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Rajcsányi László (WLS)

452
Posts
11
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454
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A member registered Feb 29, 2020 · View creator page →

Creator of

Recent community posts

Hi. Thank you very much for the feedback, I will check out this game you wrote.

Thank You!!

Hi. Thank you very much for your comment, you can in principle order within 1 week, but the number is very limited, so you have to sign up and you will be notified when they are available. If you order it then, it will most likely be there, but at the moment it is 95% booked. So if you want a copy, sign up at https://shop.insidegadgets.com/product/commodore-16_4-pack/.

Hi. Thank you very much for the video, I will watch it, I just got home from a long trip. It's brilliant that you chose this game, I liked the graphics so much I had to make it. In fact, there have been so many changes that you have to collect the 7 diamonds, the piece of the Lion on each level, and then you will pass to the next level. Thanks for your support and great videos.

Oh, that's good! Although it's unbelievable that videos are always made about the simplest games, it's great that you did it.

Let's say I don't understand German, but sometimes I knew what you were saying. :)

You can shoot through the wall so you can't hide. And the goal is to collect 20 objects on the 9 rooms, which is not random, just the placement of the object after picking it up.

I also put your video on the game's official page on wls.hu (https://wls.hu/rip/). Thank you!

Thank you very much for your positive comment, I'm glad you like it.

I didn't even know the Dragon32 machine existed. I just faced it. :)

Thanks! Unfortunately, this is not a fast-paced game, the gameplay is quite boring, but the locomotive is so beautiful. :)

I love your creativity. Anyone who has ever made a game with GBStudio will notice what tricks you had to use for 1-2 scenes to make it look like this, so the fact that you use GBStudio's options very imaginatively is worth an extra point, it seems that some solutions have extraordinary thinking behind. Hats off to you!

Thank you very much for the information.

Hi. Thanks for your interest. I started Tom Thumb but stopped. :( I'm not that familiar with ZX81, although I've watched the MAZOGS game, but I should get familiar with it. :) I'm currently working on a pretty big project that's coming out next month and I'm rewriting Wizard's Lair.

Thanks! A little practice was needed before the big throw. :)

The problem is not with size, but rather with the fact that there can't be more than 10 control sprites on the screen at the same time and the 10 are full. The palette is also full, so it couldn't be solved with that either. :(
Guess what, I don't even have a Gameboy, or even a Color, just a 3DS. :)
Did you know that if you press START continuously and start the game like that, it will run in the original resolution?

Yes, it really is. Unfortunately, it was not possible to monitored and displayed on the screen. :(

The king of PETSCII has created something again!
Great!

Thanks! At the time when I made this, I wasn't really aware of the musical parts and that's why it didn't have music. :)

This was very well done. I rarely play games like this, but this one just hooked me to the machine. I like the ideas in it and the execution. Do you draw everything? Those of you living overseas have always understood design. :)

Thank You!!!

Thank you for your comment, you are absolutely right. Unfortunately, many things cannot be solved with GBStudio 2.0, for example antigravity, in principle, only with engine modification, which allows this only in motion. But let's admit that this is an old, senile old witch who can't move quickly and is also unstable in landing. :)

You are a genius!

Thank You!

Every video you make gets better and better with the many, many interesting additions you find. I hope I can upload the animGIF about Frog here. :)

Well, the trainer is different for each game. Usually an addition where you can choose whether you want to play with eternal life or invulnerability.

Hello. It would be nice to do it, but unfortunately I can't do it for GameboyStudio with version 2.0, so I have to skip this.

I really like that you bring the same quality that we are used to from you from game to game. I think your sense of design, your ideas and your creativity are very important in these games, I think you are extremely talented. Thanks!

At the beginning, I thought the first level wouldn't be done, but it's great, the other levels can come. :)

Well, the trainer is different for each game. Usually an addition where you can choose whether you want to play with eternal life or invulnerability.

Thank you very much!

Hello. Oh, my God! I laughed so much during the video that I had tears in my eyes. :) I'm sorry, but you did it so untalentedly and tried so hard that it became a lot of fun for me! The fact that such Vangelis music cannot improve or even worsen your performance is terribly funny. :) :) Thank you once again for this video, unfortunately I have to improve the Shot Put, because according to them you can drop the weight even after the Disqualification, but I checked this.

Thank you very much for your comment and praise, I will look at your game and write about it, I just don't have much time for it now, but I will definitely make time for it.

Thank You!!!!

Hello. Such a game takes about 1.5 hours to complete. I make 3-4 games in a month, so it's okay if you're suspicious, but the main game was finished during the jam.

You felt old because you are old! :) Try my transcription of the Egbert game and you'll think you're young! :) Thanks for the comment!

Hello. Thank you for your comment. It has many components, but it is random. The movement of the goalkeeper depends on how you have set up the formation of the team. If you play in an attacking formation, you are more likely to get kicked. Your rank also increases your chances. Based on these, the machine decides whether it is more likely to protect it or not.

Okay, all your games are very similar in level, but each one has some idea that makes it unique. I really like this. Congratulations to!

Hello. I live in Hungary and unfortunately I don't know the expression you wrote. I searched with ChatGPT to find out what this Wellington Donne means. He wrote well, but it's actually like a compliment. :) This is one of my most horrible games, what is your question about which part of the game I did how?

Thank you very much for your comment, the problem here was that you completely disappeared and there was no sign of life. It would have been better to finish this game together and writing that you can't do this would have been much fairer than not answering at all. Anyway, I'm glad you're well, I wish you all the best! Best regards, Lacoste

Oh, I didn't notice that! Thank you very much for this video as well. I can't say enough how much of a joy it is to be able to watch the creation in its entirety. Greeting!

I thank you, it wouldn't be like this without your music.

Well, here I made the gameplay a little longer so that you don't have to play through it in 4 minutes. :) Thanks for!