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AntiqueGearGames

282
Posts
3
Topics
47
Followers
23
Following
A member registered Jun 22, 2018 · View creator page →

Creator of

Recent community posts

Hey, thanks! If you don't mind me asking, what's your high score, and what are some of your favorite upgrades?

This game looks sick, sounds sick, and is sick to play. (in a good way)

oh no! is it terminal?

Ayyyyy, thanks! Just a heads up tho: the Steam game is very different from this one.

D:

...

AYO, LET'S GOOOOOOOOOO!!!

AYO!!! TAKE THAT, MR. STINKY!!!

Thank you!

I don't know anything about that! Can you send me a screenshot or a clip? Thanks.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

So, the spacebar would do something different from left click?

not a bad idea lol

oh DANG that's a high score!

Looking good so far!

7.8/10

"Good game, but too much water."

-IGN

Very nice! I the items that you can interact with. Quite charming!

Thanks!

Also I almost accidentally banned you.

Yeah, I'm awesoem.

Thank you! I agree, there's much that could be improved about the "endgame." (It goes on forever, but I guess you could say that once you get all the guns you're in the endgame.) Any suggestions?

Very good! 👌

oi

FIRST

first LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

Hi! I used Godot 3.5.1

thanks gamer

thank you mr bagels

GAMERS GAMING YEEEEEEAAAAAAAAH!!!!!

Agreed! I get annoyed when I'm not sure that I did something.

Thank you! The camera seems to be a common complaint. I'll do my best to improve it next time for sure.

Thanks, this is some good feedback! It would've been cool to be able to choose an evolution or something. Exchange higher fire rate for more damage or something, idk. In the future I would probably make the camera move less and limit how far it can go. Nice profile pic by the way.

I'm a fan of the visuals and the gameplay was good, but the sound was a bit lacking. Overall very good!

Thank you! They might be my favorite part.

Pretty cool! I like the visuals and audio. Good job making the enemies flash when you hit them. Feedback is important.

Thank you! Yeah, it seems to be kinda hit or miss. I did movement that way because the jam page said to think about how it will play on mobile.

Thank you! I can understand why it was disorienting. If I had better judgement I would've added an option to reduce the amount that the camera moves and made it move less by default.

I played your game as well and I like it!  The idea is challenging and interesting. I just wish I was better at math tho lol.