design! A little too easy puzzle-wise, but I know development time was limited.

Great game! My only feedback is, with all the great effects and juice in the game, I'd love to see the enemies burst into pixels when I shoot them. Seems odd they just blip out of existence.

I like the gameplay! It was a bit too tough for me to get past the planets but it's a well-put-together game.

no D:

Very nice! I loved the art style and especially the start to the game!

Cute and fun!

The player sounds are all courtesy of the real Iroha Kazama, a Japanese virtual youtuber who streams games and makes cute sounds!

Thanks for the feedback! The platforms are definitely in need of better contrast, whoops.

All SFX were homebrewed :D

Thanks Baytak!

The faceplant is absolutely the best part of the game lol

AliceForever!

In all seriousness, I couldn't stop playing. Great gameplay, cute demon girl, and interesting lore dialogue to break things up. This could easily be a commercial game imo.

The hammer felt really nice and looked cool, great job on such polished visuals for a short game jam!

I like the idea of dialogue during gameplay, but I ended up just frantically clicking while erasing and skipping it.

Cool presentation and fun gameplay! I like shrinking to avoid bullets :D

Cool idea, a little too hard for me.

WOW! Great idea, lovely execution. Well done you two!

Great game! I had weapon build and got past day 30 before quitting :D

Thanks for playing Linny, I  appreciate the feedback. It's based on Jump King, which is known for having high difficulty, so that's where that came from.

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Thanks for letting me know! I couldn't get to some gameplay bugs during the game jam duration but I'll be fixing the small bugs at some point. Thanks for playing the game!

Neat gameplay and presentation, it's too bad about the level-progression bug..