[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

Actually a great bullet hell. I might spend some time getting good at this later on to get a 1CC. Really good job with the sound design and patterns. There is no downtime and all the patterns are really fun.

Just wished I could have an option to reverse the speed increase from having it speed up to  slowing down when pressing the button.

(+1)

Thank you so much, and good luck with the 1CC! I think having both an accelerate and a focus button would be too complicated for my liking, but it really felt like the default player speed was too much for micrododging certain patterns. Though it may also be a matter of getting used to, for example you can use diagonal movement against screen borders to move slower.

I think overall the game will have fewer and shorter micrododging sections (mostly reserved for strong, singular enemies, like the big drone at the end), and more sections which incentivize quick repositioning and speedkilling before the small enemy attacks stack up