that's nice to hear, thank you!
doublecrow
Creator of
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hey, thank you so much. this game was very much borne out of my own complicated feelings towards my body (probably that is not surprising). a lot of the time I feel like my body is this separate creature from me that I have to keep alive, and sometimes it hurts me for no reason, and one day it's going to break down and kill me. that all pretty much turned into this game. it really means something to me to have this little glimmer of connection with other people through this game. thank you
yeah, that is the correct spot. that's really weird, I haven't seen that happen before. :( I'm sorry. are you playing in the browser / on what device? sometimes the browser versions get randomly buggy...
it might also be an issue if you're clicking on a touch screen rather than moving the cursor around, not sure if that's the case
Hi! where are you clicking? It is possible where you clicked is not quite in the right place because the colors move around? You could try going to Settings and turning off Chromatic Aberration to test this out (since then the picture won't move). If you're still definitely clicking in the right place after that, then I'm not sure
Ah I understand, no worries. I did take another pass yesterday to reduce the base difficulty of every section, so it should be a little easier now. I'm not willing to remove the startup sequence text entirely since it's relevant to the underlying story but I did shave it down by about 30%. Might do one more update today to further reduce the difficulty.
Thank you! Yeah, I have further reduced the difficulty of several of the sections. I do very much want it to feel like a challenging game, but I don't want it to be horrible. It's a tricky thing to balance since how challenging it will feel is so variable based on the player so hitting that sweet spot is pretty difficult. I balanced it based on my playtesters' feedback, but now that it's getting a wider range of players I am tweaking it some more (and might continue to do so). Thanks for playing and for the comment!
Thank you! I did a lot of tweaking around balancing the difficulty, and I fear there are still some parts that may be a little too hard. I tried to balance that with options to reduce the difficulty, since it is meant to feel challenging at times... I'm glad you were able to get through it and that you enjoyed it!