Quality
dmrgn
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A member registered May 26, 2020 · View creator page →
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The collisions are far from perfect. Instead of checking collisions of all four corners of each car, I opted to check only 2 (one on opposite sides of the hitbox). This was definitely the lazy route and meant there was a very high likely hood of a car passing through the hitbox without touching either of the 2 corners.
This was a lot of fun to play. I think that some animations or visual effects to indicate when a brick is going to burst would be cool. The physics seem off but are effective enough at what they are trying to accomplish. There are a few glitches with bricks spawning inside of one another. Other than that it was a original concept with some really good execution for only 3 hours!