Thanks for playing our game! even though I clickbaited you lol
(btw, there is cat in the game actually)
I wounder how many people beat this game
I think changing the hammering part with a simple button mashing plus make it so that you can let go of any task at any moment would've been better
but still, this is a very solid submission. great work!
(for anyone wondering, I beaten the game making 11 swords)
You can't lose even if the dark could covers the sky and shred your toy
which kinda makes sense actully, since you can still mow the lawn even if it rains
and even if your toy gets shredded, so what? life goes on
even if you mess up badly in this game it still gives you the you won screen after finishing the tasks
which I think we should learn to have that kind of mindset especially these days
great submission on your first godot game! could've used more lawn mower tho
It sounds a lot of work went in to make the characters move smoothly. which I think it paid out pretty well!
If that's the implementation, I wonder each playthrough plays out slightly different cutscenes depending on the character's position and speed when the cutscene has started
Thanks for answering my question!