That was my phone before! Really solid device. My only issue was the warping at times when shooting videos.
Anyway, let me investigate. Are you updating using the apk from itch or are you using Google Play?
Are you using the app? Unfortunately, Google Play is boxing out the devs by forcing them to update to later sdks, leaving out the older devices. But, if you are able to play this using a browser, you can install the game as an app!
Using your browser, run this, and go to menu > Install/Install as App:
https://html-classic.itch.zone/html/6297890/index.html
That should give you the option to install it as an app without using the Play Store package. It will also work offline.
Node Web JS. Basically the way it works is it allows you to run a local copy of the web game as if it were an application (but in reality it's just a browser running the web game). It bundles chrome so compatibility should be better, but the size is much bigger (since chrome is included). Use the regular version first, as that uses the built in windows browser, so you only download the game. If it doesn't work (for older windows maybe), then try nwjs.
Agreed on all points. The duck is actually being improved on to allow counter with an uppercut if the opponent whiffs. (It's on the To Do list) Until then, duck is just to showboat/flex.
But as an alternative, you can parry an attack then punch. A successful parry makes you recover faster than the opponent and gives you the chance to counter.
I will add a stamina bar in the next update to prevent spamming. Before we were torn about adding a stamina meter, but I think with the addition of another character (and more coming), it is necessary to add that in.
Using Hoyka against Stella, it's hard to get a jab in without being intercepted by her jab because of the speed difference. Even worse for the hook. Only chance is to use parry, which, according to some people's feedback, is too hard.
Yes, I understand the name can get confusing, especially in today's world of customization. The name is for the leaderboards, not a custom name for the character. Eventually I'll remove the name for 2v2 since score isn't needed, as well as other modes. I'll only leave it on for Arcade, which will be the only mode to use points.
One of my favorite entries for the jam for sure. It's even better than the wips you posted. While I can't imagine this being played properly on a 3310, I really enjoyed playing it on my desktop. It's some good physics fun. Could not have imagined a game like this with the screen limitations. Props, and thanks for the fun!
This can be a useful tool for composing music for future nokia 3310 jams! I saw a composer online but it's much better to compose by pressing keys ala piano than to type them out.
Would be great if there was a way to download the songs you made as a wav or mp3 file. That's one of the limitations I saw from the nokia composer I found, still had to record it.
Yes, I was thinking that, similar to how streets of rage did it. The life bar of the current/last engaged enemy appears, only one life bar at a time. In this case, I was thinking on the lower right, and not above the enemy heads. To reduce confusion and clutter, you can probably make the width of the enemy smaller too (if you decide to implement the life bar).