:)
Geru
Creator of
Recent community posts
I know the game is not finished, so I will focus on the things that are in the game. The music. Oh, it's way too loud and at some point, there's like two layers of completely different styles tracks that sound awful. Also, the "doors" or passages between rooms, could be more distinguishable, some of them have walls like the rest of room. Okay, now the good part, the visuals are really nice and the controls feel pretty good as well. Too bad you couldn't finish it.
It's a fun little game, but the controls feel weird... The double jump sometimes boost you way up and sometimes just a little bit., and since many jumps require a double jump, it kinda makes it hard to enjoy. Also, I think the collision shapes could be a little bit smaller so you don't die just by slightly grazing an enemy when falling or jumping. But it's a good game overall. The sprite for the mothman is amazing.
The idea of the game and the execution are both great! But I can't get past the third level, since it's so unforgiving. The little evil floor tiles change so quick that don't give enough time to avoid them, and when you place a rock into the flames, the little animation that comes next leaves the player character vulnerable to the ghosts or the evil tiles since it cannot move. One more thing, it would be so much better to replay without having to watch the intro every time. Haha. But anyway, other than that, amazing game. Good work.
I don't know what to make of this game... I liked the aesthetics and the immersion that gives the conversation at the beginning, but that's all there is to it. And for some reason, I get some weird white panels in my screen when I go fullscreen. Anyway, it looks good with that retro-modern style, but it lacks something to hook the player. Keep it up! :)
Wow, amazing game. It's so fun! And so orginal as well. It kinda feels a bit unfair when they curve the trajectory of their tackle mid-air, which could be easily negated by adding a bit of invincibility frames when sprinting (it could be explained by the oil/butter making it easier to escape their grasps). But other than that, wonderful work. And the aesthetics of the game is aslo great, the transitions are awesome. Excellent game.
Ey, bro! Escuché tus demos. Muy buen trabajo. Yo soy de Argentina también. Estaría copado trabajar con vos, ya sea en esta jam o en algún otro proyecto en el futuro. Si te interesa hacer equipo conmigo, avisame y seguimos hablando por discord. Soy programador, trabajo con Godot y Ren'Py. También me defiendo un poco con pixel art.