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Hi, make sure the object is persistent, this way it is not destroyed when changing rooms. Unless you want to manually place it in all rooms.

(+1)

I finded why it was not working properly.. even if the object was persistent.. it was because the object was not the first created in initialization's room 

I do not understand how to properly use i HQ4X in my pixel art game... it makes everything so blurry

The purpose of the HQ4x effect is to turn pixel-art into HD art, but you need to experiment different parameters. If you have more questions, send them on Discord, it will be better to answer there :)