PS, also I wish the enemies had scaled up a little more aggressively. After level 3 my base didnt take any hits at all because i had outscaled the enemies so hard
seltzerfish
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fantastic entry! I loved watching all my little autonomous minions run around performing their duties :)
I could see how this game could really naturally be extended in the future!
One small piece of feedback - I wish only the enemies health bars were red, and not my units. It made it a bit visually confusing which units were mine or not when they all have red health.
Overall, really really fun and polished
hi! thanks!
1. it's her standard art style, meant to be cute and silly.
2. All the art was on Procreate (ipad) and all the gameplay was on Godot.
3. Not particularly challenging, often its nice to have art to guide the layout and feel of the gameplay
4. make stuff! do lots of game jams! find your niche :)
I've had multiple people comment on my submission complaining that there are no ghosts, even though the theme is not technically required.
I feel that this is a common and recurring problem with minijam that hurts a developers chances of winning, and leads to a less cohesive body of submissions. In future jams, I would suggest waiting to announce the theme until the jam starts, making it required, and getting rid of the required "limitation" altogether, which tends to be overly constraining and unrelated to the theme.