Fantastic idea! Enjoyed playing this game. +1 to being able to drag-to-select/deselect. And a super nit: perhaps a different base color (the golden brown color is... really boring).
myztikjenz
Creator of
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"You've reached your KPI"... HA!
It was a little confusing at first what I was supposed to do, but once I got the hang of it I did OK. Love the art, sound effects didn't always quite match the aesthetic (a coach whistle?), but overall a nice game and the pencil-pusher text was wonderful (the KPI bit made me snort). Nice job!
Very creative idea, and the art style was lovely. However, I couldn't make out what the icons meant. I ended up guessing and was pretty successful... but some hints or clues as to what those mean would be helpful. Or just make them bigger, use some of that tree space.
Also wonder if it would make sense to need less cards for the first people, make it harder as the game progresses. Or maybe a specific order that the cards need to be played. That said, I liked the game, nicely done!
number 1. can i just package it for web, or does it have to at least windows compatible? (as in, do i have to make it all three (windows, android, AND possibly web) or do i just have to make it one (so you can play it))
number 2. if i do all the coding but a friend does the art, with complete credit of course, they don't have an account, do they have to make one?
number 3. can you please give more about "around the concept of names? please? (it doesn't make much sense to me)
number 4. is it forbidden to give constructive criticism (if it is kind and respectful) unless the creator says its ok? (i get if they say they don't want it, but what if they don't say anything about it?)
edit on 1: i now see that it is at least one of them, but can you add web to the list?
For the little time you put into this, it's a pretty great entry. Like how it was a bit claustrophobic being in tight spaces and not able to see what's there unless you look in the right place. Wanted to go through the doors though... gotta make those functional somehow.
Definitely would like to see where this could go with more time.
My game works just fine in the editor, but does not work when I export it. The things that are not working are:
- my player doesn't rotate, towards the mouse at all
- most of my BoxCasts aren't working. There is one that does work, and that is the bullets, as in the will get destroyed apon touching a enemy
These are the things I have found, I don't know what is happening, and I need help.