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Deep-Fold

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A member registered Aug 27, 2020 · View creator page →

Creator of

Recent community posts

Awesome, glad you like it and would love to see what you can do with it!

Thank you, glad you like it. You own the sprites you generate, so feel free to do with that as you wish. Credit would definitely be appreciated if you want, and thank you for asking permission!

Awesome! Nice job on creating a game and getting it on Steam! Hope the launch is doing well and thanks for sharing.

Haha yeah I can imagine. GitHub is pretty great though once you get used to it, would definitely recommend. Thank you very much for converting to godot 4.3, I'll add a link in the description.

Awesome to hear! Glad it's useful and hope you can make something nice with it.

Thanks, I'm not really planning on making a pack out of this, but feel free to generate whatever solar system stuff you need.

Oh, that's really nice! You can also put it on github and I'll add a link to it in the project description.

Awesome! Thanks for sharing and glad my generators were useful.

Thanks for the interest, but I don't know game maker studio at all, so that would be way too much work for me.

Thank you!

The wobbling is something I intentionally left in the code at some point for some reason, but now that I look at it again, it looks a little silly. Thanks for mentioning, I'll probably remove it in a future update.

I'm not sure what you mean exactly? A html file is just some text, while the exports only export as some image.

Awesome! Nice job on the game, and hope you get some nice ratings as well.

Hi, I haven't made any plans to update for godot 4 yet, not quite sure what needs to be done for that yet. In the source code you only have to change the max value of the clamp on line 87 & 91 of GUI.gd

As an aside, 50k x 50k pixels wouldn't work unfortunately due to godot and system limits. See https://docs.godotengine.org/en/stable/classes/class_image.html

Thank you! I love pixel art as well, so that's why it's mostly all pixel stuff, glad you like the way it looks! Thanks for the nice comment, really appreciate it.

Glad you like it!

The tile button makes it so that the edges of the image loop around, so you can tile them which is pretty convenient for games and stuff.  I felt like 3000x3000 pixels was already quite a lot, especially for pixel art, but I guess there is no real reason to have the limit there.

Glad you like it! I hope it comes in useful, and thanks for the credit!

Awesome, glad it's useful! If you're on desktop you can change the light direction simply by holding down the mouse and moving the light where you want it.

Yeah lots of people have asked for earth already lol. I don't know if there is a seed out there that makes it look really earth-like, but I'm don't really plan on adding an earth shaped planet myself.

Thank you!

Thank you! Nice job on making a game in such a short time, good luck in the votings!

Thanks! Yeah, that's a good suggestion, I'll probably add it in the next version.

Hi, glad you like it. It's purely a 2d project, so no 3d stuff unfortunately.

On the web it should just go to your downloads, if you use the downloaded program it should be in the same folder as the program.

Glad you like it, and nice job on making a game!

Thank you, glad you like it!

Thanks for playing! Glad you enjoyed.

Nice, I really like your artstyle!  Looks like a lot of fun. If you'd like I would love a key to try it out, you can send it to deepfoldreal@gmail.com
Good luck with the launch and hope everything goes well!

Hi, thanks for the suggestion! It's not a bad idea, but I really want to keep this tool just as simple as possible. If you're using this for a game, it should be pretty doable to make the sprite wiggle in whatever game engine you're using. Thanks!

Glad you like the tool! I really like the pixel art look of your game, your trailer is pretty fun as well. Excited to see where you take the game, thanks for sharing!

Awesome! Love the way your game looks, definitely keeping an eye on it. Thanks for sharing!

Hey, thanks for the good suggestions! I'll make sure to have that changed in the next version.

Glad you like the tool, and would love to see what you're able to make with it. Good luck!

Omg that is an absolutely adorable creature and I love it! Very well done.
Looks super accurate to the sprite as well, thanks for sharing!

Do you mean for the spritesheet? At default resolution you can have thousands of frames. But yeah, if the pixel size is very large then the frames are limited by what the engine can handle.

There currently isn't a way to do an export in multiple parts, but if you need a lot of frames in a high resolution, I recommend just using the shaders directly.

Actually, this is an issue that I don't know how to fix yet. If the width / height aren't a multiple of each other, the tiling doesn't work. So as a workaround, just make sure the height / width is a multiple of the other, like 200 x 400 for example.

Nice! Glad the generator was helpful.

Awesome, good luck with the game! I'll look into how doable some city light planet is.

Seems like that doesn't work. I'll look into it.

Wow, your game looks really cool! Love the UI and the ring. Good luck!

Thank you, glad you like it so much! There might be a seed out there that makes it look roughly like earth, although I haven't found it yet, who knows.

Thank you! You're very welcome.