Dude this was so fun to watch!
Your feedback was great, and thank you for it 🙇
- Fly? Long story short this is so you can bump into an enemy without getting hurt - lvl 1 bats fly, and so for people expecting a bump mechanic, they wouldn’t be punished, i.e. you can occupy the same space as another creature without taking damage (but snakes always match your “height” and so you can’t do this to them)
- Assigned Keys: Absolutely, I’ve gotten this feedback a bunch.
- Enemy HP progression: This happens on level 10, but progression in general is very weeaak
As you said the game shallowly explores the core mechanic - hopefully I’ll be able to return to this project some day and flesh really flesh it out with meaningful decisions, customization, variety, and story.
Thank you from the bottom of my heart for playing my game <3